Edge of the map, reward pls.

2

Comments

  • Khaime - Heavens Tear
    Khaime - Heavens Tear Posts: 4 Arc User
    edited June 2013
    giggle like a 12year old girl i suppose b:chuckle

    Mmm, that's hot.
  • Osynlig - Heavens Tear
    Osynlig - Heavens Tear Posts: 17 Arc User
    edited June 2013
    The thing is, once you get past the "big wall" you cannot move out there, its like you're frozen in place so we had to jump from mob to mob all the way out there.. it took a while b:surrender
  • Trollguard - Sanctuary
    Trollguard - Sanctuary Posts: 43 Arc User
    edited June 2013
    Try this:

    Enter Cave of Sadistic Glee and look for a mob that spawns below the halls. Shadow Jump to it and you can walk around below the actual cave, and if you keep running one direction you can reach the end of the map there as well.

    No idea what happens if you jump off lol. You might find Santa Claus and Cthulhu playing cards...
  • bluestuffzzz
    bluestuffzzz Posts: 627 Arc User
    edited June 2013
    The thing is, once you get past the "big wall" you cannot move out there, its like you're frozen in place so we had to jump from mob to mob all the way out there.. it took a while b:surrender

    There is another method to go about this, too. It was common when PWE pushed out Raging Tides to the client in advance, before the expansion was released. It wasn't on the map, but if you were flying and disconnected your internet, you could continue to the other parts of the map that the client didn't allow. Another method was to town port when you were around that area of the map, and it would take you to the nearest town - which was Raging Tides.
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  • Osynlig - Heavens Tear
    Osynlig - Heavens Tear Posts: 17 Arc User
    edited June 2013
    Try this:

    Enter Cave of Sadistic Glee and look for a mob that spawns below the halls. Shadow Jump to it and you can walk around below the actual cave, and if you keep running one direction you can reach the end of the map there as well.

    No idea what happens if you jump off lol. You might find Santa Claus and Cthulhu playing cards...

    Heh i wish, you cant jump off the end of the map, there's nothing there b:chuckle
  • Trollguard - Sanctuary
    Trollguard - Sanctuary Posts: 43 Arc User
    edited June 2013
    Heh i wish, you cant jump off the end of the map, there's nothing there b:chuckle

    Are you sure you cannot run off the edge?

    I tried to click somewhere into the void and my character ran towards it. It didn't show the marker which your character move to when using the mouse to move around, so i assumed that you can fall off the map if you run over the edge.
  • Osynlig - Heavens Tear
    Osynlig - Heavens Tear Posts: 17 Arc User
    edited June 2013
    Are you sure you cannot run off the edge?

    I tried to click somewhere into the void and my character ran towards it. It didn't show the marker which your character move to when using the mouse to move around, so i assumed that you can fall off the map if you run over the edge.

    I am sure, its like in the bh39 map, you cant run off the edge there either.
  • Crixxix - Raging Tide
    Crixxix - Raging Tide Posts: 848 Arc User
    edited June 2013
    No idea what happens if you jump off lol. You might find Santa Claus and Cthulhu playing cards...

    LOL! It's basically like the old wall **** people used to use to get to the old GM Testing grounds.
    [SIGPIC][/SIGPIC]
  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited June 2013
    This is a glitch, and I believe this thread should be moved to the Quality Corner sub-forum.
  • Crixxix - Raging Tide
    Crixxix - Raging Tide Posts: 848 Arc User
    edited June 2013
    This is a glitch, and I believe this thread should be moved to the Quality Corner sub-forum.

    I disagree. It's not really a big deal, and doesn't provide the player with any sort of unfair advantage over anyone. I feel that the OP's post doesn't provide an accurate description of how to reproduce this anyway.
    [SIGPIC][/SIGPIC]
  • buffingme
    buffingme Posts: 9 Arc User
    edited June 2013
    wow..last time i saw this many panties in a bunch i was doing laundry b:surrender
  • Praxalis - Archosaur
    Praxalis - Archosaur Posts: 190 Arc User
    edited June 2013
    Get into the old GM testing areas and then we'll talk :P

    Ive been there and its a very weird place b:shutup
  • SinfulLia - Archosaur
    SinfulLia - Archosaur Posts: 164 Arc User
    edited June 2013
    Aye, some people are pretty clueless.

    Look carefully at the images again.. We're not pointing out that we're in Upcoming, it's the fact that we went past all the upcoming material to the end of the map.

    *cough* wallhacker *cough*
  • Khaime - Heavens Tear
    Khaime - Heavens Tear Posts: 4 Arc User
    edited June 2013
    *cough* wallhacker *cough*

    You should consider thinking before typing. Assumptions don't look good on anyone, especially if the answer is already given out. :) If you ever decide to use your brain, you can find and read my hubby's post on how we got there. It doesn't take 2 hours to wall **** to the edge of the map, ijs.
  • bluestuffzzz
    bluestuffzzz Posts: 627 Arc User
    edited June 2013
    Get into the old GM testing areas and then we'll talk :P

    Ive been there and its a very weird place b:shutup

    You can get there by town porting on the couch in TT 3-x, and various other areas in TT. Pretty cool, actually.

