Pan Gu kills a puppy everytime a mystic...

OBlackStarO - Dreamweaver
OBlackStarO - Dreamweaver Posts: 1 Arc User
edited July 2013 in Mystic
Hey guys , K so a few days ago i saw a post on the BM's forum about fail things bm do and i was thinking..why couldn't we do that too , its for fun afterall ..ok so ill start

Pan Gu kills a puppy everytime a mystic asks for free fc because he is healer but doesnt rez buff anyone and keeps using devil the whole B/M/H

Pan Gu kills a puppy everytime a mystic uses absorb soul on a heavy armour

Pan Gu kills a puppy everytime a mystic.... your turn
Post edited by OBlackStarO - Dreamweaver on
«13

Comments

  • Asthariel - Dreamweaver
    Asthariel - Dreamweaver Posts: 498 Arc User
    edited July 2013
    Hey guys , K so a few days ago i saw a post on the BM's forum about fail things bm do and i was thinking..why couldn't we do that too , its for fun afterall ..ok so ill start

    Pan Gu kills a puppy everytime a mystic asks for free fc because he is healer but doesnt rez buff anyone and keeps using devil the whole B/M/H

    Pan Gu kills a puppy everytime a mystic uses absorb soul on a heavy armour

    Pan Gu kills a puppy everytime a mystic.... your turn

    Hmmm just wondering... do you know what kind of damage Absorb Soul does ?
    I'm asking cause I've seen way too many people being wrong on this and from what you said about HA makes me wonder if you know what type of damage it really does.

    Well, gonna try to list some things that really annoy me with other mystics, there are many so I may forget some.

    - When there is an okay cleric in the squad and the mystic only heals. Yeah of course, as a mystic, you have to heal if something bad happens, if the cleric can't keep up, or died, or is far back, or whatever. But when the cleric is right there, healing correctly, and you have the mystic spam healing the squad needlessly instead of DDing... b:surrender

    - When a mystic does the same in delta while BB is keeping everyone alive just fine. Speaking of delta, Pangu also kills a puppy everytime a mystic never uses Cragglord and simply keeps spamming NV and uses Chihyu (well, some use Mistress, who's fine since she has an aoe, but still, Cragglord lasts long enough during early waves, mobs should die before he disappears). Also when a mystic wastes a spark on Vital Herb while none is having issues surviving with BB, instead of using Cragg or Thicket. Also, I've been seeing something very annoying lately: Mystics using Listless Blossom on delta mobs. If you're gonna use a plant, why not Creeper, so mobs are debuffed in aoe, instead of a plant that will never sleep anything (and costs chi needlessly again !) since the mobs will keep being hit by the squad ? Even saw a mystic using Listless on a boss recently...

    - When a AA mystic uses elemental ornaments. (well, this goes for any AA person anyways)

    - When a mystic doesn't ever heal at all. When I say that, I have a particular example coming to mind. I was in full warsong on my cleric, on water path, and that mystic was more or less tanking the mobs. She would come close to a group, use NV on one of them and just keep spamming it. So, her HP was going down quite a bit (was down a bit under 50%) and so far, I didn't dare healing her cause I did realize she only aggro'd one of the mobs. Her HP kept going down and she wasn't healing herself, so I didn't resist healing her and ofc I grabbed some aggro and got bubbled. One bubble is ok, but right after the first bubble, I got bubbled again with no chance to heal myself in between. My HP went seriously down, and the mystic absolutely did nothing at any point to try and save me. My cleric is an average pure mag G16 AA one with average refines (+6/7) so it's not like she died within 3 secs. She had plenty of time to use BitC at least once, but no. Of course, it's somewhat my fault for having healed her knowing I'd grab aggro, but heck, she did absolutely nothing to have aggro on all the mobs, nor heal herself, nor heal me. The worst is that she was R9rr, just as I am on my mystic, and I pull and tank stuffs all the time with him. I always aggro all the mobs before the cleric gets a chance to heal me, and if the cleric doesn't, I heal myself. If something happens to the cleric for whatever reason, I do my best not to let them die.

