How Inbalanced Can This Game Be??
Spell_Caster - Raging Tide
Posts: 2,216 Arc User
So on Raging tides, we tried some organised PK 3 vs 3...thinking that 2 vs 2, -removed-, would not work due to clerics and their disablers. This is what we discovered:
Clerics in 3 vs 3 are broken. Not only they rezz their dead companions multiple times but the sleep time and the fact that there is no genie skill to break out from sleep, is insane. Who heard of 20 sec+ of sleep where you cannot move anything?
Seal of God in clerics is also another deal breaker...
Purge is another one, archers can purge, so do venos, barbs, BMs....with their 1 chance purge pole...as for other classes? Purge is a huge game changer...
Zerk crit...I will not complain about this anymore, many have...sick to get 4 times the amount you make.
Sins in 3 vs 3 are ....the 2nd broken class. They pop up their protections and a fully buffed 28k hp sin can ravage.
You can see some videos here but the matter of the fact is...3 vs 3 it is not a viable option for PWI at this time.
http://pwi-forum.perfectworld.com/showthread.php?t=1621291
Maybe 5 vs 5 could be, like in other games like ***.
Anyhow, I am not sure if my input matters or not but I will state it anyhow.
Clerics in 3 vs 3 are broken. Not only they rezz their dead companions multiple times but the sleep time and the fact that there is no genie skill to break out from sleep, is insane. Who heard of 20 sec+ of sleep where you cannot move anything?
Seal of God in clerics is also another deal breaker...
Purge is another one, archers can purge, so do venos, barbs, BMs....with their 1 chance purge pole...as for other classes? Purge is a huge game changer...
Zerk crit...I will not complain about this anymore, many have...sick to get 4 times the amount you make.
Sins in 3 vs 3 are ....the 2nd broken class. They pop up their protections and a fully buffed 28k hp sin can ravage.
You can see some videos here but the matter of the fact is...3 vs 3 it is not a viable option for PWI at this time.
http://pwi-forum.perfectworld.com/showthread.php?t=1621291
Maybe 5 vs 5 could be, like in other games like ***.
Anyhow, I am not sure if my input matters or not but I will state it anyhow.
If someone hates you for no reason, then give that **** a reason!b:chuckle
Post edited by Spell_Caster - Raging Tide on
0
Comments
-
If you really don't know how to take down or prevent a Cleric... -sigh-0
-
I thought most group v group battles had a rule about no ressing. Once you die, you're out.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
So, basically what you're trying to say is: Every class is broken except wizard.Zsw -104 Sage Assassin
TehZsw - 100 Demon Archer
All Luck No Skillz PvPer: youtube.com/user/zsw0070 -
Need more Adrenaline Surge/Will Surge/Faith if a cleric is giving you that much trouble.
Once he/she's downed, cant you just kill 'em again while their charm is recovering and they're unbuffed? (same for their allies)[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0 -
Spell_Caster - Raging Tide wrote: »So on Raging tides, we tried some organised PK 3 vs 3...thinking that 2 vs 2, the WOW model, would not work due to clerics and their disablers. This is what we discovered:
Clerics in 3 vs 3 are broken. Not only they rezz their dead companions multiple times but the sleep time and the fact that there is no genie skill to break out from sleep, is insane. Who heard of 20 sec+ of sleep where you cannot move anything?
Seal of God in clerics is also another deal breaker...
Purge is another one, archers can purge, so do venos, barbs, BMs....with their 1 chance purge pole...as for other classes? Purge is a huge game changer...
Zerk crit...I will not complain about this anymore, many have...sick to get 4 times the amount you make.
Sins in 3 vs 3 are ....the 2nd broken class. They pop up their protections and a fully buffed 28k hp sin can ravage.
You can see some videos here but the matter of the fact is...3 vs 3 it is not a viable option for PWI at this time.
http://pwi-forum.perfectworld.com/showthread.php?t=1621291
Maybe 5 vs 5 could be, like in other games like ***.
Anyhow, I am not sure if my input matters or not but I will state it anyhow.
Wizards? Most insane damage, and best arcane phys buff, hardest class to hold down plus most OP debuff in the game.
Seekers? Tankiest Buff ever plus zerk crit metal plus chi-less anti stun and freeze and 2nd most op debuff in the game
Mystics? 1 skill heal, insane CC, tankiest arcane class with heal+purify
Psychic? Chi-less seal pretty much every other hit or so at end game, black voodoo to make up for lack of spike damage.
