NW Token Math...
fuzzywuzz
Posts: 0 Arc User
Was some talk on WC before/during/after NW tonight on WC for a survey to work with the token math..
Curious this panda is as to a result....? b:question
Curious this panda is as to a result....? b:question
Post edited by fuzzywuzz on
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Here's what I know... I'll put this in a wiki page eventually.
Each of the 76 lands gives 1 point to its owner nation every 10 minutes. This happens 11 times over the 2 hours (:30, :40, :50, :00, :10, :20, :30, :40, :50, :00, :10 836 credits). The last 10 minutes don't count but at the end all nations get a bonus 11 points (this shows up in final score chart but not the strategic map). Thats 880 nation credits total.
Before tokens are allocated nation scores are all adjusted down by a constant factor to emphasize the difference between first and last. The constant factor is:
(3* lowest nation score + 22) / 5
Consider for example: http://i.imgur.com/HJNfv.png
Dark = 242
Flame = 167
Light = 210
Frost = 261
Total = 880
So in my example above Flame Nation is lowest with 167 so everyone's score gets lowered by (3*167+22)/5 = 104.6
After that happens:
Dark = 242 - 104.6 = 137.4
Flame = 167 - 104.6 = 62.4
Light = 210 - 104.6 = 105.4
Frost = 261 - 104.6 = 156.4
Total = 461.6
The total amount of tokens to hand out on Sanctuary has been a fixed constant 77981 for the last month but all servers have slightly different fixed payouts here. Now you just distribute those proportional to nation adjusted score.
Dark = 77981 * 137.4/461.6 = 23,211.85
Flame = 77981 * 62.40/461.6 = 10,541.63
Light = 77981 * 105.40/461.6 = 17,805.89
Frost = 77981 * 156.40/461.6 = 26,421.64
Once a nation is allocated points it is distributed exactly proportional to personal credit as long as you are above some threshold value. I don't know how the threshold is determined yet.
For individual battles the total worth of the battle is determined by the strength of the opponents and the length of time of the battle. The max value is 24750. These points are allocated across your side at the end. If you win you get full credit but if you lose you get half credits. You can only get a max of 3000 points.
Your personal credit at the end is just the sum of all of your credits from the battles.[SIGPIC][/SIGPIC]
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Being in the third last/last nation sucks...kills your charm and the reward is not very good0
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MeIody - Harshlands wrote: »Being in the third last/last nation sucks...kills your charm and the reward is not very good
wrong account0 -
MeIody - Harshlands wrote: »Being in the third last/last nation sucks...kills your charm and the reward is not very goodSurreaI - Harshlands wrote: »wrong account
Finally right account[SIGPIC][/SIGPIC]
_Surreal_
Thank you Silvychar for my siggy0 -
MeIody - Harshlands wrote: »Being in the third last/last nation sucks...kills your charm and the reward is not very good
The reward is fine. I was unlucky to be in losing nation last friday and yesterday and in 3rd nation last sunday, my scores was: 127 (friday, losing), 127 (yes again, this time 3rd nation, sunday) and 140 (yesterday=friday, losing nation). So far my personal best (in winning nation) was 208 or so so the difference between losing and winning don't seem so bad - there has to be a punishment for losing so I get less tokens than if I was in winning but the difference is not a diseaster. 140 vs 208? Not so bad after all.0 -
Was some talk on WC before/during/after NW tonight on WC for a survey to work with the token math..
Curious this panda is as to a result....? b:question
The other panda is still post-processing the data and writing down the implications. It will part of a 4 -chapters math thread. b:pleased[SIGPIC][/SIGPIC]0 -
RoC worked it out after the 1st week.
slow noobs. b:shutup[SIGPIC][/SIGPIC]0 -
Steopie - Heavens Tear wrote: »RoC worked it out after the 1st week.
slow noobs. b:shutup
Let me guess, too proud to share b:pleased[SIGPIC][/SIGPIC]0 -
[SIGPIC][/SIGPIC]0
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i dont even care about the math,justplay the stinkin game how hard can it be..you either make tokens,no tokens or sometokens and then you log off..bout it.This game is like washing hair with shampoo... Rinse and repeat if desired.
Proud owner of many mains.101 bm,101 seeker,101 demon sin,100 sage sin,101 archer,101 barb,100 cleric,100 wiz( first toon since sept 08 finally made it in 2013)newly added mystic 100 HA,72 psy.0 -
b:pleased[SIGPIC][/SIGPIC]0
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Steopie - Heavens Tear wrote: »RoC worked it out after the 1st week.
slow noobs. b:shutup
lmao what did you figure out, 1st get more last gets less? when there's stats and averages involved only an idiot would think one control run could give an accurate analyses. Grats on being that person.......0 -
lmao what did you figure out, 1st get more last gets less? when there's stats and averages involved only an idiot would think one control run could give an accurate analyses. Grats on being that person.......
Silly scrub, you obviously don't know enough about maths to be allowed to comment. I guess maganimous is an idiot too, as hes managed to compile his information from data only from this weekend? zzzz
Theres not that many variables to consider. All you need is to consider the variables and match them to the results. It really isnt that difficult to get a basic model and then we refined it over the next week or so to match any smell nuances that come up. Granted we havent plotted it out in as great detail as maganimous has done, we had however come to the same fundamental conclusions pretty quick: The tokens given is not class based, the 1st 2nd ,and 3rd places get a % boost etc. It really isnt rocket science. We got enough information to feel we have enough of an appreciation of the system and we had it quantified pretty well.[SIGPIC][/SIGPIC]0 -
Steopie - Heavens Tear wrote: »...only from this weekend?
I already started to check on a number of hypothesis the 1st weekend.
The reason I waited so long to do a survey is that I was working on the other stuff than just the final token distribution, which was easier and more accessible to get data.
I needed large volume of information from all 4 nation to work more than just the input variables. Wanted to check on some deviants. Also, wanted to check on how much noobs and high-performance players can contribute to skewing of the token-credit distribution curve.
There are some stuff I'll keeping for myself ofc b:pleased[SIGPIC][/SIGPIC]0 -
roc is looking more and more active everyday. They'll probably start world chat recruiting soon.I'm hated by former friends, entire factions, PWE, and people I've never met before. I'm hated on servers I've never logged onto.
... and I honestly wasn't even trying.
Enrage has nothing on me.
[SIGPIC][/SIGPIC]0
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