    - When I get asked to use rez buff in warsong or delta. For delta, I do know that for some reasons, some ppl don't get the rez scrolls/guardian scrolls we're supposed to get when the quest starts. So if someone asks me for rez buff, I ask them if they did get the scrolls. Recently the cleric asked me rez buff, I asked her about scrolls, and she said she did get them. So I ask her why she wants rez buff, telling her those rez scrolls have no CD and you lose no exp with them. The only reason I could see for wanting it while having the scrolls is if the mystic has demon rez, and the person is squishy and afraid to die when rezing (and I'm sage anyways). But nooo, her answer was "cause it's faster" O.O

    - When a mystic tries to tank something with a summon. Go and play a veno if you love having a pet/summon tanking for you. Every summon is squishier than you are, c'mon. This is only viable at very low lvl on mini bosses or whatever, and even so, I do believe that with proper healing, maybe they could even tank it themselves.

    - When a mystic overwrites barb's devour/veno's ironwood or myriad/cleric's debuff seals or even BM's glacial spike with Creeper. When there's none of those in squad or they simply aren't using their debuffs, sure Creeper is the n 1 plant I'd use, but when they are there and doing their debuffing job...

    There are probably more, but that's all I can think of right now.
  • klys
    klys Posts: 283 Arc User
    edited July 2013
    Hmmm just wondering... do you know what kind of damage Absorb Soul does ?
    I'm asking cause I've seen way too many people being wrong on this and from what you said about HA makes me wonder if you know what type of damage it really does.

    absorb soul vs HA is stupid. absorb soul vs some endgame casters in most situations is stupid. Using a long channeling physical DoT on something with more pdef than mdef, when u could burst it with fast mag DD is stupid. What exactly do YOU think Absorb soul does.
  • Asthariel - Dreamweaver
    Asthariel - Dreamweaver Posts: 498 Arc User
    edited July 2013
    klys wrote: »
    absorb soul vs HA is stupid. absorb soul vs some endgame casters in most situations is stupid. Using a long channeling physical DoT on something with more pdef than mdef, when u could burst it with fast mag DD is stupid. What exactly do YOU think Absorb soul does.

    First off, I don't know why you mention DoT since Absorb Soul isn't one. Secondly, you have that thing called rapid growth that you use before Absorb Soul so you don't take too many risks while using it. Also, I never said I was spamming it or anything, this skill is situational cause of it's channeling. Also, don't forget it does double damage when you use it after NV, which isn't to be frowned upon when you know how hard it hits.

    But, this wasn't my question. My question was: what type of damage do you think it does ? and from your answer I think I know what you think it is. Physical Damage.
    NO.
    Absorb Soul is in no way a physical damage skill. It's a magical non-elemental skill.
    Now, why is it so great beside its hitting hard ?
    Firstly, it ignores def lvls, so GL trying to do correct damage to a full JOSD person or worse, a seeker with JOSD. But also... It ignores elemental defenses, since it's not elemental magic, and one can only have elemental defenses, not "neutral" magic defense.

    If you don't believe me, go and find one of these physical immune dinos in SoT, if you're lucky to find an increases magic resistance one, try your wood skills on it and see how they hit much less than usual. Now try Absorb Soul. Wow, it does work AND it does the same damage as usual. Now you have your proof it's a magical non elemental skill and hence ignores defense.

    What's so bad about a skill that ignores defenses ? o.o

    Remind I didn't say at any point it was a skill you should spam on whoever, whenever. It's a hard hitting skill, that ignores target's defense. Now if you can't see how and when this could come in handy... specially on people with great gears and good elemental defenses. Absorb Soul is still gonna hit much harder than any other wood skill if the person has big elemental def/def lvls.

