Atropah - Sanctuary Arc User

Comments

  • I made a pull where a sin is clearing the shades and one without. Many of the small pulls your squad will clear and just leave the big pulls to you. Same with the hallway after the second boss which contains mob groups that freeze (those are often done while killing the bubble mobs). It used to be standard practice for a…
  • People tend to favor melee or ranged/caster classes. I'd base my answer on that. People who prefer melee classes do fine with sin, but if you're not used to getting in close and personal with enemies Sin can be a tough class to play because they're quite squishy (think of your cleric trying to punch their way out of close…
  • Thought some skills (like Expel) still required you to self target.
  • Was just pointing out both of you say 'nothing until Flesh Ream' when really any attack, any skill, will do as long as it lands. There are several bosses that stun/sleep as soon as they're aggroed that have caused clerics to heal too early and its something we had to learn to deal with long ago. It's really the cleric's…
  • It's not like you'll get heal aggro from them not using a specific aggro skill. Any attack they land will do, and then you'll be ahead of the aggro bounce when someone else gets aggro because they weren't using aggro skills. Ah, this is a decent one. It's especially a pet peeve in TW when you have squad mates (or even…
  • Same with the description for sage paint being copy-pasted into the demon paint. For a while it said 3% paint heals, also. Just lazy PWI programming, as usual.
  • It's 200% damage 20% of the time vs about 175% damage all the time. R8r has higher potential but N3 will out do it 80% of the time. Caring about looks and graphics is for venos b:shutup
  • Like $60 marriage packs in a game you play with internet strangers? Oh wait, people have talked in skype, they're ready for a 'real' commitment...
  • I pointed out Wyvern already. My point is with an 18.4 meter range and only a 12 second cd Wyvern (who curses about every 30 seconds) is easily doable with a level 1 purify. Drake and Glut both use a single target magic DoT that does almost no damage until it stacks meaning you throw an IH and every 10-30 seconds purify,…
  • It was the last skill I got because "pssh, swords..." but was pleasantly surprised at its damage. When skills were rebalanced a over a year ago it got a bit of a boost. It has a double tick of damage but only one displays in damage log. Can't remember the exact damage amounts but against most r9t3 +10 casters it did 5k…
  • If someone dies, I feel bad. Having a leveled up Revive and saving them experience is my way of apologizing for letting them die. Then again, there have been many times where people are outrageously stoopid and I wish I had a level 1 Revive to offer them. At level 30 its easier and quicker to just give yourself and IH to…
  • Eventually you'll get everything, but I understand you have priorities. Everyone above me has suggested good skills, but some are a 'max now' others are good just not a priority. The most important skills for a cleric to max quickly are: ~Ironheart Blessing: It's a heal over 15 seconds and gives a huge heal ~Wellspring…
  • Sanctuary was actually suggested by the first responder... And East or West is two different options. You have 3 servers on the west coast of the US (2 pve, 1 pvp) and 3 on the east coast (2 pve, 1 pvp). The idea is the closer coast should have the lower ping. I get a feeling you're not fully reading our responses,…
  • As stated, no one really knows the most populated server. A better way to decide would be whether you prefer pve or pvp, as if you hate pvp and end up on a pvp server you'll be unhappy and visa versa. When NW came out we were trying to figure this out, same for when we were racing for unlocking the primal areas. Can't…
  • So what I get from this thread is casters are willing to give up purify proc if sins give up sage TP? Finally, BMs will rule the world! b:victory Whatever happened to that "Is sage TP too OP?" thread that was like 20 pages long and had analysis of every possible pvp situation. Hmm, must've made too many good points and got…
  • Ya, I know its a necro but... continuing on. 1. Whats funny is with 800-1000 magic, 20k hp, and 30k pdef, many casters don't even bother kiting anymore half the time. It's a dead art (similar to how archer kiting is 99% dead, too.) Why bother when they can just pop a channeling apoth and 1 shot most sins after Purify…
