Pan Gu kills a puppy everytime a mystic...
Comments
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Colum - Raging Tide wrote: »I've heard you're thick-headed and now I see why
Just wow, lol. But, infinately more important, what have you heard YOU are?
Normal humans learn by asking questions. ^.^
I have no idea what abnormal humans do. Maybe insult somebody, huh? *shrugs*0 -
Brillance - Raging Tide wrote: »Just wow, lol. But, infinately more important, what have you heard YOU are?
Normal humans learn by asking questions. ^.^
I have no idea what abnormal humans do. Maybe insult somebody, huh? *shrugs*
I've heard I'm **** leader, moron and stuff like that. I admit most of it would seem quite true as I have no difficulties to say what I think. Some people like it, some don't. I don't see any reaosns to change my ways and I can handle the critique.
Eh, normal and abnormal? What is even a "normal" human? If there was to be one, I'd gladly be on the abnormal side whatsoever.
Let's not derail the topic.0 -
The toon above was me. Wrong account b:surrenderLeader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
Xx_BeLLa_xX - Harshlands wrote: »Well I think it's easier for people that played cleric, veno, bm or barb before cause they know to check which class is in squad before debuff, while someone starting with mystic just drop the plant thinking it's OP cause it have many debuffs.
Every class should know which class do lower or higher debuff, not just mystic.
The biggest prob with the mystic debuffs especially creeper is it's low debuff level (20% decrease pdef and mdef at level 10 max), its random debuffs and its long duration (1 minute lifespan if unlysed).
My regular squad of sage veno, sage sin and demon aps barb along as my demon bm has enough strong debuffs to halve vile blink's hp after 1 spark cycle (especially when the veno's myriad procs b:laugh). It's not their gears ( only I have a refine higher than +5). It's their timing, it's the stacking of debuffs. I am not just gonna sit there and let a random debuff from a creeper ruin it. Me and my squad run lunar several times taking turns farming. Time is the essence for us now that x2 is dying off after next maint. Call us facerollers but we're more efficient that way. If the myst don't jive with us, then jump off then. Not our loss but theirs.Go Pure or go Fail
You have enemies? Good. That means you stood up for something in your life - Winston Churchill
Status of PvP in RT
The best pk in Raging Tides is in World Chat- Dylena0 -
Pan Gu kills a puppy every time when...
Mystic goes to solo-heal FC without Vital Herb learned at all.
Mystic heals with basic heals when it's Vital Herb heals enough to keep squad at full health most of the time.
Kitty's noticed that many mystics underappreciate Vital Herb in FC. Around lvl 7-8 it is probably enough to keep tank alive at bosses, especially when used with Healing Herb. At lvl 10 it's enough alone for sure. Kitty ish a bit lazy healer mystic in FC and just plants the Vital Herb and Healing Herb on most bosses and Kitty DDs with Storm Mistress and spells. True, costs a lot of mana, but it's super-efficient. Of course on Runewolf Kitty uses healing spells as boss's movements makes herbs unconventional there.
And some mystics probably don't know that pullers can be given Salvy's shield midpull(if puller comes close enough at some point, best example being FC's frost assassin pull) by sending Salvy to give the buff and resummoning Salvy right when it has given the buff and mobs try to attack it. Mobs don't come after mystic after Salvy disappeared(either by dying or being resummoned). Needs just good timing.[SIGPIC][/SIGPIC]
Final ragequit on 21/02/2014 'cause ARC. Back on 15/04/2014, RL was bored.
Ten Paths of Kittyness(old mains when deleted): Kittysama 100(100) Sage HA-Venomancer |Aivina 100(101) Sage (ex-Zerk) Str. Seeker | Kittytart 90(101) Demon All path Zerk BM | KittyFishie 92(101) Demon APS/DPH Zerk Assassin | Haroin 100(100) Demon Vit. Zerk Barbarian | Elfborn 82(100) Demon Cleric | Pessimiste 85(100) Sage Wizard | PalavaEnkeli 87(100) Demon Fist/APS-Archer | VerenVanki 85(100) Demon Mystic | MerenPeto 85(100) Sage Psychic
Current mains: Old psy and 19 new/recreated mains(avg. level 82)0 -
Kalmiah - Raging Tide wrote: »I've heard I'm **** leader, moron and stuff like that. I admit most of it would seem quite true as I have no difficulties to say what I think. Some people like it, some don't. I don't see any reaosns to change my ways and I can handle the critique.
Eh, normal and abnormal? What is even a "normal" human? If there was to be one, I'd gladly be on the abnormal side whatsoever.
Let's not derail the topic.
Lol, dont forget you add to it too. You say you have heard I am thick-headed, and you say that to put me down. Its not a critique unless it can be validated. Its not a critque to make yourself look like a cool kid, lol, and blindly follow the herd. A deaf dumb and blind mouse can simply follow its nose to keep up.
