Regarding Thicket in PVP nowadays (especially at endgame)
Zoldi - Morai
Posts: 1,595 Arc User
First of all, I want to say that I know some threads have already been created in the past regarding Thicket, but they are messy and completely outdated nowadays.
In a recent thread, CapnK said Thicket was really underestimated and could be useful in some situations. I've been playing my mystic as a main since more than three years and I have some experience with this class, but I probably play it with my own style, with my good and bad habits. And since I always try to improve myself, maybe reconsidering Thicket could be a good thing.
I will try by myself in NW, but, since I'm really sceptical so far, I wanted first to analyse what Thicket could bring in theory. For that I will bring some facts, but I will need my fellow mystics to give me some more information and also share their feelings about that skill on the playing field.
I) Damage
This is the easiest part to analyse on theory because maths don't lie. But feel free to correct me if I forgot some factors.
As an almost endgame mystic, I have 60k mag att when full buffed, and 80k if I double spark (I won't double spark often but it's to compare with the two sparks required for Thicket).
My weapon is Reincarnation+12 and it's average base attack is 2784 if Im' not mistaken.
So below I will compare the raw damage dealt by Thicket, with the raw damage dealt by Nature's Vengeance, and the raw damage dealt by NW after double sparking.
No need to compare with triple sparking here, but keep in mind that rapid growth or mistress leech will affect your base mag attack (thus affect NV raw damage as well) but won't increase Thicket damage at all since the base weapon damage remains the same.
I could also add that as far as I know thicket is considered as using plants and is not affected by attack level (and spirit ?) as much as "regular" skills.
Thicket (sage version) damage is 12 times weapon damage +8500 which means :
2784*12 + 8500 = 41908
NV (sage version) is base magic damage + 100% weapon damage + 1200 which means :
Without sparking (no chi required at all, you will even gain some) : 60 000 + 2784 +1200 = 63984 (already more than thicket)
After double sparking : 80 000 + 2784 + 1200 = 83 984 (it means twice the damage of thicket without taking into account attack level or spirit which would increase the difference. also note that you're supposed to be able to cast NV twice during the same time as 1 thicket
I know that probably no descent mystic will use thicket for DDing in 1v1 but it's clearer with some numbers. If some people want to argue that thicket is an AOE, then without even talking about the small effect area, I can do the same comparison with Swirling Mist if needed.
Obviously the wood debuff from demon version could increase the damage of your teammates in some situation and then be a good thing for overall damage, but in my opinion it won't be enough to compensate in 1v1 situation (or with no other mystic/veno around). And I'm sage anyway
II) Crowd control
Thicket can silence and/or freeze the target and this is obviously the main reason to use it. Still I'm not convinced about the real interest in using it (because of the two sparks cost, I wouldn't say the same if the cost was 30 chi or maybe even 1 spark)
But here, I will have more questions than answers for the moment.
Firstly, in practice do you consider thicket as a massive crowd control skill or more as a monotarget one ? The zone of effect is really small and when I tried to use it in TW in the past, there were really few situations where more than on person could be hit.
Secondly, does anyone know the exact probability to get a freeze or silence ? As I said 2 sparks for a silence instead of triplesparking and DDing or using natural barrier + leech summon, is kinda expensive to me. But the lower the chances are to get a freeze or silence, the more important the waste would be.
Finally I would like to know in which kind of situation you use it, and why you think it's more efficient than anything else at that time.
I guess nobody would use it on R9.3 AA, right (because of the chances for the purify to occur) ?*
Against an endgame barb or seeker or even BM with a lot of HP, would it really be that useful ? Rather than using sublime transfusion and try to DD as much as possible ?
CapnK was talking about sins or archers and those are probably the best opponents to use ticket on, but well... what are everyone's experiences while trying to use it through tidal ? And concerning archers, I guess it can be useful with a good timing but I will have to try it.
Note : I will edit the whole post once I will be back home this evening (EU time) to make it easier to read.
In a recent thread, CapnK said Thicket was really underestimated and could be useful in some situations. I've been playing my mystic as a main since more than three years and I have some experience with this class, but I probably play it with my own style, with my good and bad habits. And since I always try to improve myself, maybe reconsidering Thicket could be a good thing.
I will try by myself in NW, but, since I'm really sceptical so far, I wanted first to analyse what Thicket could bring in theory. For that I will bring some facts, but I will need my fellow mystics to give me some more information and also share their feelings about that skill on the playing field.
