Earthguard.
lysanderb
Posts: 0 Arc User
I sent this as a ticket:
'I was just curious as to why it seems as though the earthguard race seems to be the least appreciated in game, especially the class Mystic. Seekers are usually only wanted more when they're of a higher level but it seems mystics are not usually wanted and on a lot of the forums I have read, mystics aren't even mentioned. Also it seems as though there's more options for wings in all the other classes bar the earthguard as an example. I'm currently playing as a seeker and I'm in a faction where the leader is a level 77 mystic and really enjoys helping, however finds it hard to get in to squads because of the class, therefore can't really help out as much when it comes to BH and culti etc in the higher levels.
Many thanks.'
And was recommended to upload it here as the Customer Service Representative said this would be a good topic to discuss with the Moderators and QA.
Feedback would be appreciated.
'I was just curious as to why it seems as though the earthguard race seems to be the least appreciated in game, especially the class Mystic. Seekers are usually only wanted more when they're of a higher level but it seems mystics are not usually wanted and on a lot of the forums I have read, mystics aren't even mentioned. Also it seems as though there's more options for wings in all the other classes bar the earthguard as an example. I'm currently playing as a seeker and I'm in a faction where the leader is a level 77 mystic and really enjoys helping, however finds it hard to get in to squads because of the class, therefore can't really help out as much when it comes to BH and culti etc in the higher levels.
Many thanks.'
And was recommended to upload it here as the Customer Service Representative said this would be a good topic to discuss with the Moderators and QA.
Feedback would be appreciated.
Post edited by lysanderb on
0
Comments
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The ticketing staff suggested you post it in Quality Corner? o.o That's interesting. This is really more of a General Discussion topic, or perhaps better yet, for the Mystic board. But you can't be blamed for following a suggestion. XD
I have a mystic of lv87, and so I can't comment on endgame mystics from personal experience. However, pre-endgame is really a mixed bag for them. For example, a mystic in their 70s would need to do BH59 runs, in which they are quite capable of being the primary healers. In the 80s, however, a mysic is not an appropriate solo healer for BH69 in most cases. This is due to the bosses in BH69 applying nasty debuffs which must be purged by a cleric ASAP to prevent squad wipes. But in the case of BH59, anyone who tells you a mystic isn't an acceptable substitute is ill-informed or just willfully ignorant.
Mystic is actually a very versatile class that can fulfill many roles, and while I personally find more fun in being the backup healer to a cleric, many mystics appreciate the challenge of playing solo healer in endgame runs. It's not always possible, because it really depends on the instance and your gear, but finding a workable balance of those things can be very satisfying. When I get my mystic to endgame (when I get around to it, anyway) I hope to experiment with solo-healing in BH SoT, Abbadon, and Metal (Rebirth and Lunar may not be viable with the type of gear I expect to use). In the meantime, he's totally capable of solo-healing in Frost, although opportunities to try it are rare.
Moral of the story is... take everyone with a grain of salt, and find your own road to success. This game has a disgustingly high percentage of people who will try to substitute their playstyles for yours as their only method of "helping." Avoiding peer pressure is key. So I would tell your guild leader to keep on going as he/she is, and when they reach endgame, build a good network of friends to run BH with. If all else fails, start the squads yourself; that way, if anyone complains about your class or gear, you're the one with the kick button.[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
Other Active Characters:
LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).0 -
This is... honestly more of a general community thing. I'll move it to General Discussion as it's far more suited to that forum anyway.
As for your question itself, Miugre did a good job answering so I won't waste your time repeating what he said in my own multi-paragraph rant. b:chuckle(Insert fancy image here)0 -
Because many mystics are complete fail. But if he gets in a squad and is doing a good job, people will continue inviting him.
When my myst was 8x i had trouble getting into fc and bh squads as well. Then i was told that i have to be the main healer if i wanna join, and i said id try my best. Didnt take long that i was told to be a great healer ,got a friend request and was doing bhs and fc with nearly the same squad again and again xD
Thats how you can make sure to get squads with nearly every class. If you know your class and your job, then people will remember you and take you along even if youre not one of the popular classes.I like potatoes <(O~O)>0 -
Because there are so many horribly fail mystics. It is a support class after all and you can't get by like a fail cleric with just BBing.
