[Maintenance Discussion] 12/16/14
sparkiesoft
Posts: 47
Hey all,
With the expansion now on the horizon, we'll be having a pretty large maintenance tonight. It will go from 10PM - 6AM. I know I know, it's almost like forever! We needed a lot more time to get things set up and tested, to ensure everything works tomorrow (If it doesn't, don't blame me, I don't do maintenance's! I kid I kid, but seriously, I don't do them)
Timezone conversions: http://www.timeanddate.com/worldclock/fixedtime.html?iso=20141216T22&ah=8
See this thread for an update regarding the Level 95 Illusionary Stone: http://pwi-forum.perfectworld.com/showthread.php?t=1728831
If you missed the overview, you can see that here: http://www.arcgames.com/en/games/pwi/news/detail/9007823-pwi-eclipse-overview!
We'll have some more news tomorrow morning, so be sure to keep an eye out.
Patch Notes
PWI Patch Notes v829 Eclipse - Released December 16th, 2014
New Features
*New race: Nightshades! Descended from the guardians of the Divine Child, these beings can call upon the power of the moon to assail their enemies.
*New classes: Duskblade and Stormbringer! The Duskblade is a fast melee class that can string together combos, while the Stormbringer is a caster class that calls down the fury of nature itself.
*New starting zone: Celestial Vale! All new characters will now spend their first twenty levels in this brand-new zone, which also includes the new Lightsail Cave dungeon.
*New dungeon: Quicksand Maze! The lair of the terrifying Nightmares, this dungeon's layout changes randomly each time you enter! Quicksand Maze has two level brackets: a low-level version for level 50+ players, and a high-level version for level 100 players at Mirage Sky X.
Bug Fixes
*Fixed a bug in which the chat window would sometimes freeze.
*Fixed the Marketplace icon for Leopard Capris.
*The Genie Skill Frenzy is no longer called Enrage in the Learn Skills pane.
*Miscellaneous text fixes.
*The Sundrop and Tiger Lily fashion sets have returned to the Marketplace.
User Interface
*The interface art has been updated.
*The world and territory maps have been updated to include the new Nightshade city, Dawnglory.
*The Skills interface has been updated. Instead of traveling to skill trainer NPCs to learn new skills, you can learn them directly from the Skills pane.
*Sheomay and the Newbie Guide have received an update.
*You can now use the mouse to zoom and rotate your character in the Fitting Room.
*The main menu can now be set to appear on the side of the screen instead of the bottom.
Gameplay
*The Reward Chest has had many of its rewards updated, along with a new daily reward that grants a pair of free, time-limited guardian and spirit charms.
*All quests in Perfect World have had their level requirements adjusted to bring them in line with the new starting zone, which takes all new characters to level 20. Many quests have also had their objectives adjusted to require considerably fewer kills and/or quest items.
*Level 80-89 Bounty Quests now require killing monsters in the Wraithgate and Hallucinatory Trench.
*Level 90-99 Bounty Quests now require killing monsters in Eden, Brimstone Pit, and Twilight Temple.
*The Crazy Stone quest has had its rewards updated.
*New daily quests have been added for levels 83-95.
*The Paperclip for Villa questline has been optimized.
*Crafting skills are now learned at level 28 instead of level 5.
*A new Title QUest has been added in Emerald Dragon Gulf. Players can accept it at 635, 656.
NPCs
*All skill trainer NPCs have been removed.
*Many NPCs have moved to new locations within their cities.
*Many NPCs have received graphical updates.
Maintenance Question: If you could have 1 new thing in this expansion, that has never existed before in PWI, what would it be and why?
With the expansion now on the horizon, we'll be having a pretty large maintenance tonight. It will go from 10PM - 6AM. I know I know, it's almost like forever! We needed a lot more time to get things set up and tested, to ensure everything works tomorrow (If it doesn't, don't blame me, I don't do maintenance's! I kid I kid, but seriously, I don't do them)
Timezone conversions: http://www.timeanddate.com/worldclock/fixedtime.html?iso=20141216T22&ah=8
See this thread for an update regarding the Level 95 Illusionary Stone: http://pwi-forum.perfectworld.com/showthread.php?t=1728831
If you missed the overview, you can see that here: http://www.arcgames.com/en/games/pwi/news/detail/9007823-pwi-eclipse-overview!
