Perfect wolrd is a Great game, i enjoy playing.

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Comments

  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2014
    Wao this escalated quickly. Couple of points;

    OP: Chill, take a breath, calm down, people have different views they won't align to your own, you shouldn't attack them for expressing their opinions, or invalidate them.

    There are different types of players;

    1. Those that play the game, like it, accept its flaws and bugs, maybe don't feel that complaining/suggesting fixes is required and play the game for what it is
    2. Those that play the game, think it has potential to be so much better and want to complain/suggest ideas to make it better, fix the bugs/flaws
    3. People that play the game see the bugs don't like them and quit

    The people that still play this game after such a long time do so because they like it even with it's bugs, fixing those or wanting them to get fixed isn't a stupid request, it means they care about the game and want to help improve it, you may feel like there are no issues which is great, attacking players that think there are serious flaws and want/expect them to get fixed is rather silly.

    Don't shoot the messenger, everyone is entitled to an opinion and also from Wikipedia:
    Forums prefer a premise of open and free discussion and often adopt de facto standards. Most common topics on forums include questions, comparisons, polls of opinion as well as debates. It is not uncommon for nonsense or unsocial behavior to sprout as people lose temper, especially if the topic is controversial. Poor understanding of differences in values of the participants is a common problem on forums. Because replies to a topic are often worded aimed at someone's point of view, discussion will usually go slightly off into several directions as people question each other's validity, sources and so on. Circular discussion and ambiguity in replies can extend for several tens of posts of a thread eventually ending when everyone gives up or attention spans waver and a more interesting subject takes over. It is not uncommon for debate to end in ad hominem attacks.
    DarkSkiesx - Demon Archer
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    youtube.com/darkskiesx
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  • mechabeastmc666
    mechabeastmc666 Posts: 346 Arc User
    edited September 2014
    Wao this escalated quickly. Couple of points;

    OP: Chill, take a breath, calm down, people have different views they won't align to your own, you shouldn't attack them for expressing their opinions, or invalidate them.

    There are different types of players;

    1. Those that play the game, like it, accept its flaws and bugs, maybe don't feel that complaining/suggesting fixes is required and play the game for what it is
    2. Those that play the game, think it has potential to be so much better and want to complain/suggest ideas to make it better, fix the bugs/flaws
    3. People that play the game see the bugs don't like them and quit

    The people that still play this game after such a long time do so because they like it even with it's bugs, fixing those or wanting them to get fixed isn't a stupid request, it means they care about the game and want to help improve it, you may feel like there are no issues which is great, attacking players that think there are serious flaws and want/expect them to get fixed is rather silly.

    Don't shoot the messenger, everyone is entitled to an opinion and also from Wikipedia:
    Go back and see who threw the first insult. All i did was ask questions, With not one name-calling in them. Just because i defend myself when someone give me a Insult, you rather just jump on what I said back to them, rather than what they said to me, as if it was Okay. I didnt expect everyone to agree with me, Im not 5 years old. Who replied to Who first. He wanted my thoughts and there they are. I ignored his post at first. In no way shape or form is this escalation My fault.
  • TZoner - Raging Tide
    TZoner - Raging Tide Posts: 1,764 Arc User
    edited September 2014
    Wao this escalated quickly. Couple of points;

    OP: Chill, take a breath, calm down, people have different views they won't align to your own, you shouldn't attack them for expressing their opinions, or invalidate them.

    There are different types of players;

    1. Those that play the game, like it, accept its flaws and bugs, maybe don't feel that complaining/suggesting fixes is required and play the game for what it is
    2. Those that play the game, think it has potential to be so much better and want to complain/suggest ideas to make it better, fix the bugs/flaws
    3. People that play the game see the bugs don't like them and quit

    The people that still play this game after such a long time do so because they like it even with it's bugs, fixing those or wanting them to get fixed isn't a stupid request, it means they care about the game and want to help improve it, you may feel like there are no issues which is great, attacking players that think there are serious flaws and want/expect them to get fixed is rather silly.

