Throughout my years of playing the game, I have noticed that towards the endgame, most clerics tend to get a set of defense gears, which is especially useful for difficult dungeons or PVP. However, although I do not deny the usefulness of having a phys defense necklace, belt, and rings, I wanted to suggest the idea of getting two sets of gears.
I feel like this is something that lots of endgame clerics do not take advantage of: Having a set of gears dedicated for channeling/damage, and another set of gears dedicated for survivability. For example, if you are fighting a boss with high magic damage aoe, and you cannot BB, you may find it useful to switch your gears into a channeling setup temporarily, so you can quickly cast your chromatic healing beams. If you are tanking a magic boss, you may also find it useful to have lots of channeling and DDing as opposed to a phys neck/belt/rings.
Another tip I do want to give is to pay attention to the channeling/DD and defense/HP tradeoff ratio. I listed below the 2 sets of gears I use, in order from lowest to highest defense to channeling/DD tradeoff ratio.
general's badge/sky cover+10 (the other ring is the r9 ring, but r8 and sky cover interchange)
Jones Blessing/O'Malley Blessing (having both is non-negotiable)
-12% chan necklace/puzzle cube vain+10
-12% chan belt/r9r belt
LG robe with citrines/matchless wings with jades
r8 chest/r9r chest
The above is just an example, and the 2 sets I use. I calculated the damage/channeling to defense/HP ratios myself, and this is the order I came up with. In other words, if I am using my defense set (on the right), and I needed more DDing, the first thing I would switch is my ring. Then if I need more, Id switch blessings, then necklace, then belt, and then cape, in that order. I only switch chestpieces when damage doesn't matter, but I just need a ton of channeling, such as a quick rez or buff, or when gathering chi. Your sets may, and probably will, look different from mine, and if you are full r9r or r9rr, you may not want to switch off that belt so quickly or you would lose your complect bonus. The sets are completely up to you, as long as you calculate your own tradeoff ratios to determine the order they come in. If you are an endgame cleric, at least have 2 sets of capes, necklaces, blessings, and rings.
Make sure you put the gears onto your quick-access bar. I have attached a picture that shows my own quick-access bar.http://s13.postimg.org/yiyfui1yv/2015_06_05_00_09_42.png
Go ahead and create your own two sets of gears, and you will enjoy how useful it is to switch back and forth depending on what you are doing.
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