My view is that bms have it worst off.
Archers are not THAT op.
Barbs are pretty OP if they're played well.
But yes clerics and sins have little that's bad about their class, especially since sins have true and real evasion and crazy attack levels.
Faith is such a demanding skill in terms of affinity and energy it should purify seal of god.[SIGPIC][/SIGPIC]
youtube.com/bhavenmurji
pwcalc.com/65816fd7725681e10 -
Zsw - Dreamweaver wrote: »So, basically what you're trying to say is: Every class is broken except wizard.
No. You got me wrong. What I wanted to say is that in a specific 3 vs 3 scenario, with no rules whatsoever of how to play your class, clerics and sins seem to ME, a bit imbalanced.
Please understand that this is my personal view upon a scenario. I appreciate you considering I am wrong. If I am, maybe I should find out why. That is the purpose of this tread.
I am not here to point out fingers at classes and just QQ. This is a talk about a 3 vs 3 scenario.If someone hates you for no reason, then give that **** a reason!b:chuckle0 -
ever wondered what a psy with heart of steel and that phy. resist buff on them can do to any amount of phy. dd group? b:shocked **** gets real. m tellin ya. b:sad0
-
0
-
The game is not really balanced around specific scenarios. Some classes are obviously better at larger fights than at smaller fights.
I think both winged elf classes are better at group fights than 1v1, with cleric obviously better in smaller sized squads than archers because of their disables.
Archer really sucks in smaller fights because they add nothing to the table except damage, and their damage isn't even the best. In those cases seekers zerk critting metal and physical damage is going to be better than archer in every way.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Spell_Caster - Raging Tide wrote: »So on Raging tides, we tried some organised PK 3 vs 3...thinking that 2 vs 2, the WOW model, would not work due to clerics and their disablers. This is what we discovered:
Clerics in 3 vs 3 are broken. Not only they rezz their dead companions multiple times but the sleep time and the fact that there is no genie skill to break out from sleep, is insane. Who heard of 20 sec+ of sleep where you cannot move anything?
Seal of God in clerics is also another deal breaker...
Purge is another one, archers can purge, so do venos, barbs, BMs....with their 1 chance purge pole...as for other classes? Purge is a huge game changer...
Zerk crit...I will not complain about this anymore, many have...sick to get 4 times the amount you make.
Sins in 3 vs 3 are ....the 2nd broken class. They pop up their protections and a fully buffed 28k hp sin can ravage.
You can see some videos here but the matter of the fact is...3 vs 3 it is not a viable option for PWI at this time.
http://pwi-forum.perfectworld.com/showthread.php?t=1621291
Maybe 5 vs 5 could be, like in other games like ***.
Anyhow, I am not sure if my input matters or not but I will state it anyhow.
Um yeah get the entire squad to destroy the cleric ASAP
Thats how Lost City does it.
no EP and squad dies.What can you expect from filthy little heathens? Their whole disgusting race is like a curse. Their skin's a hellish red they're only good when dead they're vermin, as I said and worse. They're Savages! Savages! Barely even human. Savages! Savages! Drive them from our shore! They're not like you and me
which means they must be evil we must sound the drums of war! They're Savages! Savages! Dirty redskin devils! Now we sound the drums of war!0 -
What you mentioned are simply descriptions of the classes, although res/buffs/disables on a cleric are fantastic.. I wouldn't consider them "broken" because other classes have fantastic skills too (eas get a ranged purge that has a chance to work on auto attacks, wiz have insane damage with undine + spark.. etc). I watched the first video in the linked thread (http://www.youtube.com/watch?v=p2IOKOKZybM&feature=youtu.be) and noticed a number of mistakes (some of which you mentioned in the video). I think it is difficult to judge class balance when either or both sides do not play optimally.
Fight 1 -- as you mentioned.. you should have went for the ep first, crazy not to when it can easily res whoever else you kill
- your ep was using plume shell against 3 magic classes?
- @0:38 you try to sutra spark an end game ep without undine and while he is at full hp? The sog popped up almost the same time as when you sutra'd him.. so that is pretty much unavoidable, but I still think it would have been wasted chi/genie spark with or without the sog.
- @1:01, your cleric was getting focused and losing hp quick.. instead of healing themself or taking some defensive action, wield thunder a full hp psychic that is buffed? It is very likely he could have made it through that situation with just a couple wellsprings (guardian light or elemental shell or apoth could also have been used). He should not have died there. Also why doesn't he have res scrolls then it is clearly stated in your rules that they are allowed?