    For the channeling part, I hardly ever use it without using rapid growth before hand (I'm sage and my rapid growth CD resets quite often btw). If you're demon you could even spark before using it on a really tough target.
  • klys
    klys Posts: 283 Arc User
    edited July 2013
    First off, I don't know why you mention DoT since Absorb Soul isn't one. Secondly, you have that thing called rapid growth that you use before Absorb Soul so you don't take too many risks while using it. Also, I never said I was spamming it or anything, this skill is situational cause of it's channeling. Also, don't forget it does double damage when you use it after NV, which isn't to be frowned upon when you know how hard it hits.

    But, this wasn't my question. My question was: what type of damage do you think it does ? and from your answer I think I know what you think it is. Physical Damage.
    NO.
    Absorb Soul is in no way a physical damage skill. It's a magical non-elemental skill.

    Now, why is it so great beside its hitting hard ?
    Firstly, it ignores def lvls, so GL trying to do correct damage to a full JOSD person or worse, a seeker with JOSD. But also... It ignores elemental defenses, since it's not elemental magic, and one can only have elemental defenses, not "neutral" magic defense.

    If you don't believe me, go and find one of these physical immune dinos in SoT, if you're lucky to find an increases magic resistance one, try your wood skills on it and see how they hit much less than usual. Now try Absorb Soul. Wow, it does work AND it does the same damage as usual. Now you have your proof it's a magical non elemental skill and hence ignores defense.

    What's so bad about a skill that ignores defenses ? o.o

    Remind I didn't say at any point it was a skill you should spam on whoever, whenever. It's a hard hitting skill, that ignores target's defense. Now if you can't see how and when this could come in handy... specially on people with great gears and good elemental defenses. Absorb Soul is still gonna hit much harder than any other wood skill if the person has big elemental def/def lvls.

    For the channeling part, I hardly ever use it without using rapid growth before hand (I'm sage and my rapid growth CD resets quite often btw). If you're demon you could even spark before using it on a really tough target.


    It's a 1 tick DoT. The description is inaccurate. go test on kun kun if u think it's truly non elemental. The only way that it's partially non elemental is that does affect phys res and it bypasses shields. lv 11 accounts for def lvs and att lvs. Lv 10 and below doesn't.
    I said physical DoT because physical defense is what reduces it's usefulness the most.

    If you're trying to kill a HA or caster with shet ton of pdef, using absorb soul is extremely ineffective.
  • Alexis - Lothranis
    Alexis - Lothranis Posts: 264 Arc User
    edited July 2013
    - everytime a mystic uses extreme poison for AS
    - everytime salvy and storm auto-attack (resummoning bug kills a lot of puppies D: )
    - everytime a pet procs a purify weapon
    Hmmm just wondering... do you know what kind of damage Absorb Soul does ?
    I'm asking cause I've seen way too many people being wrong on this and from what you said about HA makes me wonder if you know what type of damage it really does.

    Ironically you're the one that has it wrong. f:confused

    This game only has 6 types of damage. The 5 elemental ones and the physical one. None other. The confusion comes from pwi's stupid translation (or pwcn's stupid description?) because apparently they don't know their own skills. The skill does physical damage. If you want to test you can (for example) test against someone unbuffed and the physical buffed and see the difference (without you using a weapon so damage is constant).

    So the only question when using it is what's the difference of your opponent's physical and wood resistance keeping in mind that AS can do 2x dmg from NV + the "semi-crit". Rapid growth can affect all attacks so that's not a factor. As it was proven in another thread sometimes against a magical marrowd ha bm it might do more dmg then a wood attack as an example.
    Youtube channel: youtube.com/user/FDB19
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited July 2013

    But, this wasn't my question. My question was: what type of damage do you think it does ? and from your answer I think I know what you think it is. Physical Damage.
    NO.
    Absorb Soul is in no way a physical damage skill. It's a magical non-elemental skill.
    Now, why is it so great beside its hitting hard ?
    Firstly, it ignores def lvls, so GL trying to do correct damage to a full JOSD person or worse, a seeker with JOSD. But also... It ignores elemental defenses, since it's not elemental magic, and one can only have elemental defenses, not "neutral" magic defense.