Unlike those who wish to focus solely on me, and tell me Im fail, thick-headed etc, and basicly use me to pat themselves one more time on the back (Golly, how do they even have any back left after all that constant patting? >.<)
There is nothing thick-headed about using a Creeper, or any other plant for that matter - when NO ONE is using there debuffs. It doesnt matter how much stronger anyone elses debuffs are, if they dont use them, lol.
Funny, players still think they are '1337' when someone else uses the debuffs for them. Go figure, huh? b:chuckle
I once had a faction leader who popped into faction chat one day, and for no apparent reason said, "I hate Americans!"
Now, anyone can hate Americans if they want to, just like you can all hate each other if you want to. But, its still very funny because...
A. He plays on an American-based server.
B. What is an American, when every race, religion, color and creed on our planet encompasses what an American is?
...no matter what he calls himself, sounds like he hates himself to me. *shrugs*
Let's not derail the topic? Im always the topic in this forum Colum. Asking a question here makes you a thick-headed dumb bass - I freely admit. LMAO. You set a stage for the totally insecure to get some relief and pat themselves on the back once more.
If YOU didnt wanna derail the topic, you wouldnt have made a personal estimation on a person you do not know. *shrugs*
I can appreciate a good reply, but no one gets past an insult - abnormal or not. Not even you, lol. b:chuckle0 -
Kittysama - Raging Tide wrote: »Pan Gu kills a puppy every time when...
Mystic goes to solo-heal FC without Vital Herb learned at all.
Mystic heals with basic heals when it's Vital Herb heals enough to keep squad at full health most of the time.
Kitty's noticed that many mystics underappreciate Vital Herb in FC. Around lvl 7-8 it is probably enough to keep tank alive at bosses, especially when used with Healing Herb. At lvl 10 it's enough alone for sure. Kitty ish a bit lazy healer mystic in FC and just plants the Vital Herb and Healing Herb on most bosses and Kitty DDs with Storm Mistress and spells. True, costs a lot of mana, but it's super-efficient. Of course on Runewolf Kitty uses healing spells as boss's movements makes herbs unconventional there.
And some mystics probably don't know that pullers can be given Salvy's shield midpull(if puller comes close enough at some point, best example being FC's frost assassin pull) by sending Salvy to give the buff and resummoning Salvy right when it has given the buff and mobs try to attack it. Mobs don't come after mystic after Salvy disappeared(either by dying or being resummoned). Needs just good timing.
Well, unless something has changed in the mechanic since I was last in FC (which has been a long time), the shield cannot be put on someone once they have touched the mobs, unless the Mystic wants to suddenly be the tank, and deal with those mobs themselves. Its kinda like healing/buffing someone when they are in the middle of a boss pull - you will become the tank if you do.
Im not saying you are wrong, perhaps you have seen something I havent, but, Sally doesnt stay with the mobs once she places the shield on your target. She returns to you dragging whatever has latched on to her behind her. This is one lesson I learned on my own, before I ever started asking questions on the forums. b:chuckle
If I had asked, the trolls would have probably lied to me anyway. *shrugs*
On Runewolf, your Healing Herb can serve as a target plant for his AoE, provided you start out frontline with the tank. If you play backline, it most likely wont work. This is because it most likely will not be in range to attack the boss.
The Vital and Healing herbs together form a 'fake BB' so as you say - its a good idea to use them - and theres no reason you cant be right next to the boss, especially for lower leveled runs.
Once everyone runs from Runewolf, take a quick shot at the boss (SM or NV), and Holy Path away from it in a straight line, with the plant between you and Runey. Its not fool-proof 100%, but it can help save you. On a couple of occasions Ive seen it take the AoE for everyone.
People are still learning in FC usually. They arent going to do every little thing perfect.
Even at level 85, you havent mastered all your skills, in fact, you may not have even leveled all your skills. You havent even gotten all of your skills.
So what a Mystic heals when his Vital Herb seems like enough. He has to learn to switch off DD to heals and back in some squad. He should learn to keep the melee buffed with FP.
I see people complain about Mystics healing, when the cleric is doing a good job. The cleric complains that it wastes the cleric's mana.
It doesnt waste the cleric's mana, since its the clerics responsibility to make sure everyone stays alive. It wastes the Mystics mana. What does anyone care if a Mystic wastes some mana learning to play their class? Does everything one does in this game need to be "PRO"?
How "PRO" are the alleged pro's? Do they never make a mistake? Are they Perfect? Just like our Perfect World game? b:laugh
Sure, they make mistakes, and laugh, "Oh, Im drunk xD...cat ran across keyboard xD...whatever xD!" +1 that they can laugh at themselves. And +10 if they can laugh with you too.
