Why am I targeted?

raegys
raegys Posts: 10 Arc User
edited January 2013 in General Discussion
So the bot-killing mobs have decided that my level 7 Mystic is a bot. Well, that didn't take long. And I suppose it's understandable--I sure feel like a bot in this game.

Anyway, I'm wondering why this happened and what to do about it. Tried relogging and that does nothing. I'm auto-killed if I venture five steps away from the spawn point.

As an aside, when does this game start to get better? I have a couple 30+ chars and still can't really get into it. I assume it must be a good game later on, but I'm just not seeing it yet. With the tiny inventory and abnormally (almost hypnotically) slow running/flying speeds, the game has only presented negative incentives to spend money on it, and that's never a good sign in free-to-play games. It seems to me that quitting would be a better way to alleviate the pain--but I don't want to give up on a good game too soon. So, IS IT good?
Post edited by raegys on
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Comments

  • LycanthropeX - Raging Tide
    LycanthropeX - Raging Tide Posts: 13 Arc User
    edited January 2013
    Um depends? Pve is pretty much dead. Pvp is pointless unless you
    Spend lots of $, cause it's pay2win. 95% of the player base is currently mains or alts.
    And um...yea. Oh the game sure has seen better days...oh, this is just the opinion of 1 player though. Most others on the forums will sugar-coat it, just wait and see.
  • mrcharlytoo
    mrcharlytoo Posts: 274 Arc User
    edited January 2013
    The game is good if you like co-operative play in squads.

    That doesn't really start happening until you are level 49 at least.

    Then you start running Bounty Hunter quests every day, always with a squad.

    Try not to get into the habit of doing these with a very high level helping out. It's much more fun and you learn more if you run them with players of your own level.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2013
    95% of the player base is currently mains or alts.

    Is there a third option for the other 5% of players?


    I have always enjoyed PWI. I tend to lean towards gear based RPGs because that gives me something to grind on and improve ad nauseum. I started playing over 4 years ago and back then there was a strong community of grinders. I remember levels 25-30 taking a couple days, making several friends in the process, and having some interesting conversations while killing hundreds of mobs.

    Thats not present for new players anymore.

    The storyline actually drops away at about level 40, really early in the game. At level 40-80 you'll combine daily Bounty Hunter dungeons and quests to level and learning squad dynamics is quite fun, and you level and are exposed to enough new dungeons to keep it interesting. Around level 80 you get FCC, which you'll prolly do about 80 times to get to level 100. Then level 100 is TTs, Warsongs, and BHs over and over and over and over... For me its okay, because I get a tiny bit richer and closer to better gear and I enjoy the grind. For some thats just too repetitive.

    Others go for the pk. At this point, unless you're great at merchanting, you'll have to spend some serious coin to catch up because other people have a 4 year headstart on gear. You'll still find some interesting matchup, mostly of peoples alts, but there will also be times when you're slaughtered and have no chance because of the gear gap and that will get frustrating.

    In summation, its a good game but its on its last legs and doesn't offer much to new players. PWE has stopped advertising it, instead encouraging players toward their newer games which are basically PWI knockoffs anyways.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Tide_Surfer - Archosaur
    Tide_Surfer - Archosaur Posts: 1,261 Arc User
    edited January 2013
    I'm not lying D:
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    Veneir: "Seashell? :3"
    Tide_Surfer: "Yes Veny, yes. A speshall seashell."
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited January 2013
    There are "bot killing mobs" now?

    I stop paying attention for 10 seconds and look what happens . . .

    As for the game getting to be more fun - from the PvE perspective, I would agree that it becomes more enjoyable once you reach the levels where you would be running instances a couple of times a day. This lets you meet and interact with more people. Of course, finding a good guild helps a ton, as being able to chat with friends while you do your endless, mindless grind quests makes them much less of a chore.

    One of the things that kept me interested early on was having a core group of friends to farm instances to help each other make our gear. Having a common goal that we felt like we were working together to achieve made it just as fun when a friend finished a piece of gear as it was when I finished one. TBH, that's still what keeps me playing today. Whether it's farming TT for mats, farming Warsong for needed molds, or even logging onto a low level alt to help a friend farm mats to level their skills - having some sort of goal always makes the game seem more fun for me.
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    Thanks for the sig Ophida :3
  • LycanthropeX - Raging Tide
    LycanthropeX - Raging Tide Posts: 13 Arc User
    edited January 2013
    And what you guys failed to mention is, finding people to do said instances with, since mAny people opt to fc to level(up until the 80-90 range I think? So good luck finding people to bh 39-51 and occasionally 59 with cause most speed through those levels.

