Make Healing Amounts Show!
Boomz - Harshlands
Posts: 516 Arc User
This as been something that people have wished for years. We can see how much we hit on other people and monsters and how much they hit on us. So why can't we see how much our healing skills are healing ourselfs and other people? The only skill that shows healing is bloodpaint atm but some classes like clerics that are designed to be healers should be able to know exactly how much they are healing. This is something that would not be hard to put into the game and it would make gameplay nicer and easy especially for healers.
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▂▄▅█████████▅▄▃▂ cause i can't make art, so i made
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤this awesome tank.
[SIGPIC][/SIGPIC] 1 shot king. LV 150 FSP bosses hit for 3m. Top Player hit record: 652,656.
▂▄▅█████████▅▄▃▂ cause i can't make art, so i made
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤this awesome tank.
[SIGPIC][/SIGPIC] 1 shot king. LV 150 FSP bosses hit for 3m. Top Player hit record: 652,656.
Post edited by Boomz - Harshlands on
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Comments
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It wouldn't really make it nicer. At times screen already freezes from damage numbers done to massive number of mobs and if heals were to show up too...[SIGPIC][/SIGPIC]
Final ragequit on 21/02/2014 'cause ARC. Back on 15/04/2014, RL was bored.
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Kittysama - Raging Tide wrote: »It wouldn't really make it nicer. At times screen already freezes from damage numbers done to massive number of mobs and if heals were to show up too...
You never have massive amount of mobs trying to heal you. It should at least show for clerics so they have some idea how well they heal. I saw an NV15 cleric before healing with a quest reward weapon with a because he didn't think attack mattered to heals. The game doesn't give enough feedback.[sigpic][/sigpic]
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Asterelle - Sanctuary wrote: »You never have massive amount of mobs trying to heal you. It should at least show for clerics so they have some idea how well they heal. I saw an NV15 cleric before healing with a quest reward weapon with a because he didn't think attack mattered to heals. The game doesn't give enough feedback.
I agree with this. It might be a bit annoying for a tanker to see tons of damage on top of maybe BP on top of heals but it would be really nice if there was some way of seeing how much you are healing/being healed for in more exact numbers.
Though I'd say instead of just showing it for clerics, show it for the person casting the heal, since most classes have some form of heal now.0 -
Could also have an option (like the one for damage over head) to show it...Anyone who want's it off their screen could change it when they want
Although in certain situations it probably won't show up right away...Like with FC/PV/masses of mobs with someone bp'd and xp/spirit showing as well
Mabye it could also show a +hp on the healthbar when you get healed by a cleric/wiz/psy/mystic? Could have it be an optional thing aswell[SIGPIC][/SIGPIC]0 -
Asterelle - Sanctuary wrote: »I saw an NV15 cleric before healing with a quest reward weapon with a because he didn't think attack mattered to heals. The game doesn't give enough feedback.
When the description, for example sage ironheart blessings says:Bless the target to restore 1200 HP plus 35%
of your base magic attack over 15 seconds.
And you are healing with a Q reward weapon which would greatly decrease your base magic attack, then that's not because of the game not giving enough feedback, that's because people don't read skill descriptions.Soon™
Well, maybe later, semi-retired.0 -
I'm with Alphaben on this one. Make it toggle functions within the UI menu for each, damage and heals. PPL can enable or disable as they wish.
Then again, DEMHEALSMAN makes a point. Who reads beyond the first set of number in the skills descriptions. b:chuckle
1200HP +35% w00t w00t pro healer is pro. b:laugh0 -
I would honestly love heal amount log to exist in the game with an option to turn it on/off. Along with this, I'd love a chi bar in squad list...[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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... and then people start freaking out at clerics because they don't heal as much as cleric xyz. Eh.
Honestly, I don't need it. And I don't want it either. A decent cleric knows what to expect of his own heals considered the targets equips[SIGPIC][/SIGPIC]
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I don't care about heal amounts
I would like the HP bar in the squad display and the HP bar in the selected toon to synch better.
When healing in a squad, it is really disconcerting to see a squad toon HP drop, select them to heal, and find their HP is near max; but the squad display still shows them as low.0 -
I fully support this. Us clerics would have a much nicer time if we could see heal amount.0
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