(My questions are rhetorical, and not meant to put you on the spot.)0 -
Brillance - Raging Tide wrote: »On Runewolf, your Healing Herb can serve as a target plant for his AoE, provided you start out frontline with the tank. If you play backline, it most likely wont work. This is because it most likely will not be in range to attack the boss.
The Vital and Healing herbs together form a 'fake BB' so as you say - its a good idea to use them - and theres no reason you cant be right next to the boss, especially for lower leveled runs.
Once everyone runs from Runewolf, take a quick shot at the boss (SM or NV), and Holy Path away from it in a straight line, with the plant between you and Runey. Its not fool-proof 100%, but it can help save you. On a couple of occasions Ive seen it take the AoE for everyone.
Lol... Asoteric Runewolf AoE's everything that is in range no matter what is between you and the boss.*Explodes into Tuna* ._.
Mains:
Doom_Panda- 102 R9 partial 3rd cast Sage Barb 29k HP.
Dawnx - 100 Demon Cleric.
Dawnx_- 101 Sage Cleric.
DawnMyst- 94 Demon Mystic.0 -
PsychicTuna - Harshlands wrote: »Lol... Asoteric Runewolf AoE's everything that is in range no matter what is between you and the boss.
Lol...dont try it if you are scared. You think Im making this up? Your loss. *shrugs*
Honestly, since all plants act the same, and attack what you do - you could probably do it with a Creeper too. But, you know, that would be fail if someone else happens to be using debuffs - even though it doesnt matter cause no one's fighting the boss except your plant at that moment.0 -
AoE = Area of Effect. As in an attack that affects a certain area of the field. These attacks usually occur if you have at least one target, but doesn't depend on how many more than 1 is in that specific area. Runewolf in particular is an exception as in it doesn't need any target for it's AoE. After he says his little poetry he will hit his aoe in the form of a circle around it regardless if there's anyone in it or not. Inside the area, it could be a person, plant, pet, fox, harpy wraith, all your squad, the AoE will remain the same and affect the entire area and kill everyone in it and not do anything to anyone outside of it.
A plant can be used as a target for a boss' random aggro. Not AoE. In this case, healing plant or any of the other plants can work for this purpose. With the exception of the second wood boss in WS who has a random stun on healers only. So I suppose only Healing/Vital Herbs can be used here. Though I never really tested on this boss.
@Salvy's shield dilemma. Yes, when you buff someone with it when mobs are on them and they haven't hit any of the mobs, the mobs will start attacking Salvy. That's why Kittysama mentioned resummoning salvy so the mobs go back to the puller. Interesting idea, I admit myself never tried it.
Now, @anyone who wants to start flaming/insulting/trolling do us a favor and at least do it in that guide thread that was stupidly bumped so that gets closed and not this thread which actually is a good one. Please and ty. f:brickYoutube channel: youtube.com/user/FDB190 -
Alexis - Lothranis wrote: »AoE = Area of Effect. As in an attack that affects a certain area of the field. These attacks usually occur if you have at least one target, but doesn't depend on how many more than 1 is in that specific area. Runewolf in particular is an exception as in it doesn't need any target for it's AoE. After he says his little poetry he will hit his aoe in the form of a circle around it regardless if there's anyone in it or not. Inside the area, it could be a person, plant, pet, fox, harpy wraith, all your squad, the AoE will remain the same and affect the entire area and kill everyone in it and not do anything to anyone outside of it.
A plant can be used as a target for a boss' random aggro. Not AoE. In this case, healing plant or any of the other plants can work for this purpose. With the exception of the second wood boss in WS who has a random stun on healers only. So I suppose only Healing/Vital Herbs can be used here. Though I never really tested on this boss.
@Salvy's shield dilemma. Yes, when you buff someone with it when mobs are on them and they haven't hit any of the mobs, the mobs will start attacking Salvy. That's why Kittysama mentioned resummoning salvy so the mobs go back to the puller. Interesting idea, I admit myself never tried it.
Now, @anyone who wants to start flaming/insulting/trolling do us a favor and at least do it in that guide thread that was stupidly bumped so that gets closed and not this thread which actually is a good one. Please and ty. f:brick
This thread needs to be restarted if its actually a good one. The other ones a great one. It shows new faces trying to start something meaningful in this forum. That's something this forum has lacked for years.
This thread has been derailled many times by people who obviously prefer their Venos - or at least talking about them. There IS a veno forum afterall. They can say they are comparing pets and **** - but why would they do that while ranting about Mystics who play their class like a Veno? o_0
Kitty's right, in that it would depend on timing, and mainly the timing of the tank as far as holding aggro. Seems like most dont do much more than I would do, and simply run past them all, saving their skill to keep hold of them as time progresses along the run.
But, Idk, I have a level 45 barb - and he's mainly leveled through Liquid Silver and Gold fruit. xD
To me - any of these threads in any forum dont do anything but show a negative face. Its a rant, and a put-down of your fellow players.
