LF General Mystic PVE Tips
As the title says..I want to make the most out of my Mystic, and am pretty sure there are some key tips I should know-for healing/dd'ing in instances, etc. Also looking for tips on what I SHOULDN'T do when in squads to avoid being a nub nub :P
Thanks in advance fellow mystics
Thanks in advance fellow mystics
Post edited by freakiie1 on
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What level are you? That makes a difference because without that info we don't know what skills you can access.
For general PvE I use Nature's Vengence and Storm Mistress. Usually kills before mob hits me.
Cast falling petals on yourself before attacking.
If mobs are a bit tough or do pure melee attack, try hitting twice with NV then once with Bramble tornado.
NV + Absorb soul does loads of damage but the 5s cast time and extra mana usage of AS means I find straight NV better for grinding.0 -
mrcharlyplustwo wrote: »What level are you? That makes a difference because without that info we don't know what skills you can access.
For general PvE I use Nature's Vengence and Storm Mistress. Usually kills before mob hits me.
Cast falling petals on yourself before attacking.
If mobs are a bit tough or do pure melee attack, try hitting twice with NV then once with Bramble tornado.
NV + Absorb soul does loads of damage but the 5s cast time and extra mana usage of AS means I find straight NV better for grinding.
Ty for those tips
I am currently low level, but have played a Mystic up to 70. I think I've got solo questing technique's down pretty well, what I am looking for is some tips for what I should be doing in FB's/BH's and higher lvl squads.0 -
Do not use gale force in instances, that **** off people cause silent mobs run everywhere. On my server you can use it only in GV/RB, but I heard on other servers they don't.
Learn which plant to use, learn other class debuff skill % for magic and physical defense, if they have a higher debuff do not use Befuddling Creeper, use Spidervine or Healing herb at the limit. (Usually if there's a barb/veno/cleric/bm that debuff don't use Befuddling Creeper cause their debuff are higher)
Ress buff the cleric first, than the other class.
If there's a cleric you can DD, but keep a eye on people hp bar, if that drop use the heal that seems appropriate. If the tank need heal use Break in the Clouds and Falling Petals. You can also use Salvation shield on tank and if everyone need heal use Comforting mist and/or Healing herb/Vital herb.
When there's a cleric the important thing is to don't over heal, let the cleric do his job and IF he need support you can heal, some cleric will get **** off if you heal too much so do it when it's needed don't try to steal their job, but don't wait them to ask help, if they are in trouble help them.
Learn heal/aggro. (Like recognize when the barb roar or people AOE cause if you heal to early you will get all mobs on you)
Learn your limits, what you can do or not. Sometime people can ask you to be solo healer (no cleric in squad), if you think you can't or know you can't then tell them.
Communication in the squad is the most important thing, if you don't know something ask your squad advices beside do something random, if someone give you advice listen to them. (If you are not sure the advice is good ask in your faction/friends or come on forum to verify the info)
So in resume:
-No gale force in squad. (Unless GV/RB)
-Don't steal cleric's job.
-Support the cleric if needed for heal.
-Don't use Befuddling Creeper when there's a class with a higher debuff.
-Ress buff always the cleric first.
That's the main things I have in mind atm.
Oh and know how to lure is always a good thing too.
Edit: When you use bramble tornado in squad be sure there's no melee class DDing on the mob you gonna push, if there's a melee on the mob use a other skill.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
When running BH/FC etc, cast falling petals on the puller and the tank BEFORE they pull.
If you cast FP on someone before aggro has been properly established, you will pull aggro and die like a mosquito in a candle flame.
Make sure the squad knows this and waits for your 'go' signal before pulling bosses.
Cast Ress buff on yourself before any other members of your squad - when your's runs out you know the rest are about to go.0 -
mrcharlyplustwo wrote: »When running BH/FC etc, cast falling petals on the puller and the tank BEFORE they pull.
If you cast FP on someone before aggro has been properly established, you will pull aggro and die like a mosquito in a candle flame.