I) Damage
This is the easiest part to analyse on theory because maths don't lie. But feel free to correct me if I forgot some factors.
As an almost endgame mystic, I have 60k mag att when full buffed, and 80k if I double spark (I won't double spark often but it's to compare with the two sparks required for Thicket).
My weapon is Reincarnation+12 and it's average base attack is 2784 if Im' not mistaken.
So below I will compare the raw damage dealt by Thicket, with the raw damage dealt by Nature's Vengeance, and the raw damage dealt by NW after double sparking.
No need to compare with triple sparking here, but keep in mind that rapid growth or mistress leech will affect your base mag attack (thus affect NV raw damage as well) but won't increase Thicket damage at all since the base weapon damage remains the same.
I could also add that as far as I know thicket is considered as using plants and is not affected by attack level (and spirit ?) as much as "regular" skills.
Thicket (sage version) damage is 12 times weapon damage +8500 which means :
2784*12 + 8500 = 41908
NV (sage version) is base magic damage + 100% weapon damage + 1200 which means :
Without sparking (no chi required at all, you will even gain some) : 60 000 + 2784 +1200 = 63984 (already more than thicket)
After double sparking : 80 000 + 2784 + 1200 = 83 984 (it means twice the damage of thicket without taking into account attack level or spirit which would increase the difference. also note that you're supposed to be able to cast NV twice during the same time as 1 thicket
I know that probably no descent mystic will use thicket for DDing in 1v1 but it's clearer with some numbers. If some people want to argue that thicket is an AOE, then without even talking about the small effect area, I can do the same comparison with Swirling Mist if needed.
Obviously the wood debuff from demon version could increase the damage of your teammates in some situation and then be a good thing for overall damage, but in my opinion it won't be enough to compensate in 1v1 situation (or with no other mystic/veno around). And I'm sage anyway
II) Crowd control
Thicket can silence and/or freeze the target and this is obviously the main reason to use it. Still I'm not convinced about the real interest in using it (because of the two sparks cost, I wouldn't say the same if the cost was 30 chi or maybe even 1 spark)
But here, I will have more questions than answers for the moment.
Firstly, in practice do you consider thicket as a massive crowd control skill or more as a monotarget one ? The zone of effect is really small and when I tried to use it in TW in the past, there were really few situations where more than on person could be hit.
Secondly, does anyone know the exact probability to get a freeze or silence ? As I said 2 sparks for a silence instead of triplesparking and DDing or using natural barrier + leech summon, is kinda expensive to me. But the lower the chances are to get a freeze or silence, the more important the waste would be.
Finally I would like to know in which kind of situation you use it, and why you think it's more efficient than anything else at that time.
I guess nobody would use it on R9.3 AA, right (because of the chances for the purify to occur) ?*
Against an endgame barb or seeker or even BM with a lot of HP, would it really be that useful ? Rather than using sublime transfusion and try to DD as much as possible ?
CapnK was talking about sins or archers and those are probably the best opponents to use ticket on, but well... what are everyone's experiences while trying to use it through tidal ? And concerning archers, I guess it can be useful with a good timing but I will have to try it.
Note : I will edit the whole post once I will be back home this evening (EU time) to make it easier to read.
~ Sage Mystic 105-105-105 ~
~ Sage Sin 103-103-102 ~
~ Sage vita Barb 103-102-101 ~
~ Sage BM 102-101 ~ Demon Archer 102 ~
~ Sage Cleric 102 ~ Demon Wizard 101 ~
~ Sage Seeker 101 ~ Sage Psy 101 ~
~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 89
~ Sage Sin 103-103-102 ~
~ Sage vita Barb 103-102-101 ~
~ Sage BM 102-101 ~ Demon Archer 102 ~
~ Sage Cleric 102 ~ Demon Wizard 101 ~
~ Sage Seeker 101 ~ Sage Psy 101 ~
~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 89
Post edited by Zoldi - Morai on
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Comments
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1v1, you'll probably only use if demon for the dg effect.
Mass, there's a few situations you'll use it in.
