Barb myths and misconceptions

mrcharlyplustwo
mrcharlyplustwo Posts: 0 Arc User
edited January 2013 in Barbarian
#1) Barbs should use Flesh Ream and Roar as often as possible when doing instance runs. If they don't use Roar then they won't hold aggro.

Roar resets the aggro level, while Flesh Ream builds it up. If a barb uses Roar then it will reset the aggro level and the next high damage attack (from any player) will grab aggro. This makes using Roar (or Alpha Male) very dangerous. Roar and AM should be kept as a save skill, for instance to pull a mob away from the Cleric.
Post edited by mrcharlyplustwo on

Comments

  • Jaabg - Sanctuary
    Jaabg - Sanctuary Posts: 2,256 Arc User
    edited January 2013
    You need to be more specific. There are lots of topic in the forums about agro generation, what skills do what. There is no consensus that xy skill creates a specific math number agro, but there are levels to agro created.

    When i spark i keep agro b:shocked. I am not a barb.
  • BloodTyrant - Raging Tide
    BloodTyrant - Raging Tide Posts: 581 Arc User
    edited January 2013
    #1) Barbs should use Flesh Ream and Roar as often as possible when doing instance runs. If they don't use Roar then they won't hold aggro.

    that's in fact, incorrect, the skill Roar resets aggro, which means u can also lose the aggro. lets say you're a barb with zerk axes, and got aggro in a sqd without a sin, u spammed flash ream and devour on boss, not counting with your base dmg that might hit average, and there's a wiz and an archer, u hit roar and suddenly the wiz or the archer get the aggro, for having high dmg/high chance of crit.

    now, i might be wrong, but i guess u have an archer, and you're saying that the barb needs to hold aggro, prob you're not 90+ yet, neither might be the barb in your sqds, barbs before lvl 90 have an ridiculous dmg, and the most poor accuracy, and your archer is already hitting 30% of the hits as criticals, while the barb miss 50% of all dmg, so u have to be moderate when fighting a boss, try to wait the barb hold the aggro again, then u can pewpew more. butif you're not an archer or neither is having those issues, ignore the last text.


    When i spark i keep agro b:shocked. I am not a barb.

    you're a sin, what do u expect? perhaps only bms or aps barbs can steal your aggro, and still would be hard...
  • tweakz
    tweakz Posts: 0 Arc User
    edited January 2013
    3rd post that isn't on topic!

    (sorry just pointing it out)
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  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2013
    that's in fact, incorrect

    I think that's his point. This is a thread he wants filled with examples of incorrect stigmas. He gave us the example of spamming ream and roar every possible moment is a barbs job, which is a false belief, because there is timing and technique to it.

    For instance: "Alpha Male helps add to aggro"
    "Sage barbs do 50% less damage"
    "Sage barbs get chi easier"
    "Demon's can't pull cata"

    AM resets aggro and literally gives no aggro back. First attack after will usually take aggro. Sage barbs do 50% less weapon damage. Something that averages out to 8-20% depending on your build. Demon barbs have a stronger bestial rage and many other chi skills, including demon BKI for 35 chi, and most demon barbs have no chi shortage problems. And although I'll stipulate that sage make better catabarbs there are a ton of demon barbs that are worthy of pulling a cata.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • BloodTyrant - Raging Tide
    BloodTyrant - Raging Tide Posts: 581 Arc User
    edited January 2013
    I think that's his point. This is a thread he wants filled with examples of incorrect stigmas. He gave us the example of spamming ream and roar every possible moment is a barbs job, which is a false belief, because there is timing and technique to it.

    right, im the one who missunderstood the thread logic. apologizing for that.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2013
    right, im the one who missunderstood the thread logic. apologizing for that.

