Making aps class, bm or sin?

willoues
willoues Posts: 5 Arc User
edited October 2012 in General Discussion
I've a couple of alts at mid lvl (60-70) they are a bm and a sin. I want to level one of them to make it an aps (not 5 aps that's too expensive for me but 3 aps or so would be nice). I like both but i want only spend money and time in one of them... so that's the pros i find on each one:

BM:
More def.
Dragons
Aoes
Cheaper aps gear?

Sin:
More damage
Stealth
Post edited by willoues on

Comments

  • SylenThunder - Twilight Temple
    edited October 2012
    Personally, though the BM is a slightly more expensive path, it's much more rewarding, has higher versatility, and a much better survive-ability rate.

    If you take the time to properly learn the class, that is.
    [SIGPIC][/SIGPIC]
  • Ha//t - Harshlands3
    Ha//t - Harshlands3 Posts: 2 Arc User
    edited October 2012
    Personally, though the BM is a slightly more expensive path, it's much more rewarding, has higher versatility, and a much better survive-ability rate.

    If you take the time to properly learn the class, that is.

    I kinda disagree, building a 5 aps BM is cheaper then a 4/5 aps sin.

    It really depends on what you intend on farming to be honest, BM is more versatile and easier to farm the mid range TT's with, and is pretty easy to 5 aps and gain access to the normal nirvana aps squads.

    Sin has so much more headroom to increase their damage output, so in the end it's the faster farmer, but to survive as much as a BM ,you need to invest more, but then again the gain is much higher.

    This sin is 3.33 aps sage G16 sin and i 2/3 man nirvana all day long, and when i run things solo i solo TT 3-2/3-3 squad mode, but then again i have 12K hp and sage spark + sage BP covers the loss in APS survivability wise
  • willoues
    willoues Posts: 5 Arc User
    edited October 2012
    I've a friend with a sin and he wants to be 3aps+ then would be better a couple BM-Sin or Sin-Sin (3 aps+) to do runs together like TT, Frost, WG...
  • KingCrash - Dreamweaver
    KingCrash - Dreamweaver Posts: 702 Arc User
    edited October 2012
    Level your sin.
  • Jaabg - Sanctuary
    Jaabg - Sanctuary Posts: 2,256 Arc User
    edited October 2012
    Frost = sin playing ground, stealth cuts down farming time.

    All other instances require good refines to be able to tank bosses without bp, they require good gear to. Bm can do it, sins can do it, depends on hp and weapon refine, and how well you know the game, class, items and bosses.
  • Cathulion - Dreamweaver
    Cathulion - Dreamweaver Posts: 235 Arc User
    edited October 2012
    Sins are more expensive in terms of expense, BM's cheaper.

    Sins got greater DPH, BM's much lower.

    You'll need R8 on top of 120m-150m daggers for sin to be 5aps, while BM's get 5aps(if demon) much cheaper.

    Either way you'll have some high expense to pay....I did BM 1st sin 2nd now they are both at the top of their game.
  • Reliea - Sanctuary
    Reliea - Sanctuary Posts: 685 Arc User
    edited October 2012
    I'm going to assume that Sin would be faster, considering stealth.
    If both had average gear, the BM would probably be tougher.
    In the area of expense, that depends. I don't really think that one would be more expensive over the other. If you assume that you are going to be tanking high level things, both classes need fairly decent gear in order to not die, though sins take a shorter time to die. However that's not necessarily indicative of much; put a sin in HA and a bm in LA with equal hp and there's a good chance the death times would be reversed. So it's more a case of HA will take longer to kill just because of the nature of the armor versus LA. There is a better chance the sin will kill the thing before it kills the sin, since over all their single target attack damage is higher than a BM, but I could be wrong.

