Comments
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PWE isn't as bad as Aer*a. At least here, you can buy everything with ingame gold. The other forces you to buy everything yourself or you're screwed.
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I can think of some. Immortal race: Melee = Berserker with Great Axe. **** poleaxe. Go big or go home. High dph (better than wiz), that gets higher the lower it's remaining hp. Also has a buff the increases attack by a great amount, but reduces weapon endurance to 1-10 (random). Ranged = Songweaver with guitar/harp.…
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The map isn't the problem. It's the squad size.
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Light got locked for a little bit, then dark got locked for a while. Frost won by 150 points, with the other 3 at around 300 each. Funny that flame ended up in last place despite being the one mainly doing the baselocks.
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Or just reduce the exp drastically from 70-101. Let's say 8x less.
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No need to defend it if you just block their base. Just protect f12 and f8, then roll right on over to their base. You might think it looks even, but the easy paths against flame funnel into f10. While dark has 2 easy paths to base, h5 and h6. It doesn't help that frost also has easy access on the north.
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Look carefully, only light base can't be reached in 2 battles. So you either go to light or hope all the r9s end up in your nation. You definitely don't want to end up in dark, they're weak against 2 nations. Light >>>>> Flame = Frost >>>>> Dark. This new map looks pretty dumb.
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All r10 also have a 0.01% chance to get this different effect: Pan Gu's Anger: Summons the GM when attacked, and bans the attacker. Removes all gold from your banks and zen from your wallet.
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How old are you? 5?
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They can always come out with g16 stones to balance it out.
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Wut? That's exactly what it means. If you proc all the time with your beloved gof, you die even faster even though your are still getting healed.
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Edged blur = ignores def levels. And you can attack while using it.
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Bring a veno or sage sov psy.
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Before you get to 80, it's best to do the quest that starts with one of the lochmur npcs. Somewhere along the quest RT elder gives you 200 or 500k? to buy a wine, which you can actually farm mats for 10 minutes and get it for free. It's free money basically.
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Below 75: Doesn't really matter what you do 75: FCing level, every squad wants a seeker 100+: Doesn't really matter what you do. Everyone is op nowadays and doesn't require 5 aps sins x5 and a cleric anymore.
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So no one can oppose you while you're running flag amirite?
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R9s are usually fail clerics. Not sure it the r9 made them become fail, or they were fail to begin for aiming towards a dd weapon.
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Better if they just put it as a roaming mob inside daily horse race.
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Used to happen with aps too. Posting about it constantly clearly worked eventually. Why not about this too? Trying to look like a smart *** isn't gonna stop it.
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They should add the huge veno wolf pet back. They spawned it often enough back in cb.
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The only fair pvp is one with the same class. There's no way to balance the game so the dev does it in stages. First it was veno with nix bleed, then it was sins, now it's purify spell.
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It's not intended for the everyday loser player. It's for the people who think pve is too easy with their r9rr+12 full josd gears.
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Devs needs to add weapons that have 0 attack, but can get any proc. Let's make barb class immortal!
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OP is way too op in fail. He should be banned.
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Voices of a thousand babies.
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There's the gourd then the lute thing. Carpet will be the 3rd non sword like human flyer. I want the airship for EG though.
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Don't know about arch, but dw has a buttload of r9rr. That **** isn't going to work here.
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It's 10x easier to kill r9rr casters when they have no reason to run. Once their hp gets buffed by flag and they don't need to do anything but run, then it becomes extremely difficult.
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If your not planning on +12ing your ornaments and rings, Lunar = more def/hp.
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BH reset stone. It resets your bh counter for the day like you just leveled to the 10th level all over again. Can turn in and take I, II, III again even if you did it already before. Costs 10 tokens. Expires in 24 hours and one use per stone.