Spark damage not increased on some DPH skills
SoulFeast - Harshlands
Posts: 77 Arc User
Hello
About of few weeks ago I've turned DPH assasin, without have any huge experience on DPH playstyle before, also changed my cultivation from Demon to Sage, without have ever played Sage assasin before as well.
I've got Every Primal advanced skills, wich are Cursed Jail, Elimination, Life hunter and Chill of Deep.
Since this is my first contact on DPH, analizyng the combos and the effects of my skills on Sage cultivation, I've noticed that some skills regardless Triple sparked or not, does not change the final damage, I had no clue about this information until then, I've asked my sister and she said that since forever the skills from cultivation 59 being sparked or sparkless the damage still is the same, I've tested it on the skill Life hunter and i confirmed that the same rule apply on this skill, so on Cursed Jail.
I couldn't notice if the same apply on Elimination by the fact that there are several hits, being Normal, crits, or zerk crits.
So my question is , what are the skills that if i use being Sparked or sparkless makes no diference in the final damage?
Cursed Jail - Sparked or Sparkless Doesnt matter
Subsea Strike - Sparked or Sparkless Doesnt matter
Life Hunter - Sparked or Sparkless Doesnt matter
Elimination - ?????
Any other skill?
About of few weeks ago I've turned DPH assasin, without have any huge experience on DPH playstyle before, also changed my cultivation from Demon to Sage, without have ever played Sage assasin before as well.
I've got Every Primal advanced skills, wich are Cursed Jail, Elimination, Life hunter and Chill of Deep.
Since this is my first contact on DPH, analizyng the combos and the effects of my skills on Sage cultivation, I've noticed that some skills regardless Triple sparked or not, does not change the final damage, I had no clue about this information until then, I've asked my sister and she said that since forever the skills from cultivation 59 being sparked or sparkless the damage still is the same, I've tested it on the skill Life hunter and i confirmed that the same rule apply on this skill, so on Cursed Jail.
I couldn't notice if the same apply on Elimination by the fact that there are several hits, being Normal, crits, or zerk crits.
So my question is , what are the skills that if i use being Sparked or sparkless makes no diference in the final damage?
Cursed Jail - Sparked or Sparkless Doesnt matter
Subsea Strike - Sparked or Sparkless Doesnt matter
Life Hunter - Sparked or Sparkless Doesnt matter
Elimination - ?????
Any other skill?
Post edited by SoulFeast - Harshlands on
0
Comments
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I have notice that this does happen sometimes, not always. You are just probably have a bad roll of the dice.Marine - Marshall - Raging Tides - Retired
[SIGPIC][/SIGPIC]
DEMHEALSMAN - Dreamweaver
Yes, because people really need 900+ dex or 1000+ magic just for the lulz0 -
damage dealing with skills is where luck is concerned u can hit as low as 1k with that skill 1 time on the other u can hit as high as 30k+ or even more there is no consistency rule0
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I'm sorry ZooozOOo but it's not about the minimum and maximum damage, it's about the skill being effected on ur Spark or not, as i know ARMAGEDOM doesn't skill being sparked or not it doesn't effect it, arma is a 59 skill.
Salari my sister told me something similar to that, that sometimes it glitch and works, but most of times doesn't.
The thing is, i've tested Life hunter for several times, calculating the dmg w/o crit and w/o zerk sparked, and my damage w/o crit and w/o zerk unsparked, they were pretty similar, with 100-200 damage difference.
Also about Zerk sparked, and zerk unsparked, crit sparked, crit unsparked, they were similar damages sparked or not.
Atm my physical atack with barb buff ( not sure if sage or demon titan ) :
http://puu.sh/7RFlf.png
So i believe somehow Life hunter damage doesn't change sparked or not, as doesn't change to Subsea strike neither Headhunt, i'm wondering if there are more skills that it doesn't effect, or if it does effect sometimes.0 -
How many times have you tested? You should post a chart of your testing results to be analyzed.Zsw -104 Sage Assassin
TehZsw - 100 Demon Archer
All Luck No Skillz PvPer: youtube.com/user/zsw0070 -
Normal damage test, self buffs on a cleric self buffed =
http://puu.sh/7ROzN
Double sparked
http://puu.sh/7ROBB
http://puu.sh/7ROBW
Triple Sparked
http://puu.sh/7ROEO
http://puu.sh/7ROEE
The damage seems to have a small change between the sparks, low enought to be considered as minimum and maximum damage ?, nothing so great as supposed to be if considering sparked, or i am missing something about the information of the new skills, sorry if i am, not experienced as DPH yet.
Unsparked :
http://puu.sh/7RP4q.jpg
Double sparked :
http://puu.sh/7RP7a.jpg
Triple Sparked :
http://puu.sh/7RPe2.jpg
Any info i can get for this, is appreciated, thanks!0 -
which weapon did you use for the damage test? cause 2-3spark increases the damage by weapon damage
therefore if you use a crappy weapon your damage increase is crappy aswellmypers.pw/1.7/#123510
mypers.pw/1.7/#123524
i58.tinypic.com/231jj8.jpg0 -
Adversity +12 daggers.0
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Personally, I've noticed that my skills are affected just as they should be by sparking. Lifehunter takes the base damage shown in your character window, adds 11.7k to it, and divides it by two for each hit. At 40k sparked, that means each tick of lifehunter is only doing ~26k. Cursed jail and elimination divide the damage up in their own ways.
Elimination acts as follows:
The 1st and 4th hits do 60% base damage each
The 2nd and 3rd hits do 40% base damage each
The 5th hit does 120% base damage
This means the damage from a normal hit on #2 and a zerk-crit on hit #5 will vary by a factor of 12 not including wolf emblem/base damage range.