    Don't shoot the messenger, everyone is entitled to an opinion and also from Wikipedia:

    Speaking reason doesn't work with OP....maybe we should poke it with a stick instead? Regardless you make great points but the OP is trying to base his entire point on how people should stop complaining about bugs and just enjoy the game or leave...he clearly is not accepting the fact that if we didn't complain about the bugs the game would never get fixes. I for one am not following this thread after this post and hope a Moderator closes it seeing as how it will just incite real trolls to come here and flame him. I have seen threads nicer than this closed for that exact reason.
    [SIGPIC][/SIGPIC]
  • mechabeastmc666
    mechabeastmc666 Posts: 346 Arc User
    edited September 2014
    Speaking reason doesn't work with OP....maybe we should poke it with a stick instead? Regardless you make great points but the OP is trying to base his entire point on how people should stop complaining about bugs and just enjoy the game or leave...he clearly is not accepting the fact that if we didn't complain about the bugs the game would never get fixes. I for one am not following this thread after this post and hope a Moderator closes it seeing as how it will just incite real trolls to come here and flame him. I have seen threads nicer than this closed for that exact reason.
    So basically, If i agree with Everything you said, Problem Solved Right. Stop throwing pathetic insults around like a child. Nobody uses words like "Troll" In the real world. Also, i'd like it if you didn't take my thread off topic. Lastly, stop Begging for a thread to get closed just because You think it should.
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2014
    Go back and see who threw the first insult. All i did was ask questions, With not one name-calling in them. Just because i defend myself when someone give me a Insult, you rather just jump on what I said back to them, rather than what they said to me, as if it was Okay. I didnt expect everyone to agree with me, Im not 5 years old. Who replied to Who first. He wanted my thoughts and there they are. I ignored his post at first. In no way shape or form is this escalation My fault.

    As the thread 'original poster' abbreviated OP you have great power to shape the discussion on your thread by choosing who to reply to.

    Re-read the posts, notice the many people who replied positively to your thoughts and built upon them, you didn't reply to a single one, nor build upon their thoughts, as an OP not responding to them it's similar to dismissing them.

    The best way to defend yourself on the forums is ignore a post. Pick up a positive response and move the discussion in the direction you want it to go in.

    Notice how you chose to only reply to the negative posts, and even them with mostly posts about how they should quit or leave the game if they don't like the bugs, and that if they are still here then the bugs must 'be ok'.

    The escalation and subsequent derailment I'd place the blame on yourself. There were many good positive replies, which you ignored.
    DarkSkiesx - Demon Archer
    mypers.pw/1.7/#114350

    DarkSeasx - Sage Assassin
    mypers.pw/1.7/#136481

    youtube.com/darkskiesx
    Tempest-dw.shivtr.com
  • LuckingFoco - Raging Tide
    LuckingFoco - Raging Tide Posts: 712 Arc User
    edited September 2014
    First of all, I enjoy the game and have for several years despite the bugs, lack of in game support, lack of ToS adherence, and the miss-communication that seems prevalent between Wanmei and PWI. This game does have its fair share of bugs after maintenance and content additions I grant you that.

    Like others have said, its aesthetically pleasing on the eyes and doesn't try too hard to be realistic, the interface is easy to use, the character customization is incredible even being an older MMO, people with older computers can play it without having to spend thousands on a new gaming computer, its fairly stable (most people's lag issue isn't because of the game, though they tend to not know how the internet works - thanks SilenThunder for his trying to show people the nasty side of ping).

    Having said all that, since it is an MMO with content updates, there is always potential for things to go wrong. I've played many MMOs over the years and there hasn't been one that was without issues, small or large. I think PWI's main problem is Wanmei has far too much control. If PWI was given a wider breadth I believe we would have far less problems. If players don't want content updates, they should stick to most console games. MMOs are notorious for bugs, crashes, even to some degree, rollbacks and other miscellaneous quips. They are things you have to live with when playing games such as this, or any other MMO. You can read the forums here and the problems people have, but I guarantee you, check ANY MMO website forum and you will see basically the same thing. People complaining about this and that. While some complaints vary by game, fundamentally they are all the same. Every MMO has its pros and cons. Some games have much better support, while others have stability issues, etc.