We'll have some more news tomorrow morning, so be sure to keep an eye out.
Patch Notes
PWI Patch Notes v829 Eclipse - Released December 16th, 2014
New Features
*New race: Nightshades! Descended from the guardians of the Divine Child, these beings can call upon the power of the moon to assail their enemies.
*New classes: Duskblade and Stormbringer! The Duskblade is a fast melee class that can string together combos, while the Stormbringer is a caster class that calls down the fury of nature itself.
*New starting zone: Celestial Vale! All new characters will now spend their first twenty levels in this brand-new zone, which also includes the new Lightsail Cave dungeon.
*New dungeon: Quicksand Maze! The lair of the terrifying Nightmares, this dungeon's layout changes randomly each time you enter! Quicksand Maze has two level brackets: a low-level version for level 50+ players, and a high-level version for level 100 players at Mirage Sky X.
Bug Fixes
*Fixed a bug in which the chat window would sometimes freeze.
*Fixed the Marketplace icon for Leopard Capris.
*The Genie Skill Frenzy is no longer called Enrage in the Learn Skills pane.
*Miscellaneous text fixes.
*The Sundrop and Tiger Lily fashion sets have returned to the Marketplace.
User Interface
*The interface art has been updated.
*The world and territory maps have been updated to include the new Nightshade city, Dawnglory.
*The Skills interface has been updated. Instead of traveling to skill trainer NPCs to learn new skills, you can learn them directly from the Skills pane.
*Sheomay and the Newbie Guide have received an update.
*You can now use the mouse to zoom and rotate your character in the Fitting Room.
*The main menu can now be set to appear on the side of the screen instead of the bottom.
Gameplay
*The Reward Chest has had many of its rewards updated, along with a new daily reward that grants a pair of free, time-limited guardian and spirit charms.
*All quests in Perfect World have had their level requirements adjusted to bring them in line with the new starting zone, which takes all new characters to level 20. Many quests have also had their objectives adjusted to require considerably fewer kills and/or quest items.
*Level 80-89 Bounty Quests now require killing monsters in the Wraithgate and Hallucinatory Trench.
*Level 90-99 Bounty Quests now require killing monsters in Eden, Brimstone Pit, and Twilight Temple.
*The Crazy Stone quest has had its rewards updated.
*New daily quests have been added for levels 83-95.
*The Paperclip for Villa questline has been optimized.
*Crafting skills are now learned at level 28 instead of level 5.
*A new Title QUest has been added in Emerald Dragon Gulf. Players can accept it at 635, 656.
NPCs
*All skill trainer NPCs have been removed.
*Many NPCs have moved to new locations within their cities.
*Many NPCs have received graphical updates.
Maintenance Question: If you could have 1 new thing in this expansion, that has never existed before in PWI, what would it be and why?
Post edited by Unknown User on
0
Comments
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sparkiesoft wrote: »Hey all,
With the expansion now on the horizon, we'll be having a pretty large maintenance tonight. It will go from 10PM - 6AM. I know I know, it's almost like forever! We needed a lot more time to get things set up and tested, to ensure everything works tomorrow (If it doesn't, don't blame me, I don't do maintenance's! I kid I kid, but seriously, I don't do them)
Timezone conversions: http://www.timeanddate.com/worldclock/fixedtime.html?iso=20141216T22&ah=8
See this thread for an update regarding the Level 95 Illusionary Stone: http://pwi-forum.perfectworld.com/showthread.php?t=1728831
If you missed the overview, you can see that here: http://www.arcgames.com/en/games/pwi/news/detail/9007823-pwi-eclipse-overview!
We'll have some more news tomorrow morning, so be sure to keep an eye out.
Patch Notes
Yasssss
PWI Patch Notes v829 Eclipse - Released December 16th, 2014
New Features
*New race: Nightshades! Descended from the guardians of the Divine Child, these beings can call upon the power of the moon to assail their enemies.
*New classes: Duskblade and Stormbringer! The Duskblade is a fast melee class that can string together combos, while the Stormbringer is a caster class that calls down the fury of nature itself.
*New starting zone: Celestial Vale! All new characters will now spend their first twenty levels in this brand-new zone, which also includes the new Lightsail Cave dungeon.