Cursed jail acts as follows:
Hit 1: 25% of total damage
Hit 2: 10% of total damage
Hit 3: 15% of total damage
Hit 4: 50% of total damage
Here, a normal on hit #2 and a zerk-crit on hit #4 will vary in damage by a factor of 20 excluding wolf emblem/base damage range.
With that kind of range, it is very difficult to make sense of the numbers. From a glance of the damage log, you'd only really notice your highest hits and your lowest hits trending upwards. When doing tests of this sort, you should wear a low level npc dagger, remove gear with max +attack adds, and wear the highest +pattack rings and cards you have. It'll be way easier to compare sparked vs. unsparked if you get rid of the noise coming from min-max attack and zerks+zerkcrits and your only variable is crit and the multiplier on each skill. Use the damage test mob too since it'll give bigger and easily repeatable numbers.RT's Heavy Armor Sin
pwcalc.com/4b05df7de8c8337f0 -
i can confirm last hit of elimination, especially if 3sparked, is pretty sick in terms of damagemypers.pw/1.7/#123510
mypers.pw/1.7/#123524
i58.tinypic.com/231jj8.jpg0 -
XXHotXx - Morai wrote: »i can confirm last hit of elimination, especially if 3sparked, is pretty sick in terms of damage
I can confirm that the 3rd hit of curse jail can be pretty sick as well. On a r9rr+12 jaded and citrine psy i got 2-10k hits on that tick. 2kish for reg hit, 10kish for zerk crit.0 -
SoulFeast - Harshlands wrote: »Normal damage test, self buffs on a cleric self buffed =
http://puu.sh/7ROzN
Double sparked
http://puu.sh/7ROBB
http://puu.sh/7ROBW
Triple Sparked
http://puu.sh/7ROEO
http://puu.sh/7ROEE
The damage seems to have a small change between the sparks, low enought to be considered as minimum and maximum damage ?, nothing so great as supposed to be if considering sparked, or i am missing something about the information of the new skills, sorry if i am, not experienced as DPH yet.
Unsparked :
http://puu.sh/7RP4q.jpg
Double sparked :
http://puu.sh/7RP7a.jpg
Triple Sparked :
http://puu.sh/7RPe2.jpg
Any info i can get for this, is appreciated, thanks!
I calculated the Median for you (from first screenshot):
Unsparked Median: 2991
2sparked Median: 3583
3sparked Median: 4124
I don't think it could be analyzed any further without you stating exactly which hits were zerks, crits, or both.Zsw -104 Sage Assassin
TehZsw - 100 Demon Archer
All Luck No Skillz PvPer: youtube.com/user/zsw0070 -
I might should upload the video then and post it in here0
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Anyway it brought my attention about how the skills work based on ur physical atack
interesting0 -
SoulFeast - Harshlands wrote: »Anyway it brought my attention about how the skills work based on ur physical atack
interesting
If you're interested in the actual formulae behind damage, I would recommend reading the Wiki entry on damage. For further, more specialized reading, I wrote a PDF about damage calculation for Assassins.
As for what I think is going on here: Sparks only affect your base damage, which is only one of the three components that go into calculating the damage of a skill. The reawakened skills have some very high multipliers for your weapon damage and fairly large static additions, which means that the effect of your base damage on the overall result is going to be lower.
The only case when sparking doesn't affect damage is when a skill does not use your Base damage as a modifier at all.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
Olbaze - Sanctuary wrote: »If you're interested in the actual formulae behind damage, I would recommend reading the Wiki entry on damage. For further, more specialized reading, I wrote a PDF about damage calculation for Assassins.
As for what I think is going on here: Sparks only affect your base damage, which is only one of the three components that go into calculating the damage of a skill. The reawakened skills have some very high multipliers for your weapon damage and fairly large static additions, which means that the effect of your base damage on the overall result is going to be lower.
The only case when sparking doesn't affect damage is when a skill does not use your Base damage as a modifier at all.
The messiah has returned.b:cuteHai Oblaze.0 -
SoulFeast - Harshlands wrote: »Hello
About of few weeks ago I've turned DPH assasin, without have any huge experience on DPH playstyle before, also changed my cultivation from Demon to Sage, without have ever played Sage assasin before as well.
I've got Every Primal advanced skills, wich are Cursed Jail, Elimination, Life hunter and Chill of Deep.
Since this is my first contact on DPH, analizyng the combos and the effects of my skills on Sage cultivation, I've noticed that some skills regardless Triple sparked or not, does not change the final damage, I had no clue about this information until then, I've asked my sister and she said that since forever the skills from cultivation 59 being sparked or sparkless the damage still is the same, I've tested it on the skill Life hunter and i confirmed that the same rule apply on this skill, so on Cursed Jail.
I couldn't notice if the same apply on Elimination by the fact that there are several hits, being Normal, crits, or zerk crits.
So my question is , what are the skills that if i use being Sparked or sparkless makes no diference in the final damage?
Cursed Jail - Sparked or Sparkless Doesnt matter
Subsea Strike - Sparked or Sparkless Doesnt matter
Life Hunter - Sparked or Sparkless Doesnt matter
Elimination - ?????
Any other skill?
Dude, all the Assassin skills Deal more damage with sparks.
The only Damage that does not add up with spark is the "damage over time" either from poison by toxic torrent or the damage over time dealt with elimination. the damage over-time is small anyways.Am Awesome b:victory
[SIGPIC][/SIGPIC]0 -
None of assassin's skills ignore base damage.[S.E.V.C.H.E.N.K.O]
Synthetic Electronic Variant Calibrated for Hazardous Exploration, Nullification and Kamikaze Observation[SIGPIC][/SIGPIC]0 -
try fighting high hp def ha classes u will kno for sure that spark definitely does increases damage on the skills..0
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