    Personally, I think where the MMO genre went wrong is going Free to Play. Subscription based MMOs granted all players access to all the same items. The difference was the time it took to get those items. Some people have more time to play than others, so someone who reached endgame and max level with having more time to play would be stronger than someone who didn't have as much time, though over the course of the game, even those behind would catch up. Subscription based games also seemed to have a much better community in that people who played had a vested interest in being generally more friendly to other players since they paid out of pocket each month. Free to play unfortunately has the potential to invite less desirable people that don't care about other players because they can log in, never spend a dime, harass others, be moronic, then leave once they get their "fill" of being an idiot.

    The other issue with MMOs as of late, is so many players don't want to take the time along the path of playing, to enjoy the ride; see the sights; smell the flowers; etc. They want to be endgame ASAP and reach max level in the shortest time possible. This doesn't allow for a long lived populated MMO. People get bored too quickly and move on to the next game.

    Old MMOs when the genre first became popular, would take years to reach an endgame level. Now most reach the end in a couple of months. When this happens, what then? As I said above, people get bored, leave, find the next "flavor of the day MMO" play it, complain about the bugs, the disparity between those that have and those that have not, the imbalances, the lag, the F2P/P2W the genre has become, and viola, it all begins to sound all too familiar of the games you quit playing in the past.

    With all I have said, PWI is a good game, still has potential, is fun for those of us that aren't interested in the PvP side of MMOs where the biggest issues tend to be, and for a game that has been "dying" for years and years, it still seems to be alright. So yes, I too think its a great game, and like most things in life, isn't without its flaws.
    Malice Leader - Raging Tides

    [SIGPIC][/SIGPIC]
  • SylenThunder - Twilight Temple
    edited September 2014
    As the thread 'original poster' abbreviated OP you have great power to shape the discussion on your thread by choosing who to reply to.

    Re-read the posts, notice the many people who replied positively to your thoughts and built upon them, you didn't reply to a single one, nor build upon their thoughts, as an OP not responding to them it's similar to dismissing them.

    The best way to defend yourself on the forums is ignore a post. Pick up a positive response and move the discussion in the direction you want it to go in.

    Notice how you chose to only reply to the negative posts, and even them with mostly posts about how they should quit or leave the game if they don't like the bugs, and that if they are still here then the bugs must 'be ok'.

    The escalation and subsequent derailment I'd place the blame on yourself. There were many good positive replies, which you ignored.
    I have to agree here. When I saw the title as it was first posted, I was pretty sure it would turn into a flame war.
    What is surprising is that it was mostly fueled by the OP himself.


    Some of the comments I read mention how it's bug ridden, and "poorly designed" or incomplete.
    Yes, that's absolutely true, but consider this...

    The engine/client was originally written way back in 2004. Multi-core CPU's weren't in the consumer market much, and a high-end graphics card only had 32-64MB of RAM. That's what the client was designed to run on.

    Consider also that Wanmei purchased an incomplete game from Archosaur group, then pushed to change it on the fly so they could release it before it was fully developed. When it was in Beta, it wasn't even truly Alpha-ready yet.

    Then, Wanmei decided to let go of the original developers, and hire cheap new developers that weren't familiar with the game's design. Not only have they had many issues fixing bugs, but they also did a poor job at trying to finish some of the visions of the original developers.


    For it's time, the game was well above the quality of other MMO's in terms of landscape, customization, and the over all game world. Many of you forget that when you forget that the games roots are over 10 years old. You obviously can't compare it to anything made in the past 5 years.

    The decline of the game has mostly been due to poor management, bad sales decisions, the greed of the community, and the general decline in the community brought on by the ideals of today's kids. (Instant gratification and e-peen being primary causes for the latter.)

    Sadly, it's likely too late to fix the horribly ****ed community, but the new expansion, being built on an entirely new engine from the ground up, should bring a large revival to the game. I just hope that the revival brings a fresh community that aren't a bunch of self-centered terds focused only on hitting the end and having everything handed to them along the way.
    [SIGPIC][/SIGPIC]
  • mechabeastmc666
    mechabeastmc666 Posts: 346 Arc User
    edited September 2014
    As the thread 'original poster' abbreviated OP you have great power to shape the discussion on your thread by choosing who to reply to.

    Re-read the posts, notice the many people who replied positively to your thoughts and built upon them, you didn't reply to a single one, nor build upon their thoughts, as an OP not responding to them it's similar to dismissing them.

