Looking for Player vs Player.

Options
2

Comments

  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    As u asked for me in WC we just finished a 1v1 with me Killing u.
    Im all for to each their own my wpn is same shards and refines as urs as are my ornys.

    Ive always said to each their own with their build but Remember b4 knockin a str build u just lost to 1. 1v1b:victory

    The weakness in your build doesnt exist compared to mine yet as the difference in refines makes up for the HP you lost by statting str, your hp would probably still be higher than mine despite the sacrifice which is why the fight was unbalanced from the beginning.
  • The_Plague - Dreamweaver
    The_Plague - Dreamweaver Posts: 22 Arc User
    edited September 2013
    Options
    Every time u lose u have an excuse You are entitled to your view and I am mine But now I have no respect for your constent excusses every time you lose Say what u will but im content with my point being made.
  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    Every time u lose u have an excuse You are entitled to your view and I am mine But now I have no respect for your constent excusses every time you lose Say what u will but im content with my point being made.

    Enjoy your hollow victory. You read the truth, you hp is the same as mine with 200 or so more str. If thats a way for you to justify your build in your eyes then fine by me its your loss, i admit you do some interesting plays though suprise me with some damage but all in all i guess i got what i expected. When i fight similar geared str barbs i have no issue in dispatching them to the afterlife. I still think the build is not as good as a vit barb.


    seek more people for 1v1 action !
  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited September 2013
    Options
    While I agree with The_Plague regarding stonk making excuses for a loss, I will say I agree with the idea that a vit build is probably better for a barb.

    1) Vit = hp = stronger arma. An age-old argument that just doesn't grow old. 7 out of 10 classes are easily killed by vit-barb arma's. Armageddon is one of a very few skills of any class that is capable of bypassing my charm without any additional debuffs needed.

    2) Vit = hp = more survivability

    3) Vit = magic+phy defense; str = phy def only; barb's wear heavy armor and have no skill to increase magic defense (like a bm) or defense lvl buffs (like a seeker). A barb relies on their hp to protect them, and without vit, they don't have the hp or the magic defense to survive arcanes

    To put it into perspective, when I fight Melonheads on my cleric, a full jades mostly +11 to +12 str build r9rr barb, I can almost do enough dmg to kill without having to spark. In a recent 10 minute fight I didn't manage to kill him because he used all of his defense skills most excellently (solid shield, ad, invoke, ironguard, and simply kiting away), but if he were, for example, afk, I could push through his hp without needing to spark.

    Compare to BigCojones: a similarly geared (bit better refines) but vit build r9rr barb, I can triple spark with a full stack of healing debuffs, and unless I get a few crits, the damage still won't be enough. TRIPLE SPARK. The difference is that big.

    Neither of these barbs can really kill me without arma. Given this, I have to give the edge to the vit-build barb. He has a better chance of surviving me AND an equally good chance at killing me. At worst for him the fight is a draw, at best a victory. The str build barb can definitely lose, and he can win though his strongest tool isn't quite as effective, its still strong enough in most cases.

    Just my opinion anyways.
    YOUTUBE CHANNEL:
    youtube.com/user/csquaredcsquared

    CLERIC PV GUIDE (complete):
    pwi-forum.perfectworld.com/showthread.php?t=1531411

    CLERIC PK GUIDE (Incomplete):
    pwi-forum.perfectworld.com/showthread.php?p=18027931
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2013
    Options
    Enjoy your hollow victory. You read the truth, you hp is the same as mine with 200 or so more str. If thats a way for you to justify your build in your eyes then fine by me its your loss, i admit you do some interesting plays though suprise me with some damage but all in all i guess i got what i expected. When i fight similar geared str barbs i have no issue in dispatching them to the afterlife. I still think the build is not as good as a vit barb.


    seek more people for 1v1 action !

    Wow. Are you serious. b:shocked

    For PvP (non TW cat pulling) str barbs are clearly better. As a pure vit barb you do puny damage comparatively, meaning that you're entirely relying on GoF crits or the arma to pull off a win, and considering you're demon this is probably why you were complaing about chi problems earlier. Str barbs are way more deadly.

    In terms of end game HP I'm too lazy to do a pwcalc but at endgame both buolds have butt tonnes of HP the difference being vit barbs damage output just doesnt cut it.