- 1:16 you stun yourself on sos for no reason
Fight 2 -- as you mention, you should have killed the ep first..
- @2:58, you again stun yourself on sos.. had ages to see and react to it, really no excuse for that happening
- @3:18 Arawin sleeps you then immediately wakes you with a plume shot? rofl
- @3:22 you again stun yourself on sos.. and again that should have been easily avoidable
- @3:51 you sutra spark Arawin when he is taking 10% damage.. no reason you shouldn't have seen that and held off ~10 more seconds.
- @4:14, your ep tries to sog an immune target (wasn't even close to when immunity was going to end either)
Fight 3 -- as you mention.. sutra spark combo on a tidal'd sin is not a good idea
- you might consider using sutra power apoth rather than IG some of the time, perfect example being @5:50.. it purifies you, doesn't require genie energy (fortify), and gets you immune faster. Most of the time 6 seconds is plenty enough to get through your next charm tick, and then any debuffs (such as bloodvow) are off, dots can't kill you, and you have more genie energy left over.
Fight 4 -- @7:13, you should have undined your target first.. spark alone on buffed targets is not very effective. You probably should have seen the immune before wasting spark too, but that was relatively close so it is understandable
Fight 5 -- @8:29, your target used dew.. why in the world didn't you switch targets..?
Also you don't seem to be using auto-pot, which seems crazy to me. And your fows were terrible.. you were trying to seal people that weren't even attacking.. and on more than one occasion missed a kill shot because you used fow instead. This post may come off as overly critical, but that is not the intent. I just do not agree with comment at the end "This is pretty much how fights should go", I think you and your team were not being nearly as effective as you could have been.. and the classes are relatively well balanced at end game gear and when everyone is equally skilled.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Spell_Caster - Raging Tide wrote: »So on Raging tides, we tried some organised PK 3 vs 3...thinking that 2 vs 2, the WOW model, would not work due to clerics and their disablers. This is what we discovered:
Clerics in 3 vs 3 are broken. Not only they rezz their dead companions multiple times but the sleep time and the fact that there is no genie skill to break out from sleep, is insane. Who heard of 20 sec+ of sleep where you cannot move anything?
Seal of God in clerics is also another deal breaker...
Purge is another one, archers can purge, so do venos, barbs, BMs....with their 1 chance purge pole...as for other classes? Purge is a huge game changer...
Zerk crit...I will not complain about this anymore, many have...sick to get 4 times the amount you make.
Sins in 3 vs 3 are ....the 2nd broken class. They pop up their protections and a fully buffed 28k hp sin can ravage.
You can see some videos here but the matter of the fact is...3 vs 3 it is not a viable option for PWI at this time.
http://pwi-forum.perfectworld.com/showthread.php?t=1621291
Maybe 5 vs 5 could be, like in other games like ***.
Anyhow, I am not sure if my input matters or not but I will state it anyhow.
I stopped reading after I read that part in red.0 -
Adroit - Lost City wrote: »What you mentioned are simply descriptions of the classes, although res/buffs/disables on a cleric are fantastic.. I wouldn't consider them "broken" because other classes have fantastic skills too (eas get a ranged purge that has a chance to work on auto attacks, wiz have insane damage with undine + spark.. etc). I watched the first video in the linked thread (http://www.youtube.com/watch?v=p2IOKOKZybM&feature=youtu.be) and noticed a number of mistakes (some of which you mentioned in the video). I think it is difficult to judge class balance when either or both sides do not play optimally.
Fight 1 -- as you mentioned.. you should have went for the ep first, crazy not to when it can easily res whoever else you kill
- your ep was using plume shell against 3 magic classes?
- @0:38 you try to sutra spark an end game ep without undine and while he is at full hp? The sog popped up almost the same time as when you sutra'd him.. so that is pretty much unavoidable, but I still think it would have been wasted chi/genie spark with or without the sog.
- @1:01, your cleric was getting focused and losing hp quick.. instead of healing themself or taking some defensive action, wield thunder a full hp psychic that is buffed? It is very likely he could have made it through that situation with just a couple wellsprings (guardian light or elemental shell or apoth could also have been used). He should not have died there. Also why doesn't he have res scrolls then it is clearly stated in your rules that they are allowed?
- 1:16 you stun yourself on sos for no reason
Fight 2 -- as you mention, you should have killed the ep first..
