No Supply Tokens Awarded

LilyWinters - Archosaur
LilyWinters - Archosaur Posts: 128 Arc User
edited November 2014 in Nation Wars
I am not posting this in the quality control forum because I don't even know if it's an actual issue, just wanting to get perspective on it.

Two faction mates, one a barb, the other a seeker told me they got 0 supply tokens after Nation Wars this weekend. The barb had around 7k personal credits on Friday and the seeker had over 9k personal credits Sunday but neither of them got supply tokens.

Neither of them were bothered by it enough to take screenshots so I have no proof of their personal credits or rewards but I don't think it's something they would both suddenly decide to start lying about.

It did seem odd to me though which is why I am posting a thread about it. The barb was in the last place nation of Friday night but the seeker was in the first place nation on Sunday night so I don't really think that has anything to do with it.

Again, I am just trying to get perspective on this. I'd also like to reiterate that this did not happen to me personally so if you have any specific questions about their experience it may take me a little while to get back to you. Thanks.
Whoever said nothing is impossible never tried slamming a revolving door.
Post edited by LilyWinters - Archosaur on

Comments

  • Unknown
    edited August 2014
    This content has been removed.
  • butterglobe
    butterglobe Posts: 0 Arc User
    edited August 2014
    Aside from personal credits, you will also need to achieve a minimum 5 minutes of accumulated battle time in order to qualify for tokens. That means if you're just running crystal maps, pulling flags, skipping tower battles and trying your best to avoid player fights then its likely you will not meet the min. 5 minutes rule.
  • SylenThunder - Twilight Temple
    edited August 2014
    Aside from personal credits, you will also need to achieve a minimum 5 minutes of accumulated battle time in order to qualify for tokens. That means if you're just running crystal maps, pulling flags, skipping tower battles and trying your best to avoid player fights then its likely you will not meet the min. 5 minutes rule.
    This, and seems like there's something else that can happen if you don't have a lot of points and are in one of the lower ranked nations.
    [SIGPIC][/SIGPIC]
  • Thoolan - Archosaur
    Thoolan - Archosaur Posts: 50 Arc User
    edited August 2014
    sontzu wrote: »
    It would not surprise me to discover this was an (unintended?) consequence of the earning time system that has been added...

    it's not... i was today with used earning time to 0... my nation was last and i got tokens...
    mad veno fox mode f:fume
  • Devilskarma - Raging Tide
    Devilskarma - Raging Tide Posts: 172 Arc User
    edited August 2014
    1. accumulate personal credits above 2,000 points.

    2. accumulate 15 minutes or more combat time (i doubt 5 minutes is enough). "combat time" is defined by your face plate in the upper left hand corner having that red glowy stuff going on, or by that time when you can not swap out your genie. even attacking the towers in empty bridge battles will count toward combat time.

    3. you must also be in at least 1 winning battle... possibly 3...

    thats all there is to it.
    [SIGPIC][/SIGPIC]
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited August 2014
    1. accumulate personal credits above 2,000 points.

    2. accumulate 15 minutes or more combat time (i doubt 5 minutes is enough). "combat time" is defined by your face plate in the upper left hand corner having that red glowy stuff going on, or by that time when you can not swap out your genie. even attacking the towers in empty bridge battles will count toward combat time.

    3. you must also be in at least 1 winning battle... possibly 3...

    thats all there is to it.

    The 5 minutes is enough, I did test it myself plenty of time and it's 3 winning battle.

    @OP: It's not just the personal credit that count, there's others conditions like the battle time, the amount of winning battles etc...
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Zoldi - Morai
    Zoldi - Morai Posts: 1,595 Arc User
    edited August 2014
    I can confirm that this is not related to earning time, since I still got tokens
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  • Devilskarma - Raging Tide
    Devilskarma - Raging Tide Posts: 172 Arc User
    edited August 2014
    The 5 minutes is enough, I did test it myself plenty of time and it's 3 winning battle.

    @OP: It's not just the personal credit that count, there's others conditions like the battle time, the amount of winning battles etc...
    Oh really? So I've been wasting more supplies than I have to? b:cry b:chuckle
    [SIGPIC][/SIGPIC]
  • LilyWinters - Archosaur
    LilyWinters - Archosaur Posts: 128 Arc User
    edited August 2014
    Thank you all so much for explaining the requirements for getting rewards.

    While we're on the subject though, and if you don't mind answering, I was wondering about a few other things.

