Nation wars

2

Comments

  • Kremia - Lost City
    Kremia - Lost City Posts: 507 Arc User
    edited November 2012
    So i noticed you can just get alts on the war and afk on them, so they will recieve rewards as well.
    The amount of tokens everyone recieves is according to your contribution, you nation's succes and the amount of players in the nation war, no contribution doesnt means not reward, means less reward.
    And also i noticed in last war there was around 500 ppl on my nation, and around 200 was just sitting on the base doing nothing.
    The event itself is awesome, is a shame people ruin it this way.
    And on a side note, the maximum amount of accounts you can log at time is 2 right? :l
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  • Chigenkaiona - Dreamweaver
    Chigenkaiona - Dreamweaver Posts: 756 Arc User
    edited November 2012
    And now you just let everyone who goes on forums and didn't know about this know about it...congratz. People do this anyway for other events. You can have as many accounts as you want up. Legally it's 2. But others do more.
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited November 2012
    The maximum legal amount is 2 accounts. But we all know how greedy people are. Don't expect them to settle for less or even play fair...
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  • Kremia - Lost City
    Kremia - Lost City Posts: 507 Arc User
    edited November 2012
    And now you just let everyone who goes on forums and didn't know about this know about it...congratz. People do this anyway for other events.

    I dont think someone is dumb enough to dont figure this...
    oh wait...
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  • Toomaga - Heavens Tear
    Toomaga - Heavens Tear Posts: 221 Arc User
    edited November 2012
    Actually I did this the very first war.
  • Northern - Dreamweaver
    Northern - Dreamweaver Posts: 183 Arc User
    edited November 2012
    and if you are really smart you will squad your alts into a seperate squad so they all go to a different nation than your main...thereby gimping your opponet:)
  • Kremia - Lost City
    Kremia - Lost City Posts: 507 Arc User
    edited November 2012
    Is not the fact that i lose because i have lots of afk'ers in my nation, is the fact that people that logs houndreds of alts will get more tokens by doing nothing while nerfing other people`s rewars.
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited November 2012
    dont afk alts get nothing?
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  • MetzliDemon - Harshlands
    MetzliDemon - Harshlands Posts: 354 Arc User
    edited November 2012
    And on a side note, the maximum amount of accounts you can log at time is 2 right? :l

    2?! I once needed to log 4... b:shocked
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  • hasseee
    hasseee Posts: 27 Arc User
    edited November 2012
    I tried it. Afk alts dont get rewards. Doesnt work. b:bye
  • Chigenkaiona - Dreamweaver
    Chigenkaiona - Dreamweaver Posts: 756 Arc User
    edited November 2012

    I dont think someone is dumb enough to dont figure this...
    oh wait...

    People claiming that doesn't work now so:

    1) your wrong.

    2) This is a new event. Half the people didn't know what to do on sunday night so why would anyone even know about afk alt's?
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited November 2012
    whats worse is when these 'tards afk in the fighting instance. How much IQ does it take for them to realize that
    less active people in 1 instance = the more your own faction gets their *** handed to them cause your taking up space that someone useful might have occupied = less contribution on a whole
    b:cry
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  • Northern - Dreamweaver
    Northern - Dreamweaver Posts: 183 Arc User
    edited November 2012
    Again thats why you send your alts to an opposing nation hopefully.

    The way for your alt to get contri is to make sure an play it for atleast 10 mins. Go inside a few fighting instances and run up and aoe a group- dont matter if u die doing it. Hang out beside a rank 9 player and help them finsih off a kill or two. make sure to go to a new fighting instance every 30 mins or so. The rest of the time you can play your main.

    This will get you tokens. My main got 200 on friday, 100 on sunday and my alt got exactly half of what my main did even though I only played it for 10 mins or so.

    Yeah, they should probably fix this, but ....
  • Kremia - Lost City
    Kremia - Lost City Posts: 507 Arc User
    edited November 2012
    Lets change the name of this event for "Alts war"
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited November 2012
    Again thats why you send your alts to an opposing nation hopefully.

    The way for your alt to get contri is to make sure an play it for atleast 10 mins. Go inside a few fighting instances and run up and aoe a group- dont matter if u die doing it. Hang out beside a rank 9 player and help them finsih off a kill or two. make sure to go to a new fighting instance every 30 mins or so. The rest of the time you can play your main.

    This will get you tokens. My main got 200 on friday, 100 on sunday and my alt got exactly half of what my main did even though I only played it for 10 mins or so.

    Yeah, they should probably fix this, but ....
    i dont think there is a way to definitely do that. (put it on opposing nation) You might end up having it backfire on your own nation.
    (entering from diff. cities doesnt land you on diff. nations)
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  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited November 2012
    i dont think there is a way to definitely do that. (put it on opposing nation) You might end up having it backfire on your own nation.
    (entering from diff. cities doesnt land you on diff. nations)

    75% chance to gimp enemy, 25% chance not, seems reasonable. Regardless...

    u actually need to participate to get rewards...
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited November 2012
    75% chance to gimp enemy, 25% chance not, seems reasonable. Regardless...

    u actually need to participate to get rewards...
    since when has ignorance stopped pple from trying b:surrender
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  • Cotillion - Dreamweaver
    Cotillion - Dreamweaver Posts: 671 Arc User
    edited November 2012
    I afk'd half the first time this happened on Friday night. I got no reward, and my nation did rather well.
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited November 2012
    dont afk alts get nothing?