    You have stated that str build is not viable and that vit is better, yet you havent provided even one reason as to why. If thats your build which honestly I find surprising, and you're happy with it, then good for you, but claiming that the build of pretty much every PK barb is 'not viable' is exceptional trolling. b:bye

    Edit: Aeliah, given your usually concise and well constructed arguments, I am dissapointed that your argument essentially boils down to which barb you could kill if they were both afk. Whereas if they use their defensive skills then you would have problems killing either. Also looking at this purely from a cleric perspective, given that the main tactic of clerics is the old HP debuff stack while perma slept sealed, this biases your answer a tad.
    DarkSkiesx - Demon Archer
    mypers.pw/1.7/#114350

    DarkSeasx - Sage Assassin
    mypers.pw/1.7/#136481

    youtube.com/darkskiesx
    Tempest-dw.shivtr.com
  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    Wow. Are you serious. b:shocked

    For PvP (non TW cat pulling) str barbs are clearly better. As a pure vit barb you do puny damage comparatively, meaning that you're entirely relying on GoF crits or the arma to pull off a win, and considering you're demon this is probably why you were complaing about chi problems earlier. Str barbs are way more deadly.

    In terms of end game HP I'm too lazy to do a pwcalc but at endgame both buolds have butt tonnes of HP the difference being vit barbs damage output just doesnt cut it.

    You have stated that str build is not viable and that vit is better, yet you havent provided even one reason as to why. If thats your build which honestly I find surprising, and you're happy with it, then good for you, but claiming that the build of pretty much every PK barb is 'not viable' is exceptional trolling. b:bye

    Edit: Aeliah, given your usually concise and well constructed arguments, I am dissapointed that your argument essentially boils down to which barb you could kill if they were both afk. Whereas if they use their defensive skills then you would have problems killing either. Also looking at this purely from a cleric perspective, given that the main tactic of clerics is the old HP debuff stack while perma slept sealed, this biases your answer a tad.

    You and plague disregard the opinion of others by taking up the arguement that "mines better so there" The difference between +10 and +12 on HA peices is over 1000hp per peice. Put that into perspective. Thats 100 vit for the 3 pieces you list. Its a legitimate difference. I dont know what plagues HP is but the gear difference is notable and worth considering if you are justifying the value of a build do it on an equal platform.

    I dont recall doing "puny" damage to anyone other than BM's seekers and barbs, who are designed to not die to each other, simply heavy armor users who do physical damage wont kill each other unless a mistake happens or one gives up on trying to live and gambles on getting a kill in trade for risking their life

    I do however recall hitting an archer with similar gear levels gear to mine for 48k damage. granted a zerk crit, a normal hit arma would be 1/4 of that damage which boils down to about 12k, more than enough to evade a full +10 unsharded r9r3 archers charm, make it a crit or a zerk and even a well geared player is dead. My arguement stands that a STR barb cannot kill a full endgame char without either exceptional luck or arma, the same statement stands for a full vit barb how ever the vit barb has a much much smaller chance of dying because of the extra defenses and health it gains. Consider azzazins statement as evidence all though poorly stated in terms of both players being afk tainting the value its underlying message stands true. A vit barb can survive with less resource expenditure allowing for more investment into offensive ploys.

    When ever i have fought a STR barb with similar gear to mine, namely Beastly_Jay, who as far as barbs go on this server is as close to my gear as you will get, I have dominated that battles rather easily, going 5-0 in current standings for 1v1 against him. b:chuckleb

    Also as far as excuses I recall many from you in the past Azzazin, consider what you call my excuses as my explanation for the faults that caused me to lose, Im sure if you consider it in that light it will become very similar to the way we used to talk when i would defeat your sin or cleric before the land of third cast, we would always discuss what happened and you would ensure to tell me about the mistake mistiming or misused skill that caused your end, usually it would be +2 range daggers + tackling slash that you believed were the reasons you lost. Don't be so fast to judge when your tone after losing in the past and even recently is very similar. Again, its not an excuse as you say but me communicating the reasons as to why I think i was unsuccessful. :)


    Still looking for PVP battles!
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2013
    Options
    I dont recall doing "puny" damage to anyone other than BM's seekers and barbs, who are designed to not die to each other, simply heavy armor users who do physical damage wont kill each other unless a mistake happens or one gives up on trying to live and gambles on getting a kill in trade for risking their life

    I do however recall hitting an archer with similar gear levels gear to mine for 48k damage. granted a zerk crit, a normal hit arma would be 1/4 of that damage which boils down to about 12k, more than enough to evade a full +10 unsharded r9r3 archers charm, make it a crit or a zerk and even a well geared player is dead. My arguement stands...

    Either you have no idea how the damage for arma is calculated or you didnt underatand that the comparative puny damage I was referring to didnt include arma obviously as this has nothing to do with str, whereas every other damage skill does. Consider also that a zerk crit is 4x a normal hit, so the diferrence between a barb with minimum str and a barb with w/e pure str is (700+?) damage wise and times this by 4 is definitley not something to overlook.