    What's so bad about a skill that ignores defenses ? o.o

    It's physical damage.

    Only lvl1-10 ignore the defense lvl, but also doesn't count your attack lvl, at lvl 11 it count defense lvl and your attack lvl, so the version 1-10 is better for people with a weak weapon, people with a good weapon and high lvl attack lvl 11 is better.

    But yes the OP is wrong and it have been discuss in a other thread that AS in some situation does more damage than magic attack skills on HA.

    People just think ''Oh physical damage against HA? LoL!!'' they forget how AS is powerful.

    People that think AS suck against HA go test it against a BM and a Barb, try it on a unbuffed BM/Barb, buffed BM/Barb and different situation, you will see that AS in some case do more damage than magic attack skills. When I did test it I did on R9rr people and AS was doing more damage than NV in some situation. People just need to learn those situations.

    AS is really situational in my opinion on all class.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • klys
    klys Posts: 283 Arc User
    edited July 2013
    AS might do more damage in some cases on HA, but the potential damage/time lost from not spamming mag attacks instead does not justify its use.

    All this comes down to is numbers. long channel physical attacks on physical def = bad

    spam mag attack on lower mag def = good.
  • CapnK - Sanctuary
    CapnK - Sanctuary Posts: 1,166 Arc User
    edited July 2013
    Just to clarify a little more, Absorb Soul is a magic attack that does physical damage. It is only blocked by elemental immunity (Kun Kun). Physical immunity and Wood immunity don't stop it. It has the properties of a DoT attack so it ignores damage reducing buffs like cleric Regeneration Aura and Plume Shell, barb Invoke, etc. This is also why it doesn't show up in the damage log.

    It's a very confusing skill but the main thing you need to know about it is don't use it against someone with high pdef.
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2013
    And, Pan Gu drowns a bag of kitties everytime he sees one of these Puppy Hatin' threads...b:angry
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited July 2013
    -Everytime a Mystic use Befuddling Creeper when there's a veno, cleric, barb or any other class with higher debuff in squad.

    -Everytime a Mystic ress buff himself before the Cleric.

    -Everytime a Mystic doesn't use a summon using the MP cost as excuse. (I see that one a lot in PVE)

    -Everytime a Mystic overheal a cleric while it's totally not needed, like in BH GV/Delta/RB when the cleric is in BB and the mystic heal non-stop with comforting mist.

    -Everytime a Mystic doesn't AOE in GV/Delta/RB and just spam NV non stop.

    -Everytime a Mystic use Cragg in PVP/TW/NW.

    -Everytime a Mystic use Healing Herb and Vital Herb in PVP/TW/NW.

    -Everytime a Mystic as main healer spam Comforting mist over and over again. (It's kinda like a cleric that spam CHB)

    -Everytime a Mystic with better gears say he cannot solo something you can with lower gears.

    -Everytime a Mystic trash the other culti, while Mystic is one of the most balanced culti.

    -Everytime a Mystic say Swirling Mist is useless and shouldn't be use.

    -Everytime a Mystic say that plants suck and shouldn't be use. (Yes I saw that)

    -Everytime a Mystic complain about Mystics MP cost.

    -Everytime a Mystic 100+ since over 6 months doesn't have all his Morai skills. (When I go in BH with a mystic and 6 months later he still doesn't have Invigorate... xD)

    And last one everytime someone play his Mystic like a Venomancer.

    ^ With that one I'm sure Pan Gu did kill all the puppies in the world.

    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2013
    Pan Gu drowns another bag of kitties, and says:

    "Stop worshiping false gods! This is not a real world - its a Perfect World!

