Tip for defending towers in construction

Azura - Lost City
Azura - Lost City Posts: 2,281 Arc User
edited March 2013 in General Discussion
I saw a thread from someone from sanctuary who was complaining that it was hard to defend their towers in construction because the attacking faction was getting to the towers first.

Well, obviously you have to be faster than the attacking faction, and this should be easy because the towers are closer to you, than to the attackers.

And to stop those sins that triple spark and then use ig pot, there is a way to stop them. A psy needs to use a morai skill that makes you immune to all damage, and stuns you. I don't know the name of the skill, but that psy skill goes though immune pot, and it will stun the target. Good luck getting those slow psys to the towers fast enough though, there you will have to work in team to do it.
Post edited by Azura - Lost City on

Comments

  • burningsweetfire
    burningsweetfire Posts: 142 Arc User
    edited March 2013
    Why don't the faction members gather at the tower instead of inside base?
  • skaitavia
    skaitavia Posts: 1 Arc User
    edited March 2013
    Or you could get your OP seekers/BMs to EB/BT near the towers. Also, if barbs can time it correctly, they can raging slap the sin attempting to attack the tower in progress so that they can't select the tower to attack for 8 seconds.
  • Narcillatrix - Dreamweaver
    Narcillatrix - Dreamweaver Posts: 461 Arc User
    edited March 2013
    And to stop those sins that triple spark and then use ig pot, there is a way to stop them. A psy needs to use a morai skill that makes you immune to all damage, and stuns you. I don't know the name of the skill, but that psy skill goes though immune pot, and it will stun the target. Good luck getting those slow psys to the towers fast enough though, there you will have to work in team to do it.

    I may be wrong, but doesn't that skill only work on friendly targets? Spirit Phalanx I think it is. Of course in the description it just says target, so I guess you could put it on an enemy...Seems odd though.
    [SIGPIC][/SIGPIC]
  • Dylena - Raging Tide
    Dylena - Raging Tide Posts: 1,416 Arc User
    edited March 2013
    It only works on friendly targets from what I'm aware of, Clerics/BMs can hit through IG tho which should be usually enough.
    [SIGPIC][/SIGPIC]
  • Risingdragon - Sanctuary
    Risingdragon - Sanctuary Posts: 264 Arc User
    edited March 2013
    frist: that person'sQQing and make me LOL
    second that faction he/she in have way more archers(some of them are OP) then vindicate(the faction he was QQing about)
    third: to defend the tower when is constructing they need the OP player to stay infornt thoses tower,around thoses tower wont help you defend, ppl can easy IG+AD to take them down
  • Nuke_Cleric - Sanctuary
    Nuke_Cleric - Sanctuary Posts: 296 Arc User
    edited March 2013
    Just do it to us if that would make you feel better. Get even or get over it.
  • CapnK - Sanctuary
    CapnK - Sanctuary Posts: 1,166 Arc User
    edited March 2013
    First time we fought Vindicate our forward towers were destroyed before being built. Second time we adjusted to their style and got our towers up just fine. Not that towers help against them much...
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited March 2013
    I may be wrong, but doesn't that skill only work on friendly targets? Spirit Phalanx I think it is. Of course in the description it just says target, so I guess you could put it on an enemy...Seems odd though.

    I don't know much about the skill, but a psy in my guild uses that skill a lot on sins that triple spark-ig. That skill pwnds them because they get stunned though ig, and the worst part is that the ironguard's effect runs out 1st, and leaves the sin stunned... b:chuckle