Make sure the squad knows this and waits for your 'go' signal before pulling bosses.
Cast Ress buff on yourself before any other members of your squad - when your's runs out you know the rest are about to go.
Yup I forgot to mention that, since falling petal is a heal it can make the mystic get aggro if he use in a pull or before the tank get aggro.
For ress buff I always ress buff the cleric first before myself. The cleric can ress you if you die, you can't ress him if he die.
Always ress buff the cleric first, than yourself and after other people. (at lvl 95+ you can get the AOE ress buff so it doesn't matter anymore)[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Healing + Vital herb is also a great combination by itself, more useful for bosses that don't aoe though, since the boss's aoe can kill the herbs...or helping protect squishy casters in the back from aoe. Comforting mist is also one fo your best friends in parties, especially in aoe groups ofc. XD0
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mrcharlyplustwo wrote: »NV + Absorb soul does loads of damage but the 5s cast time and extra mana usage of AS means I find straight NV better for grinding.
Nature's Vengeance + Rapid Growth + Absorb Soul
Rapid Growth not only provides a damage boost, but also cuts your cast time.
Even though Im a high level with -36% channeling, I still use RG before AS (when its not on cooldown).
I dont worry about mana too much, because I have a fairly large mana pool. Always did.
Collect DQ items from your kills, even if you dont get much game coin from vendoring them. Eventually you will get enough points to buy a Demon Sage Event Card (found under Community > DQ Rewards). The card gives you about 50 event gold, which will allow you to buy spirit charms every now and then. No more mana problems as long as you are charmed.
Btw, channeling bonuses on gears are very nice, but they are not a priority when outfitting your char. Dont pass up a good Vit bonus (as an example) on a piece of gear just to gain a little bit of -% channeling from a different piece of gear.0 -
I guess 1st thing I would suggest, since you've previously levelled a mystic to 70, is decide what style: i.e. fighter/healer you want to play. I found if your not genie feeding, you gain insufficient spirit to level up all skills. Later, once your in 90's (I think), you'll have enough spirit to level all your skills, if you desire.
I make this point, because if your in squads as the only healer, which I frequently was, then you want as much healing capacity as possible, since unlike clerics we don't have a stack heal (e.g. IH). What other people have said about healing aggro is extremely important, don't use break in the clouds until after the person has aggro. The other common mistake, which I am guilty of b:surrender is having your pet on the wrong setting. Please, if your going to be healing put your pet on manual. E.g. you need Salvation to caste shield on your tank, not attacking the mobs or boss, because you have accidentally left your pet on defence (very easy mistake if you have just been killing mobs solo with a different pet).
So, if only healer put rez on everyone and refresh as soon as you see it has run out. Keep falling petals buff on everyone. Get holy path and max it on your genie asap, you need to keep up with the DDs to heal. Check everyone's gear at the beginning of the instance, who will mostly likely get into trouble: sins/archers/wizzies/psychic if they pull aggro but can't tank. You need to be fast as a healer.
g2g 2 work ~ other quick tips, don't use skills or herbs which push away mobs unless it is an emergency. If you have a cleric in the squad, it is your job to make sure they stay alive.
You need to be flexible, switch pets to suit what you're doing in the squad. Devil is good to help control mobs that run, use stun. But for bosses often Storm mistress is more useful. Of course, this depends if your the only healer or not. If only healer u need Salvation out, perhaps not early in the instance, you can heal and fight with Devil. You need to be careful your pet does not follow a running mob into a bunch of others. So if you can't manage your pet fighting, while healing at the same time, don't use Devil, just heal and use Salvation to shield DDs.
Good luck, one nice thing w mystics, rarely boring in a squad b/c ur so busy XD0 -
Take a good look at your squad first, If you notice that an aps toon is on the lead, or most of your squad are aps toons (mostly sins and bm's) be very careful on spamming gale. Not many people know how to handle seal runs ( especially on RT and prolly other servers that are more aps oriented) and they usually view it as spoiling their attacks0
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