Build advice
Weegie - Momaganon
Posts: 3 Arc User
Hello all.
I also chose to build, which would have more HP. I think my endgame points to distribute (here without any clothing, weapons and jewelery) like this:
vit100 str54 dex5 and mag381.
I would like to ask whether such a distribution would be good. Thank you in advance for your answers.
I also chose to build, which would have more HP. I think my endgame points to distribute (here without any clothing, weapons and jewelery) like this:
vit100 str54 dex5 and mag381.
I would like to ask whether such a distribution would be good. Thank you in advance for your answers.
Post edited by Weegie - Momaganon on
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Comments
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Weegie - Momaganon wrote: »Hello all.
I also chose to build, which would have more HP. I think my endgame points to distribute (here without any clothing, weapons and jewelery) like this:
vit100 str54 dex5 and mag381.
I would like to ask whether such a distribution would be good. Thank you in advance for your answers.
54str is perfect if you stick to pure AA.
95 extra vit is 1140 more hp.
you are going to have 20% less magic points than a pure magic build that can really reduce your dmg.
This Build is OK but My own point of view: There are limited ways to boost your dmg when compared to boosting hp and defense. so i recommend maximizing dmg from status points and refine your armor and add high lvl shards to boost your hp and def.
and please next time make a new thread.b:bye0 -
X_volcano_y - Harshlands wrote: »and please next time make a new thread.b:bye
With the new player posting restrictions they couldn't. But now this topic is free to live on it's own.0 -
ABout build that have most hp is still one basic question I must say - are you goinf for typical AA veno or some more exotic like LA or HA veno. Depending of that would be slight different way to huge hp pool.
Also huge hp pool is not good as without good defence from psychical and magic dmg would die quite fast. Well as see you at Moma server got veno can try catch some veno of our server (or even me if you got luck be on when I online) so their will help you pick best way directly ingame ^^0 -
Forget the vit points put them on magic you wont need hp as much as dmg. And put garnet shards into gear and pdef cube neck and warsoul belt so you'll be good against magic and not bad against melee.
I'm heavy veno so i sacrificed a lot for survivability and it came with a high price. It doesnt matter if you survive more if it takes more time to kill or you kill fast and die fast. And in parties you wont need to tank but dmg will matter alot. In warsong pavilon solo if you have lower hp you just buy a charm and you have "infinte" hp but if you dont have enough dmg you cant kill mobs fast enough they will pile on you and kill you eventually, theres no solution for that.0 -
Weegie - Momaganon wrote: »Hello all.
I also chose to build, which would have more HP. I think my endgame points to distribute (here without any clothing, weapons and jewelery) like this:
vit100 str54 dex5 and mag381.
I would like to ask whether such a distribution would be good. Thank you in advance for your answers.
I would strongly suggest not stating so much Vit.
I don't know anything about your budget or what kind of gear you're planning to get endgame but like it has been suggested; there are various ways of increasing your HP and defences but rather limited options when it comes to increasing your overall magic damage.
If you'd like to follow a more defensive build you can follow a HA build or a LA one. I personally favour the HA build but LA can work well too.
AA build typically focuses on maximizing your damage output and generally being a nuke build. It doesn't mean you can't add Vit points but when we're talking about endgame gear refines and shards offer much more survivability than adding Vit points.
Generally, a Vit AA build is a budget build for people who can't or choose not to invest a lot on their Venomancer (usually due to having many alts). During lower levels where refines and high level shards are a waste, I usually advice adding some Vit (50VIT more or less) and restat at endgame and put said points into Mag instead.
I would be able to help out more if I knew what kind of gear you're planning to get though. If you're aiming for G16 Nirvana or R9 with decent refines and shards I'd go for a pure magic build. If you're only going for a TT99/R8 mix with average refines or something alike then, perhaps, a bit of Vit may be needed.[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★0 -
Really I'm not planning to wear than LA or HA. only AA. It is not the availability of cash. I will attempt to achieve just playing the privilege. Well TT99 semi-r8 is the only plan. For shards until I can not say I want more, bey need to be realistic
If I understood correctly, is 50 vit will be enough for me, everything else will reach with refine my stuffs (pretty sorry for my bad english).