Hardly original on any thread in any of these forums. *shrugs*0 -
Brillance - Raging Tide wrote: »Well, unless something has changed in the mechanic since I was last in FC (which has been a long time), the shield cannot be put on someone once they have touched the mobs, unless the Mystic wants to suddenly be the tank, and deal with those mobs themselves. Its kinda like healing/buffing someone when they are in the middle of a boss pull - you will become the tank if you do.
Im not saying you are wrong, perhaps you have seen something I havent, but, Sally doesnt stay with the mobs once she places the shield on your target. She returns to you dragging whatever has latched on to her behind her. This is one lesson I learned on my own, before I ever started asking questions on the forums. b:chuckle
The thing is: you don't put Salvy on follow or let it attack any mob that might aggro on it and get mobs on you when it dies, but resummon it like as if you were luring a mob. Like we all know, summoning Salvation when it's already out is like using Stow+Call Pet on veno. Resummoning Salvy seems to reset any buff/heal aggro it has got so mobs continue following puller when Salvy has been resummoned.
On Runewolf, your Healing Herb can serve as a target plant for his AoE, provided you start out frontline with the tank. If you play backline, it most likely wont work. This is because it most likely will not be in range to attack the boss.
You probably mean "as a target for the seal he does to someone whom he runs to when he uses the normal AoE", Kitty thinks. That AoE still damages everyone.
People are still learning in FC usually. They arent going to do every little thing perfect.
Even at level 85, you havent mastered all your skills, in fact, you may not have even leveled all your skills. You havent even gotten all of your skills.
At 85 the most important skills should be near maxed already unless spending money on those 50 million mounts or stuff like that. And getting coins for them shouldn't be too hard with Jolly Old Jones's Bounty Orders until 80(unless wasting all the coins on FC heads and entering FC with Dreamchaser gears ).
If there's no enough spirit to have the important skills decently leveled, then it has been probably used for rather unnecessary skills(or mystic has leveled to 80 by buying heads, they give just about 1/20 spirit per XP )
And if you don't even have the important skills learned at all, then there's something badly wrong. Back to do some BHs before FC, Kitty suggests.
And besides, people should have learned how to play their class BEFORE FC, at FC they should learn how to do that specific dungeon, Kitty thinks. FC ish at later mid-game instance after all and people that don't know how to play their class at all makes it a pain to everyone else in squad. Even worse for those squads full of those people and Kitty being only one that knows how to play her class at all. f:horror
Kitty's answers in RED.
And by the way, pros don't usually make mistakes. If they do and something goes wrong, there's usually a good reason for it. Though, not even pros can predict everything and even Kitty has had bad days(to extent that Kitty's taken couple days off PWI after that kind of day) f:shame
And Kitty understood that rhetoric, Kitty just hopes she's not misunderstood any way. Though it's true that Kitty ish even extra-extremely arrogant towards towards people that never learn and tell Kitty to gtfo when she tries to teach some basics to hypernoobs who never bothered to learn their class at all before entering FC. That's why those heads-referencesf:horror[SIGPIC][/SIGPIC]
Final ragequit on 21/02/2014 'cause ARC. Back on 15/04/2014, RL was bored.
Ten Paths of Kittyness(old mains when deleted): Kittysama 100(100) Sage HA-Venomancer |Aivina 100(101) Sage (ex-Zerk) Str. Seeker | Kittytart 90(101) Demon All path Zerk BM | KittyFishie 92(101) Demon APS/DPH Zerk Assassin | Haroin 100(100) Demon Vit. Zerk Barbarian | Elfborn 82(100) Demon Cleric | Pessimiste 85(100) Sage Wizard | PalavaEnkeli 87(100) Demon Fist/APS-Archer | VerenVanki 85(100) Demon Mystic | MerenPeto 85(100) Sage Psychic
Current mains: Old psy and 19 new/recreated mains(avg. level 82)0 -
Brillance - Raging Tide wrote: »This thread needs to be restarted if its actually a good one. The other ones a great one. It shows new faces trying to start something meaningful in this forum. That's something this forum has lacked for years.
This thread has been derailled many times by people who obviously prefer their Venos - or at least talking about them. There IS a veno forum afterall. They can say they are comparing pets and **** - but why would they do that while ranting about Mystics who play their class like a Veno? o_0
Kitty's right, in that it would depend on timing, and mainly the timing of the tank as far as holding aggro. Seems like most dont do much more than I would do, and simply run past them all, saving their skill to keep hold of them as time progresses along the run.
But, Idk, I have a level 45 barb - and he's mainly leveled through Liquid Silver and Gold fruit. xD
To me - any of these threads in any forum dont do anything but show a negative face. Its a rant, and a put-down of your fellow players.