1. To CC someone trying to escape as it's our only long-ranged freeze. You could sleep plant instead, but not as reliable due to being so easy to move out of. >.>;;
2. Obviously on groups of people, but let me elaborate. Say someone in your squad is getting pounded on by a group of BMs/barbs/sins. Use Thicket in combo with Gale Force and sleep plant to CC them to allow that person to escape. Granted, you could just kill them depending on gear, but this is under the assumption of equal gear in which case, you're probably not gonna drop them without quite a bit of effort anyway. So if you can CC them while the rest of your squad cleans up the ranged DDs and whatnot, well... ;p
3. Initiation. Particularly when your squad doesn't have a BM in it.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Thanks for your input.
Your second point is really interesting but very situationnal. I like it though !
Regarding the first point, I would have prefered listless blossom + primal lysing, because the range is quite the same, it's pretty fast, and if this doesn't work you won't waste sparks. But well... I dunno why in my mind Thicket was not really fast, but after checking back the description it might worth some retries.
For initiation, if I want to control at first, I would have relied on Chihyu (if not spotted) or once again listless blossom. But to compare with thicket I really need to know the chance to get a freeze.
P.S. : Regarding 1v1 situation, even the wood debuff from demon version might not worth it. If you consider the figures I wrote in my initial post, you will obvisouly deal more damage by using other skills + spark / RG/ leech. The only interest could be for charm bypass reasons, but just if you can spark just after, and I'm not sure that you have enough time to do it properly.~ Sage Mystic 105-105-105 ~
~ Sage Sin 103-103-102 ~
~ Sage vita Barb 103-102-101 ~
~ Sage BM 102-101 ~ Demon Archer 102 ~
~ Sage Cleric 102 ~ Demon Wizard 101 ~
~ Sage Seeker 101 ~ Sage Psy 101 ~
~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 890 -
Zoldi - Morai wrote: »Thanks for your input.
Your second point is really interesting but very situationnal. I like it though !
Regarding the first point, I would have prefered listless blossom + primal lysing, because the range is quite the same, it's pretty fast, and if this doesn't work you won't waste sparks. But well... I dunno why in my mind Thicket was not really fast, but after checking back the description it might worth some retries.
For initiation, if I want to control at first, I would have relied on Chihyu (if not spotted) or once again listless blossom. But to compare with thicket I really need to know the chance to get a freeze.
P.S. : Regarding 1v1 situation, even the wood debuff from demon version might not worth it. If you consider the figures I wrote in my initial post, you will obvisouly deal more damage by using other skills + spark / RG/ leech. The only interest could be for charm bypass reasons, but just if you can spark just after, and I'm not sure that you have enough time to do it properly.
DAMAGE: I NEVER ever use thicket with the primary purpose of damaging, your math is correct Zoldi, that makes no sense because NV does much more damage with the spirit add-ons plus the ability to be enhanced by RG and leeching mistress. For me it is a pure CC skill. It almost always procs with seal/freeze, only a few times has it only frozen and not sealed.
CC: In mass Pk, I very often use thicket to catch someone who is trying to run away or to seal/freeze archers/sins to prevent them from stealthing away. I would never use listless + primal lysing for this because once another person interrupts it, then it is useless. The seal is what really makes it shine in my opinion. That combined with the demon curse effect for 30% more damage makes it worth it in mass pk I think. It has definitely helped to bring down some OP sins in TW with the 4x chance to get through tidal. In 1v1 listless is ok because you can use that time to heal/chi up or AS. Moreover, I would never use thicket against r9r3 AA people because of 4x chance for puri proc. Chihyu I use sometimes to stop a runner, but it gets killed so easily and channeling thicket is faster, especially if the target already has some distance on you. I would very much like the price to be 1 spark instead of 2...but we can't have it all!
-Toriano~ Toriano ~ Demon Mystic 102-102-101 ~
Sage Cleric 101-101-100/Sage Seeker 100-100-100
Demon Sin 102-101-8x/Sage Wiz 101-101-100
Sage Psy 100-100/Demon BM 101/Demon Veno 960 -
You are correct that Thicket should never be used for damage. The damage is horrible.
The aoe range is not listed, I'd personally estimate it to be an 8 meter aoe. It's not reliable to catch multiple targets with the aoe, but if the opportunity is there I'll take it.
Our previous estimate was that each of the four plants has a 25% chance to proc seal and freeze (and curse for demon), each status checked separately. Statistics make that roughly a 2/3rd chance to proc each status on a target. After using the skill quite a bit I think the actual rate is a little higher than that, as it seems to hit about 75-80% of the time.
