Magic or Physical Defence for PVP
_JlN_ - Heavens Tear
Posts: 52 Arc User
Hello fellow assassin players,
I noticed that quite a few people using LA classes are opting for a magic defence cube necklace over the physical defence one. I was wondering if there is a particular reason for this.
I noticed that quite a few people using LA classes are opting for a magic defence cube necklace over the physical defence one. I was wondering if there is a particular reason for this.
Post edited by _JlN_ - Heavens Tear on
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Comments
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Mainly because physical attacks can usually be avoided but magic never misses. A few other reasons.
The game has become unbalanced favoring casters. Especially in group situations where you never get a 1v1 situtation and the person you're fighting's support always seems to be a +12 r9t3 wizzy standing 35m+ away. Even in 1v1 situations leaps and distance shrinks contantly make pk a ranged battle. Basically, casters are the number one pk threat 90% of the time.
We have physical rings for damage that refine for physical defense.
We have two possible pdef buffs, bell and vanguard but only one possible magic def buff, magic shell.
Casters have unilateral growth compared to the rest of the classes. We get 1x damage multiplier every 150 dex, same as archers. BMs, Barbs, and Seekers get 1x multiplier every 150 strength. But casters get 1x multiplier every 100 magic. So with the new gear many casters are pushing 700 magic and 7x multipliers.
Caster fights used to end faster. They had range on us but once we closed the gap (teleport, stun) we could control the fight. They'd distance shrink, we'd tele-stun or teleport again. Now, no controling casters with the purify proc on their weapon. No nailing them down to one spot so you can aps or skill spam or spark and end the fight. Takes alot longer to kill a caster now so you have to take multiple attacks from them.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Thanks for the reply Sakubatou, makes sense.
I built my assassin strickly for pve and am starting pvp in nw.
I've done it twice and it's been loads of fun so am looking into regearing with pvp in mind.0 -
As far as I know, every pro sin has a pair of cube necklaces.
Often, they make G14 elemental one and higher grade physical one.Achieved R9 before it was mainstream.
[SIGPIC][/SIGPIC]
103 Demon R9 assassin - retired.
Quit.0 -
Pro Sins? What is that b:chuckleMarine - Marshall - Raging Tides - Retired
[SIGPIC][/SIGPIC]
DEMHEALSMAN - Dreamweaver
Yes, because people really need 900+ dex or 1000+ magic just for the lulz0 -
^ Fail sins? What's that?0
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I guess I'm not pro b:sad I only have one cube necklace.[SIGPIC]Octavia is best pony![/SIGPIC]
Need to talk to a pony?
I'm watching you o.o
Contact me! | Submit a Ticket | Forum Rules | My YouTube channel0 -
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I use an elemental defense necklace because I'm in a position where I'm not scared of other sins.0
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Ermmmm!! No one can beat u in 1v1... Even full recast r9 +12 josd seeker >.<
xD0 -
Kyougu - Sanctuary wrote: »I use an elemental defense necklace because I'm in a position where I'm not scared of other sins.
Kyougu knows how to kite until their charm ticks. I can tick Kyougu's charm 20 times in a fight but hard to kill because they holy path away, let things cooldown, double triple spark, and come back. Eventually they'll kill me.
Casters are harder to kite because range only helps them.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Sakubatou - Sanctuary wrote: »Kyougu knows how to kite until their charm ticks. I can tick Kyougu's charm 20 times in a fight but hard to kill because they holy path away, let things cooldown, double triple spark, and come back. Eventually they'll kill me.
Casters are harder to kite because range only helps them.
That must be fun to NW against kyougu. But u don't have much luck to win x.x0
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