    The best way to defend yourself on the forums is ignore a post. Pick up a positive response and move the discussion in the direction you want it to go in.

    Notice how you chose to only reply to the negative posts, and even them with mostly posts about how they should quit or leave the game if they don't like the bugs, and that if they are still here then the bugs must 'be ok'.

    The escalation and subsequent derailment I'd place the blame on yourself. There were many good positive replies, which you ignored.
    There is no negative post here, aside from the insults. These are just opinions.As far as the blame goes, I agree to disagree.Curious, What do you think about the game? Do you enjoy using Arc? It has made alot of things more easier if you ask me personally. Along with all of the New content alot of Exciting things are getting done to the game! I Love how much it's Grown over the years.
  • DEMHEALSMAN - Dreamweaver
    DEMHEALSMAN - Dreamweaver Posts: 1,396 Arc User
    edited September 2014
    Sadly, it's likely too late to fix the horribly ****ed community, but the new expansion, being built on an entirely new engine from the ground up, should bring a large revival to the game. I just hope that the revival brings a fresh community that aren't a bunch of self-centered terds focused only on hitting the end and having everything handed to them along the way.

    Which will last how long? It fixes nothing economy wise, so new players still won't be able to compete in the end.
    Another expansion at this stage is just a fluke which gives a momentary pulse, which will last a few weeks/months tops until "new players" realize prices are too screwed up to compete with anything. Besides the fact that no one will help with anything they would need to farm (TT/LG/WS).

    The only decent toons with decent gear you will see with this expansion are alts fueled by the coins / gears from their mains.

    What it would need is:
    * The expansion with a new engine

    * A complete new management
    |---> one that actually also lives up to their promises (hello new dq system / dq system replacement, where art thou?)
    |---> one that also actually enforces the ToS
    |---> one that knows what GM's are, specially active GM's

    * A complete new server from scratch (for these new players to start on, for people who aren't end-game or near end-game on other servers to roll on, or to play on a healthy server from the start)
    |---> this in mind with no fc hypers anymore and the botting being limited, resulting in people actually doing quests.
    |---> with GM('s) to monitor the server (not 24/7 necessarily, but you get the idea)

    * Less p2w focused, with benificial cashshop items but nothing that will tip the balance between F2P and P2W

    * Endgame items to actually be farmable without a 24/7 catshop merching with a catshop bot

    In short; get a new publisher/licenser for the west to blow a life into this thing.
    But who am I kidding lol.

    The game doesn't need much re-work, the people in control (management) needs a complete overhaul.
    None of this will ever happen, and that's a shame.
    Soon™
    Well, maybe later, semi-retired.
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited September 2014
    Game has been "dead" since beta ended, when people on the forum kicked up a fit that PVE servers would be a thing. Expansions aren't "flukes," they cost a lot of resources to make. Which means financially, this game is still doing well enough that an expansion is worth making and localizing. Localization also costs quite a fair bit of money, btw. This expansion will hopefully bring an influx of new and returning players and hopefully will bring about more activity. Since they are planning to bring the expansion over early next year, we can probably count on it making it to 7 at the very least. Who knows, it might even buy us an eighth year. It all depends on what the expansion will bring really besides just new classes. Every expansion has a possibility to be a hit with new and returning players that breathes new life to the game.


    Either way though, 6 years is a pretty darn decent shelf life for a f2p MMO whose company stated they expect their games to last about 3 years or so in the past. I think that the fact that this game has done so well and lasted so long despite the management thinking short term, and the fact that there were numerous decisions that players didn't like speaks to the quality of the game and the product itself. You have to have a pretty darn good product to get people to weather as many controversies and changes player didn't like as PWI has. This game was, and still is, a very fun game. It also still has some of the prettiest visuals and best customization, despite first being released in China in 2006, 8 years ago.

    I think sometimes we get so lost in the negative changes its easy to forget that actually, many of us are still playing instead of exchanging skypes with our friends and moving on because this game is still good, beautiful and fun.

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  • DEMHEALSMAN - Dreamweaver
    DEMHEALSMAN - Dreamweaver Posts: 1,396 Arc User
    edited September 2014
    Expansions aren't "flukes," they cost a lot of resources to make. Which means financially, this game is still doing well enough that an expansion is worth making and localizing. Localization also costs quite a fair bit of money, btw.