    The only completely hidden area that I know of, is the GM island. It was used in the past here and there for various GM to player's disputes. I don't think the GMs use it much anymore. It's basically an island that you can't get off of, and the GM ports you on/off.
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  • Tide_Surfer - Archosaur
    Tide_Surfer - Archosaur Posts: 1,261 Arc User
    edited June 2013
    All I can say is...lame.
    Turfy is not impressed.
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  • Sidwinder - Heavens Tear
    Sidwinder - Heavens Tear Posts: 353 Arc User
    edited June 2013
    Try this:

    Enter Cave of Sadistic Glee and look for a mob that spawns below the halls. Shadow Jump to it and you can walk around below the actual cave, and if you keep running one direction you can reach the end of the map there as well.

    No idea what happens if you jump off lol. You might find Santa Claus and Cthulhu playing cards...

    Speaking of hidden mobs, I'm not sure if they got removed or not but did anyone ever atk the mobs in FB51 that are up on the walls? I did it once and got wtf owned in 1 hit lol.
    [SIGPIC][/SIGPIC]
    Sidwinder-HT
  • Untamed_pain - Archosaur
    Untamed_pain - Archosaur Posts: 533 Arc User
    edited June 2013
    Speaking of hidden mobs, I'm not sure if they got removed or not but did anyone ever atk the mobs in FB51 that are up on the walls? I did it once and got wtf owned in 1 hit lol.


    My friend did and i had to go on my cleric and rez him lol. what was the purpose of those mob things anyways lol.
    untamed_pain demon veno 103-100-101
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  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited June 2013
    My friend did and i had to go on my cleric and rez him lol. what was the purpose of those mob things anyways lol.

    To keep people away from teleporting through the walls!
  • Tetream - Lost City
    Tetream - Lost City Posts: 266 Arc User
    edited June 2013
    Damn, I deleted the pics I made when I walked on the ground of Warsong. Or when I walked on the ground outside of HH, FB51 and frost. I could become famous now QQ xD.

    The got the most unique glitch ever when I ported once to OHT. But there was only a non-physical platform + forges. On the ground there was the landscape of Wellspring Village (but mobs of OHT AND Wellspring Village). My files were not corrupt and it wasn't reproducible lol.
  • Tetream - Lost City
    Tetream - Lost City Posts: 266 Arc User
    edited June 2013
    To keep people away from teleporting through the walls!

    Nope, it was for an event we never got and only existed on cn version. Or at least that's the info someone told us in this forum years ago.
  • Praxalis - Archosaur
    Praxalis - Archosaur Posts: 190 Arc User
    edited June 2013
    You can get there by town porting on the couch in TT 3-x, and various other areas in TT. Pretty cool, actually.

    The only completely hidden area that I know of, is the GM island. It was used in the past here and there for various GM to player's disputes. I don't think the GMs use it much anymore. It's basically an island that you can't get off of, and the GM ports you on/off.

    The TT place is what they call "the GM office" which if I assume correctly is just the names/nicknames of the staff of PWI (?)

    The island is the one I'm referring to-rows and rows of NPCS, human, mobs etc. In the sky is the warsong island and if you go far enough you hit stone/pillars (?) I think there's one quest that you can take but doesn't lead anywhere...

    b:shocked I think I'm saying too much lol
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited June 2013
    I remember ending up below FC floor, was kinda kewl out there.

    This thread is cool. More neat glitches?
    Leader of Cyanure on Valonsurma and a proud member of Vertu
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  • Nymphali - Dreamweaver
    Nymphali - Dreamweaver Posts: 449 Arc User
    edited June 2013
    No fun reaching the edge if you can't find maradona... b:avoid

    ._. Why does forum avatar show me as 101 if im 102 T_T
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited June 2013
    The TT place is what they call "the GM office" which if I assume correctly is just the names/nicknames of the staff of PWI (?)

    The island is the one I'm referring to-rows and rows of NPCS, human, mobs etc. In the sky is the warsong island and if you go far enough you hit stone/pillars (?) I think there's one quest that you can take but doesn't lead anywhere...

    b:shocked I think I'm saying too much lol

    Think he's talking about the place with loads of NPCs and Maradona.

    The TT office is kinda weird, and not all that hard to get into given all you need is Shadow Jump.
    Proving that not only archers do math since 2009. b:victory
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  • _Impulse - Heavens Tear
    _Impulse - Heavens Tear Posts: 20 Arc User
    edited June 2013
    Gotta love em trolls~
  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited June 2013
    Theory: aggro mob with knife throw, throatcut it, hope it flees in the direction you want to go, teleport. Use low dmg daggers to keep reusing mob as long as possible before it dies. Long part = waiting for a mob to swim close enough to aggro. 2nd sin teleports to you. This is how you did it, yes?
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  • Crixxix - Raging Tide
    Crixxix - Raging Tide Posts: 848 Arc User
    edited June 2013
    You can get there by town porting on the couch in TT 3-x, and various other areas in TT. Pretty cool, actually.

    The only completely hidden area that I know of, is the GM island. It was used in the past here and there for various GM to player's disputes. I don't think the GMs use it much anymore. It's basically an island that you can't get off of, and the GM ports you on/off.

    So get a GM console b:chuckle
    [SIGPIC][/SIGPIC]
  • panforte
    panforte Posts: 0 Arc User
    edited June 2013

    You have my undying respect and admiration, good sir.
    b:victory
  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited June 2013
    Panforte wrote: »

    You have my undying respect and admiration, good sir.
    b:victory

    >b:shocked
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