Comments
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Sweetiebot please open 100 Glorious Mirth
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Idk what the fuzz is about. Demon was always better than sage was and this makes the gap smaller imo. At r9.3rd cast +12 with 600str build sage will only have ~500min-900max atk more than demon and then we are not counting the extra dmg from demon poison fang. Which makes the extra dmg sage have to be smaller. Yes, sage…
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:o lol don't remember that. but on the other hand i was half asleep... Was with the damn tower debuff i guess?
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So does rank8 armor give any extra stats or is only upgraded from G14->G15 + Setbonus?
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Like it would be hard to reach lvl100/101 without FC...
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... i hope that's photoshop...
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Demon (with axe) is better imo. Just look Onslaught, sunder, arma, bloodbath... More crit and accuracy. More hp/def/patk from trueform, shapeshift, titan and mastery doesn't make such big difference unless you can afford to refine really high
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You are doing something wrong. (avalanche chrusher) (1 - (1155 / (40 * 101 + 1155))) = 0,777 0,777 * 0,25 = 0,1944 0,1944 * 37358 = ~7262 (including rounding/truncation errors) About atk lvl. I haven't tested if the formula is correct when using any other atk lvl than 0, but having 0 atk lvl would mean multiplying with 1.0…
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Uhm no. This is damage reduction %: (the percentage you can see in character window) (targets defense/(40*player lvl + targets defense))) And this would be the damage multiplier: (1 - (targets defense/(40*player lvl + targets defense))) Just look at this: a) player lvl = 100 target defense = 1000 (1 - (1000 / (40 * 100 +…
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This would be correct i think: [4000 + (current Hp + current mp) * 2] * (1+ attack lvl/100) * (1 - (targets defense/(40*player lvl + targets defense))) * damage multiplier
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"Divine Orders of void/shadow/light"(timed item) are only for getting quests, where you can get Divine honors. "Divine Honor of void/shadow/light"(not timed) are for crafting stuff.
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You need a seal of void/shadow/light for the refresh thing i think. But seems only seal of shadow/light is available for now.
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this maybe helps
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I turned in a old bh1 and got the blue quest, so i assume it's random. I used the item to make pots instead of rune crafting skill tho ^^
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Should work like that: damage Maybe you unequipped some items which gave vit/str/pdef too? Since decimals doesn't show in character window for your resistance and 71% could be anyware in 71%-71.999... range.
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How about combining some of these ideas without individually nerfing them so much? like: - Cap aps at 4.0 - Lower chi gain from using fists/daggers with 1/hit (from 5 to 4 or whatever it is now?) - Bloodpaint from 2% to ~1.5-1.8% (and/or make it like 1% or something for other classes than sins) - Put a 20-30sec cd on…
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Make a barb in pwcalc and compare the damage in tiger form with demon mastery/titan vs. sage mastery/titan. Damage difference should be ~5% no big deal really on a [?] boss. ijs
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Nice work. One thing you could add too is the Reduce Physical damage taken +% stat that some equips have. Also what actually does the survivability number mean? Is it the raw damage that the opponent have to deal to take out all your hp? Edit: Also would be nice to be able to use different grades of hp/pdef/mdef stones too…
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Hm what? Vit stones works in an other way than normal +hp shards/stats? Edit: nvm got it now, thought you was saying that vit stones doesnt stack with buffs/etc. rather than vit stones are better cuz of it.
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So if it is server side that would mean whatever value you can see on client side doesn't have to be correct. But sure if you been testing zerk rate with every skill and came to ~19% rate each time i believe you. 30% is a number I've seen people talk alot about for a long time and even think i saw that number from some…
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Mm I'm pretty sure I've seen someone posted chances for weapon skills from game files where it said zerk is 30%. 19% seems abit low from my own experience, but sure it certainly is somewhere in the 19-30% range, just looking how often it actually procs. Do you emember in which .pck-file this info was from? Been browsing…
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Also bosses hp/def/atk is also nerfed comparing to tt party mode bosses
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The aoe stun gives aggro, but not that much. But it's still useful in gv for example where you aoe alot mobs and your roar and genie skill is in cooldown. Also while you in human form you can throw in Armageddon to get even more aggro^^