Bulk of Suggestions

Katinas - Morai
Katinas - Morai Posts: 39 Arc User
edited March 2014 in Suggestion Box
Hi guys,

I will try to name as many useful suggestions as possible. I won't take credit for any of those just in case they were mentioned earlier (Though some should get bumped up). Most of these suggestions would make life easier and not as annoying as it currently is.

Please feel free to post your ideas as well (No new race things though)

So lets get started:

1. Fix the bridge in Warsong so players do not fall down. "Walk on left" "Use Holy Path" are not viable options, since it clearly was not intentional unlike bridge at Etherblade.

2. Lower solid ground/raise textures in Warsong entry map (Would solve fall through bridge?) It is purely esthetic, but still.

3. Make two instances to farm G16 molds and R9 Molds. It is silly how G16 is needed to farm G16. I think most will agree that for people with lower gears it is just too hard. Warsong could be left out for people with R9 and maybe Nirvana should have Ville bosses which would only drop G16 armor molds, and last boss would only drop G16 weapons molds.

4. Remove "Get on fly" option when using auto-path. Despite the bug which happens while auto-pathing and forces you to re-log it is annoying that using auto-path on mount is no longer possible (When wings are unequipped character still jumps down from mount and glitches). If player wants to auto-path on fly he/she will get on fly in advance.

5. Add collision-checking to mobs in instances. If mob gets stuck it would check for collisions around and get out of the way of the obstacle. Of course it still should have reasonable range, so mobs can be reseted on purpose.

6. When crafting items using Nation Wars Tokens add possibility to enter number manually (Maybe like new boutique?). Crafting large quantities of items is highly inconvenient. There is always option to make 10 trips to bank and back for a certain amount of Tokens and hitting max, but come on, seriously?

7. Implement system of using Spirit for something else than skills. After maxing out skills it just piles up and is left useless.
7.1. Exchange Spirit to Exp with 1:1000 ratio?
7.2. Exchange Spirit to Historical Level's Exp with 1:1000 ratio?
7.3. Exchange Spirit to War Avatar Card's Experience 1:1 000 000 ratio?

8. Be able to buy items from Commission while being anywhere on the map except in instances; while in attack mode; while safety lock is on. Going to Commission NPC kinda ruins the whole point.

9. (Maybe) When opening multiple living gates in Meridian system, do not randomize Living Gates positions after "Shut Down". Without randomizing it would still require reasonable amount of pills to find 2 gates out of 5.

10. (Maybe) Light up Event Calendar Icon next to Mini-Map when Check-In is available.

11. Update possible rewards from Attendance Sheets. Now that everybody takes them every day via chest, it would be nice to see some variation besides Rings, P.Stones and one Mount for ridiculous amount of pages.

12. Make Dreamchaser gear bound upon equipping again. (Include drops from fb's). With current "Unable to be traded" "Unable to be sold" "Unable to be dropped" statuses gear cannot be used on any other character anyway, however +5 Dreamchaser Orbs cannot be used on anything but weapon rendering orbs useless. (Usually players with Dreamchaser chests have more than one chest)

13. Return Dragoons Exp in FC back to normal, since glitch can no longer be triggered.

14. Update Eden/Brimstone maps to interactive maps like other caves has. (Displays exact position of squad members).

15. Remove "Items include Rare Items" message from most of the items. Leave it only on Rank gear; any sharded gear; any refined gear; any g12+ gear. Now that this "warning" is displayed EVERY SINGLE TIME it is completely useless and DOES NOT prevent people from accidentally NPC'ing their gear.
Post edited by Katinas - Morai on

Comments

  • Testxvl - Sanctuary
    Testxvl - Sanctuary Posts: 149 Arc User
    edited March 2014
    3. Make two instances to farm G16 molds and R9 Molds. It is silly how G16 is needed to farm G16. I think most will agree that for people with lower gears it is just too hard. Warsong could be left out for people with R9 and maybe Nirvana should have Ville bosses which would only drop G16 armor molds, and last boss would only drop G16 weapons molds.
    I will say no on this one. I started doing warsong in my TT99 gear and that was enough to solo a pav. Since they added the green circles that do magic damage I can see it might be a bit tricker, but I'm still able to solo it on my lesser geared character. It would also cause a bit trouble for squading because suddenly people need a specific instance instead of they can join each other. If nirvana would be giving badges it would also be harder for the R9 people to make squad, because as soon people are done molds, they will go for the easiet way to get badges, which would be "the instance for lesser geared people" and the people that still missing molds will be more left out.