- @2:58, you again stun yourself on sos.. had ages to see and react to it, really no excuse for that happening
- @3:18 Arawin sleeps you then immediately wakes you with a plume shot? rofl
- @3:22 you again stun yourself on sos.. and again that should have been easily avoidable
- @3:51 you sutra spark Arawin when he is taking 10% damage.. no reason you shouldn't have seen that and held off ~10 more seconds.
- @4:14, your ep tries to sog an immune target (wasn't even close to when immunity was going to end either)
Fight 3 -- as you mention.. sutra spark combo on a tidal'd sin is not a good idea
- you might consider using sutra power apoth rather than IG some of the time, perfect example being @5:50.. it purifies you, doesn't require genie energy (fortify), and gets you immune faster. Most of the time 6 seconds is plenty enough to get through your next charm tick, and then any debuffs (such as bloodvow) are off, dots can't kill you, and you have more genie energy left over.
Fight 4 -- @7:13, you should have undined your target first.. spark alone on buffed targets is not very effective. You probably should have seen the immune before wasting spark too, but that was relatively close so it is understandable
Fight 5 -- @8:29, your target used dew.. why in the world didn't you switch targets..?
Also you don't seem to be using auto-pot, which seems crazy to me. And your fows were terrible.. you were trying to seal people that weren't even attacking.. and on more than one occasion missed a kill shot because you used fow instead. This post may come off as overly critical, but that is not the intent. I just do not agree with comment at the end "This is pretty much how fights should go", I think you and your team were not being nearly as effective as you could have been.. and the classes are relatively well balanced at end game gear and when everyone is equally skilled.
I do not take any offence, I highly appreciate your judgement and review of the battles. I'd love to have them for every PVP video.
I am a slow learner and even if I have been playing wiz for like...what? 4 years, I am still learning and I still do dumb things. Gear for me is my savior but in similar gear combats, I still need more practice.
Please do analyze my poor gameplay, I will review again all videos and learn from my mistakes and even think about all you said as an alternative option for next time.If someone hates you for no reason, then give that **** a reason!b:chuckle0 -
Azura - Lost City wrote: »I stopped reading after I read that part in red.
You are right, forgot about the power of faith. Your sense of irony is outstanding! b:laughIf someone hates you for no reason, then give that **** a reason!b:chuckle0 -
Spell_Caster - Raging Tide wrote: »You are right, forgot about the power of faith. Your sense of irony is outstanding! b:laugh
Good now you remember0 -
Maybe if you played on a real server instead of blue name paradise you wouldn't be garbage in PvP. b:chuckle0
-
Maybe if you played on a real server instead of blue name paradise you wouldn't be garbage in PvP. b:chuckle
Maybe if you would learn to be more polite, your quality of life would improve. With the reply you gave me what answer would be appropriate?
I love my server and my bluenamed server mates. Thank you for your great reply. It has brought great value to my life.If someone hates you for no reason, then give that **** a reason!b:chuckle0 -
why go on a PvP server when we can all sit out west arch and stare at eachother on a PvE server
just like PvP servers102 Celestial Demon Archer (2nd Rebirth 102)
101 Celestial Sage Blademaster (Rebirth 100)
101 Demon Sin (Rebirth 100)
101 Sage Seeker (Rebirth 100)
101 Sage Wiz (Rebirth 100)
101 Sage Cleric (Rebirth 100)
101 Sage Barb (Rebirth 100)
101 Demon Duskblade (2nd Rebirth 101)0 -
To herp derp on each other. And get mad when someone pk's you.[SIGPIC][/SIGPIC]0
-
Spell_Caster - Raging Tide wrote: »No. You got me wrong. What I wanted to say is that in a specific 3 vs 3 scenario, with no rules whatsoever of how to play your class, clerics and sins seem to ME, a bit imbalanced.
Please understand that this is my personal view upon a scenario. I appreciate you considering I am wrong. If I am, maybe I should find out why. That is the purpose of this tread.
I am not here to point out fingers at classes and just QQ. This is a talk about a 3 vs 3 scenario.
Well, sins do excel at small scale pvp, but they aren't necessarily imbalanced. There are alot of things (e.g. purge, heals) that sins can't do. Fighting them depends on the squad make up of both your opponent and you.