    Go beyond what people say you can/cannot do and just do it."
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited July 2013
    Well tbh Brillance if I see a creeper overwrite my devour that mystic gets out of the squad faster than I can say "noob". b:surrender
    Leader of Cyanure on Valonsurma and a proud member of Vertu
    Demon Strength Barbarian 103/103/101

    Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 47
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2013
    Well tbh Brillance if I see a creeper overwrite my devour that mystic gets out of the squad faster than I can say "noob". b:surrender

    That's cool. I dont remember ever doing anything with you anyway, lol. Surely, both our npc-lives will go on just fine. ^.^

    You speak of one buff/debuff? How many will a Mystic's Befuddling Creeper produce when lysinged? Which effect is really providing the most benefit to the squad in that particular situation they are in?

    People who discover new things in the game, did not do so by never stepping out of someone's pre-made box for their class.

    The first Mystic that noticed Healing Herb can serve as a Target plant (as an example), did not find that out by believing it was the common-misconception of useless, and never using it. If they were in FC, they also didnt learn it by sticking to another common-misconception, and only playing back line. They might have read it posted over the years by Mystics that didnt wanna get in someone's pre-made box.

    Pre-made boxes are also not all-inclusive. The box created for a R9T3 blah, blah, blah Mystic really may not apply to the "Stone-Age" Mystic.

    The game is what we each make of it, and Im sorry but you wont have the opportunity to invite & kick me anytime soon. b:surrender

    I'm basically a Farm Toon nao. When inventory is backed up, I look to achieve true goals. Level 100 Culti is my current one, along with testing the "farming R9 in a few weeks" theory.

    I'm still skeptical on the theory, but over-all my state in the game has improved greatly. It is what it is, and it is what you make of it. *shrugs*

    Anyway, the point is exactly in line with your comment -

    Whatever makes you happy - just do it. Kick - don't kick, invite - don't invite. Stay securely in a pre-made box - explore and learn your own way, whatever, just do it. b:pleased
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited July 2013
    ...seriously argues with Brillance. b:surrender
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2013
    Its all in the approach Xainou. Just like anyone else, you will not squash what Brill believes about a char with a blanket statement.

    This Mystic is still my only leveled char. I freely admit I dont understand anything from any other classes perspective.

    Educate me. Tell me why one Devour is worth more than all befuddling creeper offers, and I will listen.

    If it sounds, reasonable - I will apply it to my game play.

    Like any other normal person, if I see the truth of it, I will accept it. If it doesnt fit my style, gear-level, or whatever, then I will have no choice but to reject it.

    Take it to the level of Im stupid or a moron, and I will say, "Show me one among all the "I'm 1337 in one way or another" who sprang frum the womb with FULL knowledge of PWI! Dayum it!" b:angry

    b:chuckle
  • CapnK - Sanctuary
    CapnK - Sanctuary Posts: 1,166 Arc User
    edited July 2013
    Devour vs Befuddling Creeper will depend on your squad really. Barb+Sin in squad never Creeper ever. Barb's devour reduces enemy pdef by way more, and sin's rib strike slows enemy attack by way more.

    But if your party is barb, cleric + 4 casters, Creeper away. Nobody cares if the barb does less damage - he's not the DD.

    Spidervine is fairly safe to use in any squad. Barb's debuff is the same strength (and I rarely see barb's even use it). BM's MSS is much stronger but you can count the number of BMs who even know what those initials stand for on one hand.
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2013
    Devour vs Befuddling Creeper will depend on your squad really. Barb+Sin in squad never Creeper ever. Barb's devour reduces enemy pdef by way more, and sin's rib strike slows enemy attack by way more.

    But if your party is barb, cleric + 4 casters, Creeper away. Nobody cares if the barb does less damage - he's not the DD.

    Spidervine is fairly safe to use in any squad. Barb's debuff is the same strength (and I rarely see barb's even use it). BM's MSS is much stronger but you can count the number of BMs who even know what those initials stand for on one hand.