    I have no interest in getting into a full scale debate with you stonk, the point is a str barb is most definitley a viable build and just because it isnt the build you chose and/or you lost vs one regardless of minor quibbles about gear difference, doesnt invalidate this.
    DarkSkiesx - Demon Archer
    mypers.pw/1.7/#114350

    DarkSeasx - Sage Assassin
    mypers.pw/1.7/#136481

    youtube.com/darkskiesx
    Tempest-dw.shivtr.com
  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited September 2013
    Options
    A strength build barb definitely does do a lot of damage, and if they are fighting people that aren't geared well, their ordinary skills will be more deadly to that person. In that respect, a strength barb can and will be successful.

    But the flip side of this is that a vit barb should gain more survivability than their loss of ability to kill others. So in theory a vit barb should have a better kill to death ratio. A lot more fights will end in draws, and the ones that don't should be more victories than defeats.

    Naturally I'm biased; everybody has their own perspective. My perspective is that of a really well geared endgame character, thinking about fighting either a strength or vit barb. Fighting the strength barb, I'll either kill him or he'll kill me. Fighting the vit barb, we'll either draw, or he'll kill me.

    It seems pretty simple to me; even a vit barb does have enough damage to kill me. A vit barb can have a purge pole just like a str barb, and a vit barb will survive longer to get more hits off with it (that and the 100 skill of course) which means more purge chances. A vit barb WILL have a harder hitting armageddon. Armageddon IS the hardest hitting skill in the game.


    Here are some pwcalcs that shed some light onto the matter. These are taken with standing form in, hp buff in, sage titans, and sage blood bath (ie, the circumstances under which we'd expect barbs to be potentially using arma.

    r9rr pure vit build with jades +12 refines

    hp: 37,647
    phy attack: 11561-20600 (average physical attack 16081)
    phys def: 20915 (83% reduction)
    mag def: 11795 (74% reduction)
    def lvl: 111

    r9rr pure str build with jades +12 refines

    hp: 31,220
    phy attack: 15827-28268 (average physical attack 22047)
    phy def: 21960 (84% reduction)
    mag def: 9819 (70% reduction)
    def lvl: 111

    r9rr pure vit build with +10 vit stones +12 refines

    hp: 43359
    phy attack: 11561-20660 (average physical attack 16081)
    phy def: 23140 (85% reduction)
    mag def: 13550 (76% reduction)
    def lvl: 63

    (Arguably an even deadlier arma, but some rough math shows that gaining 15% hp while losing 48 defense lvls is too poor a tradeoff, and will negate the advantages of the jade+vit build, which is being very tanky to generate opportunities to arma.)


    Some info about sage arma: inflicts 5000 physical dmg + 4.0 additional dmg for each hp and mp expended. channel 0.4 seconds, cast 1.8 seconds.

    Difference in strengths of arma, raw #s:

    vit build = 5000+(4*37,647) = 155588
    str build = 5000+(4*31,220) = 129880
    difference in % = 155558/129880 = 1.197 = ~ 20% harder hitting arma for vit barb

    Difference in average physical attack, raw #s

    vit build = 16081
    str build = 22047
    difference in % = 22047/16081 = 1.37 = ~37% more physical dmg for str barb

    Difference in survivability, defined as being the extra hp % and magic defense % and physical defense % of vit vs. str build

    vit build hp = 37647
    str build hp = 31220
    difference in % = 37647/31220 = 1.205 = ~ 21% more hp

    vit build magic def = 11795 (74% reduction)
    str build magic def = 9819 (70% reduction)
    difference in % reduction = 4% more for vit build

    vit build phy def = 20915 (83% reduction)
    str build phy def = 21960 (84% reduction)
    difference in % reduction = 1% more for str build

    summation for vit build: +20% hp + 4% magic reduction - 1% physical reduction = 23% more survivability (a very rough calculation as you'll no doubt appreciate, but still, allowing for wiggle room, a significant #)


    In short, we have the following info:

    vit barb: 23% more survivability, 20% harding hitting arma
    str barb: 37% more physical attack


    And this is, again, where bias inevitably comes in. It goes without saying that either a strength barb or a vit barb will waste anybody else who isn't somewhat similarly geared. Thus I think it reasonable to limit discussion to equally well geared opponents.

    In such cases, we have to ask ourselves, is a barbs normal physical damage enough? From personal experience, a barb, whether str or vit, rarely ever bypasses my charm with anything except the skill armageddon; and I am an arcane. It is probably a decent assumption, then, that most other arcane classes and particularly light and heavy armor classes, who should have more physical defense, are even less susceptible to being charm-bypassed with damage that doesn't derive from arma.

    If we make this assumption, then we have a scenario in which a barb, if they aren't using arma, kills their opponents with a series of hits that is essentially dps, looking something like 'hit hit hit (tick charm) hit hit hit hit hit hit dead' (I refer to this as 'heavy dps'; this is the way that most r9rr physical dder kills heavy armor/very tanky people in pvp fights).