    Also on that note, finding a tank and/or healer for said bh's,PV, and tt"s is difficult at best. Most days you'll end up with a high level doing most of the work (except PV andd usually after sending upmteen shouts for a tank or healer)or waiting till a later time or even day to do said instance.

    These things are based mostly on observations of wc, past experience, and current experience(after a long break from the game.
    Lastly, I will not be fixing any errors with sentence structure, punctuation, or spelling because this be teh interwebs so I no has to.

    TL:DR finding people for squads is a pain, especially tank or healer
  • Allisandre - Sanctuary
    Allisandre - Sanctuary Posts: 1,452 Arc User
    edited January 2013
    I'd love to hear more about these supposed "bot-killing mobs" that are in the Earthguard starter areas.

    Also, how the OP came to think of them as "bot-killing mobs" if they were not botting.

    I mean, what the hell aggros down there?
    There are so many questions for the OP about this.
    Take the time to look for your answer before you post like an idiot.

    There are two kinds of people in this world...
    There are those who panic,
    And then there is us.
    ~ Sarah Jane Smith
  • Sylvae - Sanctuary
    Sylvae - Sanctuary Posts: 1,018 Arc User
    edited January 2013
    Eh, they can always play like it was vanilla. No BHs, no PV, just the quests and pure grinding. FBs were terrible xp compared to grinding anyways.
  • ponyduck
    ponyduck Posts: 0 Arc User
    edited January 2013
    Try not to get into the habit of doing these with a very high level helping out. It's much more fun and you learn more if you run them with players of your own level.

    As a poster above already said, this is pretty much impossible nowadays. In the past
    year of exclusively playing low-level chars, I have been in only 2 bh squads that did
    not include a high level (90+, and usually 100+).

    The players at these levels who want to do "normal" bh runs are just way too
    few & far between.

    And please--whenever I've said this in other posts, someone invariably suggests
    that I start my own squad & don't include any high levels. Tried this countless
    times, it doesn't make any difference. I'll get 1, maybe 2 other players at-level
    to join squad. We either decide to accept a high-level, or call off the run
    entirely.

    Now--omw down to Earthguard land to find those "bot-killing mobs", lol.
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited January 2013
    There are quite a lot of minibosses in the earthguard area; for various quests (especially the divine quests)

    Could those be what you mean?

    If so; just.. stay away from them. Learn to lure, rather than chasing monsters all round the map.
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited January 2013
    My guess is that he died outside the range of the starter area he was in, and respawned in one of the areas with 25-40ish level mobs that auto aggro.

    Happened to my very first character a couple of times back in Beta. Once I decided to explore a bit and before I knew what was going on, I was trying to run a level 11 barb back to Lost from 1K.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • akosireann
    akosireann Posts: 0 Arc User
    edited January 2013

    Happened to my very first character a couple of times back in Beta. Once I decided to explore a bit and before I knew what was going on, I was trying to run a level 11 barb back to Lost from 1K.

    This thing happened to my very first veno also in a desperate search for mats back then.

    I chose the easy way out and deleted the poor thing
    Go Pure or go Fail

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  • Steellust - Sanctuary
    Steellust - Sanctuary Posts: 27 Arc User
    edited January 2013
    Eh, they can always play like it was vanilla. No BHs, no PV, just the quests and pure grinding. FBs were terrible xp compared to grinding anyways.

    +1 most normal quest can be done solo.
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited January 2013
    My guess is that he died outside the range of the starter area he was in, and respawned in one of the areas with 25-40ish level mobs that auto aggro.

    Happened to my very first character a couple of times back in Beta. Once I decided to explore a bit and before I knew what was going on, I was trying to run a level 11 barb back to Lost from 1K.

    I'm assuming this also. PWI's response to bots is to reduce drop value to nothing, not spawn mobs to kill them.