    Amazing post CapnK! Helpful to any Mystic that reads it. +1. Thanks so much! I'll do my best to keep in mind when there is a 'barb+sin" in my squad. b:thanks

    As you say, if people arent remembering their stuff, I will use mine. If nothing else, it will help them remember to use theirs, or it will at least have something present if memory never kicks in. ^.^
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited July 2013

    The first Mystic that noticed Healing Herb can serve as a Target plant (as an example), did not find that out by believing it was the common-misconception of useless, and never using it. If they were in FC, they also didnt learn it by sticking to another common-misconception, and only playing back line. They might have read it posted over the years by Mystics that didnt wanna get in someone's pre-made box.

    I knew that before even use it or before even read it, as ex-cleric I do know how the healing aggro work. If a mystic find that by ''mistake'' than that mean he doesn't understand the healing aggro and for a class that sometime play main/support healer it's fail to don't know how the healing aggro work.

    Befuddling creeper have the lowest magical and physical debuffs in the game, so unless you are a squad of 6 mystics it should not be use if there's a cleric, veno, barb and or bm.

    People don't need to learn all the other class skills, but they should know which class have better or worse debuff and mystic have the worse, so it should only be use when there's no other class that can debuff in the squad.

    Too many mystics use that plant just to use a plant.

    It's the same thing than if the sin do subsea strike you won't use extrem poison (if you do than you are just totally stupid). Except cleric that doesn't cost chi (but still have better debuffs than mystic), other class debuffs cost them chi for better debuffs so if you cancel their higher debuffs for your lower debuffs you make them waste chi for nothing.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2013
    I knew that before even use it or before even read it, as ex-cleric I do know how the healing aggro work. If a mystic find that by ''mistake'' than that mean he doesn't understand the healing aggro and for a class that sometime play main/support healer it's fail to don't know how the healing aggro work.

    Befuddling creeper have the lowest magical and physical debuffs in the game, so unless you are a squad of 6 mystics it should not be use if there's a cleric, veno, barb and or bm.

    People don't need to learn all the other class skills, but they should know which class have better or worse debuff and mystic have the worse, so it should only be use when there's no other class that can debuff in the squad.

    Too many mystics use that plant just to use a plant.

    It's the same thing than if the sin do subsea strike you won't use extrem poison (if you do than you are just totally stupid). Except cleric that doesn't cost chi (but still have better debuffs than mystic), other class debuffs cost them chi for better debuffs so if you cancel their higher debuffs for your lower debuffs you make them waste chi for nothing.

    Only someone completely obsessed by a silly pixeled game would say something like that. Step back, and check yourself a minute please.

    You are not me, I am not you, and you will not be impressing much with such single-minded statements. Who died and made Bella judge and jury of all she purveys?

    You dont supply my game time. You dont supply my game. You can help me if you like, but only if you you want too. Dont expect me to be running around volunteering to wipe back-sides for you. FU and your silly elitist attitude.

    Pixel power is serious business, yo. Fun is serious business to me, and I have only so much time to dedicate to getting some. b:sin

    I'm sure I'm not the only one. *winks* b:chuckle
  • CapnK - Sanctuary
    CapnK - Sanctuary Posts: 1,166 Arc User
    edited July 2013
    Yes, cleric debuffs are indeed better than creeper. Of course if your cleric is sitting in BB they will not be applying those debuffs. If there is a cleric out of BB then don't use creeper.
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2013
    Yes, cleric debuffs are indeed better than creeper. Of course if your cleric is sitting in BB they will not be applying those debuffs. If there is a cleric out of BB then don't use creeper.

    Noted! *thumbs up*

    Wow, you rock at this...ijs. b:victory
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited July 2013
    I've heard you're thick-headed and now I see why
    That's cool. I dont remember ever doing anything with you anyway, lol. Surely, both our npc-lives will go on just fine. ^.^

    You speak of one buff/debuff? How many will a Mystic's Befuddling Creeper produce when lysinged? Which effect is really providing the most benefit to the squad in that particular situation they are in?