    I've heard that clerics get credits for healing. As a cleric, when I've gone with a squad and assumed a supporting role rather than an attacking one, I have noticed that I don't get as many credits. Are there stipulations to this if it exists at all?

    I was also curious as to whether time spent in combat or actually killing opponents nets you more credits. As well as whether your kill/death ratio effects it at all.

    Thanks.
    sontzu wrote: »
    EDIT: Drop something like a toolbox in the wrong place, and you will discover how fast a revolving door slams to a stop...

    Touche with your premeditated door slamming. PS: cheater. :P
    Whoever said nothing is impossible never tried slamming a revolving door.
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited August 2014
    You get majority credits from damage received and damage taken. I don''t think KDR affects anything.

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  • Sylvae - Sanctuary
    Sylvae - Sanctuary Posts: 1,018 Arc User
    edited August 2014
    Thank you all so much for explaining the requirements for getting rewards.

    While we're on the subject though, and if you don't mind answering, I was wondering about a few other things.

    I've heard that clerics get credits for healing. As a cleric, when I've gone with a squad and assumed a supporting role rather than an attacking one, I have noticed that I don't get as many credits. Are there stipulations to this if it exists at all?

    I was also curious as to whether time spent in combat or actually killing opponents nets you more credits. As well as whether your kill/death ratio effects it at all.

    Thanks.



    Touche with your premeditated door slamming. PS: cheater. :P

    You get some credit, same as with buffing. But you'll literally earn less healing, than a R9r3 that shows up and exits the map right away (had that happen a couple times).

    For a good amount of credits as a cleric, without end game gear, your best bet is going to be swapping around what you do. Your best earning will be your Auroras. Spamming even just the single target distance one will catapult you up in the ratings, even when your gear is suboptimal. You will deal a minimum of 2k damage with it each time, Mark of Weakness also being great.

    Then when your group pushes forward around you, swap back out of UVD form and start healing, freezing, sometimes debuffing, and rarely sleeping (sleeping should be more useful, but you'll find people are idiots who attack even when it's dumb. you're better off getting the hell out of there, as people will "help" you by hitting him so he can kill you)

    Sleep is best used when no one around to **** it up, and it works great if they charged into range of your AoE Aurora. That usually let's you use both Auroras twice, and MoW before needing to freeze and deal damage. That will heavily rack up your points, and often let you beat R9ers even without R9 gear.

    Main thing is if you want points as a cleric, and don't stupidly overgear the enemy, you're going to need to swap back and forth as needed. Losing an instance where you have some high damage on your side against theirs because you don't want to heal hurts over-all nation credits, and reduces how much credits your side can earn in the battle. Swapping to heal them makes it more likely to win the battle in many cases, and boost over-all credits for the battle.

    But if all you do is heal, you're going to be last place even against people who did nothing but show up for a second and leave. It's stupid, but it's the way it's coded. So you'll need to swap over to UVD to get your Auroras going, along with MoW and debuffs if you can't deal much damage against a target, or straight up damage if you can.

    Though it is gratifying helping lock down R9r3 for your team to beat up, drain their healing ability, and also amp (extreme poison) the damage with debuffs to help take him down. Especially when until you showed up, 8 people couldn't do it for 30 seconds straight. So the nice thing is clerics don't have to be over-powered to be useful in a team as DD or healer, and can earn great contribution at the same time. But you will have to go UVD and use MoW and your Auroras, or have really good gear, if you expect to earn much.
  • LilyWinters - Archosaur
    LilyWinters - Archosaur Posts: 128 Arc User
    edited August 2014
    You get majority credits from damage received and damage taken. I don''t think KDR affects anything.

    When you say 'damage received and damage taken' did you mean dealt instead of taken? Otherwise I don't understand the difference.

    Thanks for replying.

    Also, sorry for posting in the wrong forum. >.<

    You get some credit, same as with buffing. But you'll literally earn less healing, than a R9r3 that shows up and exits the map right away (had that happen a couple times).

    For a good amount of credits as a cleric, without end game gear, your best bet is going to be swapping around what you do. Your best earning will be your Auroras. Spamming even just the single target distance one will catapult you up in the ratings, even when your gear is suboptimal. You will deal a minimum of 2k damage with it each time, Mark of Weakness also being great.

