Back petal warsong

toughguy24
toughguy24 Posts: 34 Arc User
edited May 2014 in General Discussion
Back petaling full warding has become a friend of mine. What that means is everyone goes to the pavs as normal. After pavs are defended successfully, instead of everyone porting to heart of city we stand near the first group of mobs where the boss spawns and everyone clears there own path back to heart of city. Doing this allows all mobs be cleared fast and then you can just go around and port and kill all bosses. Are there more squads doings this or just me? And what you think of warsong this way that have done it. I find it the fastest way to do a full warsong. Thanks in advance.
Post edited by toughguy24 on

Comments

  • CapnK - Sanctuary
    CapnK - Sanctuary Posts: 1,166 Arc User
    edited May 2014
    It's backpedal, not back petal.

    Fastest way is to ignore mobs entirely. Just port directly to the bosses and kill them while using Ironguard Powder or similar invulnerability items/skills. This only works if your squad is strong enough to kill the boss before invulnerability wears out, as the bosses will one-hit you if mobs are left alive.

    A typical squad will do the earth boss with this method (as it has less hp and only the first one has instant-kill power) and do the other pavilions normally.
  • Veritanis - Dreamweaver
    Veritanis - Dreamweaver Posts: 11 Arc User
    edited May 2014
    It's backpedal, not back petal.

    Fastest way is to ignore mobs entirely. Just port directly to the bosses and kill them while using Ironguard Powder or similar invulnerability items/skills. This only works if your squad is strong enough to kill the boss before invulnerability wears out, as the bosses will one-hit you if mobs are left alive.

    A typical squad will do the earth boss with this method (as it has less hp and only the first one has instant-kill power) and do the other pavilions normally.

    Boss ultrahit ignoring imunity in 3... 2... Patched. b:avoid
  • Domethies - Raging Tide
    Domethies - Raging Tide Posts: 214 Arc User
    edited May 2014
    If you are well enough geared to do this then sure i guess its a good method, i personally would never suggest it but thats just me
    [SIGPIC][/SIGPIC]
  • ibajames101
    ibajames101 Posts: 56 Arc User
    edited May 2014
    whaaaaat! backpedal?!?b:chuckle on arch server we just tele to bosses and if the jumper is pro enough he doesnt use ig

    normally the jumpers are sin or barb tho
    ARCH SERVER RULES.....b:laugh
  • Roxxannae - Sanctuary
    Roxxannae - Sanctuary Posts: 206 Arc User
    edited May 2014
    Personally I've heard of and been in squads which do a similar thing, except after earth pav we go from heart, each person is assigned a pav to clear, and we kill the 1st boss ourselves. After that we all teleport to do the advanced bosses. IG killing bosses is obviously faster provided you've got a squad that's able to do it. Our methods would still be faster than the regular way though as long as the squad is capable.
  • Female_Barb - Sanctuary
    Female_Barb - Sanctuary Posts: 15 Arc User
    edited May 2014
    toughguy24 wrote: »
    Back petaling full warding has become a friend of mine. What that means is everyone goes to the pavs as normal. After pavs are defended successfully, instead of everyone porting to heart of city we stand near the first group of mobs where the boss spawns and everyone clears there own path back to heart of city. Doing this allows all mobs be cleared fast and then you can just go around and port and kill all bosses. Are there more squads doings this or just me? And what you think of warsong this way that have done it. I find it the fastest way to do a full warsong. Thanks in advance.

    Would love to see how someone can singly do that for water and wood pavilion in a youtube vid. I would think only a caster with purity proc wep can do it.
  • CapnK - Sanctuary
    CapnK - Sanctuary Posts: 1,166 Arc User
    edited May 2014
    Wood and water mobs don't hurt mystics at all, so easily soloable. Just might take a while depending on how often you get Occult Iced.
  • Pistdoff - Archosaur
    Pistdoff - Archosaur Posts: 213 Arc User
    edited May 2014
    It's called a Mobless..

    Do pavs, tele right to bosses and kill them without worrying about mobs. Usually takes 20-30mins this way if you have a half decent squad who know what they're doing.
    [SIGPIC][/SIGPIC]
    takes 3.3m
    takes 6.1m
    takes 7.1m
    takes 6.0m


    OVERKILL b:victoryb:dirtyb:victory
  • SHIMBERLY - Heavens Tear
    SHIMBERLY - Heavens Tear Posts: 703 Arc User
    edited May 2014
    yeah like charging visa and stuff right lol
  • SylenThunder - Twilight Temple
    edited May 2014
    It's called a Mobless..

