Nation Wars Forges.

Kywe - Harshlands
Kywe - Harshlands Posts: 234 Arc User
edited November 2012 in Suggestion Box
So dear GMs, i wanted to suggest you to please put the forges that are in North Archosaur from the Nation Wars on all the main Citys.
Why? Everytime we get out of the instance at the end of the event, most of us just crash like 3-5+ times becuz its a huge lagg and alot people in just one place, its even worst than west with catshops.
So please, fix this BIG problem.
Thanks.b:pleased
Post edited by Kywe - Harshlands on

Comments

  • Handel - Dreamweaver
    Handel - Dreamweaver Posts: 35 Arc User
    edited November 2012
    *agrees*
  • Larkray - Dreamweaver
    Larkray - Dreamweaver Posts: 220 Arc User
    edited November 2012
    It's not so much the forge location that is the issue, it's the fact that EVERYONE spawns at that same location. Give a spawn location where you entered at would help vastly.
    There's more to making a judging than everything being in black and white. The decision making process is a puddle of grays.
    True friends aren't those who would bail you out of jail, they're the one sitting with you in the cell saying, "Well that was fun!"
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  • Yuna_Sama - Heavens Tear
    Yuna_Sama - Heavens Tear Posts: 1,541 Arc User
    edited November 2012
    I agree... I crashed so hard I got 2 error reports for one crash... b:surrender
    [SIGPIC][/SIGPIC]
    Veno, Archer & Psychic on Heaven's Tear...
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  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited November 2012
    So dear GMs, i wanted to suggest you to please put the forges that are in North Archosaur from the Nation Wars on all the main Citys.
    Why? Everytime we get out of the instance at the end of the event, most of us just crash like 3-5+ times becuz its a huge lagg and alot people in just one place, its even worst than west with catshops.
    So please, fix this BIG problem.
    Thanks.b:pleased

    great idea. This was the first time PWI has crashed on me in almost 2 years...way too many in one place.
    [SIGPIC][/SIGPIC]

    I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2012
    moved to suggestion box

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  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited November 2012
    Yup, I'm not someone that usually crash, but every time I get out of NW I crash.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2012
    As I said in GC, the steps atm for leaving nation wars are as follow:

    1) Step 1 return to base

    2) Leave nation wars

    3) Crash a bunch

    4) rage quit

    b:chuckle

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  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited November 2012
    As I said in GC, the steps atm for leaving nation wars are as follow:

    1) Step 1 return to base

    2) Leave nation wars

    3) Crash a bunch

    4) rage quit

    b:chuckle

    And like I also said in GC, turn down all of your settings to the minimum before you leave >:V

    I had the time to craft 44 raptures all while hundreds of people were porting in and doing the same, only lagging a little bit (and my computer really ain't that great).


    But anyway, splitting the immense load over the mere 4 entry points we have probably won't solve it, either. I'd suggest for a teleport master to spawn in each base at the end, giving you a free teleport to any node on the main map that you've unlocked.
    [SIGPIC][/SIGPIC]
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2012
    And like I also said in GC, turn down all of your settings to the minimum before you leave >:V

    I had the time to craft 44 raptures all while hundreds of people were porting in and doing the same, only lagging a little bit (and my computer really ain't that great).


    But anyway, splitting the immense load over the mere 4 entry points we have probably won't solve it, either. I'd suggest for a teleport master to spawn in each base at the end, giving you a free teleport to any node on the main map that you've unlocked.

    I even had the effects all the way down and names turned off and distances and graphics at the minimum. Still happened. b:cry Took me three relogs to get away from it in DW, although merely standing a few feet away from the giant crowd helped tremendously.

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  • Mr_Swiss - Heavens Tear
    Mr_Swiss - Heavens Tear Posts: 879 Arc User
    edited November 2012
    I crashed so hard, my sperm count was lowered. I crashed so hard, my future kids and their kids will be getting error reports. They gonna be watching tv and a PWI error report is gonna pop up. They'll be in the theater watching the 5th remake of Avengers and an error report will pop up. My great great grand daughter will be giving birth and a pwi error report will pop up on the operating room monitor when the baby is born.
    R9s3 Beast w/Demon Facepalm
  • Elanxu - Dreamweaver
    Elanxu - Dreamweaver Posts: 521 Arc User
    edited November 2012
    i concur. although a temporary solution i have found (in case your pwi window is just black and nothing except ur cursor shows up) is to make ur window smaller if ur playing pwi windowed version. this should not be a long term solution to the problem, and i think putting it in major cities is the best way to solve this problem.
    the loser fail nab cleric from dreamweaver who quit pwi, but still wanders the forums.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited November 2012
    Yeah. Having the forges in multiple locations AND having different exit points would be a huge help since everyone's exiting at the same time.

    While I may not have (major) issues (still have some lag) once I turn all my graphics down to absolute minimum, having EVERYONE 60+ in the server popping out at one together is just asking for things to get screwy. It's the same problem as meet and greets but amplified by a ton because people won't simply avoid going to NW due to the rewards they can gain from it.
  • Geckofreak - Sanctuary
    Geckofreak - Sanctuary Posts: 2,280 Arc User
    edited November 2012
    there are currently 6 entrance points, but 1 exit point
    make each of those 6 entrance points have the exit point there too
    strange though, im on my spare laptop which is horrible, yet i havent crashed afterwards, but i see my friends list playing ping pong and world chat QQ\
    last night i was able to get to the forges after leaving, make my cannies with almost no lag. but when i tried to move, it took me about 5 minutes to get from the forges to north crossroads
    [SIGPIC][/SIGPIC]
  • Kywe - Harshlands
    Kywe - Harshlands Posts: 234 Arc User
    edited November 2012
    It's not so much the forge location that is the issue, it's the fact that EVERYONE spawns at that same location. Give a spawn location where you entered at would help vastly.
    well even if they do this, people would go to the same place to craft its stuff probably after the NW event, still would cause the same huge lag and crash x) But ya can add the forges at every main city near the place where we enter