Hardly original on any thread in any of these forums. *shrugs*
It's a rant and a put-down only if that's what you make of it. This is ultimately a thread about what not to do, yes. But consider this analogy:
You have a garden with beautiful plants but you very rarely water them cause you don't know better. Then someone comes along and says "omg stupid water your plants!". You could react insulting him back and wondering wth does he care anyway. And so you end up with a grudge and of course a garden of dead plants. On the other hand you may realize that maybe he's right, you start watering your plants more and you have a beautiful garden.
My point is this thread can be very informative for who wants it to be. As for the other thread, while I completely agree with you on "this forum needing new faces wanting to start something meaningful", that thread is not meaningful. It's a set of predefined experiences combined with lots of wrong info and add some stolen paragraphs form another guide on top of that. And the average mystic-skil on all servers is lacking, last thing we need is something calling itself a guide having wrong info in it. While I sympathize with other threads, a guide is a guide. It's suppose to be sound advice. I do know ppl who come on the forums only to look at the guides.Youtube channel: youtube.com/user/FDB190 -
BLUE BLUE BLUE TEXT!Brillance - Raging Tide wrote: »Lol, dont forget you add to it too. You say you have heard I am thick-headed, and you say that to put me down. Its not a critique unless it can be validated. Its not a critque to make yourself look like a cool kid, lol, and blindly follow the herd. A deaf dumb and blind mouse can simply follow its nose to keep up.
Erhm.. what?
Unlike those who wish to focus solely on me, and tell me Im fail, thick-headed etc, and basicly use me to pat themselves one more time on the back (Golly, how do they even have any back left after all that constant patting? >.<)
There is nothing thick-headed about using a Creeper, or any other plant for that matter - when NO ONE is using there debuffs. It doesnt matter how much stronger anyone elses debuffs are, if they dont use them, lol.
In what squads do u run? In my squads everyone use debuffs.
Funny, players still think they are '1337' when someone else uses the debuffs for them. Go figure, huh? b:chuckle
I once had a faction leader who popped into faction chat one day, and for no apparent reason said, "I hate Americans!"
Now, anyone can hate Americans if they want to, just like you can all hate each other if you want to. But, its still very funny because...
A. He plays on an American-based server.
B. What is an American, when every race, religion, color and creed on our planet encompasses what an American is?
...no matter what he calls himself, sounds like he hates himself to me. *shrugs*
What this had to do with the subject? We aren't discussing about americans here.
Let's not derail the topic? Im always the topic in this forum Colum. Asking a question here makes you a thick-headed dumb bass - I freely admit. LMAO. You set a stage for the totally insecure to get some relief and pat themselves on the back once more.
If YOU didnt wanna derail the topic, you wouldnt have made a personal estimation on a person you do not know. *shrugs*
I can appreciate a good reply, but no one gets past an insult - abnormal or not. Not even you, lol. b:chuckle
You don't make any sense to me. Get over it. I am just being honest with you, nothing more.
I have personally tested Vital Herb on Runewolf. It saves no-one from the 1-shot AOE though it might help to heal people for the other AoE. However, it's a -target- plant and people are moving around the room, each positioning on the place that is most comfortable for them. I rather give them a quick heal after the AoE and continue focusing on the tank after that. Runewolf's damage ain't that bad after all.
Another thing that annoys me is when mystics don't give Sally's shield before pulls or hard boss lure (for example Wurlord in TT 2-x).Leader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
Colum - Raging Tide wrote: »BLUE BLUE BLUE TEXT!
I have personally tested Vital Herb on Runewolf. It saves no-one from the 1-shot AOE though it might help to heal people for the other AoE. However, it's a -target- plant and people are moving around the room, each positioning on the place that is most comfortable for them. I rather give them a quick heal after the AoE and continue focusing on the tank after that. Runewolf's damage ain't that bad after all.
Another thing that annoys me is when mystics don't give Sally's shield before pulls or hard boss lure (for example Wurlord in TT 2-x).
Im wondering if people even read anymore... >.< Im thinking they just ramble on and on without even reading what they are writing.
Its your forum, be negative and talk about Venos all the time if you want to. *shrugs and exits*0 -
Brillance - Raging Tide wrote: »Im wondering if people even read anymore... >.< Im thinking they just ramble on and on without even reading what they are writing.
Its your forum, be negative and talk about Venos all the time if you want to. *shrugs and exits*
Talk about venos? Mentioning veno's debuffs isnt talking about venos.
My mystic is higher level and more entertaining than my veno. Stop having false assumptions. b:byeLeader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
Brillance - Raging Tide wrote: »
On Runewolf, your Healing Herb can serve as a target plant for his AoE, provided you start out frontline with the tank. If you play backline, it most likely wont work. This is because it most likely will not be in range to attack the boss.