    Just because they cost money doesn't mean it's a fluke to deploy it everywhere.
    The CN version is most likely doing a whole lot better than our western version. Not to mention the differences between the versions which also causes the way things are here.

    No fix for state of economy = players will abandon ship eventually again, if they return in the first place.

    Not to mention for what reason the new players should stay, just to be rejected by the higher geared ones and not being able to compete because lol prices and the oh so very helpful player base?

    As for the rest to why people still play it:
    This image applies.

    Plenty of "players" out there that pretty much use it as a glorified chat system.
    Soon™
    Well, maybe later, semi-retired.
  • petrave
    petrave Posts: 40 Arc User
    edited September 2014
    b:laugh this game is stil good for you when you put rl money in it free to play and getting some decent gear is a thing of the past with this economy in pwi price,s are insane high and not to afford when you cant cs or buy sell /gold
  • mechabeastmc666
    mechabeastmc666 Posts: 346 Arc User
    edited September 2014
    Just because they cost money doesn't mean it's a fluke to deploy it everywhere.
    The CN version is most likely doing a whole lot better than our western version. Not to mention the differences between the versions which also causes the way things are here.

    No fix for state of economy = players will abandon ship eventually again, if they return in the first place.

    Not to mention for what reason the new players should stay, just to be rejected by the higher geared ones and not being able to compete because lol prices and the oh so very helpful player base?

    As for the rest to why people still play it:
    This image applies.

    Plenty of "players" out there that pretty much use it as a glorified chat system.
    With all due respect, i think the players are just Bluffing using the threat of leaving. They say they are but they dont actually do it. The game has been running for years and years from the players. This i think can be said as a fact. No players=No Game running for years and years. The players that threaten to leave are still here, still enjoying all of the content that PWI has to offer. The game isn't Unplayable or Dead If you ask me.
  • LuckingFoco - Raging Tide
    LuckingFoco - Raging Tide Posts: 712 Arc User
    edited September 2014
    I keep reading about new players or even veteran players not being able to "compete" What are they needing to compete in?

    The only area in this game that would be hard would be the PvP/TW aspect, which yes is a disadvantage on the PvP servers, but on the PvE servers, the most anyone really needs is T3 refined to maybe +5, with halfway decent shards. Anything more that is overkill. Yeah I know they cant compete in 1 vs 1 PvP against a fully geared player...meh.

    In NW those that are T3 geared will get steamrolled by R9rr, and R9rr will get steamrolled by +12 JoSD R9rr, etc, but even a T3 with each NW can rake in a good amount of tokens. And not everyone is interested in TW and even if someone is interested in TW, a lot of TW factions will take in T3 geared people (I see them all over the place in T3 gear). They may not be the "elite" TW factions, but they are TW factions nonetheless.

    T3 is fine and dandy for anything PvE related in the game. The only reason to go over T3 is because one may just want to, but its not a necessity. PvP is such a small aspect of the whole.
    Malice Leader - Raging Tides

    [SIGPIC][/SIGPIC]
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited September 2014
    Just because they cost money doesn't mean it's a fluke to deploy it everywhere.
    The CN version is most likely doing a whole lot better than our western version. Not to mention the differences between the versions which also causes the way things are here.

    No fix for state of economy = players will abandon ship eventually again, if they return in the first place.

    Not to mention for what reason the new players should stay, just to be rejected by the higher geared ones and not being able to compete because lol prices and the oh so very helpful player base?

    As for the rest to why people still play it:
    This image applies.

    Plenty of "players" out there that pretty much use it as a glorified chat system.

    They could just skype as the chat system. Updating the game take time. Keeping track of what's going on the forums takes time, which many posters who say they only use it as a chat box still do anyway. For what reason are you bothering looking for updates and information if has zero impact on you because you're looking for a chat box? I think there is a least a little attachment to the game that many are experiencing. Perhaps nostalgia? They played this game once and thought it was fun, but PWE has been making management mistakes since it went live. The arena? It isn't all about PWE, some of it is the players themselves change and so to does your taste. But the base game underneath all these mistakes and stuff is good enough that many people still stick around. They could use easier methods of chat, but they don't. Some of the games that crash and burn fast can't even manage that. I do think that at some point most people who say that, did enjoy the base game. And it's probably the company, rather than the game, they have the most problems with. The game underneath all that is really rather good, as testament to it's strength.