    5. Add collision-checking to mobs in instances. If mob gets stuck it would check for collisions around and get out of the way of the obstacle. Of course it still should have reasonable range, so mobs can be reseted on purpose.
    I think they are ok as they are now. I'm used to run through a lot of mobs to reset them, if they getting more clever I'll just have to work more lol. No I dont really want this..
    7. Implement system of using Spirit for something else than skills. After maxing out skills it just piles up and is left useless.
    7.1. Exchange Spirit to Exp with 1:1000 ratio?
    7.2. Exchange Spirit to Historical Level's Exp with 1:1000 ratio?
    7.3. Exchange Spirit to War Avatar Card's Experience 1:1 000 000 ratio?
    Spirit can be used to make genies, either for yourself or reselling... Can never have enough spirit, so I do not feel this is necessary. But I dont mind lol..

    9. (Maybe) When opening multiple living gates in Meridian system, do not randomize Living Gates positions after "Shut Down". Without randomizing it would still require reasonable amount of pills to find 2 gates out of 5.
    Already about to complete the meridian system regardless the gates getting random when shut. If you keep up every day, you can finish it in a little less than a year. I dont feel this is necessary either.
    13. Return Dragoons Exp in FC back to normal, since glitch can no longer be triggered.
    Just wanna say I support this a lot, probably mostly of all points given

    15. Remove "Items include Rare Items" message from most of the items. Leave it only on Rank gear; any sharded gear; any refined gear; any g12+ gear. Now that this "warning" is displayed EVERY SINGLE TIME it is completely useless and DOES NOT prevent people from accidentally NPC'ing their gear.
    Support this as well. Getting used to the warning so much, I started ignore it result in accidently NPCing my bms ring, so I no longer could wear my fists because of missing dex lol.

    Just a few comments from me.. :)
    This is a test
  • Katinas - Morai
    Katinas - Morai Posts: 39 Arc User
    edited March 2014


    Spirit can be used to make genies, either for yourself or reselling... Can never have enough spirit, so I do not feel this is necessary. But I dont mind lol..


    Speaking of genies I personally have 200mil spirit, and leveling genies doesn't consume that much spirit. I am only 103^101^101, but there are people who are 105^104^104 and I would imagine they have nearly 2 000 000 000 spirit and no matter how many genies you level up only very very very small amount of spirit would be consumed.

    Furthermore 7days switch trade state sets back genie leveling by a lot. Instead of trashing crappy lvl 70-80 genies, they still have to sit in a bank for whole week.

    I believe it was made to prevent people form over-using free genies from alts just when it came out. However these days it is not that relevant anymore, with 3 mirages per Genie making alt just for free genie is not worth it.

    So maybe not only large quantities of unused spirit should be addressed, but Trade-State switch time should be removed/ reduced to 1 day/ reduced to 12hrs. And/Or Genies should be available for decomposition without switching states up to lvl 80, instead of 20(if I am correct).


    Already about to complete the meridian system regardless the gates getting random when shut. If you keep up every day, you can finish it in a little less than a year. I dont feel this is necessary either.


    That's why I added "Maybe". I saw few forum posts about people completing Meridian and I personally know at least 3 people as well, however sometimes for me it takes ~ 1-1.5month to open one Vessel with two living gates by using 5 Pills per day. I've been opening gates since meridian came out and I am still stuck ant 2.5 Circles out 4.

    I wanted to hear more opinions on this. If it is only me who has been that unlucky change is not necessary.
  • Chrisalys - Dreamweaver
    Chrisalys - Dreamweaver Posts: 167 Arc User
    edited March 2014
    @Katinas - Morai I fully agree with your suggestions list.

    The spirit exchange thing is something they will probably make a lot different if they consider, but its still a very interesting point to look at.

    Making genies is what there's left, but really, I really wanted I could improve my character further more with leftover useless spirit.

    The farming thing, I think g16 could be yep farmed from an easier instance because it really doesn't make sense to need g16 to farm g16, also, its nirvana tier 3 after all should have something to do with nirvana, makes total sense.

    As for well geared G16 and over people, there's FSP, Lunar, and other stuff to farm now.

    Add more things to farm that would require g16, but requiring g16 to farm g16 is really stupid.

    Saying warsong is suitable for undergeared people is even more stupid, go there with 3,5k hp nirvana tier 2 unrefined and unsharded stuff, take over 2k magical damage from those annoying *******, it aint cool at all, you can't make warsong with a full squad of bad geared people, it takes forever people dies a lot and repair costs go insane.
    "What is a man? A miserable little pile of secrets!" - Dracula
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited March 2014
    3. Make two instances to farm G16 molds and R9 Molds. It is silly how G16 is needed to farm G16. I think most will agree that for people with lower gears it is just too hard. Warsong could be left out for people with R9 and maybe Nirvana should have Ville bosses which would only drop G16 armor molds, and last boss would only drop G16 weapons molds.