  • Since most aps builds have at least 200 dex, accuracy in pve isn't really an issue, although at least one +50% accuracy ring is still recommended. Later he'll replace one with Sign of Frost: Chaos, Sky Cover, or r9 for the accuracy boost. Prices for those rings range from 20mil to 400mil, while Band costs under a mil and…
  • Just gonna answer this with my own comment earlier: My point is that endgame used to be 10k sins with G13/G15. Now endgame is much higher but the game content hasn't changed. What people used to solo 3-3 and Lunars with may not be endgame anymore but even our poor-mediocre geared players have more stats, defense, and…
  • I think you're making alot of points for Zanryu here. A)Healing 400 hp unsparked would be healing 267 hp with demon. Not too much difference. A difference of 133 hp per attack is still going to take a while for an 8-15k hp sin to die and considering you're talking unsparked, so 2-2.86 aps, that's only 266-380 hp difference…
  • Will answer the necro question anyways... The game doesn't use attacks per second (attacks/sec), it just displays it in your character screen. It actually uses the opposite, or inverse. It uses interval between attacks (sec/attack). So 2 aps (2 attacks/ 1 sec) is actually (1 second / 2 attacks) or .5 interval when it does…
  • Goshiki chain was always awesome because it gives you so much xp you pretty much completely bipass bh39, which is pretty much the most spread out low level instance. It also has tons of exploding mobs and freezing mobs, which are annoying at a low level and prevent just zhenning them. In short, I hate BH39 and Goshiki…
  • a) Barbs have always been in demand. The issue are the players that think since they play the "tank class" they have to be the tank. If another class is more suited for it (say a well geared sin who holds aggro better as well as gets 8k hp every second from paint heals) then a stubborn barb is worse than no barb. However,…
  • Deity is a valid 1v1 build since we've come a long way defensively. More people have highly refined gear nowadays, we have better ornaments (NW neck, r9t3 belt), many of us have well refined magic rings on hotkey swap, and then the primal passives. In a 1v1 situation I think we're surviving longer against casters than we…
  • One of the issues of pwi is how often we "need" a specific class for something. Usually it's barb and cleric, but occasionally sins or BMs for paint or HF, or some people "need" seekers for Delta. Anyway, having different classes that overlap gives us some versatility. I remember the cleric forums going bat guano crazy…
  • For regular (3m entry fee) Lunar I started doing full pulls on my bm with the standard aps set, refined +7-10, with a +10 G15 magic cube neck. I had 6 sapphires and 4 JoSDs in my gear and around 11k base hp. It's pretty much the same gear I use for my barb. Since then my BM has become r9t3, the same G15 mag neck, and…
  • I actually have an easier time pulling lunar (trophy and regular) on my bm than barb. Mag marrow and anti-stun make a huge difference. Have him Mag Marrow, then Cloud Sprint (lasts 15 seconds) then immediately start Blade Tornadoing and pulling. This will make him unstunable for 12 seconds. You can't use skills while BTing…
  • Agreed, and there is much in your post I agree on but a few points I'll debate or expand on. Notice no one is quoting our OP because no one likes to read half developed concepts in 3rd person, but yours have been well thought out. Totally agree. As people point out, they are also situational. Even in TW I'd chose sage as a…
  • For demon's the -5% chance to be crit only lasts 5 seconds. And since the programmers never state that there was an intentional change between level 10 trueform and level 11 sage trueform and the advanced trueform we can only assume it was unintentional. It's never mentioned anywhere that it was a purposeful change or…
  • Panda form is purely a graphics change. It's like a new shirt and does nothing for your stats or skills. Advanced Trueform is the other book that came with it. I believe this cost 1mil to learn and it's bonus is extra chi-gain every time you change form. It's also glitched so sages get the demon bonus of full damage.
  • Except for the few bosses that are anti-melee why would you do them in non-aps gear? As long as you have paint, usually your best defense is a good offense (as long as you can also survive 2-3 hits in a row) so you wear whatever gives you the most dps. Besides, switching from aps to an r9t3 setup means better defense and…