Advanced Mode

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OontzOontz - Dreamweaver
OontzOontz - Dreamweaver Posts: 782 Arc User
edited February 2013 in Suggestion Box
Add it to the trophy mode/entrance npcs. It doesn't change the instance it affects, but it adds a debuff that reduces attack level by 150 and defense level by 75. The debuff can't be removed unless you exit the instance. Works just like the morai pvp buff. Wine NPCs also disappear and can only be run full.

Advanced mode would double the normal drop rate. So during 2x it will become 4x. It also gives you a quest to kill the final boss in the instance. Each advanced mode quest you finish gives you points. Different instances give different amounts. For example:

69/79/89/FC - 0
SOT/ABA/Nirvana - 1
Lunar/EU - 2
Warsong/AEU - 3

The points can be turned in for whatever (rank mats, new gear, flyers, buff, etc).
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Post edited by OontzOontz - Dreamweaver on

Comments

  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited February 2013
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    Seems tedious. Doubtful something like that would be implemented considering the rewards already available from regular Trophy Mode and how much of a pain it would be to determine which rewards should take how many points. It would either break the economy farther and eliminate the need to purchase gold or become dead content due to requiring far too much effort to justify actually running it.
  • OontzOontz - Dreamweaver
    OontzOontz - Dreamweaver Posts: 782 Arc User
    edited February 2013
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    It's not intended for the everyday loser player. It's for the people who think pve is too easy with their r9rr+12 full josd gears.
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