I'm not here to say ''haha you are wrong'' enough people did it, but what I wanted to say in case new people read that thread for info is that on boss like the second one in FC (I don't know the names of all boss in FC you are better than me for that) it's when the boss randomly trow a debuff on someone (not a AOE one), but like the sleep one, the plants doesn't take aggro, but help in the way that the boss consider plants/summons/pets as it was a person, so if the squad have a veno with a pet, a mystic with a summon and a plant out, for the boss it's like there was 9 persons which give less chance to everyone to get the random sleep or other random debuffs.
So in boss like the second one in FC and the bishops boss the plants/summons help for the fact that it give less chance for everyone to get the random status that re not AOE.
Some clerics get offended when mystics drop Healing herb or Vital herb at boss, cause they don't know that and think the mystic doesn't trust them and want to over heal, so if you see the cleric getting mad at it or starting to DD, explain him why you do it. In caster Nirvy I had that a lot, the cleric at the second/third boss (some people call it the second boss, other the third boss, but the one that have mobs that spawn) was telling me ''No need to heal I'm here *angry face*'' and i needed to explain that I was doing it so the mobs go on the plants beside on people.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Punishing Sting can also serve as a target plant.Be kind: Help the GMs to depopulate the servers.0
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Punishing Sting ish also great extra DDer on heads. f:cute[SIGPIC][/SIGPIC]
Final ragequit on 21/02/2014 'cause ARC. Back on 15/04/2014, RL was bored.
Ten Paths of Kittyness(old mains when deleted): Kittysama 100(100) Sage HA-Venomancer |Aivina 100(101) Sage (ex-Zerk) Str. Seeker | Kittytart 90(101) Demon All path Zerk BM | KittyFishie 92(101) Demon APS/DPH Zerk Assassin | Haroin 100(100) Demon Vit. Zerk Barbarian | Elfborn 82(100) Demon Cleric | Pessimiste 85(100) Sage Wizard | PalavaEnkeli 87(100) Demon Fist/APS-Archer | VerenVanki 85(100) Demon Mystic | MerenPeto 85(100) Sage Psychic
Current mains: Old psy and 19 new/recreated mains(avg. level 82)0 -
Punishing Sting can also serve as a target plant.
Yes, I'm just use to use Healing herb/Vital herb since in caster Nirvy the mobs was spawning to far from the boss sometime to aggro on the other plants, but yea in FC people are enough close to use other plants.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Colum - Raging Tide wrote: »BLUE BLUE BLUE TEXT!
I have personally tested Vital Herb on Runewolf. It saves no-one from the 1-shot AOE though it might help to heal people for the other AoE. However, it's a -target- plant and people are moving around the room, each positioning on the place that is most comfortable for them. I rather give them a quick heal after the AoE and continue focusing on the tank after that. Runewolf's damage ain't that bad after all.
Another thing that annoys me is when mystics don't give Sally's shield before pulls or hard boss lure (for example Wurlord in TT 2-x).
Vital Herb is the pinkish one. And yes, Vital Herb is a herb that heals. Ive never seen it take aggro either. I would not say it cant or wont take aggro and attack the boss when you shoot at it, maybe someone has seen it. I havent. If I was asked about it, I would say it doesnt as far as I know, but Healing Herb can. Tbh, even if Vital Herb would do this, it doesnt last long enough to pull it off, unless you are extremely lucky, and Im not.
Healing Herb - the whitish herb that many feel is useless, and therefore they claim they never use it, I have seen literally look like it was attacking Runey after the single shot and run, and on no more than 2 occasions take all the AoE. On many occasions it at least has taken it for me. On several occasions it doesnt help at all.
I think this is due to how squad runs directionally, position of plant and some other variables. As I originally said, its not 100% fool-proof, meaning you cant depend on it, but its still nice when it does work out.
Quick heals are cool if the squad can withstand the AoE. As I stand before you today, after resetting to pure Magic, I have 4988 HP. To make what could be long point short, Runewolf has always been able to 1-shot me. Sure, I could replace some gems and get back above 5K, but as Xainou pointed out on another thread in General, its not going to make or break me either way, lol. Besides, I like PDef.
I even recently decided that the Cloud Stir ring was not a benefit to me right now. Im not in a position to trade out 250 PDef for 2 Attack levels and a tiny bit more Magic Attack. If I ever "farm R9 in a few weeks" Im sure my outlook on the ring will change, but right now, I cant look at it as an upgrade, when my already fragile survivability will become nerfed even more.
In most instances, I run right up with the tank, and drop both plants (white & pink) to form the fake BB. This doesnt prevent damage like a real BB does, but the effect is simular in that it can help keep me and whats around me alive, while I focus on DD. This also helps the cleric, as they dont have to focus on the tank, like in BH69, where squads will hang back while 1 or 2 approach Pole & Nob. They can keep the backline safe, while my plants have the front line covered.