    For what it's worth, bot killing mobs would be a lot more fun.
    [SIGPIC][/SIGPIC]
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  • Ridelia - Momaganon
    Ridelia - Momaganon Posts: 137 Arc User
    edited January 2013
    Tell us what server you are on. Perhaps one of us can come to you and escort you to a saver area. Alternetively you can wait for someone to apear next to you and ask them for help.

    I remember same thing happend to me on my 1st char - lvl 4 veno. I died and landed in a city surrounded by lvl 40 mobs. After a few tries I saw someone wandering around and asked "Hi, can you help me? I died and landed here, the mobs 1hit me". The girl escorted me to a city from where I could teleport to the city I was born in. And I got a 20k as a "start gift" from the helper. b:victory
  • Tsukyini - Raging Tide
    Tsukyini - Raging Tide Posts: 1,766 Arc User
    edited January 2013
    My guess is that he died outside the range of the starter area he was in, and respawned in one of the areas with 25-40ish level mobs that auto aggro.

    Happened to my very first character a couple of times back in Beta. Once I decided to explore a bit and before I knew what was going on, I was trying to run a level 11 barb back to Lost from 1K.

    I went exploring on a veno on the MY server, and ended up in the deserted sea area. This was after I had been playing for a bit, but still didn't have anything really high level, so I didn't even know this place existed. I went to the elf area to tame a fly, and then decided to explore and get teleport points.

    I think I ended up jumping off the cliff into the water to get back to the baby veno area.
    [SIGPIC][/SIGPIC]
  • Jaabg - Sanctuary
    Jaabg - Sanctuary Posts: 2,256 Arc User
    edited January 2013
    I thought this was a troll thread by OP b:shocked.
  • SteelStar - Heavens Tear
    SteelStar - Heavens Tear Posts: 469 Arc User
    edited January 2013
    Um depends? Pve is pretty much dead. Pvp is pointless unless you
    Spend lots of $, cause it's pay2win. 95% of the player base is currently mains or alts.
    And um...yea. Oh the game sure has seen better days...oh, this is just the opinion of 1 player though. Most others on the forums will sugar-coat it, just wait and see.

    Basically, GAME IS DEAD AND WE ARE TOO DUMB TO LEAVE! b:surrender
    It's a game and I'm proud to be a stupid fail demon barb!
    My EPIC Fail Demon Barb has 40k/48k HP and my stat points are as follows:
    VIT 552 STR 310 DEX 60! b:surrender
  • Bubbles - Morai
    Bubbles - Morai Posts: 1,143 Arc User
    edited January 2013
    Bot killing mobs... Maybe those flowers you have to kill for the mystic's first herb?

    I vaguely remember those being annoying...
    [SIGPIC][/SIGPIC]
  • Descendus - Lost City
    Descendus - Lost City Posts: 338 Arc User
    edited January 2013
    And what you guys failed to mention is, finding people to do said instances with, since mAny people opt to fc to level(up until the 80-90 range I think? So good luck finding people to bh 39-51 and occasionally 59 with cause most speed through those levels.

    And THIS is exactly why preventing anyone under level 80 from entering FC at all would rejuvenate the mid levels of this game.

    FOR CRYING OUT LOUD V4L! Make this happen! b:angry /endrant
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  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited January 2013
    And THIS is exactly why preventing anyone under level 80 from entering FC at all would rejuvenate the mid levels of this game.

    FOR CRYING OUT LOUD V4L! Make this happen! b:angry /endrant
    Someone needs to create a public poll on that... ijs <_>

    Because you're right, that one simple change would eliminate at least 50% of this game's PVE problems.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

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  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited January 2013
    And THIS is exactly why preventing anyone under level 80 from entering FC at all would rejuvenate the mid levels of this game.

    FOR CRYING OUT LOUD V4L! Make this happen! b:angry /endrant

    And then they'd go back to hypering PQ1 elites while AFK.

    FC alone isn't the problem. Hypers in general and the current player mentality of rushing to skip to the endgame is. Even the genuinely new players that don't want to rush get consistently pressured by everyone else into doing so... so what are the odds of the ones who don't know better or don't care either way to avoid doing it?


    If we had the players from 3-4 years ago that were a majority and encouraged people taking the time to level up, do quests, and so on as a majority, then even with hypers and FCC this issue wouldn't be so prevalent as it is now.

