Axe BM stats

Posts: 10 Arc User
edited August 2012 in Blademaster
Can't find any stickies saying straight up what a Dual Axe BM stats need to be.

I'd like to have Vit over Dex with my leftover points.

I just need to know how much I need to add per 2 levels.
Post edited by Lacerator - Raging Tide on

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Comments

  • Posts: 19 Arc User
    edited August 2012
    Axe/hammers need a minimum of 2.5-3 strength and .5 dex per level, so you can have up to 1.5-2 vit per level. Remember though that for BMs, damage is your main source of aggro power, so if you want to be able to tank, don't lower your str too much. :)

    Edit: http://pwi-wiki.perfectworld.com/index.php/Blademaster_Common_Stat_Builds

    Hope that helps.
  • Posts: 10 Arc User
    edited August 2012
    All I want is minimum Str and Dex and the rest pumped into Vit.
  • Posts: 19 Arc User
    edited August 2012
    Then 3 str, 1.5 vit, .5 dex every level. =D
  • Posts: 10 Arc User
    edited August 2012
    So that's 3Str 2Dex on Even Levels and 3Str 1Dex/1Vit on Odd Levels?

    Just trying to clarify. The whole .5 point 1.5 point per 2 levels thing is a little confusing.

    Woops, meant 3Str 2Vit and then 3Str 1Dex/1Vit.
  • Posts: 19 Arc User
    edited August 2012
    That or switch the even/odds around, yes. But total, 3 vit and 1 dex per 2 levels.
  • Posts: 10 Arc User
    edited August 2012
    Okay. Thank you for your help.
  • Posts: 2 Arc User
    edited August 2012
    Or just roll a barb. Seeing how that's what you'd be building for anyways. Restricting yourself to one weapon path nerfs your potential and benefit of being a Blade master, their flexibility.
  • Posts: 4,001 Arc User
    edited August 2012
    Low accuracy, low survivability, low dph. Chose sage path, pls.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory

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