Thicket versus Listless Lysing. The primary difference is that sleep is broken by any attack afterward whereas you can do whatever you want to a target that is sealed and frozen. Catch an archer with Thicket, you can use the time to close the gap with him and *then* hit him with sleep, or dd him while's he's not immune to damage. In mass PVP sleep gets broken constantly by nearby teammates, so can't really be expected to last for its duration.
Thicket versus r999 casters. Not a good idea in general. The only time I'll hit a caster with it is in NW when they're about to score a flag ahead of me and Thicket is the only thing that can catch them in time. Listless tends to lag a bit behind moving targets even with instant-Lysing and can miss.
I don't usually use Thicket against targets other than sins or archers in 1v1. I will hit BMs and occasionally barbs with it to keep them tied up when there are lots of friendly DDs around. There is a high-gear enemy BM that leads the charge in TW against us that is not easy to drop. I thicket him when his IG runs out and he panics when he sees that he is stuck and hits Faith on his genie to run away. This burns his genie and breaks his momentum.
I'm not saying Thicket is a womg amazing skill. It probably needs to be one spark for what it does (compare to veno's Parasitic Nova which is similar and outclasses it in every way). But it certainly has its uses and is a tool in our arsenal.
Triple (and double) sparking for more damage is more efficient for straight damage dealing, sure. But it also raises a giant LOOK AT ME flag for anyone nearby, and telegraphs exactly what you're going to do to your opponent. Not to mention telling them that you're probably really low on chi right now. Thicket is subtle, and can't be reacted to by an enemy.0 -
CapnK - Sanctuary wrote: »Our previous estimate was that each of the four plants has a 25% chance to proc seal and freeze (and curse for demon), each status checked separately. Statistics make that roughly a 2/3rd chance to proc each status on a target. After using the skill quite a bit I think the actual rate is a little higher than that, as it seems to hit about 75-80% of the time.
That sounds interesting. I will give it a chance this week in NW if I face the right people to test it.
By the way, I do acknowledge the limitations of listless blossom (even with primal lysing). Especially in NW when you don't know the people from your nation that are on same map as you.~ Sage Mystic 105-105-105 ~
~ Sage Sin 103-103-102 ~
~ Sage vita Barb 103-102-101 ~
~ Sage BM 102-101 ~ Demon Archer 102 ~
~ Sage Cleric 102 ~ Demon Wizard 101 ~
~ Sage Seeker 101 ~ Sage Psy 101 ~
~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 890 -
I mostly just use it in 1v1 against non magic classes when I know that faith is on cd. It's really helpful for finishing them off or setting up, especially since I'm demon. And it can still be used with sublime transfusion often because transfusion has a long duration, and I personally use cloud eruption and white tea often so I'm rarely low on chi. :x
It really is amazing for stopping runners in their tracks since if you try to use listless they will often run out of your effective range before you can use lysing, but thicket will always finish casting no matter how far away they run from you. Max speed targets can sometimes even run out of the range of the thickets before the deal their damage so be careful, only the silence and demon damage proc seem to be tied with the damage though, the freeze seems to take effect even against people who use nullify poison sometimes.0 -
For me Thicket is highly useful against rrr9 archer's because when i see one going towards my direction i know the first skill they will use will be Stunning Arrow so i use rapid and when they are almost in range of skill i will use AD then quick thicket and the rest is situational...usually something like Lucky Break > Storm Dance > Gale or pets (to keep silenced/stunned), or if archer uses AD as well then probably will go with Nature's Barrier + Fortification Draught not to get APS'ed etc..
Can skip the AD if low on genie Energy or don't have but even with rapid will probably end up with archer stunning you and you silencing archer, if lucky will just silence archer if not you will just get stunned~
Works well in NW against flag carriers unless they have buff not to get effected by movement debuffs, but if flag carrier is AA and RRR9 thicket not that good because it does many hits and high chance of weapon to puri and give speed buff in which case you will just be helping the opposing nation, so better to catch up and put to sleep with Listless > Lysing if possible so people from your nation could catch up~
Or as i do put to sleep build rest of chi for triple spark if can summon devil > spark > rapid > send devil to stun > Natures Vengeance > Abasorb. Usually does the trick~[SIGPIC][/SIGPIC]
Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
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