As said before, I havent been in FC for a very long time. Went from 85 to 100 in there, and I really dont care if I never go back, lol. Anyway, the point being here - the mechanic could have changed with all the changes that have been made to the Mystic since I was last in FC.
Perhaps the white Healing Herb will not do it anymore either. But, it used too, and it would be a sad thing for the vulnerable Mystic if it wont now. *shrugs*0 -
Xx_BeLLa_xX - Harshlands wrote: »I'm not here to say ''haha you are wrong'' enough people did it, but what I wanted to say in case new people read that thread for info is that on boss like the second one in FC (I don't know the names of all boss in FC you are better than me for that) it's when the boss randomly trow a debuff on someone (not a AOE one), but like the sleep one, the plants doesn't take aggro, but help in the way that the boss consider plants/summons/pets as it was a person, so if the squad have a veno with a pet, a mystic with a summon and a plant out, for the boss it's like there was 9 persons which give less chance to everyone to get the random sleep or other random debuffs.
So in boss like the second one in FC and the bishops boss the plants/summons help for the fact that it give less chance for everyone to get the random status that re not AOE.
Some clerics get offended when mystics drop Healing herb or Vital herb at boss, cause they don't know that and think the mystic doesn't trust them and want to over heal, so if you see the cleric getting mad at it or starting to DD, explain him why you do it. In caster Nirvy I had that a lot, the cleric at the second/third boss (some people call it the second boss, other the third boss, but the one that have mobs that spawn) was telling me ''No need to heal I'm here *angry face*'' and i needed to explain that I was doing it so the mobs go on the plants beside on people.
Bella, Im sorry, as you play cleric I dont mean to offend your skill when I say this, BUT -
It has been my experience repeatedly that at least 6 of 10 - if not 8 of 10 - clerics expect me to keep myself alive, even knowing that I entered the squad as DD. Even though it is ultimately the clerics job to make sure everyone in the squad stays safe.
I had a level 5 cleric who is now level 11 thanks to 5 pieces of fruit she got somewhere, and Im not sure how their heals work, but it seems to me a great deal of good timing is involved - like their heals are more like timed-buffs than direct heals like BitC. Sometimes, when a player has reached a quarter of their HP and I see it and it looks like hes going down, I will surely heal it, even if the clerics heal comes a half second after. Better safe than sorry, right?
Its my mana, and one could say a waste of my DD, but I dont think the cleric would rather that player died because his saving heal came a half-second too late. Both plants do go down, and they are down to protect me. Many clerics have a mature attitude and will heal me, but most will not. Its been proven to me over and over again. Ive even had clerics refuse to Res me - and thats saying to me, we dont need you, or care if your here or not. They seem to care when I immediately leave the squad.
Im sorry, but unless I know you are a good cleric who cares about their squad - you are absolutely right! I dont trust them. They have overall dedicated too much time to teaching me not too. b:surrender0 -
Speaking of FFC, I don't know if everyone here has read how I've never been bubbled on the second boss soloing FFC (over 10 solo runs). I believe it's because I use punishing sting or creaper and devil. I noticed this on Assassin also: the main dd or person with aggro seems to be left alone when it comes to that debuff. *unless there is no second dd.Be kind: Help the GMs to depopulate the servers.0
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Speaking of FFC, I don't know if everyone here has read how I've never been bubbled on the second boss soloing FFC (over 10 solo runs). I believe it's because I use punishing sting or creaper and devil. I noticed this on Assassin also: the main dd or person with aggro seems to be left alone when it comes to that debuff. *unless there is no second dd.
I noticed the same thing and would drag my cleric to this boss in specific back when I used to sell FCC on my sin, back when I played DW. I could do without it, but it just makes life so much easier to have a second toon for FC on this boss.0 -
I had a level 5 cleric who is now level 11 thanks to 5 pieces of fruit she got somewhere, and Im not sure how their heals work, but it seems to me a great deal of good timing is involved - like their heals are more like timed-buffs than direct heals like BitC.
Only Ironheart Blessing is a heal-over-time (which seems to be what you're talking about when it comes to cleric heals); Blessing of the Purehearted is a slow cast, powerful instant heal (comparable to wizard Morning Dew), Wellspring Blessing is a fast cast, instant heal (comparable to Break in the Clouds), Chromatic Healing Beam is a slow cast, area of effect instant heal, and Stream of Rejuvenation is a slow cast, instant heal plus heal over time.[SIGPIC][/SIGPIC]
Weekly Japanese/English bilingual webcomic
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Brillance - Raging Tide wrote: »
In most instances, I run right up with the tank, and drop both plants (white & pink) to form the fake BB. This doesnt prevent damage like a real BB does, but the effect is simular in that it can help keep me and whats around me alive, while I focus on DD.
BB doesn't prevent damage, it cut 50% of it.
Also your reply to my post make no sens, you speak about clerics healing you (or more about them not healing you), while my point was about plants helping for random debuff from boss and to aggro mobs that spawn on a boss.