    The question then arises, is a barb, whether vit or str build, going to do enough damage for this approach to work? This is less easily answered, but again my personal experience (biased by my playstyle, level of skill, skill of opponents) says usually not. Without question either a vit or str build barb could kill me with this sort of 'heavy dps' (particularly if we assume they whack away with purge pole first) if I were afk and not reacting. My arcane, inate physical defense is low, my hp is low. They both can manage it, though naturally the vit build might have to single or double spark, or use windshield, something. But being killed in this matter is very rare. Heavy dps takes a fair bit of time to get in all the hits, and barbs aren't known for having a particularly good stun lock (any control lock is heavily dependent on occult ice and luck).

    How does nearly every kill from a barb arise? Short answer: arma. Why arma? Because arma can BYPASS CHARM. RELIABLY. And, most importantly, QUICKLY.

    Lets assume a scenario where my hp is approaching half. If a str build barb is trying to heavy dps me to death, I have, lets say, average 4-5 seconds of time to react and figure out a way to heal myself, put a shell in, what have you, to protect against maybe average 4-5 hits from the barb.

    In comparison, if the barb were planning an arma, which if I'm smart I have to assume he is, I'll have very little time to react. How much time? Arma takes a total of 2.2 seconds to complete. If we assume an average reaction time of 0.2 seconds, a ping of 0.3 seconds, I have 1.7 seconds in which to figure out how to block what could very well be a fatal hit. The factors I have to take into consideration are my buffs, debuffs, my hp, my genie energy, apoth cooldown, and other defensive skills available, and then in that 1.7 seconds, choose the proper course of action and have it complete before arma finishes casting. Significantly more tricky than if I had 4-5 seconds to avoid fatal heavy dps.

    Now with a str barb having 37% more dmg than a vit barb, we can assume that if a str barb took, say, 4 hits to kill, a vit barb would need more like 6-7 hits to accomplish the same thing; something less likely to be pulled off inside of charm cooldown. Thus the option of heavy dps is less likely to work for a vit barb, and they would need to rely more on arma to kill people.

    Can a vit barb generate as many opportunities to get my hp near the danger zone (near half hp?) As it turns out, ... they almost can. This is where the difference in how hard arma hits comes into play.

    Arbitrarily (not really, based on experience) if we assume that, when I'm debuffed with penetrate armor but still have my physical defense buff, arma hits for 9k crit from a str build fully refined barb, then the danger zone for me 9000/16600 = 0.54; in other words, anywhere between 50-54% of my hp is DANGER ZONE. In other words, for me, I'm usually pretty safe; the odds of landing the previous hit so that my hp lands within that 4% where my hp will be a nudge above half are pretty poor; usually the barb, if aiming for that region, will overshoot it.

    Now we assume that instead of 9k crit, a vit build barb has an arma that does 9k*1.2 = 10800. 10800/16600 = 0.65; in other words, anywhere between 50% and 65% of my hp is DANGER ZONE under the circumstances where I'm debuffed but not purged. That window of hp is 11% larger and much easier for a barb to get into when aiming to use an armagedon.

    Tangling mire, tree of protection, and purge can all greatly increase the range of the DANGER ZONE, but the fact remains that a vit barb's DANGER ZONE for arma will be significantly larger on anybody.

    Basically, while a vit barb does hit significantly less, they don't have to get my hp nearly as low before they can set up for a killing blow. To reach the 65% value, they have to chew through about 35% hp, or 0.35*16600 = 5810 hp, which is able to be accomplished. within several seconds of a stun.

    A str barb can reach my half hp mark faster, but are much more likely, in my experience, to overshoot and tick my charm, putting me at full hp and safe from an arma.


    And so far I've only discussed the offensive differences; but lest we forget there is a roughly 23% greater survivability for the vit barb. This is kind of important! If I manage to whittle a barb to half hp, a tempest crit would have to hit 11.5% harder on a vit barb to bypass his charm. If my tempest simply doesn't hit hard enough, then I'd be forced to heavy dps through the barbs hp. I've already explained why this is problematic; the barb will have a lot of time to react to the incoming damage and decide how to block it if it poses a threat, or, if it doesn't, to just ignore it and go on the offensive (something a vit barb will be more often in a position to do, because they are tankier).

    A tankier barb will survive longer; a barb that survives longer will have more chances to purge me, more chances to attempt arma, and because they are, in fact, more tanky, and because its more of a sure thing, arma isn't as risky for them as it is for a str barb.


    What is comes down to is that, a str barb generates more opportunities to heavy dps but has to contend with less survivability and more time for the enemy to react to his combos.

    A vit barb has to live with lower damage and fewer opportunities to heavy dps, but has the luxury of greater survivability and a more deadly arma. Fights will be longer, but the longer the fighter, the more he is favored to win.