    And the fact that the expansion is coming here means it's worth localizing. They've shuttered other versions that weren't doing as well. They wouldn't be going through the trouble of localizing it if they felt it wasn't worth the cost. Businesses don't take these type of costly endeavors lightly. They are carefully calculated decisions. It's a sign that it's still bringing in enough money to be worth expanding and worth the risk of investing in another expansion instead of just shuttering this version.

    Also the majority of players don't purchase endgame gear. Majority of players are happy with like moderately refined g16, doing only nation wars for the occasional PVP, and chatting with their friends while engaging in PVE content. I'm not saying that they don't need to do something to keep the hardcore players. But the lack of access to endgame shards isn't going to run off every new player. As long as they have are shown good time, which they very well might since I'm sure there will be lots of people to play with to try out these new classes. We have a chance of increasing the playerbase size and at least getting some casual players. Hardcore players who want endgame PVP are most likely to be discouraged though, you are right about that. Something needs to be done about that. But it isn't all doom and gloom is what I'm saying.

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  • SylenThunder - Twilight Temple
    edited September 2014
    Which will last how long? It fixes nothing economy wise, so new players still won't be able to compete in the end.
    Another expansion at this stage is just a fluke which gives a momentary pulse, which will last a few weeks/months tops until "new players" realize prices are too screwed up to compete with anything. Besides the fact that no one will help with anything they would need to farm (TT/LG/WS).

    The only decent toons with decent gear you will see with this expansion are alts fueled by the coins / gears from their mains.

    What it would need is:
    * The expansion with a new engine

    * A complete new management
    |---> one that actually also lives up to their promises (hello new dq system / dq system replacement, where art thou?)
    |---> one that also actually enforces the ToS
    |---> one that knows what GM's are, specially active GM's

    * A complete new server from scratch (for these new players to start on, for people who aren't end-game or near end-game on other servers to roll on, or to play on a healthy server from the start)
    |---> this in mind with no fc hypers anymore and the botting being limited, resulting in people actually doing quests.
    |---> with GM('s) to monitor the server (not 24/7 necessarily, but you get the idea)

    * Less p2w focused, with benificial cashshop items but nothing that will tip the balance between F2P and P2W

    * Endgame items to actually be farmable without a 24/7 catshop merching with a catshop bot

    In short; get a new publisher/licenser for the west to blow a life into this thing.
    But who am I kidding lol.

    The game doesn't need much re-work, the people in control (management) needs a complete overhaul.
    None of this will ever happen, and that's a shame.
    THe whole problem with most of what you've suggested, requires that PWE put effort into supporting their games. Not just PWI, but all of them. 5 years ago we had this. There were 12 GM's/support staff for the three servers we had. Now there are 25 people in the support staff, that are supporting not just one game, but almost 20 now, and all are considerably larger than PWi was then.
    Just because they cost money doesn't mean it's a fluke to deploy it everywhere.
    The CN version is most likely doing a whole lot better than our western version. Not to mention the differences between the versions which also causes the way things are here.

    No fix for state of economy = players will abandon ship eventually again, if they return in the first place.

    Not to mention for what reason the new players should stay, just to be rejected by the higher geared ones and not being able to compete because lol prices and the oh so very helpful player base?

    As for the rest to why people still play it:
    This image applies.

    Plenty of "players" out there that pretty much use it as a glorified chat system.
    The reason we happen to have SO many problems in our version, is because of he custom **** that PWE has requested be different than the PW-CN servers. You know, PvE, FCC, our version of R9.

    Also, have you seen the botting issue on the CN version? You think our economy is trashed?
    [SIGPIC][/SIGPIC]
  • DEMHEALSMAN - Dreamweaver
    DEMHEALSMAN - Dreamweaver Posts: 1,396 Arc User
    edited September 2014
    THe whole problem with most of what you've suggested, requires that PWE put effort into supporting their games. Not just PWI, but all of them. 5 years ago we had this. There were 12 GM's/support staff for the three servers we had. Now there are 25 people in the support staff, that are supporting not just one game, but almost 20 now, and all are considerably larger than PWi was then.
    Did you even read what I wrote at the end of the post and about management?