Clerics are the same in any situation. Always focus the cleric.Zsw -104 Sage Assassin
TehZsw - 100 Demon Archer
All Luck No Skillz PvPer: youtube.com/user/zsw0070 -
Adroit - Lost City wrote: »What you mentioned are simply descriptions of the classes, although res/buffs/disables on a cleric are fantastic.. I wouldn't consider them "broken" because other classes have fantastic skills too (eas get a ranged purge that has a chance to work on auto attacks, wiz have insane damage with undine + spark.. etc). I watched the first video in the linked thread (http://www.youtube.com/watch?v=p2IOKOKZybM&feature=youtu.be) and noticed a number of mistakes (some of which you mentioned in the video). I think it is difficult to judge class balance when either or both sides do not play optimally.
Fight 1 -- as you mentioned.. you should have went for the ep first, crazy not to when it can easily res whoever else you kill
- your ep was using plume shell against 3 magic classes?
- @0:38 you try to sutra spark an end game ep without undine and while he is at full hp? The sog popped up almost the same time as when you sutra'd him.. so that is pretty much unavoidable, but I still think it would have been wasted chi/genie spark with or without the sog.
- @1:01, your cleric was getting focused and losing hp quick.. instead of healing themself or taking some defensive action, wield thunder a full hp psychic that is buffed? It is very likely he could have made it through that situation with just a couple wellsprings (guardian light or elemental shell or apoth could also have been used). He should not have died there. Also why doesn't he have res scrolls then it is clearly stated in your rules that they are allowed?
- 1:16 you stun yourself on sos for no reason
Fight 2 -- as you mention, you should have killed the ep first..
- @2:58, you again stun yourself on sos.. had ages to see and react to it, really no excuse for that happening
- @3:18 Arawin sleeps you then immediately wakes you with a plume shot? rofl
- @3:22 you again stun yourself on sos.. and again that should have been easily avoidable
- @3:51 you sutra spark Arawin when he is taking 10% damage.. no reason you shouldn't have seen that and held off ~10 more seconds.
- @4:14, your ep tries to sog an immune target (wasn't even close to when immunity was going to end either)
Fight 3 -- as you mention.. sutra spark combo on a tidal'd sin is not a good idea
- you might consider using sutra power apoth rather than IG some of the time, perfect example being @5:50.. it purifies you, doesn't require genie energy (fortify), and gets you immune faster. Most of the time 6 seconds is plenty enough to get through your next charm tick, and then any debuffs (such as bloodvow) are off, dots can't kill you, and you have more genie energy left over.
Fight 4 -- @7:13, you should have undined your target first.. spark alone on buffed targets is not very effective. You probably should have seen the immune before wasting spark too, but that was relatively close so it is understandable
Fight 5 -- @8:29, your target used dew.. why in the world didn't you switch targets..?
Also you don't seem to be using auto-pot, which seems crazy to me. And your fows were terrible.. you were trying to seal people that weren't even attacking.. and on more than one occasion missed a kill shot because you used fow instead. This post may come off as overly critical, but that is not the intent. I just do not agree with comment at the end "This is pretty much how fights should go", I think you and your team were not being nearly as effective as you could have been.. and the classes are relatively well balanced at end game gear and when everyone is equally skilled.
Please Master of PVP do not laugh so hard at those QQme clerics because me and My wife Mrs_Mav aka Mrs_Mine laugh at them enough already. Most clerics in those videos have terrible Pk exp and have the strategy of a rockb:bye[SIGPIC][/SIGPIC]0 -
i demand r10 (or s4r9) weapon for a wizard with purge opt ! b:thanks[SIGPIC][/SIGPIC]
scruuuuuuuubs killa b:cute Nation War champion b:cool0 -
Practice makes perfect GG b:laugh0
-
Spell_Caster - Raging Tide wrote: »I do not take any offence, I highly appreciate your judgement and review of the battles. I'd love to have them for every PVP video.
I am a slow learner and even if I have been playing wiz for like...what? 4 years, I am still learning and I still do dumb things. Gear for me is my savior but in similar gear combats, I still need more practice.
Please do analyze my poor gameplay, I will review again all videos and learn from my mistakes and even think about all you said as an alternative option for next time.
Don't worry Spell every one has those days Like me one night I kept using WoG's when I didnt need to[SIGPIC][/SIGPIC]
I am A True Tsundere
More... I desire more. Can you not indulge me in an even more nightmarish hell?
Retired 2009-2014 Was a Fun Time b:victory
Demon Archer- 101 RB2
Demon Assassin- 100 RB2
Demon Venomancer- 990
Categories
- All Categories
- 181.9K PWI
- 697 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk