Allynna_ - Dreamweaver Arc User

Comments

  • Not really. ~32 mil for chipping the gold mats, another maybe 2-4 mil worth of Green mats (36mil max) and with the Nirvana Talisman, ultis are pretty much worthless. . . Plus, TT 99 can be shared between characters, has that nice set bonus, and doesn't have a 200k rep cost. Rather stupid that is has a one time 20mil cost,…
  • While removing Fairy boxes is rather a slap to the face, what they replaced them with really make you think PWE likes to troll you. Guildie was mentioning on vent last night that instead of mats, or Fairy Boxes, Wurlord in 2-2 solo drops Perfect Stones @.@ Not only did they remove the fairy boxes, but they nerfed it past…
  • R8 Gets you the Ring, Top and Bow as good pieces of gear. Also, unless you have Nirvana Pants Lying around the Pants are fairly good to. With the three pieces of R8 you're looking at +8% Crit and -.2 Int which is great for DPS. Even though the 2nd Cast Nirvana does do more damage than R8 refined (around +10 iirc), it…
  • BM's become epic Solo class by around 70 assuming you have have decent gear and axe skills on them. Great AoE grinder by then as they have the skills, and the right mobs are around. Sins on the other hand are squishy as ****. Just put BP on a BM and they're have an easier time AoEing a dozen mobs than a Sin will have…
  • 100% most likely means gear. That's the Pdef from Armour Physical Ornaments and Garnets on a player (Plus any +Def add). Then, when you get buffed (IE, a Sage Barb With level 11 bell and Vanguard) can have up to 100+120+90+60+100 (Base/SSI/Bell/Vanguard+proc) would get 480% Pdef. If hit by Myraid (or Pole/Fragrance's…
  • It's not the 5APS, its the Chi Gain at 5 APS. The Damage difference between Sparked and un-Sparked GVs on my Archer is about 2-2.1k vs 6.8-7.1k. At 5 APS you can be hitting 5 attacks at over 7k base damage a hit. Even if the bow did 5x the damage, between the 50-100% damage range and the ~1/5th chi gain you'd still hit…
  • What Happens in China Patches ----(3 Months later)----> What we get. Sadly enough for some reason it takes 2-5 months on average for Chinese patches to get shipped out and translated for us. Pretty Sure PWI could afford there own Devs on this side of the World, and patch the game them selves to fit our version of the game…
  • Did a few things since last post and had an idea to head towards: http://pwcalc.com/5033b595c1a1a1a0 Saw some cheap Vanities in a shop, and thinking about how to wear them got my a cheap Str tome. Now, will probably swap out to another tome later than gives more than +str when I get said gear; Warsoul helm isn't too pricey…
  • 3 Pieces of Recasted R8 Give -.1 int and +1000 HP =o Could totally get the Belt as it would be feasible with +300 Def and a -10 int set bonus then. Might cost a bit, but damm that would be nice. At least it's not totally broken, as you'd have to Sac a -.05 int add/set bonus to get that -.1 Though, GoF being -the- Melee…
  • He's Demon he can Get away with just Gorenoxs: 3.33 Base needs -.4 Int : .05 Fists/Cape/TT 99 Set bonus (x2) .1 Top and .1 Bracers. To get 135 str: 7 from Belt, 6 from cape, 5 from helm = 122, so that's only 13 more to get from Ring (engraving) and a Tome, with min stat on the APS gear. 5 APS demon with base Str is quite…
  • Also wondering, what kind of Genie to make? Got Lucky for once and Got a 58/80 Disciple with some spare EXP, and Warsong Cubes from BH. Currently got a okay 45/90 with Holly Path, Relentless Courage, Ab Domain and Tree of Protection. So if there are some nice skills sets that don't (really) overlap with that Genie it would…
  • http://pwcalc.com/144ed4bc8048ae91 Few changes: +2 the Gear, Mirages they'll +2 a piece in a handful generally Flawless shards in everything: They're effectively cheaper than Beautifuls, or at least more cost effect (140k a piece) 89 Mold Neck + Belt : About 1-1.5 mil for the pair, and they're quite good and easy to get.…
  • Some comments - Yes Sage Culti For helemts, Warsoul would be nice, but I'd need a TM cape (79 or Lunar) to have enough str to wear it most probably. Aqua Viciosness out does both Lion Spirit and Pirate in the middle refines, plus the str req for Pirate is the same as Warsoul, so kinda pointless to use it (got one on the…
  • Not sure if is a Necro considering the thread seems to have continued well anyway Still costs 2.5mil to max + 2mil to learn level11. So you are effectivly paying millions for a crappier Take Aim (if Demon). With Sage, Take aim will always do more damage, the gap can be quite large there. Though IMO is more useful as it's…
  • Not sure how Demon Deadly Shot>Demon Take aim tbh. With Just a +5 R8, R8 ring, and 90 School teacher, you'd get about 1668-2692, which times x3 (the damage difference) would be 5004-8076 (Deamon DS has +6300). So you'd pay millions more to find and learn Demon Deadly shot, just because it does more damage ~20% of the time?…
  • You will learn more about your character playing it than buying heads. Yes you don;'t need 80+ levels of BH and grinding. However, fact is a Character that got to 80 by being played will be more skilled than one that spammed heads. Shall Prove so with math: Quest/Mob EXP:SP = 4:1, So for every 4 mil exp you can 1 mil SP…
  • http://pwcalc.com/84116b55f92d0eb1 In Theory something like that would be around the top of 90 gear that's still 'reasonably' achievable. Though you might not be able to get the tome or cape + all that gear with only 110mil. Better Idea would be something like: http://pwcalc.com/762eb04f63d6b253 and get R8 and push at 100…
  • Why not Cut Chienkuns in half then? It's not really that much cheaper, or more expensive than on sale D.Orbs, but people might seem more inclined to buy them and D.orbs then. I mean PWI can 100% control their boutique prices. Would go from people not buying them to people buying them. Some sales >>>>>> No sales, even if…
  • I'd say personally Citrine Gems in a Cloud Charger is a defensive cape. +4 atk level might seem nice, but it's a waste unless you have a bunch of atk level from other gear (or bunch for DoTs in gear).
  • Pff, could spam Demon IH over 80 times on my cleric before Mana ran out xP Could probably spam Demon CGS, or Sage Spirit's non stop also. Though seriously, would be chomping down on MP foods non-stop to keep up most heals at that rate. + Perma spark would be a nice boost to MP regen.
  • Some spells/projectiles have a 'Travel Time'. One the plus side they won't agro the mob unit they hit. Down side being the next skill/attack might be fired off after they're 'dead' but before the shot hits. Hence why Plume-Cyclone is better than Cyclone-Plume, Plume won't agro the mob until after the cast, which at…
  • Just a point there Sarra, the Hitman legends have an insane DPH, and some -int also. Until ~+8-10 refines they will always out DPH G13 Nirvy. By far they are the hardest hitting daggers before 100 (except Warsoul). Unrefined they hit almsot 2x has hard as H&T. They're range is a bit big tho, which is why the G13s can…
  • Why would you +10 H&T anyway? I Mean the Hitmans are pretty hard hitting, and I could see someone using them for endgame (and would be easier to farm than Nirvy). Could see getting them for something you can work towards and be different. Plus, +10 hitmans hit almost twice as hard as +10 H&T (Hitman's have about the forth…
  • Just out of Curiosity, why would you use Quick Shot AFTER Demon spark? I mean it is a LITTLE better of a speed boost, but it just seems like Windsheilding, or Cycloning after Dspark (rather redundant and wasteful). Also, one thing people seem to miss with the math here is that Garnet shards, arrows, attack charms and Might…
  • Make the Pickaxe refineable, and increase the mining chance depending on refine. (Something like up to x12 mats gathered on +12). Makes the most sense.
  • Actually Demon Barrage has 2.5 second intervals. Also, Archer do have a bit more MP than the Heavy Armour classes, and BoA does half damage in melee range. MP foods should be enough if your spamming them non-stop (Barrage sometimes ends when I have ~540 MP even if I click an MP food before that). Also, the initial MP cost…
  • Or, you know you could PLAY the game and level that way. The Problem is PLAYERS would rather power level to 100 and then be like '**** I got no gear and can't find squads, QQ Rage quit". Yeah. PWI has few too many sales, but it's the PLAYER BASE that would rather buy their levels than gain them by PLAYING the game. Because…
  • Cleric's in PWI are more like 'White Mages' but they can actually do damage. Some what squishy unless geared well, but hit hard. There are some high end squads that can bast through quite a few instances at endgame without a cleric, but for the most part only the most absurd of characters could do everything without a…
  • TT 90 Boots and Bracers are cheap and decent. If you got Rank 6, I'd use the pants and Top. Bit less refine, but easier to 4 socket, cheaper and gives more offensive power. Also, even without rank, I'd take 90 Green over anything else as most pants before them are either 'meh' or too out of date. Also, see if you can get…
  • Thing is Crit damage DPS is multiplied by attack level. Though the bonus attack level would be more like : Base damage * APS * 1.(crit chance) * 1.(Your attack level - enemy's defense level). As defense levels directly counter attack levels. Though pretty sure there is some massive loss for defense levels when they start…