    Not sure I even want this thread continued, unless the fallacy is explained in the same thread. People looking in may see half the info, not understand that they're misconceptions, and take it as informed forum advice.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Seirina - Dreamweaver
    Seirina - Dreamweaver Posts: 57 Arc User
    edited January 2013
    If someone wants to bother to actually learn to play barb/know what barbs are supposed to do, they can go read the guides on the barb forum. One tip doesn't help much.
    [SIGPIC][/SIGPIC]
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  • Jaabg - Sanctuary
    Jaabg - Sanctuary Posts: 2,256 Arc User
    edited January 2013
    Maybe we got trolled? Or we are addicted to the forums while OP is not b:surrender.
  • mrcharlyplustwo
    mrcharlyplustwo Posts: 0 Arc User
    edited January 2013
    Not sure I even want this thread continued, unless the fallacy is explained in the same thread. People looking in may see half the info, not understand that they're misconceptions, and take it as informed forum advice.

    That's fair comment and I'm not trolling. I'll edit the op.

    I have a lvl80 barb.

    Mostly play archer and mystic now and really appreciate the skill (sic) of a knowledgeable barb player, so it's all the more annoying to see people telling the barb "Use Roar". Or similar.

    Here's another myth:

    'Barbs should pull because they are the tank'

    Barb's don't actually have any decent ranged skills to pull with. If they have a Zeal genie then they can pull with earthflame. However it can be more effective for a Mystic or Veno to pull with a summon/pet and for the Barb to catch with a quick Flesh Ream. This means that all squad members can stay in range of BB, Vital Herb or similar aoe heal/damage reduction.
  • BloodTyrant - Raging Tide
    BloodTyrant - Raging Tide Posts: 581 Arc User
    edited January 2013
    Here's another myth:

    'Barbs should pull because they are the tank'

    Barb's don't actually have any decent ranged skills to pull with. If they have a Zeal genie then they can pull with earthflame. However it can be more effective for a Mystic or Veno to pull with a summon/pet and for the Barb to catch with a quick Flesh Ream. This means that all squad members can stay in range of BB, Vital Herb or similar aoe heal/damage reduction.


    pull = lots of mobs. what u meant is lure. so yes, barbs should pull, but nowadays even mystics can pull mobs, they are so tanky.
  • Beleni - Dreamweaver
    Beleni - Dreamweaver Posts: 383 Arc User
    edited January 2013
    That's fair comment and I'm not trolling. I'll edit the op.

    I have a lvl80 barb.

    Mostly play archer and mystic now and really appreciate the skill (sic) of a knowledgeable barb player, so it's all the more annoying to see people telling the barb "Use Roar". Or similar.

    Here's another myth:

    'Barbs should pull because they are the tank'

    Barb's don't actually have any decent ranged skills to pull with. If they have a Zeal genie then they can pull with earthflame. However it can be more effective for a Mystic or Veno to pull with a summon/pet and for the Barb to catch with a quick Flesh Ream. This means that all squad members can stay in range of BB, Vital Herb or similar aoe heal/damage reduction.

    Barbs dont need a ranged skill to pull a mob - they pull instances
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2013
    Barbs dont need a ranged skill to pull a mob - they pull instances

    lol, qft.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited January 2013
    OP - It always depends on what you're pulling. Barbs are naturally built for pulling large numbers of (ideally physical) mobs, which makes them invaluable in instances like FF and classic RB delta. Even magic mobs can be handled with a little preparation. Invoke, Bestial Rage, Frighten, Roar and even Sunder are all your friends which can help you tank more damage and grab aggro on a lot of mobs.

    I don't blame you for your current perspective, but once you get to endgame you'll hopefully get comfortable with large pulls. :P What server are you on, by the way?
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  • mrcharlyplustwo
    mrcharlyplustwo Posts: 0 Arc User
    edited January 2013
    Dreamweaver
  • LaYsDiL - Harshlands
    LaYsDiL - Harshlands Posts: 124 Arc User
    edited January 2013
    Actually your wrong..dont post info that your not 100% on caude it screws up new barbs..roar resets arrgo