    ... But we all know that's not the case now don't we?
    (Insert fancy image here)
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  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited January 2013
    OPKossy wrote: »
    And then they'd go back to hypering PQ1 elites while AFK.

    FC alone isn't the problem. Hypers in general and the current player mentality of rushing to skip to the endgame is. Even the genuinely new players that don't want to rush get consistently pressured by everyone else into doing so... so what are the odds of the ones who don't know better or don't care either way to avoid doing it?


    If we had the players from 3-4 years ago that were a majority and encouraged people taking the time to level up, do quests, and so on as a majority, then even with hypers and FCC this issue wouldn't be so prevalent as it is now.

    ... But we all know that's not the case now don't we?

    I honestly believe removal of hyper stones would give new life to this game.
    [SIGPIC][/SIGPIC]
  • trufflles
    trufflles Posts: 68 Arc User
    edited January 2013
    or at least make them usable only 80+ with rescriction of xp tiers....and at 100 full access b:victory
  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited January 2013
    trufflles wrote: »
    or at least make them usable only 80+ with rescriction of xp tiers....and at 100 full access b:victory

    No. They should remove them entirely and offer higher exp reward end game content. Srsly, how hard can adding more "Kill X amount Y mobs for Z drops" quests be? Copy paste some other NPC's quest then change the variables and dialogue.
    [SIGPIC][/SIGPIC]
  • Traydor_Styx - Raging Tide
    Traydor_Styx - Raging Tide Posts: 115 Arc User
    edited January 2013
    Block on FC would be a good idea.
    Mmm Hyper stones usually are for FC anyways.
    30-40 is really the main reason to use hyper stones outside of FC.
    I hate hate, hate 30-40.
    Born to be an Assassin, raised as a Thief.

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  • Nariin - Dreamweaver
    Nariin - Dreamweaver Posts: 890 Arc User
    edited January 2013
    95% of the player base is currently mains or alts.
    Is there a third option for the other 5% of players?

    Was wondering same thing b:chuckle
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  • Chigenkaiona - Dreamweaver
    Chigenkaiona - Dreamweaver Posts: 756 Arc User
    edited January 2013
    Block on FC would be a good idea.
    Mmm Hyper stones usually are for FC anyways.
    30-40 is really the main reason to use hyper stones outside of FC.
    I hate hate, hate 30-40.

    Private servers I have played have actually negated the use of hyper stones in FC, so it is very well possible for this to be done! Wish PWI would do it...

    P.S. Don't ask me or ask anything related to the private server. I was simply making a statement, that a private server has actually done a block on hypers in FC.
  • Allisandre - Sanctuary
    Allisandre - Sanctuary Posts: 1,452 Arc User
    edited January 2013
    Private servers I have played have actually negated the use of hyper stones in FC, so it is very well possible for this to be done! Wish PWI would do it...

    P.S. Don't ask me or ask anything related to the private server. I was simply making a statement, that a private server has actually done a block on hypers in FC.

    What's really funny is that in PW-CN (where our files originate from) hypers are not allowed to work in FCC. Just imagine the QQ if they screwed that up when sending us updates like they **** up everything else (DQ, SP, ect.)


    Now back to these bot-killing mobs... still waiting for word from the OP about what the hell they are, where he/she found them, and what makes the OP think of them as "bot-killing mobs".
    Take the time to look for your answer before you post like an idiot.

    There are two kinds of people in this world...
    There are those who panic,
    And then there is us.
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  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited January 2013
    OPKossy wrote: »
    And then they'd go back to hypering PQ1 elites while AFK.

    And let's not forget PV. They will always find things to hyper. The PQ bosses are the worst though, because that interferes with the people that actually want to experience PQ.

    Also, setting FF at 80+ would be ridiculous since you get quests at 75.

    I think the best idea would be to restrict hyper stones to level 80+ rather than FF. It's not like the early levels are hard anymore what with the new quest revamps and added quests giving piles of exp. Problem is, they have let it go for so long that they know there would be a massive outcry over a change like that.

    The easiest solution, for them, would be to not allow hypers to be usable in FF. Since this is already the case in the Chinese version they wouldn't really have to do any extra work to implement that change. And it would definitely be a step in the right direction.
    [SIGPIC][/SIGPIC]
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    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

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