I know what you mean about getting squads, same happens to me with randoms usually. Luckily I got an awesome faction so I can skip wc squads most of the time. b:chuckle
But I love the mystic class and wouldn't trade it for any other main. It is a very viable class in squad if played right, and if I see a good mystic wanting to join, hell I'm going to invite them. Don't get discouraged by peoples naviety.[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
Well I'm perfectly fine with a mystic being the solo healer, only if the mystic, as well as the squad is comfortable with it. Some are uneasy with a mystic solo healing at the higher end instances (as well as some exceptions in between) and prefer a cleric to heal. (buffs are also nice to have around)
Which to me is understandable, though I am very aware mystics can be excellent healers when played properly. I've also had my share of mystics who didn't have any idea what they were doing, even after insisting they could solo heal. >.>; (as well as some clerics, but that's a different story)
But as mentioned before, mystic is a jack of all trades class, can be a healer or a beast DD. I personally love them as a back up healer, because they can be very dangerous DDs, but if a situation gets hairy they can quick throw down some fast heals but then turn around and go back to killing.
But, every person plays differently and as mentioned above, don't listen to people who try to literally tell you what to do. Tips and Tricks could be helpful and people who genuinely want to help, but there are a lot of rude people with their noses in the air as well. It is a game after all, gotta have fun!
f:cute[SIGPIC][/SIGPIC]0 -
And why mystics doesn't make squad? There's nothing that say mystics cannot make squad, if you can't get in squad make one. I personally don't have trouble to get in squad or make a squad, I even prefer to make my squad cause I can chose people.
The problem is not the class it's the people playing them, beside stay in a corner and complain you don't find squad, make one yourself.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
I've seen a mystic that solo healed from wave 5 to wave 8 when our cleric dced. (she is awesome as a mystic), kept everyone alive (we were not an op squad either)
Ive also seen mystics that couldnt keep themselves alive through the rocks in aba.b:chuckle
As far as being excluded from squads, i think most (not all) classes have had this issue at some point. Barbs, wizards, psys, venos, archers. Yea, its annoying. b:surrender0 -
Nenor - Dreamweaver wrote: »
Ive also seen mystics that couldnt keep themselves alive through the rocks in aba.b:chuckle
Wow, clerics and mystics are the easiest class to pass the rocks, we can heal ourselves, the mystic that cannot pass that should reroll a other class or work on gears asap. xD[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
To be fair and not seem biased towards mystics, ive also seen clerics die to the rocks in aba.b:surrender0
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The short answer is that the EG classes were introduced after the majority of the gaming community became lazy kids with credit cards. Both are complex classes to play, and the majority of the player-base introduced since the TB classes either isn't smart enough to figure it out, or is too lazy to learn it proper.
Miugre summed the rest of it up pretty well, so I won't repeat him. Just suffice to say, grabbing a random mystic for a healer won't end well 80% of the time, so they aren't asked for and are often avoided because of this.[SIGPIC][/SIGPIC]0 -
If anything new abba is the "ideal" place for mystics, large aoe pulls they can craglord and they're an amazing secondary healer class. The onyl reason they arent used for main healing more often is buffs.Gifs are hard to make work here0
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--during 7 grinds to 100, i've seen about 8 mystics handle FC very well
--in 69 they need to purify...only cleric has that (i think one 89+ skill gives purify too, idk if sage or demon)
--at 100+ ppl got used to making squad with anything and a cleric
--mystic with salvation lvl 11 shielding work as good as BB, as long as the squad has enough dmg to kill the boss before the time on it ends
--cleric can get to 100% no exp loss but with little HP/MP on character that resurrects, this means they usually have to wait until fight is over to get up-this doesn't matter if some1 is charmed since it will tick automatically, but for ppl without charm it sucks in middle of fight
--mystic resurrect gives a 90 or 95% exp loss reduce BUT the buff is passive (timer on it should REALLY be improved) which means mystic can still focus on dd/heal while some1 that died can get up. ALSO the HP/MP when waking up goes higher to like 50% which is great for in-combat ressing up
--there's 2 types of aoe heal plants, a white-ish thing and a red-ish one...maybe if one was changed to also reduce dmg taken by squad by say...30%...with all these op gears that should be enough to work as good as BB
TL;DR
give mystics higher chance to purify on heal lvl 11 and some % dmg reduce for squad on one of their skills, then clerics will become history..sort of0 -
Ok, got my mystic to 81 and quit it lol. I didn't like being the healer if i wanted to be healing id be on my cleric... I get once in a while throwing a heal at someone but meh. Or maybe its cause my veno is 103 and i like my veno the best.
I know some great mystics! and i know some that aren't that great. although i have thought about leveling my mystic just so i can get her morai skills and she can be my own personal buff like alot of my other alts :Db:chuckleuntamed_pain demon veno 103-100-101
SweetAzHoney Sage Cleric 102-currently rebirthing
xXZoeMarieXx sage seeker 101-currently rebirthing
StormyRainz Demon Mystic 101 Not rebirth yet
EsmeStorms Demon wizzy 101 not rebirth yet
UhitLikaGirl Almost sage barb 100 buffer
and loads of other alts...0 -
Miugre did say it well.