    I think honestly, having done this calculation, each build has its place depending on your playstlyle and who you are looking to kill in a fight. A str barb will gather more kills from more ordinary people faster than a vit barb could. A vit barb may be able to dispatch more efficiently people that heavy dps doesn't work well on (imagine trying to heavy dps a mystic, who can heal 10k hp in a fraction of a second!)

    And don't you dare give me tl;dr, that would be obscenely rude, lol. If you didn't read, don't bother commenting either. I put a lot of time into researching this to present my findings here.

    Aeliah
    YOUTUBE CHANNEL:
    youtube.com/user/csquaredcsquared

    CLERIC PV GUIDE (complete):
    pwi-forum.perfectworld.com/showthread.php?t=1531411

    CLERIC PK GUIDE (Incomplete):
    pwi-forum.perfectworld.com/showthread.php?p=18027931
  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited September 2013
    Options
    Str barb kills quicker but dies faster, while vit barb dies slower but also kills slower.

    Str barbs have a much better chance to kill end game character due to being unpredictable. Armageddon attacks are predictable if its the only tactic used. Unfortunately, you won't kill many maximum end game character without arma if you're full vit.

    On the other hand, being vit means that you're able to survive longer to arma again and again until they mess up, eventually landing a kill.

    It's just two different play style. Vit and str play different role in mass pk obviously, but no one is solo killing a barb as long as they got their defenses.
    Zsw -104 Sage Assassin
    TehZsw - 100 Demon Archer


    All Luck No Skillz PvPer: youtube.com/user/zsw007
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2013
    Options
    Azzazin, thank you for the numbers! b:dirty

    I look forward to reading this in detail, I'm never one to call tl:dr, but I am doing this from my phone atm due to being at work. Will edit in my response in a few hours. But from skimming I have noticed you assumed sage arma whereas both barbs in question here are demon.

    Will edit a response befitting such a detailed analysis soon. Apologies.
    DarkSkiesx - Demon Archer
    mypers.pw/1.7/#114350

    DarkSeasx - Sage Assassin
    mypers.pw/1.7/#136481

    youtube.com/darkskiesx
    Tempest-dw.shivtr.com
  • Ebrithalia - Dreamweaver
    Ebrithalia - Dreamweaver Posts: 441 Arc User
    edited September 2013
    Options
    b:shutup lil funny info for aeliah that mentionned biggy, the nab restated some vit into str just to have some DD power beside his arma
    Ebrithalia -Sage Seeker
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    why are u all saying a barb should hit wiht armagedon?thats not their nuke skill...at least not the #1

    vit barbs remains in arma.

    str barbs remains in sunder.


    thats the diference between both build. if u guys didnt know this, idk what game u were playing.

    aeliah ur math is correct but u are missing that str barbs should kill wiht sunder and not wiht arma. well arma is always a good hit,but for str barbs sunder>>>>arma.
  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    why are u all saying a barb should hit wiht armagedon?thats not their nuke skill...at least not the #1

    vit barbs remains in arma.

    str barbs remains in sunder.


    thats the diference between both build. if u guys didnt know this, idk what game u were playing.

    aeliah ur math is correct but u are missing that str barbs should kill wiht sunder and not wiht arma. well arma is always a good hit,but for str barbs sunder>>>>arma.

    You must be high as a kite if you think sunder is a threat to anyone with reasonable gear. Lol, maybe in 2008 when 1 crit with sunder was enough to 1 shot the opposition sure, not anymore. I hope you are trolling.
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    You must be high as a kite if you think sunder is a threat to anyone with reasonable gear. Lol, maybe in 2008 when 1 crit with sunder was enough to 1 shot the opposition sure, not anymore. I hope you are trolling.

    forgot u have r8r LOL get r9rr and u will relize sunder is better than arma
  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    forgot u have r8r LOL get r9rr and u will relize sunder is better than arma

    I have both, GL getting 30 defense levels on r9rr wep bud. WTS versatility :) Sunder is not better than arma please stop trollin
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited September 2013
    Options
    I have both, GL getting 30 defense levels on r9rr wep bud. WTS versatility :) Sunder is not better than arma please stop trollin

    have you calculated it?
    you only purge once #yopo
  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    have you calculated it?

    Can i calculate it on your characters face for proof ? b:dirty
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    have you calculated it?

    naa he made pwi, and he know it couse he programed this game b:thanksb:thanks

    stonk, dont be more noob, sunder>arma for demon barbs wiht str build and end game weapon.
  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    naa he made pwi, and he know it couse he programed this game b:thanksb:thanks

    stonk, dont be more noob, sunder>arma for demon barbs wiht str build and end game weapon.