    The more important thing I think is, which class do you like to play more?
    I don't really like playing BMs much, so if I made one over a Sin just because it was 'better', I'd be unhappy in the end. So you should just play both for a while until you decide which skill set you enjoy using the most, and go with that. Then you can make whatever you choose into the awesomeness you desire and enjoy it while you're doing it.
  • looken
    looken Posts: 0 Arc User
    edited October 2012
    Id say as most of the others are doing, make a BM.

    for about 80~100ish mil you get a nice BM, or it works atleast. and if you focus on getting demon HF you will deffenetly be wanted for vana.
  • Cathulion - Dreamweaver
    Cathulion - Dreamweaver Posts: 235 Arc User
    edited October 2012
    looken wrote: »
    Id say as most of the others are doing, make a BM.

    for about 80~100ish mil you get a nice BM, or it works atleast. and if you focus on getting demon HF you will deffenetly be wanted for vana.

    He said he wanted a 3aps BM meaning even if he had demon HF it would be pointless with that amount as he cant afford it. I suppose he means 3.33 sparked for that matter.
  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited October 2012
    i have both, a bm and a sin
    well, if you call a light armor bm a bm.


    assasin needs very heavy refining on armor (full +10) to be really useful

    and then you still die pretty fast once you stop attacking for whatever reason (for example on those mobs in tt3-3)
    while bm has more time to react due to higher defenses



    one other thing is, assasin gameplay is straight out boring. sure you die fast when you mess up or laag -but that doesnt make it better/challenging




    if you are in for money making and start out on small budged, go bm
    there is a shiitload of overpowered assasins around
    they squad with bms who spent 1/4 the coin on their gear


    -you dont need to bother getting rank gear
    -you need less intervall parts
    -you dont have to refine your armor so badly
    -you dont have to tank all the time (charms pots etc)
    -any PVE is more enjoyable since you can go and Axe everything
    -once you have better armors you can play like the last idiot and survive, pull half an instance and aoe it with your squad *fun*
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  • Sjuggs - Lost City
    Sjuggs - Lost City Posts: 617 Arc User
    edited October 2012
    Dont do a sin, they are so easy and cheap to play with so roll a real class b:laugh (You will also get bored with sin very fast)

    i have both, a bm and a sin
    well, if you call a light armor bm a bm.


    assasin needs very heavy refining on armor (full +10) to be really useful

    and then you still die pretty fast once you stop attacking for whatever reason (for example on those mobs in tt3-3)
    while bm has more time to react due to higher defenses



    one other thing is, assasin gameplay is straight out boring. sure you die fast when you mess up or laag -but that doesnt make it better/challenging




    if you are in for money making and start out on small budged, go bm
    there is a shiitload of overpowered assasins around
    they squad with bms who spent 1/4 the coin on their gear


    -you dont need to bother getting rank gear
    -you need less intervall parts
    -you dont have to refine your armor so badly
    -you dont have to tank all the time (charms pots etc)
    -any PVE is more enjoyable since you can go and Axe everything
    -once you have better armors you can play like the last idiot and survive, pull half an instance and aoe it with your squad *fun*

    +1
  • Pakoshi - Dreamweaver
    Pakoshi - Dreamweaver Posts: 28 Arc User
    edited October 2012
    -you dont have to refine your armor so badly

    If you're willing to be one of those BM's who has 7k HP and think that's acceptable . . . sure.
  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited October 2012
    Sin can be extremely fun if you use the skills, actually. I mean, every sin needs a set of APS gears for making money to fund yourself, but with a good set of dags and gear you can have a lot of fun working out the ridiculous control skills. I've been working on my lvl. 31 sin and I've seen her immobilize mobs completely throughout an entire fight and take zero damage b:thanks
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  • LordRomeo - Dreamweaver
    LordRomeo - Dreamweaver Posts: 4 Arc User
    edited October 2012
    Id say roll a bm and agree with hex. BM is a more survivable class and the damage difference from a sin isnt that much when you are evenly geared. I have a BM G16+12 tbh yes a G16 or R9 sin +12 will out dd me but i can still compete with them. Overall Bm is more fun and cheaper.
    If you're willing to be one of those BM's who has 7k HP and think that's acceptable . . . sure.