TY all for answers.0 -
About tt99 is that with some cannies can get them upgraded once or twice.
If you not lucky or not feel like want go for few NW when you will attain enough lvl buying cannies for 1 part of tt99 recast into g15 is cost around 1 milion (or amazing 260k if you got 52 supply tokens from NW) plus some for recast (not remember as my veno not wear g16 so never payed attention of costs itself to make 1st and 2nd stage nirvana recast b:surrender)
That again my 2cents (as itself get tt99 part would cost few milions coins so spend 1-2 mil more to get g15 may seems tempting and not so out of reach)0 -
Thank you very much for your answers and advice.0
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to give you a more detailed answer i made a restat myself from pure mag to hybirb vit here is the difference i think i have similar gear to ur end game idea : http://pwcalc.com/c2df88baa30caf5c
vs http://pwcalc.com/b1b913896d643e59 .
My dmg has decreased ofc not a so big difference 1more atk when fighting mobs.
My hp increased by 1500 points and i am 9.5k(instead of 7.5k) hp with sage barb buff.
Since you are in a pve server it wont make much difference the 2k hp ofc it will save ur life once or twice in a while but no big deal.
if you were in a pvp server this 2k hp can make a diference between being 1shot and having a charm tick instead.
finally TW: if u look into the role of a venomancer you will find of a support more than a dd nature so being able to live is better there.0 -
the thing is, people go "herpderp mag is the only way to increase my attack, vit lol, you get 10hp per point so not worth it, you can go LA/HA if you want to nerf your damage" and the fun part is that I doubt they have even checked how much mag attack you lose
Dunno about veno, but on psy r9rr+12 icebournes, 150 attack levels, fully buffed:
1 mag point = 32 more mag attack. including attack levels -> 80 dmg. PVP reduction -> 20 damage. assuming you fight someone with a decent mdef -> 10 damage
in other words, 50 points = 500 damage or 500 hp.
the thing is, you hp will probably get a 5% from neck and a bit more from the NW buff; plus, since NW is not just damage based you will get points from that hp tooyou only purge once #yopo0 -
Venos get 12 HP per vit though...[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
PotatoHeadQR - Dreamweaver wrote: »the thing is, people go "herpderp mag is the only way to increase my attack, vit lol, you get 10hp per point so not worth it, you can go LA/HA if you want to nerf your damage" and the fun part is that I doubt they have even checked how much mag attack you lose
Dunno about veno, but on psy r9rr+12 icebournes, 150 attack levels, fully buffed:
1 mag point = 32 more mag attack. including attack levels -> 80 dmg. PVP reduction -> 20 damage. assuming you fight someone with a decent mdef -> 10 damage
in other words, 50 points = 500 damage or 500 hp.
the thing is, you hp will probably get a 5% from neck and a bit more from the NW buff; plus, since NW is not just damage based you will get points from that hp too
Venomancers get 12HP per Vit point, not 10, so they benefit the most out of any other Caster class when it comes to adding Vit and it's also one of the reasons Vit Stones are a very good and viable option for endgame sharding for this class (if JOSD is out of reach). They get slightly more HP than just Citrine Gems and a bit of defence on top of it.
I don't recall anyone saying that adding Mag is the only way to increase your damage, at least nobody said so in this thread.
However, for every 100 Mag points added, Casters get a higher weapon damage multiplier. Excluding Venomancers and TW Clerics, any other Caster would be stupid if they didn't opt for highest Mag points possible with today's gear and Purify weapons.
Now, Venomancers and Clerics usually serve as support in their teams so I can see why they'd add Vit even if they already have good gear, HP and defences.
The OP asking has already stated what kind of gear they are planning to have endgame, at least for the start and I already suggested adding Vit to it.
Considering the OP is going for a budget build then it means they are going to have a budget weapon too. That means the weapon (assuming budget refines/shards on it) won't be able to really make up for the damage loss (won't even have attack levels if it's not R8r, G15/G16 Nirvana or R9) should the OP stat too much Vit.
This may cause problems in situations like Full Warsong (which is one of the most farmed instances as of now) and other PvE activities.
Sure there's NW too..but on a budget build like that, they are going to get 1shot by most people (too many G16 Nirvana and R9/R999 people around) so too much Vit won't make a huge difference.[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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