    No, I tried. xD
    hasseee wrote: »
    I tried it. Afk alts dont get rewards. Doesnt work. b:bye

    I tried as well, I entered my alt and when my main was walking to a new location I was moving my alt too and didn't got reward on my alt.
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  • Amourie - Heavens Tear
    Amourie - Heavens Tear Posts: 222 Arc User
    edited November 2012
    The people you saw standing around might've been players that couldn't get anywhere

    I know I waited awhile to get to any fights because they were all full or out of reach :|
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2012
    There is already a topic discussing and figuring out how nation wars contribution is earned. Moving this there.

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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited November 2012
    I stated this in another thread but according to the OP, DWs participation 2.5k+ is more than the number of 2 other big servers combined...which is just not logical. so there may be some discrepancies in the original calculation b:surrender
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  • MinoSlayer - Dreamweaver
    MinoSlayer - Dreamweaver Posts: 12 Arc User
    edited November 2012
    The NW I was in on Sunday on Dreamweave had about 800 -- 200 per nation, give or take 5. This showed in the rankings. The ~74k tokens were split among those people. Unless there were multiple instances, the higher number seems mistaken.

    NW can't really work with more than about 200 per nation. The map won't fit that many 20x20 battles. Count the frontline "squares" on the battle map at any given time and you can see.

    There were a few times I couldn't get into battle, but I never waited very long. These idle times were caused by regions cut off from the base. There were map squares that had room, but there were contested and full squares blocking travel to them from the base.

    If you dont want to idle in the base, don't get sent back there. That seems to be the best advice for raising contrib.
  • XCurse - Dreamweaver
    XCurse - Dreamweaver Posts: 87 Arc User
    edited November 2012
    dont afk alts get nothing?

    I have not done any of these wars yet but if it is based on contribution like tiger event for example u need 200 points PQ 1k I think but if at the end there is random cont everyone gets reward. I am assuming everyone gets some cont for capturing flag or defending so at the end everyone pass the 200 points you need for reward if it is not everyonegets reward by just getting in.
    this event need be at least 5k contribution to get a reward and get some points for assist killing someone
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited November 2012
    dont afk alts get nothing?
    wouldnt that mean the more alts we flood the instance with, the more shares our mains get? b:laugh
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  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited November 2012
    So after last Sunday and this Sunday's Nation Wars, I have noticed something that made me question how the scoring for each nation was done.

    Mainly in the credit department. From what I have noticed, if a nation does well early on (get 40-50% of all the territories) and holds them for about 30-40 minutes from the start, even if they lose every single one of those lands, they will still win the nation wars after the entirety of the two hours passed.

    Is this intentional? I've been in nations that had this happen to them, and in nations that did poorly at start, but dominated half the map in the end, only to lose in the end.

    For example, last Sunday, the Light Nation did poorly at the start, losing all but about 5-6 lands. After about an hour, the Light Nation came back and by the 1 hour 30 minute mark, the Light Nation had conquered over 50% of all the territories on the map, and was continuing. After the war ended, with Light Nation covering over 50% of the map, Light Nation only got 3rd place.

    The same thing happened this Sunday. Early on, the Frost Nation dominated early on and covered about 40-45% of all the land on the map for the first hour. Afterwards the Dark and Light Nations fought back, and by the 1 hour 30 minute mark into the wars, the Frost Nation lost all but 2-3 of their lands for the rest of the war, but they still got first place, whereas the Flame Nation was doing well later on and got last place.


    If that's the case then how can any nation conquer the leader then? The lead nation can just capture 50% of the map within the first hour, then just afk in base and get first place by the time the wars end.

    It's just I feel sorry for the nations that are losing early on, but are strong by the time war is about to end. I've been in both situations, moreso in the dominate-first nations, but I just wanted to know if anyone knows more information about this, or tried to interpret it.
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  • Zarkoff - Raging Tide
    Zarkoff - Raging Tide Posts: 49 Arc User
    edited November 2012
    It does seem odd, but I think u get pts based on each land u capture. so the winning side grabs a ton in the beginning, but as it plays out, the other 3 sides take them back. and split the total among them.

    so while the original nation that took a large chunk may end up with very few lands left, they still leads based on number of lands captured. Not held.


    at least thats how I have been seeing it.
  • seitori
    seitori Posts: 1,328 Arc User
    edited November 2012
    its most likely possible that {PWi} has it rated not only for the amounts of time that a nations held territories but also won back map territories multiple times as part of its rewards ratings...


    same thing hapened friday on (HT Server) with fire nation, for quite awhile we had a 3 way gank going on us by the other 3 nations, but won back a crapload of the territories we had originally and then some..... And we still didn't get 2nd place even though, I believe it was (light nation) on (HT) lost a massive amount of their territorial holdings in the latter 3rd of the NW (becoming the least seen color on the map) in the end.... b:surrender
  • OontzOontz - Dreamweaver
    OontzOontz - Dreamweaver Posts: 782 Arc User
    edited November 2012
    Bases closer to main base are most likely worth more points. Someone probably just mislabeled it as 1 credit.
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  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited November 2012
    It does seem odd, but I think u get pts based on each land u capture. so the winning side grabs a ton in the beginning, but as it plays out, the other 3 sides take them back. and split the total among them.

    so while the original nation that took a large chunk may end up with very few lands left, they still leads based on number of lands captured. Not held.


    at least thats how I have been seeing it.

    To me that makes no sense, because what about the nations that do poorly at the beginning with only 4-6 lands, and then captures over half of the map by the 1.5 hour mark? Their credit stays low and they end up losing, regardless.
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