    As far as how high your hp is I dont even have 10k hp and can tank anything in PWI including more then half of the world bosses with no cleric. so yes Bms even with low hp can be survivable.
  • lolathepi
    lolathepi Posts: 6 Arc User
    edited October 2012
    I don't understand this talk about bm's and sins needing uber refines and hp to FARM. A standard 5 aps build for sins even with +5 refines on armor is more than enough to farm. And tbh, I've seen 7k bms in nirvana, bhs, and tt 3-x and they seem to be doing just fine. Personally, I have a sin which I love playing, never got bored of it. I don't have 5 aps nor high refines, yet I don't die easily even if I lag.

    Regarding the OP's question, I would go with bm though, simply because of cheaper costs. With Deicides losing their value, you can get to 4 aps really easily and then farm up the rest. Plus, your overall defence and hp would be better. But in the end, just like others said, it all comes down to your play style. I have a ton of friends who thought that they would make an aps bm/sin for farming and be done with it. As they got to end-game, however, almost all of them quit their "farming characters" simply because they did not enjoy playing them.
  • RyuTiger - Raging Tide
    RyuTiger - Raging Tide Posts: 308 Arc User
    edited October 2012
    I think BM is the most fail character on PWI . He is a HF slave. never has chi for spark, very low dmg...cant solo like a sin can even with 5 aps still fail. Do a sin and you will be very happy with.
  • Night$aber - Dreamweaver
    Night$aber - Dreamweaver Posts: 120 Arc User
    edited October 2012
    I think BM is the most fail character on PWI . He is a HF slave. never has chi for spark, very low dmg...cant solo like a sin can even with 5 aps still fail. Do a sin and you will be very happy with.

    Fail trolls?You never get bored of these.
  • Jaabg - Sanctuary
    Jaabg - Sanctuary Posts: 2,256 Arc User
    edited October 2012
    I think BM is the most fail character on PWI . He is a HF slave. never has chi for spark, very low dmg...cant solo like a sin can even with 5 aps still fail. Do a sin and you will be very happy with.

    Read the post below, if you are comparing tt90 fist bm vs g15 +10 sin, sure. Otherwise read the post below and roll a bm with fists/claws like LordRomeo with similar refines.
    Id say roll a bm and agree with hex. BM is a more survivable class and the damage difference from a sin isnt that much when you are evenly geared. I have a BM G16+12 tbh yes a G16 or R9 sin +12 will out dd me but i can still compete with them. Overall Bm is more fun and cheaper.



    As far as how high your hp is I dont even have 10k hp and can tank anything in PWI including more then half of the world bosses with no cleric. so yes Bms even with low hp can be survivable.

    People still have the old impression about BM and their HP. In the old days high refine was rare i presume, so our bp heals were much lower, thus a high hp was required. PVP = high hp, but you won't use pve gear for that, i hope. These days my bm can tank most things as well with 7k hp and +10 g16. I would like to have 10~13k hp, simply because i can tick a few times when tanking 3-3 bosses rather than being one shot. At +12 i imagine the bp returns let you take a 3~5k hit easily, since a 4k hit is slightly worry atm, but nothing serious. PVE for me is high damage with good hp, not high hp with good damage.
    lolathepi wrote: »
    I don't understand this talk about bm's and sins needing uber refines and hp to FARM. A standard 5 aps build for sins even with +5 refines on armor is more than enough to farm. And tbh, I've seen 7k bms in nirvana, bhs, and tt 3-x and they seem to be doing just fine. Personally, I have a sin which I love playing, never got bored of it. I don't have 5 aps nor high refines, yet I don't die easily even if I lag.

    Regarding the OP's question, I would go with bm though, simply because of cheaper costs. With Deicides losing their value, you can get to 4 aps really easily and then farm up the rest. Plus, your overall defence and hp would be better. But in the end, just like others said, it all comes down to your play style. I have a ton of friends who thought that they would make an aps bm/sin for farming and be done with it. As they got to end-game, however, almost all of them quit their "farming characters" simply because they did not enjoy playing them.

