New Horizons - new races?

Toriell - Sanctuary
Toriell - Sanctuary Posts: 130 Arc User
edited November 2013 in Chronicles
New characters will find a fresh starting zone to adventure in that has been optimized and streamlined with the modern times.

Source: http://pwi.perfectworld.com/news/?p=1037621


I wonder if we are going to have new races together with new locations? Any ideas?
Post edited by Toriell - Sanctuary on

Comments

  • SylenThunder - Twilight Temple
    edited November 2013
    Ahh the text got snipped. I usually copy into Notepad before pasting to fix that.

    Also, I usually check threads like this one for the upcoming expansion info, these guys are on top of it. =)
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  • Hunt - Raging Tide
    Hunt - Raging Tide Posts: 47 Arc User
    edited November 2013
    Nope. its just a starting zone. All new characters will be spawned after creation in new place. For example - Untamed no more spawns near Lost City,but in... little fluffy city.
  • Toriell - Sanctuary
    Toriell - Sanctuary Posts: 130 Arc User
    edited November 2013
    Ahh the text got snipped. I usually copy into Notepad before pasting to fix that.

    Also, I usually check threads like this one for the upcoming expansion info, these guys are on top of it. =)

    Thank you very much but pasting to Notepad doesn't help b:sad

    @ Hunt - Raging Tide
    Why would they want to change that?
  • MyMate - Dreamweaver
    MyMate - Dreamweaver Posts: 558 Arc User
    edited November 2013
    Thank you very much but pasting to Notepad doesn't help b:sad

    @ Hunt - Raging Tide
    Why would they want to change that?

    It's more of a preview thing, ones u leave the new area u will spawn at the normal staring areas (according to bubbles expansion thread)
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  • Toriell - Sanctuary
    Toriell - Sanctuary Posts: 130 Arc User
    edited November 2013
    It's more of a preview thing, ones u leave the new area u will spawn at the normal staring areas (according to bubbles expansion thread)

    Oh I see now, thank you very much for clarification! b:thanks
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    I have to admit I'm quite surprised they are already announcing this. I was expecting to see this at the very least in December or early January.

    Granted, they didn't give us a date but could this mean we're getting the expansion soon-ish? I'd be extremely happy if we do get it in December so I'll have holidays and free time to try the new stuff.
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  • MyMate - Dreamweaver
    MyMate - Dreamweaver Posts: 558 Arc User
    edited November 2013
    I have to admit I'm quite surprised they are already announcing this. I was expecting to see this at the very least in December or early January.

    Granted, they didn't give us a date but could this mean we're getting the expansion soon-ish? I'd be extremely happy if we do get it in December so I'll have holidays and free time to try the new stuff.

    We've had expansions in December before (tideborn expansion was on Dec 16th iirc) so it's certainly possible. They also said we'll be getting more information in the coming weeks so 2-6 weeks maybe before we get it? Either around Xmas or early early Jan is my guess ^^
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    Let it be mid December, when I have my holidays! f:beg

    I remember us getting most information right before we had the Rising Call content update so I don't know if they'll really keep up with posting information gradually but hey...as long as we get it soon I'm happy.
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  • Toriell - Sanctuary
    Toriell - Sanctuary Posts: 130 Arc User
    edited November 2013
    Let it be mid December, when I have my holidays! f:beg

    And let it be without bugs and glitches! b:laugh
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited November 2013
    looking forward to all the high lvs noobing back
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  • freygin
    freygin Posts: 737 Arc User
    edited November 2013
    - New damage modifier stat
    Damage output is usually calculated from atk/matk, atk rank, int/str/dex based on class, a constant skill damage, and soulforce.

    Does anyone know what kind of new damage modifier stat is it ?
  • Sizzer - Raging Tide
    Sizzer - Raging Tide Posts: 2,387 Arc User
    edited November 2013
    And let it be without bugs and glitches! b:laugh

    That's not possible afterall it is made by human beings & we do make mistakes.
    b:chuckle
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  • DeffyNature - Archosaur
    DeffyNature - Archosaur Posts: 1,400 Arc User
    edited November 2013
    freygin wrote: »
    Damage output is usually calculated from atk/matk, atk rank, int/str/dex based on class, a constant skill damage, and soulforce.

    Does anyone know what kind of new damage modifier stat is it ?

    Yes, we do, and it was discussed for the past few weeks on the respective thread.
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  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2013
    please use the existing thread for this, which was linked to you earlier. Thanks.

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