Choosing a path
Kyllde - Heavens Tear
Posts: 3 Arc User
hiya everyone! im a level 74 BM. im currently using calamity axe of blood. but still confuse on what path to take to be a good Damage dealer. Im choosing between fist or axe.
i want axe cause it has a high damage but kinda slow but i also like fist cuz its fast damage. any ideas which path is better? like which weapon would get the kill faster...b:victory
i want axe cause it has a high damage but kinda slow but i also like fist cuz its fast damage. any ideas which path is better? like which weapon would get the kill faster...b:victory
Post edited by Kyllde - Heavens Tear on
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A BM does not choose between fist and axe. He gets them both.
If for financial reasons you have to choose which to get first, i'd say axe.
Your fists are just for single target DDing. This is very important when you want to solo (FC or TT for example) or when you want to kill things really fast with your squad (mobless FW). All of that however is when you are level 100+ and have the finances to afford APS gear. APS allows you to do 5-10 times the single target DD than your axes can do. Without APS the fists are kind of useless though.
The axes are for AOE damage, casting spells like HF and situations where you want to wear full HA. (pvp, pulling mobs)
This also means you may want 2 sets of armor. 1 set to provide the APS and 1 set of HA to be tanky. You swap these gears along with your weapon. You can also make a compromise between the 2. An APS set with better tankiness than the basic APS set. It comes at a price though. First step is r8r armor with -int as it will allow you to use G16 sleeves and r8r boots instead of the lionheart/ashura set. You can further improve it by getting additional interval from one of these expensive sources:
-double int on fists
-double int on r8r armor
-int on r8r boots
That will allow you to also swap out the belt and amulet for cube/warsong.
If you get not 1 but 2 of those above 3 sources of extra int , you can also swap your cape and end up with:
2x G16 (sleeves and helmet/cape)
2x R8r (armor and boots)
2x G15 (pants and helmet/cape)
standard APS gear (squichy)
just the armor extra source of -int
1 extra sources of -int
2 extra sources of -int
you cannot blindly compare HP and defence numbers because builds are differently shard/refined and some have buffs activated, others not. Just to show you what items i am talking about. I realise this seems far away at lvl 74, but it may help you understand what you are working towards
I also do advise you to stat 100 vit instead and take those away from str. Later when you are rich and well geared, you can restat those to str. But the BM that was model for these calcs i linked would right now still be better of with vit as his +10 weapon@5aps keeps earning him agro, but in the basic APS build, he cant take the heat in all situations. (water/wood in FW can sometimes go wrong, the tougher TT 3-x bosses)Everything i write is from PvE perspective unless mentioned otherwise.0 -
WannaBM pretty much nailed it. Each path has its strengths and weaknesses. Axes are really great for their aoes and spike damage, but have very poor chi gain. Fists really excel when stacked with -int gear against single targets and you can stay permasparked, which meams permanent 500% damage, massive bloodpaint heals, and a wealth of chi to use things like HF, Glacial Spike, your stuns, and other combos.
They also have their weaknesses. Axe only BMs suck at chi gain and don't build enough chi to HF on schedule or keep up crowd control. They also can't backup tank bosses because of their poor damage, everything else would get aggro before them. Fists also have their weaknesses. They only have about 60% the base damage of axes and have a slightly lower refine rate, too, so any skill spam (aoes, stuns) that are based on weapon damage are lower with fists.
The only thing I'd disagree with is this:WannaBM - Archosaur wrote: »If for financial reasons you have to choose which to get first, i'd say axe.WannaBM - Archosaur wrote: »I also do advise you to stat 100 vit instead and take those away from str. Later when you are rich and well geared, you can restat those to str.
The other reasons I'm not vit crazy are:
~about 85% of the damage you'll take as a melee char is physical (in pve). Yes, magic damage hurts but it's much less common. Strength gives more defense against physical damage than vit does, meaning you'll take less damage even though you have slightly less hp.
~More strength means more paints heals. Paint heals keep you alive, while once your 750 hp is going it needs to be replaced some how.
~Mobs die quicker, meaning you take less damage. That's a good way to survive.
~You need 3 strength per level for axes and 2 dex per level for fists. That's all 5 of your stat points right there. Any point you place in vit has to come from somewhere. This means you either are using weapons a few levels bellow you (meaning mobs live longer, hit you more, you get less paint heals...) or you are finding stat points from other gear. I have +112 strength and dex stat points on my aps gear, so it is possible, but I also have a 600m tome and expensive engravings on my gear while you wont for a long time. 50 stat points will be hard enough to find.