    The reason we happen to have SO many problems in our version, is because of he custom **** that PWE has requested be different than the PW-CN servers. You know, PvE, FCC, our version of R9.

    Also, have you seen the botting issue on the CN version? You think our economy is trashed?
    At least they didn't make it retardedly P2W, and are you trying to claim we don't have that botting issue PLUS the ****ty decisions?

    /5char
    Soon™
    Well, maybe later, semi-retired.
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited September 2014
    I still love PWI as a game, despite all its flaws and the poor management. Guess I'll be one of those people who will stick here to the end. b:surrender I've gotten far and Im satisfied with the progress I've made, I can still have great experiences ingame and I've met some awesome people, though of course there are lot of moronic players as well.

    What I'm personally tired of is the "game is dying" -phrase that has been used for years.
    Leader of Cyanure on Valonsurma and a proud member of Vertu
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  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    edited September 2014
    Aren't some ppl here expecting to much from a f2p game made by a CN company? Its not like we talk about Blizzard or EA games.
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  • Sir_comsizer - Archosaur
    Sir_comsizer - Archosaur Posts: 173 Arc User
    edited September 2014
    while we all go on about how bad this game has become, yup, even me, i think people are failing to realise that within 12 months, this game won't possibly exist as people will move to PW 2, if it materialises, and this server will either die a death or will have limited players
    [SIGPIC][/SIGPIC]
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2014
    Aren't some ppl here expecting to much from a f2p game made by a CN company? Its not like we talk about Blizzard or EA games.

    I would argue that actually the far east (CN/JP) were and are the pinnacle in the driving force behind game design and the US merely jumped on the bandwagon when they saw how profitable they are.

    Correct me if I'm wrong on this but I thought Blizzard Ent and EA are just publishers and don't actually develop the games.
    DarkSkiesx - Demon Archer
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  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    edited September 2014
    I would argue that actually the far east (CN/JP) were and are the pinnacle in the driving force behind game design and the US merely jumped on the bandwagon when they saw how profitable they are.

    Correct me if I'm wrong on this but I thought Blizzard Ent and EA are just publishers and don't actually develop the games.

    Yes they are just publishers but if something goes wrong with their games most ppl will jump first on themb:chuckle.
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  • SylenThunder - Twilight Temple
    edited September 2014
    /5char

    No, and I'm not arguing against your point, but adding some clarification to it. We are where we currently sit largely because of how poorly PWE has managed the game on our end.
    [SIGPIC][/SIGPIC]
  • OFate - Heavens Tear
    OFate - Heavens Tear Posts: 497 Arc User
    edited September 2014
    I started with PW-MY when it came out, and came over to PWI the day it came out (I made Ying then).

    Sure, I leave > try other games > come back.

    To be honest... it's the community more than anything... and because when I fight - it's not .. easy. It's fun at first to take on a mob and they die with a few jabs but after a bit.. you want that challenge back.

    I remember the days of FF/FC back on PW-MY before it became what you all see on FF/FC and the amazing gear we could farm out of it.

    I loved how in TT it was the low levels and high levels working together - for a common cause.

    Not having hypers in FF/FC - allows there to be a market in TT mats now... since players will be wearing their gear a bit longer now.

    I miss that... I miss seeing the server crafter, whose name is stamped on virtually everything... and when someone got a four socket > it got showed in WC and all cheered.

    I miss when a person got their fairy - it was a milestone in the game - everyone celebrated... and our guilds used to give them ..their first demon or sage skill book.

    It was ... very nice.

    I've yet to see guilds like the ones in PWI... the people just that amazing and they are what keeps me coming back.
    [SIGPIC][/SIGPIC]
    Ying - 101 Sage Venomancer RB2 // No Alts // Perfect World Player Since: May 2008
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited September 2014
    while we all go on about how bad this game has become, yup, even me, i think people are failing to realise that within 12 months, this game won't possibly exist as people will move to PW 2, if it materialises, and this server will either die a death or will have limited players

    That's an expansion for PW. Not a separate game.
    (Insert fancy image here)
    image
  • ZentDreigon - Raging Tide
    ZentDreigon - Raging Tide Posts: 456 Arc User
    edited September 2014
    I like the game. Have fun and made some good friends.