    Let's see. Befuddling Creeper's Lysing...

    Summons a Befuddling Creeper, which may reduce Attack Rate and Casting
    Speed of nearby enemies by 40% and reduce Physical and Magic Defenses
    by 20% for 6 seconds.
    Befuddling Creeper's Lysing deals moderate damage and has a high chance
    to Slow, Weaken, Distract, and Stupefy enemies for 18 seconds.


    The debuffs are won by:
    - Barbarian's Devour or Penetrate Armor (devour 50% winner)
    - Venomancer Myriads, Ironwood Scarab, Befuddling Mist
    - Veno pets
    - Cleric's Dimensional/Elemental Seal
    - Assassin's Rib Strike
    - Blademaster's Glacial Spike
    - Seeker transferring back boss's debuffs (Pole, some TT bosses etc)

    Sounds like you need an instance where cleric has to BB, you have archer/sin/seeker tank, no barbs or BMs, no venos... It's kinda rare to come up with a squad that's entirely missing barb, debuffing cleric, veno and BM. Of course not impossible. Yet again I am a barbarian and if I squad with only casters, 9/10 of the time I have veno who use their magic debuff from pet or myriad and yes that WILL win your precious creeper. b:thanks

    Not to mention in most caster squads I am soloing the cave for them, I am only lvl 10x in there and I outdamage them all alone.

    Too often I see a mystic use creeper in squad where they are the only caster beside the cleric.


    People who discover new things in the game, did not do so by never stepping out of someone's pre-made box for their class.

    The first Mystic that noticed Healing Herb can serve as a Target plant (as an example), did not find that out by believing it was the common-misconception of useless, and never using it. If they were in FC, they also didnt learn it by sticking to another common-misconception, and only playing back line. They might have read it posted over the years by Mystics that didnt wanna get in someone's pre-made box.

    Pre-made boxes are also not all-inclusive. The box created for a R9T3 blah, blah, blah Mystic really may not apply to the "Stone-Age" Mystic.

    Yes there are "pre-made boxes" but I don't understand what it has to d with the creeper plant. It's **** in most scenarios. Deal with it.

    The game is what we each make of it, and Im sorry but you wont have the opportunity to invite & kick me anytime soon.

    b:cute No worries, I don't take it harsh. There are some pretty pro mystics on my friendlist.

    I'm basically a Farm Toon nao. When inventory is backed up, I look to achieve true goals. Level 100 Culti is my current one, along with testing the "farming R9 in a few weeks" theory.

    I'm still skeptical on the theory, but over-all my state in the game has improved greatly. It is what it is, and it is what you make of it. *shrugs*

    Anyway, the point is exactly in line with your comment -

    Whatever makes you happy - just do it. Kick - don't kick, invite - don't invite. Stay securely in a pre-made box - explore and learn your own way, whatever, just do it. b:pleased

    I went far beyond the pre-made box long ago. Demon barb who does not have the I R TANK attitude meets you. b:bye
    Leader of Cyanure on Valonsurma and a proud member of Vertu
    Demon Strength Barbarian 103/103/101

    Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 47
  • revkhawlah
    revkhawlah Posts: 2 Arc User
    edited July 2013
    Ty for the clarification Colum.

    My friend just detests these "I haz tonz debuff mysts'' who never listen.

    Most RT squads nowadays run as seeker, sin, barb, cleric, veno, bm on most 6 man caves.

    As her bm has run countless aps nirvanas before, she can tell already how one debuff has been overwritten, especially on the pdef redux.

    Thankfully some mystics are waking up. They learn how to listen, they learn how to time, they learn how to cooperate.

