Sacred Codex max levels/boosts?

Chigenkaiona - Dreamweaver
Chigenkaiona - Dreamweaver Posts: 756 Arc User
edited February 2014 in General Discussion
How high can each sacred codex skill go in their effects? I can foresee these making skill-based demon crit classes MUCH deadlier...
Post edited by Chigenkaiona - Dreamweaver on

Comments

  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited February 2014
    Crit passive seems to be a straight 1% per level, and will actually be a bigger boost to classes with low crit than for assassins and archers. (Going from 50% crit to 57% crit is meh, going from 1% to 8% is huge.) Skill damage passive is non-linear, (1%(reported), 3%(tested),5%(extrapolated), 7%(tested), 10%(tested) for first 5 levels), boost from final level should be somewhere around 15%, give or take.
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  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited February 2014
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  • Chigenkaiona - Dreamweaver
    Chigenkaiona - Dreamweaver Posts: 756 Arc User
    edited February 2014

    I can foresee demon wizzies with demon mastery/new pyroshell/maxed out crit/SD passives as broken with those stats.....let alone without any single buffs from other classes or pots.
  • Socqar - Lost City
    Socqar - Lost City Posts: 511 Arc User
    edited February 2014
    Crit passive seems to be a straight 1% per level, and will actually be a bigger boost to classes with low crit than for assassins and archers. (Going from 50% crit to 57% crit is meh, going from 1% to 8% is huge.) Skill damage passive is non-linear, (1%(reported), 3%(tested),5%(extrapolated), 7%(tested), 10%(tested) for first 5 levels), boost from final level should be somewhere around 15%, give or take.

    Those % you mentioned on defense... It's per lvl? I mean, 1% fro 0 to 1, ANOTHER 3% from 1 to 2...?
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited February 2014
    I have no figures on defense. (still getting the crit passive, my skill damage passive is maxed for my Mirage Sky level. The defense skill takes a lot of blood... haven't even started on that.) The skill damage figures are not cumulative, but actual boost to base damage, so at level 5 you are doing 10% more damage with skills than without the passive. Skill damage boost was tested by taking the ratio of damage done with consume spirit (does base damage) and auto-attack on an unarmed venomancer.
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  • MeXyCaN - Archosaur
    MeXyCaN - Archosaur Posts: 105 Arc User
    edited February 2014
    There is a lvl 8 endless breeze but still trying to figure out what u need to learn it. Just reached Mirage Sky 9 and got my passive to lvl 7. Skill forge now has the option for lvl 8 but says unable to learn since I don't have the item required.

    Maybe we get more information once the map unlocks.
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  • Metalogue - Archosaur
    Metalogue - Archosaur Posts: 320 Arc User
    edited February 2014
    There is a lvl 8 endless breeze but still trying to figure out what u need to learn it. Just reached Mirage Sky 9 and got my passive to lvl 7. Skill forge now has the option for lvl 8 but says unable to learn since I don't have the item required.

    Maybe we get more information once the map unlocks.

    It sounds like the same case how you can see the option to learn level 9 crafting skills, but are unable to. It's probably for other versions that have more than 2 reawakenings. You'd be able to learn level 8 if you were <insert third sky level here> but are unable to reach that.
  • MeXyCaN - Archosaur
    MeXyCaN - Archosaur Posts: 105 Arc User
    edited February 2014
    Got to Mirage Sky X and no new quests available. It stops there and you no longer gain vitae from primal dailies or pills. For now, nothing else to do besides farm bloods for skills and passives.

    I also was not able to learn endless breeze lvl 8. It tells you "unable to learn skill" if you try to lvl it even with another codex in your inventory.
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