    Was gonna post something more elaborated here, but seeing as this is going downhill due to derailing I'll just stop here. b:surrender
    [SIGPIC][/SIGPIC]
    > A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
    > Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming
  • RainbowVidel - Sanctuary
    RainbowVidel - Sanctuary Posts: 1,316 Arc User
    edited September 2014
    I recently came back to pw after almost 2 years away from it, mainly out of curiosity to play my 2-3 sets of twin characters once again and see if the game has improved any. Except for the "new horizons" stuff (which looked interesting, by the way), I was greatly disappointed.

    Despite all this time, they STILL haven't added a way to prevent system and horn messages from appearing in the chat window. That alone was one of the reasons I originally quit playing because it's so damn annoying being forced to see them.

    Not as many people on here as there was before. I'm assuming they moved on to other games or something. Was hoping to at least show off my twins to people for old times sake. Seems I may not get that chance again.
  • laiwaisan
    laiwaisan Posts: 1,123 Arc User
    edited September 2014
    well its still a great game but i hate to beat a dead horse here but i notice right after patch tokens and gold went up no one buys much packs i use to buy 200 dollars a month just to get hypers for fc.

    it is true you can level pv helps alot at lower lvs but honestly 1-45 seems to go fast with out any need to spend at all,

    i think when you hit70-80 you want to pull your hair out and with the New Ra its like i give up.

    I thought ff my toons 6 hours a day was bad now i only known one person to ra 100 and ra 2 99

    2nd ra it is possiable to do it but it is the worst thing i seen wke up do dailys do bhs do crazy stone do pv do paperclip do quests if you have any she starts early morning and goes to bed late all trying to ger her ra2 to 100 how long has it been since patch?


    they need to do hyper x16-x18-x24 to make up for lack of fc and so people will finish there r'a's
  • OFate - Heavens Tear
    OFate - Heavens Tear Posts: 497 Arc User
    edited September 2014
    Just gimme a second plz, just putting some boots on to wade through all the **** i'm seeing.

    This game has gone down hill dramatically. Loads of veterans have left as all PWI want to do now is shove 'New Expansions' into the game regardless of the bugs.

    Perhaps if they took more time to fix the problems instead of rushing the game, perhaps people might actually enjoy playing once again.

    And cut down the amount of dailies ffs, we want to play the game, not sit all day doing dailies -,-

    I came here day 1 but from PW-MY, which I played since it opened. Now that... was a game.

    Everything was not handed to you, but at the same time - the need to cash shop was not so very severe. It took a team, it took a guild, it took everyone working together - for everyone to benefit.

    We evolved fixed squads, we had mentoring - we used the arena to spar and have our own contests. FF/FC was not a dim reflection .. it was for really nice gear and was a very difficult instance back then.

    PWI has had it's ups and downs but one thing remains to be true > the community is unlike any other I have seen in any game... as well as the guilds.

    You don't have people simply milling around you doing the same thing... you have those that buff you, heal you or jump in and risk their own neck when you are in too deep.

    You have higher ones, or guild leaders/officers that assist smaller ones - in learning and obtaining gear.

    I hope PWI gives the original developers the room they need to grow Perfect World into what it should have been a very long time ago.

    Yes, PWI started developing other games and in this they effectively "chased too many rabbits" with Perfect World - suffering..

    I left the mmorpg I was playing to return for good. I want to be here to assist the new players that arrive and teach them the old methods of leveling and relive my days of killing bosses we long forgot about.

    I can only hope that we are heard because listening to your player base.. getting in there and also playing the game - helps evolve it correctly and brings in new players.. which.. effectively also makes more profit.

    So don't chase the profit... listen to the players.. play.. and become part of the experience and then.. you will know what to do... to make the game better.
    [SIGPIC][/SIGPIC]
    Ying - 101 Sage Venomancer RB2 // No Alts // Perfect World Player Since: May 2008
  • laiwaisan
    laiwaisan Posts: 1,123 Arc User
    edited September 2014
    b:chuckle Pwe My yeah it was all asian had to hide behind proxy some one made english patch 3rd party just to play and cash shop if you lived in us you had to go threw a third party person to get shop items.