*New dungeon: Quicksand Maze! The lair of the terrifying Nightmares, this dungeon's layout changes randomly each time you enter! Quicksand Maze has two level brackets: a low-level version for level 50+ players, and a high-level version for level 100 players at Mirage Sky X.
Bug Fixes
*Fixed a bug in which the chat window would sometimes freeze.
*Fixed the Marketplace icon for Leopard Capris.
*The Genie Skill Frenzy is no longer called Enrage in the Learn Skills pane.
*Miscellaneous text fixes.
*The Sundrop and Tiger Lily fashion sets have returned to the Marketplace.
User Interface
*The interface art has been updated.
*The world and territory maps have been updated to include the new Nightshade city, Dawnglory.
*The Skills interface has been updated. Instead of traveling to skill trainer NPCs to learn new skills, you can learn them directly from the Skills pane.
*Sheomay and the Newbie Guide have received an update.
*You can now use the mouse to zoom and rotate your character in the Fitting Room.
*The main menu can now be set to appear on the side of the screen instead of the bottom.
Gameplay
*The Reward Chest has had many of its rewards updated, along with a new daily reward that grants a pair of free, time-limited guardian and spirit charms.
*All quests in Perfect World have had their level requirements adjusted to bring them in line with the new starting zone, which takes all new characters to level 20. Many quests have also had their objectives adjusted to require considerably fewer kills and/or quest items.
*Level 80-89 Bounty Quests now require killing monsters in the Wraithgate and Hallucinatory Trench.
*Level 90-99 Bounty Quests now require killing monsters in Eden, Brimstone Pit, and Twilight Temple.
*The Crazy Stone quest has had its rewards updated.
*New daily quests have been added for levels 83-95.
*The Paperclip for Villa questline has been optimized.
*Crafting skills are now learned at level 28 instead of level 5.
*A new Title QUest has been added in Emerald Dragon Gulf. Players can accept it at 635, 656.
NPCs
*All skill trainer NPCs have been removed.
*Many NPCs have moved to new locations within their cities.
*Many NPCs have received graphical updates.
Maintenance Question: If you could have 1 new thing in this expansion, that has never existed before in PWI, what would it be and why?
Yaaasssss amen ameen!!
Answer: The new city Dawnglory... I LOVE that name, that right there, is awesome! And first post wohoooI love chicken wings and french fries! Yasssb:chuckle0 -
First non-human reply!
There doesn't seem to be any new manual patch for this maintenance.
At least not yet.sparkiesoft wrote: »[SIGPIC][/SIGPIC]
I only respond if you begin a line with "SweetieBot", read the link below for commands
SweetieBot FAQ / Usage: pwi-forum.perfectworld.com/showthread.php?t=1566451
Status: ONLINE0 -
Do you know if it includes the engine update from PW-CN?TwoShanks- Twilight Temple
BiggyLuvv- Twilight Temple
BoojanglesRT- Tiswell0 -
What aboutthe Warsoul weps do we get to craft garenteed max stats with higher refines like in china and do we get the extra forge to make dragon orbs 1-5 like they have there we all have seen the videos with them we want that stuff also personaly thats what i want the most0
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Launch date in annoucement it missleading, in future patches could you please be more spacific as to exactly when we should expect severs to go down. Instead of some last minute notice I'm not familiar with how PWI launched it's expansion but as publishers i believe you should try to be more open with your players.0
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unbinding charm need i say moreb:chuckle0
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sparkiesoft wrote: »
Maintenance Question: If you could have 1 new thing in this expansion, that has never existed before in PWI, what would it be and why?
I want a special pill that could be used on all class pets to allow them to pick up your drops as you grind. At least then they could be useful for something other than looks.
like be able to buy them in the boutique for maybe 10 for 50 silver or 100 for 1 gold whatever would make them more reasonable. each pilll when used would make your all class pet work for 30 minutes or an hour so you wouldnt have to waste time picking up drops as you grind....
...of course with the new stone who the hell will be grinding anymore?
Ive had this type of object in other games I've played and people loved them0 -
unbind gem0
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Unbinding Stone - because I have tons of bound stuff that is good and useful for other people, but I can't move it.0
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no skill trainers means no spending coin on skills! (dances)what matters in ones life is the strength that's within your heart and mind. for it is these two things that makes one feel human.0
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Jack_Shadow - Heavens Tear wrote: »no skill trainers means no spending coin on skills! (dances)
I thought it still cost coinsTwoShanks- Twilight Temple
BiggyLuvv- Twilight Temple
BoojanglesRT- Tiswell0 -
Jack_Shadow - Heavens Tear wrote: »no skill trainers means no spending coin on skills! (dances)
It just means that you learn them through a different menu now.