@tweakz: Yup I never have been slept or bubble in solo FC, it's always my plants or summons that got the debuffs. Which make mystic the only class that don't need to glitch it in solo I guess. xD[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Xx_BeLLa_xX - Harshlands wrote: »BB doesn't prevent damage, it cut 50% of it.
I thought it was 90%, but either way, its still preventing damage. Fake BB you take 100% damage but the continuous heals of both plants together keeps everyone alive anyway.
Prevention is not a cure - so no reason to think I mean the cleric's BB absorbs all damage, but - an ounce of prevention is worth a pound of cure. b:chuckle
Also your reply to my post make no sens, you speak about clerics healing you (or more about them not healing you), while my point was about plants helping for random debuff from boss and to aggro mobs that spawn on a boss.
Sometimes people dont want things to make sens to them. Not my problem. Seriously not going to repost it. *shrugs*
If anyone wants to try to read it, and see if it makes sens to them, fine. Its really not an issue, and sorry you couldnt follow it. b:surrender
To be polite, I went back and highlighted the specific point you made that I felt I wanted to reply to, as well as the specific part in my reply that responds to it. I hope that makes it a little more nutshell like, and easier to follow.Mayfly - Dreamweaver wrote: »Only Ironheart Blessing is a heal-over-time (which seems to be what you're talking about when it comes to cleric heals); Blessing of the Purehearted is a slow cast, powerful instant heal (comparable to wizard Morning Dew), Wellspring Blessing is a fast cast, instant heal (comparable to Break in the Clouds), Chromatic Healing Beam is a slow cast, area of effect instant heal, and Stream of Rejuvenation is a slow cast, instant heal plus heal over time.
So, I guess my theory is generally wrong, and these are just clerics with ADHD, gone AFK for a sec, got wife/husband/kid/telephone/etc. aggro momentarily, or some other reason for the delayed reaction.
Oh well, I try to give benefit of the doubt. Thanks for the breakdown. b:thanks0 -
Alexis - Lothranis wrote: »Ah well no clue about pet skills f:defeat What % decrease?
Don't know how relevant it is now, but might as well.
The pet skills are -36% for physical attack and physical/magical defenses. The big issue with them is cooldown. It only lasts 15 sec with a 30 sec cool. There's potential for mystic's plants to outdo the pet skills, but it's luck and ignores the veno's skills.
There's also a -50% movement speed skill, but I don't think anyone really cares about that.0 -
Brillance - Raging Tide wrote: »Sometimes people dont want things to make sens to them. Not my problem. Seriously not going to repost it. *shrugs*
If anyone wants to try to read it, and see if it makes sens to them, fine. Its really not an issue, and sorry you couldnt follow it. b:surrender
To be polite, I went back and highlighted the specific point you made that I felt I wanted to reply to, as well as the specific part in my reply that responds to it. I hope that makes it a little more nutshell like, and easier to follow.
So, I guess my theory is generally wrong, and these are just clerics with ADHD, gone AFK for a sec, got wife/husband/kid/telephone/etc. aggro momentarily, or some other reason for the delayed reaction.
Oh well, I try to give benefit of the doubt. Thanks for the breakdown. b:thanksVixter - Harshlands wrote: »Break in the Clouds
Max at level 45
Level 10
Range 26.5m
Mana 240
Chan .5 sec
Cast .5 sec
Cool 1 sec
Heal 330 HP plus 30% of base magic attack.
Comparable to:
Cleric's
Wellspring Surge
Max at level 54
Level 10
Range 26.5m
Mana 162
Chan 1.5s sec
Cast 1 sec
Cool 1 sec
Recover 350 HP plus 20% base magic attack.
Wellspring is a longer channel than BITC. If the cleric's heal shows up a half second after yours, then they were already casting their heal when you cast yours.0 -
oVenusArmanio wrote: »Wellspring is a longer channel than BITC. If the cleric's heal shows up a half second after yours, then they were already casting their heal when you cast yours.
Okay, and that makes it the Mystics responsibility to read minds too?
Interesting concept...or conundrum there, dont ya think?
I mean, imagine you are a non-healer, in a squad with both a Mystic and a cleric.
The non-healer is down to a quarter their HP. The Mystic decides the cleric has got this - and figures through the new Mind Reading skill (or would that go to a Psychic?? all these questions...*shrugs*) that the cleric is so very PRO, and that's why they havent reacted yet. The Cleric was doing his long channeling heal, but non-healer died a half-second before the cleric would have gotten it cast.
Idk, but if it were me going through this as the non-healer, I would think I would feel like both the Mystic and the Cleric were fail - wouldnt you? Two healers, and NOBODY could heal me in time??!! Seriously!!!!!
Mystic Conundrum: Dayumed if you heal, dayumed if you dont. b:chuckle0
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