    Plague is full str barb and while his wep is only +10 he managed a 12k zerk crit sunder with mire and devour on. I promise you that and arma zerk crit would be alot higher. Please though, provide me with the means to prove you wrong. I'd love too, again.
  • The_Plague - Dreamweaver
    The_Plague - Dreamweaver Posts: 22 Arc User
    edited September 2013
    Options
    Yes I 11.9k crit u GOF but it wasn't sunder that did this it was Mighty Swing and mire was on but was Pen armor not devour

    Also As a demon barb sunder is a set up skill we kill with the right string of Crits O sunder gives me 100% crit for my nxt 2 skills.
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    Yes I 11.9k crit u GOF but it wasn't sunder that did this it was Mighty Swing and mire was on but was Pen armor not devour

    Also As a demon barb sunder is a set up skill we kill with the right string of Crits O sunder gives me 100% crit for my nxt 2 skills.


    +u can use sunder on tiger form
  • bigdoodledorris
    bigdoodledorris Posts: 0 Arc User
    edited September 2013
    Options
    +u can use sunder on tiger form

    Thank you for that insight. Very good news.
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    Thank you for that insight. Very good news.

    np, i can teach u all u want :P

    in tiger from u get more phys def too, :P
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    taking aeliah's number to compare sunder in a str barb and arma in a str build barb.



    r9rr pure str build with jades +12 refines

    hp: 31,220
    phy attack: 15827-28268 (average physical attack 22047)
    phy def: 21960 (84% reduction)
    mag def: 9819 (70% reduction)
    def lvl: 111

    dmg wiht arma: (this is what aeliah wrote)

    str build = 5000+(4*31,220) = 129880


    demon sunder: dealing base
    physical damage plus 300% of weapon damage and bleed status for 12 segs dealing 9245, also it gives all crit shoots during 5 segs.
    wont consider the bleed neither the crit, just the dmg from weapon and base dmg.

    base damage = attack multiplier * weapon attack

    for barbs attk multiplier is:

    attack multiplier = 1 + ( Str / 150 ) + weapon mastery + physical attack buffs
    str=780
    weapon mastery=75%=0.75
    phys attk buffs=40%=0.4

    attk multiplier=7.35

    then base dmg=7.35 * 22047= 162045,45 dmg

    now sunder is = base dmg+3*22047=228186,45

    sunder=228186,46 dmg
    arma=129880 dmg

    sunder/arma=1.75.

    to sum up, sunder do 1.75 times more dmg than armagedon for a str build barb. not even considering the bleed, the critical hits u cna land after using sunder, that u can be in tiger form (wiht the hp and phys def in tiger form and the movement u gain)


    stonk, next time do some math :P


    ps:aeliah ur link to ur str barb is not working idk why, i used ur vit build and converted it into str one. hope u geared both equial. if thats not the case then there will be some mistakes in my marth here.

    ps1: now wiht aeliah's number and my numbers some1 could compare sage arma vs demon sunder, for str build and vit build :P but i am not gonna do that LOL
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2013
    Options
    OK Azzazin; I'm not too great at multi quoting etc so bear with me.

    Firstly I've redone the calc's (one of the links you provided wasnt working) and my numbers came out different to yours (demon buffs and you hadnt included axe & hammer mastery on the str build i'm assuming?)

    Demon R9rr +12 JoSD Vit build

    HP - 38390
    P-att 11674-20853 (avg 16264)
    Pdef 20564
    Mdef 12461
    deflvl 111
    crit 29%
    survivability index 273381

    Demon R9rr +12 JoSD Str build

    HP - 30059
    P- att 17409-31082 (avg 24,246)
    Pdef 21966
    Mdef 9805
    deflvl 111
    crit 29%
    survivability index 207574

    Survivability calc by Asterelle

    Some comparisons then between the two

    Survivability - Vit build is 32% more survivable than str build
    Damage output - Str build hits on avg 49%!!!! more

    Arma calculations
    Vit build vs Str build arma hits 28% more (pretty obvious considering the builds)

    Now comparing the two, based solely on arma - yes the vit build is better. But...!

    Demon Beastial Onslaught (cooldown 8 seconds, zero chi cost)
    -Launch your solidified courage at an enemy within 12.0 meters,
    inflicting 100% weapon damage plus 3600.0 and reducing their
    evasion by 50% for 8 seconds.
    Also increases your critical hit rate for 6 seconds.

    Demon version grants 35% increased critical hit rate for 6 seconds!

    This makes things a tad bit interesting.

    A str barb hitting nearly 50% harder than a vit barb, with an almost permanent 64% crit rate (comparable to r9rr archers!), with a GoF weapon = Expect a lot of hard hitting zerk/normal crits.

    This is why to say demon str builds isn't 'viable' is pure lunacy by Stonk. b:shocked

    The survivability reduction sure, makes str barbs weaker than vit barbs, but let's keep this in perspective, this is still a freaking barb we are talking about, they have a myriad of defensive skills to use and still have a butt tone of HP regardless of build.

    The difference then is that, the vit build has no option but to use arma, everything else on an endgame similarly geared opponent wont do enough damage to bypass/dps through charm.

    The DEMON str build however needs to be more careful and skilled to survive granted, but allows a more deadly flexible DPS playstyle that can offer more options to kill than just tank tank ToP arma miss damn try again.

    If you suppress chi it REALLY hurts a vit build who has no option but to use arma, but vs a str build its annoying but with skill and experience they can still DPS most if not all similar geared classes to death. Ofc you still need to set this up, purges, penetrate armour/devour etc but it's alot more viable. Or guess what they can still ToP arma.

    I've seen both types of barbs, a good gear wise comparison I think is Jans and Biggie, Jans is alot more deadly than Biggie and from the other end probably a hell of a lot more fun to play in 1v1 PK. This is a game after all.

    My two cents. Hopefully did your post justice. If any of my math or calcs are wrong, apologies shoot me. b:chuckle
    DarkSkiesx - Demon Archer
    mypers.pw/1.7/#114350

    DarkSeasx - Sage Assassin
    mypers.pw/1.7/#136481

    youtube.com/darkskiesx
    Tempest-dw.shivtr.com
  • ApocaIypto - Dreamweaver
    ApocaIypto - Dreamweaver Posts: 585 Arc User
    edited September 2013
    Options
    i think its just a difference of gameplay

    edit : its been known for years (at least for players who tried it) that barbs (str or vit) are one of the strongest in 1v1 situation. but they got so much QQ during the aps era, everyone forgot or never saw it
  • ApocaIypto - Dreamweaver
    ApocaIypto - Dreamweaver Posts: 585 Arc User
    edited September 2013
    Options
    taking aeliah's number to compare sunder in a str barb and arma in a str build barb.



    r9rr pure str build with jades +12 refines

    hp: 31,220
    phy attack: 15827-28268 (average physical attack 22047)
    phy def: 21960 (84% reduction)
    mag def: 9819 (70% reduction)
    def lvl: 111

    dmg wiht arma: (this is what aeliah wrote)

    str build = 5000+(4*31,220) = 129880


    demon sunder: dealing base
    physical damage plus 300% of weapon damage and bleed status for 12 segs dealing 9245, also it gives all crit shoots during 5 segs.
    wont consider the bleed neither the crit, just the dmg from weapon and base dmg.

    base damage = attack multiplier * weapon attack

    for barbs attk multiplier is:

    attack multiplier = 1 + ( Str / 150 ) + weapon mastery + physical attack buffs
    str=780
    weapon mastery=75%=0.75
    phys attk buffs=40%=0.4

    attk multiplier=7.35

    then base dmg=7.35 * 22047= 162045,45 dmg

    now sunder is = base dmg+3*22047=228186,45

    sunder=228186,46 dmg
    arma=129880 dmg

    sunder/arma=1.75.

    to sum up, sunder do 1.75 times more dmg than armagedon for a str build barb. not even considering the bleed, the critical hits u cna land after using sunder, that u can be in tiger form (wiht the hp and phys def in tiger form and the movement u gain)


    stonk, next time do some math :P


    ps:aeliah ur link to ur str barb is not working idk why, i used ur vit build and converted it into str one. hope u geared both equial. if thats not the case then there will be some mistakes in my marth here.

    ps1: now wiht aeliah's number and my numbers some1 could compare sage arma vs demon sunder, for str build and vit build :P but i am not gonna do that LOL

    might be stupid but :

    base damage = attack multiplier * weapon attack. for me weapon attack is : damage from weap + shards in weap + rings

    so the 22047 IS the base damage, since weapon attack = ~ 3.2k, so 3.2k x 7.3 =~ 22k

    so sunder would be 22047 + 3x 3.2k = 32k

    and also for arma its 4*HP expended, and only half are used right?

    so

    vit build = 5000+(4*37,647) -> 5k+ 2*37647 = 80294
    str build = 5000+(4*31,220) ->5k +2* 31220 = 67440

    thats how i understand the pwi wiki
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    OK Azzazin; I'm not too great at multi quoting etc so bear with me.

    Firstly I've redone the calc's (one of the links you provided wasnt working) and my numbers came out different to yours (demon buffs and you hadnt included axe & hammer mastery on the str build i'm assuming?)