Now, if you PvP and are usually charmed I'd weigh more heavily on vit. It can save you from ganks and your more deadly opponents are magic DDs. Especially since with a charm every hp point is more like 1.5 hp, so 1.5k is more like 2.25k hp with a charm and makes you harder to kill and charm bipass.
Eventually, almost every BM restats down to only 3 vitality at endgame.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Both of the people before me have some very excellent points.
Axes are far better for pvp, as they will (as they said) allow for more spike damage, and you will need that in pvp, fists quite simply do not cut it at all especially thanks to the purify proc on r93r casters, fists have a way higher chance of activating that proc, allowing casters to escape with quite a bit of ease. Allowing them to run away turn around and continue their onslaught on you that they started before you reached them.
Fists are essentially better for keeping up chi/killing bosses way easier/faster than with axes, though there is and always has been some debate on when/how much dph really helps over dps, its hard FOR most to pinpoint at what point DPH combined with a decent dps will outshine pure dps. (Meaning at what attack rate with axes does the extra damage with axes, outshine full 5.0?<--- Hypothetical... if I was really curious about it i would start my own thread.)
As far as the vit subject goes. I caped mine at 70, to each their own, i have found it quite effective, but it did/does ruin my damage potential regardless of what weapon I equip, there isn't any weapon that gives 65+ str. (or at least I am fairly sure there isn't) I too plan on restating later when I can, to maximize my damage potential.Ah, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
WannaBM - Archosaur wrote: »A BM does not choose between fist and axe. He gets them both.
siggy'edyou only purge once #yopo0 -
Emperor tome = 40 str, 40 dex. Restat the 40 dex into str, and your str goes up by 80. Similar case, when you get end game gear, the +str adds on the r9 3rd cast will add up quite well as well.
As for OP, i restated at around lvl 70 and started using fists+axes. Before i was axe only.
When i restated, i found my mp costs went down and so did my hp costs. I did my stuff solo, without bp, so i had to use sutra often when i used fists. With axes i never used sutra because getting chi was so hard. I started using chi skills more when i got fists. For now, just try out lower level fists that you can wear and see what the damage is like to kill mobs at the same level as fists. Compare that with axes. Personally i would say use all 4~5 weapons available to a bm.0 -
If u go demon = Axe(AoE and 9secs HF), Fist(APS), pike(FarStrike ranged 18meter atk)
If u go Sage = Axe(AoE fire debuff good for mass PK), Sword(DPH;Flash and Atmos), Pike(DPH;Far Strike)
Choose one and be happy.0 -
Fact is, with fists, your life is super easy. With axes, your life with more than 3 mobs is super easy. With both weapons on hotkey bar your life couldn't be easier
by level 80, good and cheap gear set:
Axe: http://pwcalc.com/10a7f60d14336f9b
Fist: http://pwcalc.com/b8d6d746c62705ea
At 85, obtain Gorenox Vanity fists:
http://pwcalc.com/7376780be4e86535
At 90, you should have TT90 set with some mold pieces (I like the 8X-9X mold gears. They are so cheap) and OHT -int wrist, as well as considering an edgame DEX cap (mine will be 180 once I level my BM): http://pwcalc.com/5a2d4c9e5ef436c5
Invest in TT90 gold neck because it will be your ele.def neck of choice till your cube neckChannels
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Slivaf - Dreamweaver wrote: »Axes are far better for pvp, as they will (as they said) allow for more spike damage, and you will need that in pvp, fists quite simply do not cut it at all
Really, all weapons have a place in pvp. Axes are the best choice most the time, but fists have their place. Keeping your chi up with fists helps alot, and even r9t3 axes don't keep up with the damage that G16 fists can do against high hp opponents. Against a vit barb or a seeker that I can keep stun locked down I'll often switch to fists to mow them down.Slivaf - Dreamweaver wrote: »its hard FOR most to pinpoint at what point DPH combined with a decent dps will outshine pure dps. (Meaning at what attack rate with axes does the extra damage with axes, outshine full 5.0?<--- Hypothetical...
It's not really that hypothetical against single targets. Skill spam really doesn't increase single target dps that much. So axes have a base attack rate of .83, fists 1.43. They damage output is actually about equal because while axes hit about 42% slower, fists hit 42% weaker. So roughly it equals out.
But fist also refine decently well, refining at only about 30% less than axes which means even with comparative attack rates the fists will start pulling ahead as they both are refined, even before aps are added.