    Sad to say the most active mysts in the forums at times themselves are questionable in their ideas
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited July 2013
    Well I think it's easier for people that played cleric, veno, bm or barb before cause they know to check which class is in squad before debuff, while someone starting with mystic just drop the plant thinking it's OP cause it have many debuffs.

    Every class should know which class do lower or higher debuff, not just mystic.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited July 2013
    I guess Bella got a good point there. Coming from a veno at times before tideborn, I had to learn about debuff strength. So it was only natural for me to compare creepers debuffs to others. Plus I'm ever so curious, so I asked my husband and others which % they actually got on their debuffs. :p

    Creepers a good plant, but as soon as there's a veno/barb/cleric debuffing, you're an idiot for dropping it. Veno and cleric both got stronger debuffs, both magical and physical. Barbs 50% debuff wins against 20% mag/phy anyway.

    Spidervine is a better choice. Few barbs frighten stuff. Only exception you should watch out for is a tanking sin relying on their ribstrike. They won't be happy about that plant.


    As for posting in these forums, well. I love my mystic to bits and it's my main. But I think I speak for a couple oftohers too when I say that we're just tired of this subforum. You virtually can't have a useful discussion without a certain someone butting in and spewing insults and false knowledge about the class. b:surrender
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • Alexis - Lothranis
    Alexis - Lothranis Posts: 264 Arc User
    edited July 2013
    I guess Bella got a good point there. Coming from a veno at times before tideborn, I had to learn about debuff strength. So it was only natural for me to compare creepers debuffs to others. Plus I'm ever so curious, so I asked my husband and others which % they actually got on their debuffs. :p

    Creepers a good plant, but as soon as there's a veno/barb/cleric debuffing, you're an idiot for dropping it. Veno and cleric both got stronger debuffs, both magical and physical. Barbs 50% debuff wins against 20% mag/phy anyway.

    Spidervine is a better choice. Few barbs frighten stuff. Only exception you should watch out for is a tanking sin relying on their ribstrike. They won't be happy about that plant.


    As for posting in these forums, well. I love my mystic to bits and it's my main. But I think I speak for a couple oftohers too when I say that we're just tired of this subforum. You virtually can't have a useful discussion without a certain someone butting in and spewing insults and false knowledge about the class. b:surrender

    Rib Strike is also overwitten by creeper, not spidervine. From what I know spidervine only overwrites barb's frighten (where plant might have a plus if the target has magic attacks since frighten is only for physical) and bm's 2 spark sword skill which they never use for some reason.

    Though I guess if you're relying on spidervine in pve your squad has bigger issues then who overwrite who.
    Youtube channel: youtube.com/user/FDB19
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited July 2013
    Veno pet skill threaten also decreases physical attack.
    [SIGPIC][/SIGPIC]
    Weekly Japanese/English bilingual webcomic
    thejapanesepage.com/ebooks/yuki_no_monogatari_manga
  • Alexis - Lothranis
    Alexis - Lothranis Posts: 264 Arc User
    edited July 2013
    Ah well no clue about pet skills f:defeat What % decrease?
    Youtube channel: youtube.com/user/FDB19
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited July 2013
    Rib Strike is also overwitten by creeper, not spidervine. From what I know spidervine only overwrites barb's frighten (where plant might have a plus if the target has magic attacks since frighten is only for physical) and bm's 2 spark sword skill which they never use for some reason.

    Er, that's even less reason for creeper then lol

    And gz on finding my monday derp b:surrender
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • akosireann
    akosireann Posts: 0 Arc User
    edited July 2013
    Was about to reply to another thread but Col's reply is just too splendid to pass up.

    Thanks for putting in words a lot better on what was on my mind about these debuff hogs.

    And ty Mayfly for adding the threaten skill as well.
    Go Pure or go Fail

    You have enemies? Good. That means you stood up for something in your life - Winston Churchill

    Status of PvP in RT

    The best pk in Raging Tides is in World Chat- Dylena