    Demon R9rr +12 JoSD Vit build

    HP - 38390
    P-att 11674-20853 (avg 16264)
    Pdef 20564
    Mdef 12461
    deflvl 111
    crit 29%
    survivability index 273381

    Demon R9rr +12 JoSD Str build

    HP - 30059
    P- att 17409-31082 (avg 24,246)
    Pdef 21966
    Mdef 9805
    deflvl 111
    crit 29%
    survivability index 207574

    Survivability calc by Asterelle

    Some comparisons then between the two

    Survivability - Vit build is 32% more survivable than str build
    Damage output - Str build hits on avg 49%!!!! more

    Arma calculations
    Vit build vs Str build arma hits 28% more (pretty obvious considering the builds)

    Now comparing the two, based solely on arma - yes the vit build is better. But...!

    Demon Beastial Onslaught (cooldown 8 seconds, zero chi cost)
    -Launch your solidified courage at an enemy within 12.0 meters,
    inflicting 100% weapon damage plus 3600.0 and reducing their
    evasion by 50% for 8 seconds.
    Also increases your critical hit rate for 6 seconds.

    Demon version grants 35% increased critical hit rate for 6 seconds!

    This makes things a tad bit interesting.

    A str barb hitting nearly 50% harder than a vit barb, with an almost permanent 64% crit rate (comparable to r9rr archers!), with a GoF weapon = Expect a lot of hard hitting zerk/normal crits.

    This is why to say demon str builds isn't 'viable' is pure lunacy by Stonk. b:shocked

    The survivability reduction sure, makes str barbs weaker than vit barbs, but let's keep this in perspective, this is still a freaking barb we are talking about, they have a myriad of defensive skills to use and still have a butt tone of HP regardless of build.

    The difference then is that, the vit build has no option but to use arma, everything else on an endgame similarly geared opponent wont do enough damage to bypass/dps through charm.

    The DEMON str build however needs to be more careful and skilled to survive granted, but allows a more deadly flexible DPS playstyle that can offer more options to kill than just tank tank ToP arma miss damn try again.

    If you suppress chi it REALLY hurts a vit build who has no option but to use arma, but vs a str build its annoying but with skill and experience they can still DPS most if not all similar geared classes to death. Ofc you still need to set this up, purges, penetrate armour/devour etc but it's alot more viable. Or guess what they can still ToP arma.

    I've seen both types of barbs, a good gear wise comparison I think is Jans and Biggie, Jans is alot more deadly than Biggie and from the other end probably a hell of a lot more fun to play in 1v1 PK. This is a game after all.

    My two cents. Hopefully did your post justice. If any of my math or calcs are wrong, apologies shoot me. b:chuckle

    some math for ○Bestial Onslaught since dark didnt do it.

    for pure str barb, the one that aeliah made:

    Onslaught is=100% weapon dmg+3600=1*22047+3600= 25647

    as u can see, demon arma on a pure str build does more dmg than onslaught in a pure str demon barb.

    u didnt have to compare wiht this skill, this isnt a nuker skill.

    u should read my previus post where i compared arma vs sunder. there u can give the reasons why str build is better than vit buidl. ofc at the end it will depend on the person behind the toon. but what i wanted to point is that arma isn the biggest skill for barbs. it is good, but sunder>>>>>>>>>>>>>>arma (if u are str build barb)
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    might be stupid but :

    base damage = attack multiplier * weapon attack. for me weapon attack is : damage from weap + shards in weap + rings

    u are counting rings+gems+dmg from weaponx2, jusst read the the dmg it shows in character and not need to count the rings+gems+dmg in weapon
    *

    so the 22047 IS the base damage, since weapon attack = ~ 3.2k, so 3.2k x 7.3 =~ 22k

    so sunder would be 22047 + 3x 3.2k = 32k

    and the dmg multiplier?no buff?no masteries? remember: base dmg=attk multiplier*weapon attk

    and also for arma its 4*HP expended, and only half are used right?

    so

    vit build = 5000+(4*37,647) -> 5k+ 2*37647 = 80294
    str build = 5000+(4*31,220) ->5k +2* 31220 = 67440

    thats how i understand the pwi wiki


    hope i fixed ur math.

    ps:now i am checking aeliahs math, i think i am taking a mistake he did..idk let me check. i based my maths on his numbers.
  • NigeIus - Dreamweaver
    NigeIus - Dreamweaver Posts: 399 Arc User
    edited September 2013
    Options
    some math for ○Bestial Onslaught since dark didnt do it.

    for pure str barb, the one that aeliah made:

    Onslaught is=100% weapon dmg+3600=1*22047+3600= 25647

    as u can see, demon arma on a pure str build does more dmg than onslaught in a pure str demon barb.

    u didnt have to compare wiht this skill, this isnt a nuker skill.

    u should read my previus post where i compared arma vs sunder. there u can give the reasons why str build is better than vit buidl. ofc at the end it will depend on the person behind the toon. but what i wanted to point is that arma isn the biggest skill for barbs. it is good, but sunder>>>>>>>>>>>>>>arma (if u are str build barb)