faction base material storage managment

RamJoT - Dreamweaver
RamJoT - Dreamweaver Posts: 74 Arc User
edited July 2014 in General Discussion
Ok my guild is a little still pond with few ripples and I am just about the only one active at the moment so am stuck with looking after the base.
I would like some help in understanding what I can do you remove the situation where I have to sell my faction contribution materials (ethersteel, plume puff etc) to the npc in the base as the storage is full.

I am aware that the storage will increase at certain levels but would like to find out if I can do anything about whats been stored so far.
Even if its just a case of grabbing whats there and selling it all to the npc.

At the moment I have no idea how to do that.

Please help if you can or give me a push in the correct direction so I can find out myself.
Post edited by RamJoT - Dreamweaver on

Comments

  • GreenLegend - Archosaur
    GreenLegend - Archosaur Posts: 343 Arc User
    edited July 2014
    You can go to the Heavenly Vault (Yellow Hall) and Exchange the material you obtain for another.
    Dreams are just dreams...
    [SIGPIC][/SIGPIC]
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited July 2014
    Ok my guild is a little still pond with few ripples and I am just about the only one active at the moment so am stuck with looking after the base.
    I would like some help in understanding what I can do you remove the situation where I have to sell my faction contribution materials (ethersteel, plume puff etc) to the npc in the base as the storage is full.

    I am aware that the storage will increase at certain levels but would like to find out if I can do anything about whats been stored so far.
    Even if its just a case of grabbing whats there and selling it all to the npc.

    At the moment I have no idea how to do that.

    Please help if you can or give me a push in the correct direction so I can find out myself.

    Why would you want to take what's there and NPC it? It does no harm sitting there. When ours gets full we just NPC items until we construct something and use materials.

    That said, as the poster above me pointed out, the leader has the abililty to transfer materials from one race to another. So if you are full on Tideborn, but empty on another class, you can go to the Heavenly Vault and do transfers on a 2:1 ratio (ex. 500 Tideborn materials = 250 of another class).
    [SIGPIC][/SIGPIC]
    Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
    Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

    Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=760842
  • RamJoT - Dreamweaver
    RamJoT - Dreamweaver Posts: 74 Arc User
    edited July 2014
    Ok, something else I need to learn.
    How do I construct something in the faction base to use up the items to reduce storage so more materials can be saved?
  • Salari - Raging Tide
    Salari - Raging Tide Posts: 2,102 Arc User
    edited July 2014
    you do that at the faction manager I believe, the same one you turn in the mats from the bq
    Marine - Marshall - Raging Tides - Retired
    [SIGPIC][/SIGPIC]
    DEMHEALSMAN - Dreamweaver
    Yes, because people really need 900+ dex or 1000+ magic just for the lulz
  • RamJoT - Dreamweaver
    RamJoT - Dreamweaver Posts: 74 Arc User
    edited July 2014
    OK. using base account I can see construction option from manager.
    When I click the ? I see the materials required to construct/upgrade the parts of the base.
    I can see the amount of materials required and what has been saved.
    I can see how much coins is required.
    Where can I see what coins the base has?
  • GreenLegend - Archosaur
    GreenLegend - Archosaur Posts: 343 Arc User
    edited July 2014
    Coins? The base doesn't save coin, that coin requirement comes from your pocket.

    PWI Base Wiki
    - Check here, there might be some useful information to you.
    Dreams are just dreams...
    [SIGPIC][/SIGPIC]
  • RamJoT - Dreamweaver
    RamJoT - Dreamweaver Posts: 74 Arc User
    edited July 2014
    Thanks for the info on coins.

    One last question.
    Can I manufacture anything in a base when the faction does not own any land?
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited July 2014
    Thanks for the info on coins.

    One last question.
    Can I manufacture anything in a base when the faction does not own any land?

    Yes you can, TW have nothing to do with the Faction base.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • RamJoT - Dreamweaver
    RamJoT - Dreamweaver Posts: 74 Arc User
    edited July 2014
    Thanks and can I have a hint as to where and what I can make please.
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited July 2014
    You can make various things as you level up areas within the base. For example: different levels of the Alchemy section allow you to manufacture apothecary products or get buffs. Heavenly Vault allows you to get some pretty nifty archer ammo.

    All of the details you need are pretty much here, give it a read:

    http://pwi-wiki.perfectworld.com/index.php/Faction_Base

    Note that upgrading a structure takes tech points, and for the first while you get just 1 tech point per level. So you can't upgrade multiple things early on.
    [SIGPIC][/SIGPIC]
    Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
    Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

    Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=760842
  • Salari - Raging Tide
    Salari - Raging Tide Posts: 2,102 Arc User
    edited July 2014
    and remember its going to take a long time to level that base up :) even with an army of alts there is only so much time in the day. How many years did it take either qqme or vici to fully level their base?
    Marine - Marshall - Raging Tides - Retired
    [SIGPIC][/SIGPIC]
    DEMHEALSMAN - Dreamweaver
    Yes, because people really need 900+ dex or 1000+ magic just for the lulz
  • Marengo - Lost City
    Marengo - Lost City Posts: 771 Arc User
    edited July 2014
    Ok my guild is a little still pond with few ripples and I am just about the only one active at the moment so am stuck with looking after the base
    At the moment? Will there be more active players anytime soon? It's extremely expensive and time-consuming to maintain the base in a proper condition for 1 person. I doubt it's even possible. And more likely isn't worth it.
    [SIGPIC][/SIGPIC]
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