So, now you start adding -int. Add one piece of -int and axes go from .83 to .87, a 4.8% gain. Add on piece of -int to fists and they go from 1.33 to 1.43, a 7.5% gain. Do this 8 more times -.- Fully stack your -int for -4 and fists gain 50.1% with their last piece of -int while axes gain 14.4% just with the last piece. In the end you are comparing 1.43 and 5 aps sparked (assuming both in aps gear) so fist will do 350% more damage.
After 15 seconds, axes have gained105 chi, fists have gained 350. Axes triple spark dies and they are back to roughly 40% of their sparked damage while fist users continue to triple spark. This isn't even a comparison. Fist users will be hitting about 2.2x harder and 3.5 times faster for nearly 8x the damage of axes. I'm not going to even breakdown crit rates because when you are sparked crit and weapon damage matter more than the strength a pure-axe build would add.
At no point should axes ever come close to the same damage as equal quality fists against a single opponent. My argument about fists in pk is even comparing r9t3 axes and G16 fists my r9t3 would need a 70-80% zerk rate to equal the same dps as a cycloned apsing.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Sakubatou - Sanctuary wrote: »Really, all weapons have a place in pvp. Axes are the best choice most the time, but fists have their place. Keeping your chi up with fists helps alot, and even r9t3 axes don't keep up with the damage that G16 fists can do against high hp opponents. Against a vit barb or a seeker that I can keep stun locked down I'll often switch to fists to mow them down.
It's not really that hypothetical against single targets. Skill spam really doesn't increase single target dps that much. So axes have a base attack rate of .83, fists 1.43. They damage output is actually about equal because while axes hit about 42% slower, fists hit 42% weaker. So roughly it equals out.
But fist also refine decently well, refining at only about 30% less than axes which means even with comparative attack rates the fists will start pulling ahead as they both are refined, even before aps are added.
So, now you start adding -int. Add one piece of -int and axes go from .83 to .87, a 4.8% gain. Add on piece of -int to fists and they go from 1.33 to 1.43, a 7.5% gain. Do this 8 more times -.- Fully stack your -int for -4 and fists gain 50.1% with their last piece of -int while axes gain 14.4% just with the last piece. In the end you are comparing 1.43 and 5 aps sparked (assuming both in aps gear) so fist will do 350% more damage.
After 15 seconds, axes have gained105 chi, fists have gained 350. Axes triple spark dies and they are back to roughly 40% of their sparked damage while fist users continue to triple spark. This isn't even a comparison. Fist users will be hitting about 2.2x harder and 3.5 times faster for nearly 8x the damage of axes. I'm not going to even breakdown crit rates because when you are sparked crit and weapon damage matter more than the strength a pure-axe build would add.
At no point should axes ever come close to the same damage as equal quality fists against a single opponent. My argument about fists in pk is even comparing r9t3 axes and G16 fists my r9t3 would need a 70-80% zerk rate to equal the same dps as a cycloned apsing.
I don't disagree with anything you say, what you say sounds very plausible, and essentially what is feasibly true. (Even out of pvp, what you say is true. Not very wise imho to limit yourself to any one weapon path as a bm.)
Though isn't it possible to get more than 1.43 -int with the axes on... Granted you would have to get r8 recast + a badass role on the piece(s) you have equipped, but still it seems at the very least possible to get more Attacks per second then what you said. :$Ah, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
As a bm u shouldnt choose your path.
Lower levels below 85, use axes
After 85, start gearing up. Start with gorenox vanities. You might want to get a pangu giant axe or a gatherstorm. Eitherway is fine. I used a gatherstorm till 100.
Gather other weps if u have the cash like fcc 85 poleblade and fcc85 dual swords.
Fists are a necessity if u wanna survive fcc pulls. Once you fail to chain your aoes and bp doesnt keep up, you will die. I usually fissure,sweep,highland,fan flames,cyclone heel,rinse and repeat and adding the occasional stun.
I soloed a full exp room pull with captains at lvl 89 when i got my demon spark. Sketchy but doable. Marrows save your *** too.