I'll only add that you're better off making your own squads if you can't join any and whenever you are in a squad do your best and prove that you know how to play the class, make yourself useful, prove what you can do. People will remember you, some will add you to their friends list, you will be invited again.[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★0 -
Canis_Regis - Raging Tide wrote: »--in 69 they need to purify...only cleric has that (i think one 89+ skill gives purify too, idk if sage or demon)Canis_Regis - Raging Tide wrote: »--at 100+ ppl got used to making squad with anything and a clericCanis_Regis - Raging Tide wrote: »--mystic with salvation lvl 11 shielding work as good as BB, as long as the squad has enough dmg to kill the boss before the time on it ends
That said, in Frost I'll have Storm Mistress out so that I can contribute at least some damage, but then my Salvation isn't sage yet so there's not a lot of need to have her out unless I'm buffing the tank for a big pull.[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
Other Active Characters:
LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).0 -
My favorite person in game to squad with is a 103 mystic. She compliments my 102 BM extremely well, and I would take her over a cleric any day. She knows her class very well.WeBeKinky Leader - lvl 10x psychic
If you don't like my attitude, you should realize I don't care.
[SIGPIC][/SIGPIC]
It's strange what desire will make foolish people do.0 -
Canis_Regis - Raging Tide wrote: »--in 69 they need to purify...only cleric has that (i think one 89+ skill gives purify too, idk if sage or demon)--mystic with salvation lvl 11 shielding work as good as BB, as long as the squad has enough dmg to kill the boss before the time on it ends
what make mystic tough is overcoming ppls lack of knowledge of the class and its strengths0 -
Miugre - Heavens Tear wrote: »
This should never be assumed, especially since one or two good AoEs will take down Salvation's shield for everyone. Again, I've never gotten a mystic to endgame yet, but I presume it's a combination of Salvation shields, Heal/Vital herbs (and respawning them if they get AoE'd), the occasional Comforting Mist, and spamming Break/Petals on the tank. You've gotta have a strategy for solo-healing that doesn't amount to "hope they can take down the boss before you need to do much healing anyway." :P
That said, in Frost I'll have Storm Mistress out so that I can contribute at least some damage, but then my Salvation isn't sage yet so there's not a lot of need to have her out unless I'm buffing the tank for a big pull.
Comforting Mist is pretty useless imo. It takes way too long, even with -chan gear. I usually prefered healing/vit herb or Break on everyone who is low on health, the herbs healing enough IF they survive for dds. In case of aggro ping pong putting Petals on dds is nice as well and shields, but i aggree that salvation does shine at pulls way more than on Boss AoEs.
In most cases, salvation isnt a summon to have outside the whole run (whatever youre doing). Because at higher lvls Mistress IS needed. Youre fighting "?" Bosses most of the time and Mistress is just great at it. If im the main healer and we have a decent tank i prefer spend my time healing more and let the mistress dd than using salvation and have to heal less, but dd a a bit more. At 100 with r8 +7 weapon what is pretty weak gear today, my salvation does about the 5-6x damage of mine to "?" bosses. If needed i put a shield on someone and resummon mistress, but usually normal heal and herbs were enough for many squads.I like potatoes <(O~O)>0 -
Neferhotep - Lost City wrote: »Comforting Mist is pretty useless imo. It takes way too long, even with -chan gear. I usually prefered healing/vit herb or Break on everyone who is low on health, the herbs healing enough IF they survive for dds. In case of aggro ping pong putting Petals on dds is nice as well and shields, but i aggree that salvation does shine at pulls way more than on Boss AoEs.
In most cases, salvation isnt a summon to have outside the whole run (whatever youre doing). Because at higher lvls Mistress IS needed. Youre fighting "?" Bosses most of the time and Mistress is just great at it. If im the main healer and we have a decent tank i prefer spend my time healing more and let the mistress dd than using salvation and have to heal less, but dd a a bit more. At 100 with r8 +7 weapon what is pretty weak gear today, my salvation does about the 5-6x damage of mine to "?" bosses. If needed i put a shield on someone and resummon mistress, but usually normal heal and herbs were enough for many squads.
but for someone who have decent gear and not r8 it depend on how much time they have spent healing storm if its worth it, more time used for heal storm mean less time for dd and debuff
developers need understand when u revamp several instance need to also upgrade weakest part of classes like pets... already mystic pets look weak for end game player and many time pointless to have
only ever use salvation for start of bosses or pulls to make initial dmg lesser then pet either die from aoe or have to spent too much time healing it to keep alive
chihyu annoying to try and use pvp or instance like nw/tw... often follow ppl around doing nothing, completely useless endgame pve
storm have "ok" dmg on weak geared ppl or on lvl 150 mobs for low gear/bad dmg players
endgame mystic pet not much useful, early lvls ie < 100 much better0
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