As for the new engine, yes it is. No real noticeable difference though.[SIGPIC][/SIGPIC]0 -
Let's see what this expansion brings, yet I can picture ppl QQing about the new classes being OP and all in a very close future. Rebalancing classes would be nice~
I learned to enjoy the ride and to not get excited in advance... It's really disheartening when you have set your hopes too high and get less in return.
As for a feature that wasn't here yet, I'm still dreaming about housing. You guys want a coin sink? Well, isn't it the right time to make it pop up from the hat? b:surrender
Oh and I won't be camping in this thread... It's all about stomping around, pouting and going "are we there yet?" so I'll just pass on it. ^^Maintenance time. Please choose a line:
- When is it over? OMG I need my fix!! *super spazzing*
- Fix the damn bugs, dammit! I'm so angry! I'll quit!!
- New codes out there? I like free stuff~ *wink*
- When will we get new content? QQ
- Will we get sales? I got a ton of gold to spend.
- I'm bored, I'll create a useless thread to annoy Opkorock.
- *Incessant poking on Sweetiebot* Fun~0 -
sparkiesoft wrote: »Maintenance Question: If you could have 1 new thing in this expansion, that has never existed before in PWI, what would it be and why?[SIGPIC][/SIGPIC]0
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Jack_Shadow - Heavens Tear wrote: »no skill trainers means no spending coin on skills! (dances)
You're still spending coin. Just that now instead of talking to NPCs to learn skills we can do that directly via our skill menu.
... I'm gonna miss the skill trainers, though. b:surrender(Insert fancy image here)0 -
can we get a well organized layout sheet of all the new skills?░░░░███████]▄▄▄▄▄▄▄▄
▂▄▅█████████▅▄▃▂ cause i can't make art, so i made
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤this awesome tank.
[SIGPIC][/SIGPIC] 1 shot king. LV 150 FSP bosses hit for 3m. Top Player hit record: 652,656.0 -
No trailer?0
-
You're still spending coin. Just that now instead of talking to NPCs to learn skills we can do that directly via our skill menu.
... I'm gonna miss the skill trainers, though. b:surrender
Hey, been a while, Opkorok.
Hmm. It will be even stranger since they are starring on war avatar cards.Maintenance time. Please choose a line:
- When is it over? OMG I need my fix!! *super spazzing*
- Fix the damn bugs, dammit! I'm so angry! I'll quit!!
- New codes out there? I like free stuff~ *wink*
- When will we get new content? QQ
- Will we get sales? I got a ton of gold to spend.
- I'm bored, I'll create a useless thread to annoy Opkorock.
- *Incessant poking on Sweetiebot* Fun~0 -
-
10PM - 6AM But what timezone is it? PST?0
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10PM - 6AM But what timezone is it? PST?
I guess that the given times are always Pacific timezone ones.Maintenance time. Please choose a line:
- When is it over? OMG I need my fix!! *super spazzing*
- Fix the damn bugs, dammit! I'm so angry! I'll quit!!
- New codes out there? I like free stuff~ *wink*
- When will we get new content? QQ
- Will we get sales? I got a ton of gold to spend.
- I'm bored, I'll create a useless thread to annoy Opkorock.
- *Incessant poking on Sweetiebot* Fun~0 -
Still hoping for a manual patch, not a fan of the auto patcherTwoShanks- Twilight Temple
BiggyLuvv- Twilight Temple
BoojanglesRT- Tiswell0 -
12 char slots per account b:shy0
-
Please upload a manual patch. nhf taking three hours to dl this.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Still hoping for a manual patch.