Now, at lvl 100, more mobs kite and hit you harder so you will have to go all path bm or you will be at a disadvantage. Get calamitous claymore from your morai quest instead of **** pve axes. Use it till you come across some dirt cheap tt 99 unbound dual swords which u can g15 it for sweg and lulz. Thats what i did. Get those and start kiting those kiters with drake ray, spirit chaser, far strike and smack. Its fun and AA users in NW will be pissed provided you dont get 1 shotted.0 -
ur talking BULL using fist axe dosent mean ur using all paths
using pole just to purge dont quallify to say your using pole sorry
and same goes for sword
let me demonstrate what you really mean to say shall we
axe for pvp
fist for pve
that is still only 50% of all weapon path ur talking about
what more funny is how you ppl attack ppl who wish to go one path when ur doing almost the same thing.
at least i dont lie about how i play compare to you ppl shame on you0 -
But we don't go one path or two, we go all 4; it's just that we only refine and hotkey 2 because the other 2 are utility weapons (purge/def level pole + some sword) that don't need work, but that we do use regularly (purge pole + ranging, sword to knockback in WS + MSS in full metal pulls, poles to GS with and ranging in pvp)
And I like how you assume a bm swapping 2 weapons and 2 gearsets + 2 extra weapons to a BM that can only plod along with one weapon b:laughChannels
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In soviet russia, you don't choose the bm's weapon path. The path chooses you!
*hides*
----
Silliness aside....
It is best to use all paths on a bm, but OP asked just about fists/axes.
I stand by my original opinion that axes are the 'best' weapon choice for a bm... for pvp, and fists are the 'best' for pve.
I agree that MSS is an insanely useful tool for saving squishes, especially for delta. Yes it's long, and for aura run squads, but still... all path bms FTW!Ah, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
Oh man aura runs; mana 2 sustains my barrage so I get to afk on the eye from W4-W8 lolChannels
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VKnightV - Lost City wrote: »ur talking BULL using fist axe dosent mean ur using all paths
using pole just to purge dont quallify to say your using pole sorry
and same goes for sword
let me demonstrate what you really mean to say shall we
axe for pvp
fist for pve
that is still only 50% of all weapon path ur talking about
what more funny is how you ppl attack ppl who wish to go one path when ur doing almost the same thing.
at least i dont lie about how i play compare to you ppl shame on you
I think you misunderstand when some of us refer to all weapon path. Fists have the highest dex requirement to equip a weapon, barring bows. Axes have the highest strength.
We can not equip endgame magic weapons, for lack of brains, sorry us bm not smart b:surrender.
When we say all weapon path, that means a bm has enough dex and str to equip any weapon s/he wants. If you went pole/axe bm, you will not be able to use that lvl sword or fists.0 -
lotta posts so i skimmed but read OP and wannas first post
heres how i rank the different types of weapons
AXE-aoe skill spam and pvp
POLE-not important but fun to mess around with
SWORD-only used it in lunar bh valley with those magic mobs on a full pull. so idk much bout it
FIST-solo work/need chi fast on bosses
AXE/FIST is most popular to build but i like to **** around with the different weapons. Pole is the most fun TBH. best range not bad APS and noone expects it.
as an up and coming bm however
AXE FIRST
idk how to emphasize that more
fist second
pole third
sword last
axes are ur heavy weapons fists are ur quick solo weapons. so u want to make sure u get those up before u do anything else. i didnt even have a real pole till i was lvl 101 and farmed the tt99 purge poleServers: Archosaur(PvE US West) and Harshlands (PvP US East)
Chars: Viktorian(100 2Rb Celestial Demon BM) PurpleHealz (100 Celestial Sage Cleric) DagsAway (95 Assassin)
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Jaabg - Sanctuary wrote: »I think you misunderstand when some of us refer to all weapon path. Fists have the highest dex requirement to equip a weapon, barring bows. Axes have the highest strength.
We can not equip endgame magic weapons, for lack of brains, sorry us bm not smart b:surrender.
When we say all weapon path, that means a bm has enough dex and str to equip any weapon s/he wants. If you went pole/axe bm, you will not be able to use that lvl sword or fists.
i know that bouth axe and claw are each others oposite tho that dosent mean its all weapon path when u barely if ever use the other two.
pole if u dot pk u dont need to touch it and if axe hade purge u wouldent get it
i see pitifull swords on bm and it most just to poke someone.. its not like ur using it
and i am sorry but i dont want axe or fist
and there no class who uses pole except for bm so i go pole bm as its the only class who use it
but dont tell me how you use pole when you dont
ur just axe/fist bm not all path bm unles you use them for more then poking and purging0 -
VKnightV - Lost City wrote: »ur just axe/fist bm not all path bm unles you use them for more then poking and purging
I am a sin b:surrender b:cry. You poke me with your pole b:dirty.