    It's doable to do warsong in Nirvana gears, people just need to make an effort at playing their class correctly, I did show that mystic can do warsong in TT90 gears, but I know how to play my class while a lot of people power lvl than cry that everything is too hard and made for R9 players.
    7. Implement system of using Spirit for something else than skills. After maxing out skills it just piles up and is left useless.

    Ever heard of genie?
    8. Be able to buy items from Commission while being anywhere on the map except in instances; while in attack mode; while safety lock is on. Going to Commission NPC kinda ruins the whole point.

    That I agree is silly and should be change so people can buy from anywhere.
    9. (Maybe) When opening multiple living gates in Meridian system, do not randomize Living Gates positions after "Shut Down". Without randomizing it would still require reasonable amount of pills to find 2 gates out of 5.

    Meridian is a free thing that is pretty easy, why make it even easier?
    11. Update possible rewards from Attendance Sheets. Now that everybody takes them every day via chest, it would be nice to see some variation besides Rings, P.Stones and one Mount for ridiculous amount of pages.


    Yup I think they should add new rewards, could be all class pets, fash or w/e.

    15. Remove "Items include Rare Items" message from most of the items. Leave it only on Rank gear; any sharded gear; any refined gear; any g12+ gear. Now that this "warning" is displayed EVERY SINGLE TIME it is completely useless and DOES NOT prevent people from accidentally NPC'ing their gear.

    Yea the message pop so often that people don't check it anymore.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Chrisalys - Dreamweaver
    Chrisalys - Dreamweaver Posts: 167 Arc User
    edited March 2014
    Ever heard of genie?

    You max your genie out and there is nothing else to do with spirit.

    Leveling genies to sell isn't a direct way of improving the character, his suggestion seems plausible to me. I think those rates are a bit out of the greedy way PWE draw the lines, but still makes up a good point to be thought of.
    "What is a man? A miserable little pile of secrets!" - Dracula
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited March 2014
    Hi guys,

    15. Remove "Items include Rare Items" message from most of the items. Leave it only on Rank gear; any sharded gear; any refined gear; any g12+ gear. Now that this "warning" is displayed EVERY SINGLE TIME it is completely useless and DOES NOT prevent people from accidentally NPC'ing their gear.

    Aye. I heard you.

    If a warning message pops up for any **** that you want to sell, it stops becoming a warning and just becomes a nuisance.

    They should just make r9 gear impossible to npc. Please, r8 ring can't be sold to npc, why isn't r9 like this too? The quest to get is non repeatable after all. They should also allow people to buy back the stuff you have sold at least for a limited time. That would save a lot of tickets to the gms, and many liters of tears from the players.

  • Testxvl - Sanctuary
    Testxvl - Sanctuary Posts: 149 Arc User
    edited March 2014
    Speaking of genies I personally have 200mil spirit, and leveling genies doesn't consume that much spirit. I am only 103^101^101, but there are people who are 105^104^104 and I would imagine they have nearly 2 000 000 000 spirit and no matter how many genies you level up only very very very small amount of spirit would be consumed.

    Furthermore 7days switch trade state sets back genie leveling by a lot. Instead of trashing crappy lvl 70-80 genies, they still have to sit in a bank for whole week.

    I believe it was made to prevent people form over-using free genies from alts just when it came out. However these days it is not that relevant anymore, with 3 mirages per Genie making alt just for free genie is not worth it.

    So maybe not only large quantities of unused spirit should be addressed, but Trade-State switch time should be removed/ reduced to 1 day/ reduced to 12hrs. And/Or Genies should be available for decomposition without switching states up to lvl 80, instead of 20(if I am correct).

    It does consume a lot of spirit if you are going for the high LP genies, as you might have to level a couple genies up before you get some really good. I never got a 91+ LP genie yet, but I have 3 at 81+ LP. Oh and levelling from 100 to 105 is also pretty costly in spirit. Whenever I get a 91+ I do not plan stop either, it would be nice with a couple different genies :p
    And about they arent tradeable, I account stash mine to a banker while I wait for them to be tradeable ^^;

    If genie arent something your character personally is missing, you can also sell the genies for coins to improve your character in another way. I have a friend who just sold a 91 LP Infliction for 200mil coins, I think he used the money on his r9r ring :)

    That's why I added "Maybe". I saw few forum posts about people completing Meridian and I personally know at least 3 people as well, however sometimes for me it takes ~ 1-1.5month to open one Vessel with two living gates by using 5 Pills per day. I've been opening gates since meridian came out and I am still stuck ant 2.5 Circles out 4.

    I wanted to hear more opinions on this. If it is only me who has been that unlucky change is not necessary.
    Its true sometimes you can be... really unlucky to open some gates. I have been stuck on some gates like for mooonths, and other I passed like it was nothing.
    This is a test