    I believe when people farm things, they prefer to go solo due to higher money return for effort. A low refined sin, bm will be support, so would require help with anything. I am all for making characters independent to tank without causing charm ticks. That is what farming means to me, if charms are ticking consistently, things are lacking in that character still.
  • willoues
    willoues Posts: 5 Arc User
    edited October 2012
    Ty for replies
  • Namari - Dreamweaver
    Namari - Dreamweaver Posts: 598 Arc User
    edited October 2012
    I have a sin that is sitting on 2.86 sparked aps. I have fun with her, but since she's only 92 I can't do much with her solo.

    As for BM's, I have access to two--my fiance's 4.0 sage BM and my own BM that I was planning on leveling and going demon on since I figured that I would work with 3.33 base and worry about the tome after.

    couldn't level her past 6. And now I can switch tomes over so my BM CAN be 5.0 much easier (thanks ungodly luck from packs!), but leveling a BM up was NEVER something I could do.

    An end game BM is fun though--I have admitted that to my fiance more than once. They can survive better. But what it boils down to is what will you be able to bear leveling up.
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  • Joe - Momaganon
    Joe - Momaganon Posts: 225 Arc User
    edited October 2012
    Clear THing...same as I created...roll a aps barb :D

    Pro:

    - U got ur own HP and Attack Buffs + a Magic DMG buff and a Accu buff (Quite usefull in some events)
    - U have ur own Phys def debuffs
    - U can use Solid Shield (probably the most important thing xD)
    - U can switch to Tiger and Use Invoke in nasty situations
    - U can use Cornered Beast
    - U can damn tank everything (with decent gears ofc) and unlike sins and bms u dont have to look for a Barb for anything cuz u are the barb
    - U got more HP from Vit and can be sure to have a lil more HP then BMs with the same gears, not to mention sins
    - If things get really nasty switch to tiger and tank the old school way...I always do at new aba and seat bosses^^
    - U have the choice to just single target all mobs or do it the faster way and pull em together....especially in some tts that saves a great amount of time
    - U can use Armageddon
    - U are nearly forced to go demon with that build, but demons are the better barbs(have the better skills overall) so that will be perfectly fine
    - Anyone will be happy to run any possible instance with u

    Con:

    - U need quite good gears or high refines to tag along with other vit barbs
    - NO other negative things cuz ur wood dmg buff kinda makes up for the missing mastery
    - U actually dont need that good gears...just skill and that is what lacks the most players here...did my first full delta with 13k HP and 12,5k Phys def in tiger form...without charm (: thats something right? xDDD


    U guys can tell me if u have anything else negative about an aps barb cept the blabla that a barb is meant to be a pure tank class aso...

    Anything is possible with just a lil knowledge of ur class and a lil skill (:

    EDIT: One thing just came to my mind...one extreme pro for sins that could make up for anything if ur sin has something like +10 on everything...the negative status evade buffs...the key words here are: TT3-x, Lunar and other nasty debuffing and especially purging bosses >.< but besides that Barbs are far > Sins if u can accept that u deal less dmg but on the other hand can take way more dmg xD AND as barb u are not completely useless in TWs unlike sins xDDD

    But nevertheless..if u compare BMs with barbs then barbs are superior by far. The only pros that a bm got over a barb is the phy def buff, the marrows and the stuns and yeah hf as well but that is nothing compared to the many pros a barb's got.
    [SIGPIC][/SIGPIC]

    Got at least one alt of any class above level 100.
    All decently geared and skilled (: .
    And the most important thing is: They are all fun to play ^.^ .
    b:laugh
  • XShui - Lost City
    XShui - Lost City Posts: 196 Arc User
    edited October 2012
    I've seen a few demon fist/claw aps Barbs on Lost city server and got inspired.
    I made one myself and didn't regret it :D