You misunderstand our thoughts, i am sure the threads are burried where we have talked about when, where, how to use different weapons. It depends on your playstyle, you use a pole, awesome, but if you don't have the str/dex to use a pole because you are an all path axe bm only. That is why when we refer to all path, we are referring to the str and dex required to equip all the weapons when needed. Not whether you use them or not.0 -
wish again i wrong.... when all you an say is axe and fist
yes you can get pole and sword from those stats but that dosent mean you use them so the propper way is just say we just use axe and fist
some ppl will get impresion you do use the other two when in true u dont
example do you use pole for anything other then purge .... NO .....
never been asked to use gs always hf0 -
VKnightV - Lost City wrote: »ur talking BULL using fist axe dosent mean ur using all paths
using pole just to purge dont quallify to say your using pole sorry
and same goes for sword
at least i dont lie about how i play compare to you ppl shame on you
We stat to use all weapons. We carry all weapons. We select the best weapon to use for the best situation. The fact that about 97% of the time the best weapon to use is either axe or fists isn't a fault with us, more with the skill tree itself.
For PvE, axes have the best aoes and the highest base damage for skill spam so are the best tool when there are multiple mobs. For PvE, fists with -int experience exponential growth and the best dps so become the best single target weapon. So axes for multiple targets, fists for single targets.... doesn't leave much room for other weapons right? Even our fists tree is largely neglected when most skill use actually reduces dps rather than helps.
So we find other adverse situations where our weapons aren't strictly used "offensively" but more for support. Our swords are pretty much only used for defense, not offense, when a bubble drops and a quick MSS can save a squad by reducing damage of all nearby enemies. Or knocking back a mob group with a pole while we fight another melee group. Why would we push anything in range when we're a melee class? Just for defense. Or because we're demon and we've exhausted every other stun in the general or axe path and need to go to pole for one more stun.
Or for support, like combining HF and GS. GS is pretty much always gonna be the weaker of the two, so axes and HF get priority, but depending on your squad GS+HF can massively increase 5 peoples damage. GS and the rarely used fist skill Drakes Breath Bash then become more important for crit or fire damage, even though we may not keep the same weapon once the buff is applied (ie. GS then swap to axes for 95% axe crit rate).
Or just adversity. Opponents now have purify proc which means no controling them and they are perma holy pathed (I was watching a pk video where the cleric just kept holy pathing 3 meters away then attacking the seeker and the seeker would have to move forward at 5 m/s in between skills allowing the cleric's charm to constantly recover). So we have to use skills like Drake's Ray-> (pole) Far Strike-> (axes)Blade Hurl-> Reckless Rush->aoe. We just became a ranged dd for about 10 seconds.
So I gave you several general situations where pole/sword might be best used but that still is gonna be < 3% of the time you're attacking. Anytime you use an "any melee weapon" skill, swap to axes. Axes have your best base damage and refine rate. This means if you're going to use Drake's Ray with either a +10 G16 pole or a +10 G16 dual axe, use the dual axe because it will hit harder.
Sorry if you don't feel we're using pole or sword enough to be considered all paths. We can't invent situations where they'd be more useful, and we'd feel as stupid as we call other BMs if we were using pole/sword constantly in the wrong situation. If you want to have fun and using pole/sword is your version of 'thrilling' then have at it. If you want to be effective, then use your head for whats really best in those situations.
Edit: Oh, and it's been discussed multiple times debating whether purge pole or purge axe is better. Inc attack rate of pole gives it much better odds of purging sooner, while axe has the potential of aoe purge but since most axe skills have a debuff on them that would block the purge. Also, purging a kiting opponent with Drake/Far Strike is just gold So I doubt too many of us would switch to purge axe considering many of us already have that option with the r8 axe.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
VKnightV - Lost City wrote: »example do you use pole for anything other then purge .... NO .....
never been asked to use gs always hf
I seem to get a distinct impression that most servers other than sanctuary are filled with people who do not understand game mechanics.
No veno, no barb in squad, and we have two or more bm, we cycle through hf, gs. If i am the third bm, i do mss for fun. On bosses, same rule.
Veno armour break is the best option, barbs can put a perma phy debuff, if they are not present, use gs.
It simply could be, that the people you run with are just plain boring. Cookie cutter runners i would say. Do everything in one way, all classes have fixed roles, fixed patterns, no deviations allowed, if you deviate, you are considered a noob.
When i run with my friends, everyone does crazy things when they can, other times we do it cookie cutter style because there is no time.
If you are truly having to resort to being "different" to have fun, start another toon on another server and play there for fun. Never know, might like the crowd there.
I know I enjoy my bm, saku enjoys his bm, and most people i know in our faction, and my friends, all enjoy their bm. Everyone uses all their skills.0 -
i like swords0
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