    Then when your group pushes forward around you, swap back out of UVD form and start healing, freezing, sometimes debuffing, and rarely sleeping (sleeping should be more useful, but you'll find people are idiots who attack even when it's dumb. you're better off getting the hell out of there, as people will "help" you by hitting him so he can kill you)

    Sleep is best used when no one around to **** it up, and it works great if they charged into range of your AoE Aurora. That usually let's you use both Auroras twice, and MoW before needing to freeze and deal damage. That will heavily rack up your points, and often let you beat R9ers even without R9 gear.

    Main thing is if you want points as a cleric, and don't stupidly overgear the enemy, you're going to need to swap back and forth as needed. Losing an instance where you have some high damage on your side against theirs because you don't want to heal hurts over-all nation credits, and reduces how much credits your side can earn in the battle. Swapping to heal them makes it more likely to win the battle in many cases, and boost over-all credits for the battle.

    But if all you do is heal, you're going to be last place even against people who did nothing but show up for a second and leave. It's stupid, but it's the way it's coded. So you'll need to swap over to UVD to get your Auroras going, along with MoW and debuffs if you can't deal much damage against a target, or straight up damage if you can.

    Though it is gratifying helping lock down R9r3 for your team to beat up, drain their healing ability, and also amp (extreme poison) the damage with debuffs to help take him down. Especially when until you showed up, 8 people couldn't do it for 30 seconds straight. So the nice thing is clerics don't have to be over-powered to be useful in a team as DD or healer, and can earn great contribution at the same time. But you will have to go UVD and use MoW and your Auroras, or have really good gear, if you expect to earn much.

    This is like the all cleric's guide on how to run NW! Thanks for replying. I used to always go solo so it was quite a change of pace when I started running with a squad and trying to keep my credits up.
    Whoever said nothing is impossible never tried slamming a revolving door.
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited August 2014
    When you say 'damage received and damage taken' did you mean dealt instead of taken? Otherwise I don't understand the difference.

    Thanks for replying.

    Also, sorry for posting in the wrong forum. >.<




    This is like the all cleric's guide on how to run NW! Thanks for replying. I used to always go solo so it was quite a change of pace when I started running with a squad and trying to keep my credits up.


    Yeah I meant dealt. The way I wrote it makes literally no sense.

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  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited August 2014
    Oh really? So I've been wasting more supplies than I have to? b:cry b:chuckle

    Jumping battle to battle is just boring anyway, sometimes I did find myself staying longer than 5 minutes cause it was a good fight or something epic. :P
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • c44102
    c44102 Posts: 394 Arc User
    edited August 2014
    I took my wizard in there and got 4k credits last friday in 4th place nation and got supply tokens. So your friends just hopped around and coudnt even get 5 min of fight time in. Honestly you can have 40k persoanl credits and get 0 Supply Tokens if you do not take the time and get atleast 5 min of fight time but i would sugest 10 min
  • Sir_comsizer - Archosaur
    Sir_comsizer - Archosaur Posts: 173 Arc User
    edited October 2014
    1. accumulate personal credits above 2,000 points.

    2. accumulate 15 minutes or more combat time (i doubt 5 minutes is enough). "combat time" is defined by your face plate in the upper left hand corner having that red glowy stuff going on, or by that time when you can not swap out your genie. even attacking the towers in empty bridge battles will count toward combat time.

    3. you must also be in at least 1 winning battle... possibly 3...

    thats all there is to it.

    I did all that yet still got nothing, hence sending a ticket in asking for an explanation
    [SIGPIC][/SIGPIC]
  • Evryn - Morai
    Evryn - Morai Posts: 1,437 Arc User
    edited October 2014
    Aside from personal credits, you will also need to achieve a minimum 5 minutes of accumulated battle time in order to qualify for tokens. That means if you're just running crystal maps, pulling flags, skipping tower battles and trying your best to avoid player fights then its likely you will not meet the min. 5 minutes rule.

    Which you can solve in an CTF map by just bashing the enemy NPC for a few mins. I'm told a lot of multiclient afkers do it that way.
    I'm so P.R.O... I Press Respawn Often.

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  • Noxioua - Lost City
    Noxioua - Lost City Posts: 243 Arc User
    edited November 2014
    I've noticed that quite a few of the 0 token players, at least on my server, are players that decided they would "cheat" NW. THose of you who have done it know what it is, so I won't explain it.

    But perhaps that has something to do with 0 tokens? Are you 100% sure your faction mates were actually fighting battles?