Skill questions.

hyugasx
hyugasx Posts: 2 Arc User
edited April 2013 in Psychic
On the skill "Soul Burn" does the enemy have to be attacking you specifically or can you throw it on the mob/boss even if it's attacking the tank? Also is the damage really tied directly to your soul force? Same thing with Vengeance. It says it's reflecting over 1k damage but the most I've ever seen was a bit over 800

Thanks for answers b:pleased
Post edited by hyugasx on

Comments

  • y4kuzi
    y4kuzi Posts: 234 Arc User
    edited April 2013
    The target takes damage every time it uses a skill or attack, no matter to who or what it is.

    Also, the damage will be reduced because of the targets defense.
  • Zymari - Archosaur
    Zymari - Archosaur Posts: 62 Arc User
    edited April 2013
    Anyone else agree with the above answer? I'm pretty sure that the target has to be attacking you. It reflects damage done to you. So, if you threw it onto a boss and then the boss aoe'd, it would return damage from the aoe but nothing that the tank received. This was my understanding after reading the skill. You will still take damage but so will your attacker.

    It does take into account the number of attk/def levels you have along with the attacker. This leads me to like the full DoT psy build even more as an idea.
  • y4kuzi
    y4kuzi Posts: 234 Arc User
    edited April 2013
    When the target is cursed with Soulburn, the target does not have to be attacking you in order to take damage. It only has to be using skills, which could be buffing, healing, or any skil otherl.

    Soulburn is also not a reflect. Soul of Vengeance is kind of a reflect.

    Soulburn and Soul of Vengeance also both ignores attack levels.
    So increasing your attack levels does not make them stronger. Increasing your Soulforce does.
  • Zymari - Archosaur
    Zymari - Archosaur Posts: 62 Arc User
    edited April 2013
    1) I was on a tablet and didn't feel like going back to correct my "reflect" usage... I know it doesn't reflect. Hence my change of language.
    2) If this is true about soulburn, then why don't more psy's use it on bosses?
    3) Who gets the aggro from the damage done by soulburn if they boss isn't hitting you? If the boss is hitting the tank, does the tank get the aggro or do you? This could be the answer to question #2.
  • XSonOfCircex - Sanctuary
    XSonOfCircex - Sanctuary Posts: 1,173 Arc User
    edited April 2013
    Soulburn does damage every time the target does an action. That could be an auto attack or skill. The skill could be a damage doing skill, either to you or anyone else, a buff, debuff, or even a teleport (I've been a noob before and trying to get out of a gank actually died to soulburn by using distance shrink)

    Soul of vengeance will activate whenever you receive direct damage, assuming you have enough mp (unless you have sage). That could be a 4 damage autoattack or a 40k arma, either way you do the same damage output, though this will be changed by the recipient's pdef (and def levels?). Debuffs/pure control skills/anything else that carries no direct damage will not cause it to activate (sleeps, purge, stun, seals, etc).

    Soulburn causes damage every time the boss attacks at the expense of a spark. Rarely do bosses attack rapidly enough for it to be worth it to sacrifice the spark that could otherwise go towards a triple spark, especially since it is dependent on soulforce and requires high refines to be worthwhile.
    xSonOfCircex-105/103/102 Sage Wiz
    DrakeEmpress-101/102/103 Sage Cleric
    Gaygasm-101/101/101 Sage Stormbringer

    Because I can't stand playing melee classes
  • T_i_m - Dreamweaver
    T_i_m - Dreamweaver Posts: 200 Arc User
    edited April 2013
    SoV is impacted by atk/def levels.

    It would be funny to see soulburn on steelation when he goes 5aps.
  • Apostasy - Raging Tide
    Apostasy - Raging Tide Posts: 1,197 Arc User
    edited April 2013
    Soul of vengeance will activate whenever you receive direct damage, assuming you have enough mp (unless you have sage). That could be a 4 damage autoattack or a 40k arma, either way you do the same damage output, though this will be changed by the recipient's pdef (and def levels?). Debuffs/pure control skills/anything else that carries no direct damage will not cause it to activate (sleeps, purge, stun, seals, etc).
    Im pretty sure you were thinking soul of retaliation here. Soul of vengeance only does the damage output stated that can be found by mousing over soulforce on the character window. SoV is definitely effected based on atk lvls as far as "initial output"... the enemy attacking the psy will reduce that damage based on def lvls and possibly pdef, as this is one of the few toys we have versus magic immune enemies if i recall correctly (is been a while since aeu/eu).
    Soulburn does damage every time the target does an action. That could be an auto attack or skill. The skill could be a damage doing skill, either to you or anyone else, a buff, debuff, or even a teleport (I've been a noob before and trying to get out of a gank actually died to soulburn by using distance shrink)

    Soulburn causes damage every time the boss attacks at the expense of a spark. Rarely do bosses attack rapidly enough for it to be worth it to sacrifice the spark that could otherwise go towards a triple spark, especially since it is dependent on soulforce and requires high refines to be worthwhile.
    To add to this, Soulburn also does damage if a soulburned target attempts to holy path, use pots, apothecary... anything but walk or fly basicly... im not sure if target would get burned trying to go from walking to flying, or dropping flight while soulburn is on them.

    Ive used soulburn plenty on bosses, and it can be quite effective. Im pretty sure the psy that cast it gets the aggro, unlike casting soul of vengeance on the tank (which i strongly advise asking the tank if they want that before just throwing SoV on them, unless its sage i believe has no cost... most dont want it, others like it and are mp charmed)... Soulburn is another toy versus magic immune and is also lowered based on pdef. im actually not positive if this is strictly soulforce based, or if atk lvls effect it. you can easily test it in white and black voodoo to see.
    [SIGPIC][/SIGPIC]
  • hyugasx
    hyugasx Posts: 2 Arc User
    edited April 2013
    Wow thanks for the replies guys. But I have another question. I'm almost at 95 and going to morai. Which one should I join first? I know that eventually I'll go through all 3 but which one do you guys think i should start off with? Give reasons please and thank you! b:victory
  • Apostasy - Raging Tide
    Apostasy - Raging Tide Posts: 1,197 Arc User
    edited April 2013
    hyugasx wrote: »
    Wow thanks for the replies guys. But I have another question. I'm almost at 95 and going to morai. Which one should I join first? I know that eventually I'll go through all 3 but which one do you guys think i should start off with? Give reasons please and thank you! b:victory

    This should help ya... add to that, depending on your gears, you might want to also grab the luminance or corona arcane armor set while you are in that order (i forget which one the armor is in, but it's 101 i believe). AND... at 95, you most definitely want to do the free gear set quests, it will help with your PvE endeavors if you dont have better yet. Good Luck to ya b:victory
    [SIGPIC][/SIGPIC]