Nation War Spawn Killing!?

Cathulion - Dreamweaver
Cathulion - Dreamweaver Posts: 235 Arc User
edited November 2012 in Nation Wars
Like the title says. A lot of people are spawn killing. We need auto defense around spawn areas...like towers in TW....
Post edited by Cathulion - Dreamweaver on

Comments

  • seitori
    seitori Posts: 1,328 Arc User
    edited November 2012
    Like the title says. A lot of people are spawn killing. We need auto defense around spawn areas...like towers in TW....


    Good luck on that, you know how long it takes them too do anything like that....b:shocked

    I mean seriously ~ {Flash Frozen Snails on Glacial Ice Sheets in Antarctica} move with more speed then they do, when it comes to doing something like that......b:surrender
  • scarfaceclaw
    scarfaceclaw Posts: 443 Arc User
    edited November 2012
    I got almost all my kills from spawn killing, good times.
    What kind of fool pays for a free game.
  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited November 2012
    You're already immune to damage for 7 seconds upon respawn with hp, mp, and pdef buff equal to that of Sage Barb Buff cleric and bm buff. You also respawn with 1 spark and 50 chi and the respawn area is random. Having towers would make the arena way too small.
    Zsw -104 Sage Assassin
    TehZsw - 100 Demon Archer


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  • G_tar_God - Dreamweaver
    G_tar_God - Dreamweaver Posts: 92 Arc User
    edited November 2012
    Well the spawn points were the same, but there was different ones so u could spawn at diff spots, and there was an AD effect for a few secs or somethin if i remember correctly.

    All that was good enough, plus the auto buff was awsome, should hav that in TW too xD
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited November 2012
    If your territory has been overrun and youre one of the last ones there just leave it and go to some war more competition. You arent stuck in one war there are lots to choose from.
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  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited November 2012
    Or just fly up. Or use a speed apo. Or simply start attacking the second you spawn and take 1 of the gankers with you. Or just get killed and spawn somewhere else. It really wasn't an issue for me and I was in a couple of battles that were pretty uneven...
  • Saethos - Raging Tide
    Saethos - Raging Tide Posts: 1,239 Arc User
    edited November 2012
    You're already immune to damage for 7 seconds upon respawn with hp, mp, and pdef buff equal to that of Sage Barb Buff cleric and bm buff. You also respawn with 1 spark and 50 chi and the respawn area is random. Having towers would make the arena way too small.

    This guy sums it up well.

    I was tab targeting for the most part and tabbed onto some people just ressed and instinctively tried to Drake's Ray, and they had plenty of time to clear the distance and recover while I wax occupied with others form their nation. There's no reason to put up towers on an arena so small.

    Not to mention how many times that r9+12 psy but on Black Voodoo after dying and kept the buff on while he slapped around too many of our people being immune to all damage. What more do you want?
    It is said that apple pie is best served Al La Mode, so if you are the pie, consider me your ice cream.