Also, as for the Q, I'd like to see more languages added to the chat box. Time to spam Hebrew in world chat b:laughChayalBoded 102/102/101 Celestial Sage Rank 9 Assassin
English is my second language sorry that I mess up sometimes
Tempest b:dirty0 -
sparkiesoft wrote: »Hey all,
With the expansion now on the horizon, we'll be having a pretty large maintenance tonight. It will go from 10PM - 6AM. I know I know, it's almost like forever! We needed a lot more time to get things set up and tested, to ensure everything works tomorrow (If it doesn't, don't blame me, I don't do maintenance's! I kid I kid, but seriously, I don't do them)
Timezone conversions: http://www.timeanddate.com/worldclock/fixedtime.html?iso=20141216T22&ah=8
See this thread for an update regarding the Level 95 Illusionary Stone: http://pwi-forum.perfectworld.com/showthread.php?t=1728831
If you missed the overview, you can see that here: http://www.arcgames.com/en/games/pwi/news/detail/9007823-pwi-eclipse-overview!
We'll have some more news tomorrow morning, so be sure to keep an eye out.
Patch Notes
PWI Patch Notes v829 Eclipse - Released December 16th, 2014
New Features
*New race: Nightshades! Descended from the guardians of the Divine Child, these beings can call upon the power of the moon to assail their enemies.
*New classes: Duskblade and Stormbringer! The Duskblade is a fast melee class that can string together combos, while the Stormbringer is a caster class that calls down the fury of nature itself.
*New starting zone: Celestial Vale! All new characters will now spend their first twenty levels in this brand-new zone, which also includes the new Lightsail Cave dungeon.
*New dungeon: Quicksand Maze! The lair of the terrifying Nightmares, this dungeon's layout changes randomly each time you enter! Quicksand Maze has two level brackets: a low-level version for level 50+ players, and a high-level version for level 100 players at Mirage Sky X.
Bug Fixes
*Fixed a bug in which the chat window would sometimes freeze.
*Fixed the Marketplace icon for Leopard Capris.
*The Genie Skill Frenzy is no longer called Enrage in the Learn Skills pane.
*Miscellaneous text fixes.
*The Sundrop and Tiger Lily fashion sets have returned to the Marketplace.
User Interface
*The interface art has been updated.
*The world and territory maps have been updated to include the new Nightshade city, Dawnglory.
*The Skills interface has been updated. Instead of traveling to skill trainer NPCs to learn new skills, you can learn them directly from the Skills pane.
*Sheomay and the Newbie Guide have received an update.
*You can now use the mouse to zoom and rotate your character in the Fitting Room.
*The main menu can now be set to appear on the side of the screen instead of the bottom.
Gameplay
*The Reward Chest has had many of its rewards updated, along with a new daily reward that grants a pair of free, time-limited guardian and spirit charms.
*All quests in Perfect World have had their level requirements adjusted to bring them in line with the new starting zone, which takes all new characters to level 20. Many quests have also had their objectives adjusted to require considerably fewer kills and/or quest items.
*Level 80-89 Bounty Quests now require killing monsters in the Wraithgate and Hallucinatory Trench.
*Level 90-99 Bounty Quests now require killing monsters in Eden, Brimstone Pit, and Twilight Temple.
*The Crazy Stone quest has had its rewards updated.
*New daily quests have been added for levels 83-95.
*The Paperclip for Villa questline has been optimized.
*Crafting skills are now learned at level 28 instead of level 5.
*A new Title QUest has been added in Emerald Dragon Gulf. Players can accept it at 635, 656.
NPCs
*All skill trainer NPCs have been removed.
*Many NPCs have moved to new locations within their cities.
*Many NPCs have received graphical updates.
Maintenance Question: If you could have 1 new thing in this expansion, that has never existed before in PWI, what would it be and why?
no mention of dq being nerf'd means its not gonna happien? or just being unmentioned?0 -
what I would like to see in this expansion would probably be considered mean so I won't say.0
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Maintenance Question: If you could have 1 new thing in this expansion, that has never existed before in PWI, what would it be and why?
A NerveGear. The one who knows what it is, know why0 -
I really hope there is a manual patch. Some people still have internet usage caps. Luckily I also have a freezone time from midnight to 5 am. Soooooo I'd really like to get the patch started as soon as possible.
Sweetiebot, is there a manual patch yet?0 -
Alyriya - Raging Tide wrote: »
Sweetiebot, is there a manual patch yet?[SIGPIC][/SIGPIC]
I only respond if you begin a line with "SweetieBot", read the link below for commands
SweetieBot FAQ / Usage: pwi-forum.perfectworld.com/showthread.php?t=1566451
Status: ONLINE0
This discussion has been closed.
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