    Do pavs, tele right to bosses and kill them without worrying about mobs. Usually takes 20-30mins this way if you have a half decent squad who know what they're doing.
    We don't bother with doing the pavs, just wait for the timer, tele to heart, and do each path in two or three pulls. We're usually done in about 30-45 minutes with an average squad. (That includes the time waiting on the timer initially.)
    [SIGPIC][/SIGPIC]
  • buffingme
    buffingme Posts: 9 Arc User
    edited May 2014
    This is exactly why I'm getting more and more bored with this game. Why is it always all about how fast you can get something done?
    I wonder how many after doing speed runs are back in arch standing around. Maybe it's all about doing as many instances as possible I dunno, but it takes the fun out of the game.
    I am fairly well geared but I would much rather run with a bunch of average geared people than feel the stress of feeling like if I'm not killing everything in the blink of an eye I am slowing down the group that just HAS to be done in 5 min or it's a fail.
    Slow down people, life is fast enough alreadyb:surrender
  • Verenor - Morai
    Verenor - Morai Posts: 699 Arc User
    edited May 2014
    We don't bother with doing the pavs, just wait for the timer, tele to heart, and do each path in two or three pulls. We're usually done in about 30-45 minutes with an average squad. (That includes the time waiting on the timer initially.)

    If you don't defend the pavs, you don't get the final/6th boss that drops the EoO/weapon molds when that's the most expensive stuff.

    @OP: if you have a full squad with each member capable of solo'ing their pavs with a reasonable speed, why aren't you able to do a spawnkill/mobless FWS? a LOT easier and faster than your backpedalling method.
    For everyone who's posting "you mean creditcard-run trololol", it's called knowing your own and other classes well enough to organize such a run. BM + 2 (or 3 if 4aps) 4-5aps toons with g16 weapons will do the trick just fine. Have an IG and AD available for each boss.


    buffingme wrote: »
    This is exactly why I'm getting more and more bored with this game. Why is it always all about how fast you can get something done?
    I wonder how many after doing speed runs are back in arch standing around. Maybe it's all about doing as many instances as possible I dunno, but it takes the fun out of the game.
    I am fairly well geared but I would much rather run with a bunch of average geared people than feel the stress of feeling like if I'm not killing everything in the blink of an eye I am slowing down the group that just HAS to be done in 5 min or it's a fail.
    Slow down people, life is fast enough alreadyb:surrender

    Making runs faster/efficiënt has nothing to do with "rushing through content", it's called motivation when you want something and getting it done in the best manner that is available to you. Having to do 30 runs for your final set and only able to do 1 slow run or 2 good/fast runs, the choice is easily made on which one you prefer. You still play to grow stronger, you don't play to slowly grind the same instance day after day for no real progress.
    Besides, a mobless FWS-run is a lot easier on the stress than a normal one thanks to no need to think exactly that:
    feeling like if I'm not killing everything in the blink of an eye I am slowing down the group that just HAS to be done in 5 min or it's a fail.
    There are no mobs you have to kill individually, everyone's targetting the same boss so everyone's too occupied to monitor your damage dealt.
  • SylenThunder - Twilight Temple
    edited May 2014

    If you don't defend the pavs, you don't get the final/6th boss that drops the EoO/weapon molds when that's the most expensive stuff.
    We accomplished those a long time ago. It's mostly for fun and badges now.
    Making runs faster/efficiënt has nothing to do with "rushing through content", it's called motivation when you want something and getting it done in the best manner that is available to you. Having to do 30 runs for your final set and only able to do 1 slow run or 2 good/fast runs, the choice is easily made on which one you prefer. You still play to grow stronger, you don't play to slowly grind the same instance day after day for no real progress.
    Besides, a mobless FWS-run is a lot easier on the stress than a normal one thanks to no need to think exactly that:

    There are no mobs you have to kill individually, everyone's targetting the same boss so everyone's too occupied to monitor your damage dealt.
    Agreed. It's not about doing it this way because we want to do it fast. Though that is a nice benefit.

    For me, it's the challenge to push ourselves to our limits.
    [SIGPIC][/SIGPIC]
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2014
    Would love to see how someone can singly do that for water and wood pavilion in a youtube vid. I would think only a caster with purity proc wep can do it.

    Not that hard for a well geared mystic or caster using their skills right. *shrug*
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • Lolgasmic - Raging Tide
    Lolgasmic - Raging Tide Posts: 1,315 Arc User
    edited May 2014
    buffingme wrote: »
    This is exactly why I'm getting more and more bored with this game. Why is it always all about how fast you can get something done?
    I wonder how many after doing speed runs are back in arch standing around. Maybe it's all about doing as many instances as possible I dunno, but it takes the fun out of the game.

    PW keeps adding content and dailies, so yes it become more and more important as time goes on. Not to mention people have lives and simply cannot sit around for an hour.
    [SIGPIC][/SIGPIC]
    Barbarian 103 - 101 - 101
    Started playing on March 2010
  • toughguy24
    toughguy24 Posts: 34 Arc User
    edited May 2014
    Would love to see how someone can singly do that for water and wood pavilion in a youtube vid. I would think only a caster with purity proc wep can do it.

    I am sin with 12 k hp buffed with plus 10 g16 daggers. Have back pedaled water and wood with quite ease uncharmed. Even after being purged. With all this new rebirthing and avatar cards makes it actually pretty easy. The hardest part is getting people to actually just try it and see how easy it is. Seen a bm a seeker and myself all backpetal water and wood before. Also seen the g16 cleric backpetal fire. And my wife's veno does all metal mobs with ease. It's really not that difficult if you try it.