Skill Improvements for classes

geemarkarcher#4378
geemarkarcher#4378 Posts: 15 Arc User
edited August 2012 in General Discussion
Archer :
1. (healing) :archers need a heal skill something named like ( Thunder Sight ) effect: calls the thunder of heaven upon you healin 4k instant+ hp + 1000 hp over 15 sec of your base phys att over 15 sec , cuz all classes have 1 except the archer class.

2. (stealth abilities ) archers need to be able to walk in stealth like a sin ,and should be able to use the spark burst 1 , and spark burst 2 like a assasin without getting kicked out stealth. also you should reduce the man cost from 50 to a decenta amount like 10-20.

3.( stun/immobelize skills ): archers cost of their immobelize skills and morai skills like aimlow and whisper shot should be reduce to ammount like 20 , then a archer will be more decent to play , cuz the freeze is only 8 seconds & the whisper shot only 3 seconds.

4[.(Chi Gain) if point 3 is not that decent to have then archers should get chi skills like assasins does , cuz all archer skills require so many sparks and the stuns fails very often.

5. ( shield/winged shell) :archer need a reduce of using chi for the winged shell skill, it takes alot of chi each time nd it doesnt last long, 1 hit and its gone

Psychics :

1. (Heal) Psychics need a faster heal to heal themselves , cuz for some its hard cuz they cant heal cuz of the absorbing array debuff of clerics.

Clerics :

1. (100 skills & morai) : Clerics use way too much mana by casting those skills , which means it drops very quick . they can use a reducement of mana using for those skills.

2. ( Shields ); Clerics need an improvement to their plumeshell / wings of protection. aps classes break the shields down within 1 second , they should get a reducement of the mana thats used for the shield , less mana from getting hit.

i hope that the archer atleast get a heal ability , stealth abilties & reducement of chi using for skills >.<
Post edited by geemarkarcher#4378 on

Comments

  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited August 2012
    No.

    /5char
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  • DamagedHeart - Heavens Tear
    DamagedHeart - Heavens Tear Posts: 57 Arc User
    edited August 2012
    My grandma speaks better sense than this peice of poo. you remind me of a crazy dutch person i have on skype.
  • Kremia - Lost City
    Kremia - Lost City Posts: 507 Arc User
    edited August 2012
    [SIGPIC][/SIGPIC]
  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited August 2012
    raynian wrote: »
    Archer :
    1. (healing) :archers need a heal skill something named like ( Thunder Sight ) effect: calls the thunder of heaven upon you healin 4k instant+ hp + 1000 hp over 15 sec of your base phys att over 15 sec , cuz all classes have 1 except the archer class.

    That could cause the archer to become OP like the sin and psy, plus you can already get healing skills on the genie such as tree of protection and second wind. not all classes have a heal skill such as the seeker, barb, and assassin less you wanna count bloodpaint as a self heal skill.

    2. (stealth abilities ) archers need to be able to walk in stealth like a sin ,and should be able to use the spark burst 1 , and spark burst 2 like a assasin without getting kicked out stealth. also you should reduce the man cost from 50 to a decenta amount like 10-20.

    Again, that could make the archer OP, if the archer is going to have a stealth skill least have another that can take em out of stealth or just by clickin the same skill again to bump em out. yeah id also like to see the stealth skill of the archer to be reduced in mp cost by least half the current mp cost.

    3.( stun/immobelize skills ): archers cost of their immobelize skills and morai skills like aimlow and whisper shot should be reduce to ammount like 20 , then a archer will be more decent to play , cuz the freeze is only 8 seconds & the whisper shot only 3 seconds.

    i think the aim low skill is just fine the way it is, but whisper shot should probably have an increase in duration from 3secs to bout 5secs.

    4[.(Chi Gain) if point 3 is not that decent to have then archers should get chi skills like assasins does , cuz all archer skills require so many sparks and the stuns fails very often.

    you can already get a chi building skill from cloud eruption or apoth remedies, if i was to mention chi building skills why not give it to the cleric or barb

    5. ( shield/winged shell) :archer need a reduce of using chi for the winged shell skill, it takes alot of chi each time and it doesnt last long, 1 hit and its gone

    the chi cost for winged shell is already good at it where it is currently. if pw were to reduce the chi cost of winged shell it be down to bout 25-30 chi per cast.


    Psychics :

    1. (Heal) Psychics need a faster heal to heal themselves , cuz for some its hard cuz they cant heal cuz of the absorbing array debuff of clerics.

    that's the whole point in the clerics absorbing/aurora array skills is to prevent other players from healing themselves. if ya wanna say that the psy needs a better/faster heal try second wind.

    Clerics :

    1. (100 skills & morai) : Clerics use way too much mana by casting those skills , which means it drops very quick . they can use a reducement of mana using for those skills.

    2. ( Shields ); Clerics need an improvement to their plumeshell / wings of protection. aps classes break the shields down within 1 second , they should get a reducement of the mana thats used for the shield , less mana from getting hit.

    the comments here are totally pathetic, so why dont ya go complain on another game or just plain shut up.

    i hope that the archer atleast get a heal ability , stealth abilties & reducement of chi using for skills >.<

    In conclusion, archers dont need a heal skill, reducement of chi, mp or anything else nor do they need any stealth skills either. this is all just someone blowing their smokestack or making a volcanic eruption on something that is totally pointless.
    The Sure Shot that Flies Straight

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  • Sidwinder - Heavens Tear
    Sidwinder - Heavens Tear Posts: 353 Arc User
    edited August 2012
    Between the jaozi (sp), or crab meat, genie skills, and triple spark, and don't forget the slight healing we get from demon serrated arrow I think we can heal ourselves pretty decently.
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  • XAioNx - Lost City
    XAioNx - Lost City Posts: 5 Arc User
    edited August 2012
    raynian wrote: »
    Archer :
    1. (healing) :archers need a heal skill something named like ( Thunder Sight ) effect: calls the thunder of heaven upon you healin 4k instant+ hp + 1000 hp over 15 sec of your base phys att over 15 sec , cuz all classes have 1 except the archer class.

    2. (stealth abilities ) archers need to be able to walk in stealth like a sin ,and should be able to use the spark burst 1 , and spark burst 2 like a assasin without getting kicked out stealth. also you should reduce the man cost from 50 to a decenta amount like 10-20.

    3.( stun/immobelize skills ): archers cost of their immobelize skills and morai skills like aimlow and whisper shot should be reduce to ammount like 20 , then a archer will be more decent to play , cuz the freeze is only 8 seconds & the whisper shot only 3 seconds.

    4[.(Chi Gain) if point 3 is not that decent to have then archers should get chi skills like assasins does , cuz all archer skills require so many sparks and the stuns fails very often.

    5. ( shield/winged shell) :archer need a reduce of using chi for the winged shell skill, it takes alot of chi each time nd it doesnt last long, 1 hit and its gone

    Psychics :

    1. (Heal) Psychics need a faster heal to heal themselves , cuz for some its hard cuz they cant heal cuz of the absorbing array debuff of clerics.

    Clerics :

    1. (100 skills & morai) : Clerics use way too much mana by casting those skills , which means it drops very quick . they can use a reducement of mana using for those skills.

    2. ( Shields ); Clerics need an improvement to their plumeshell / wings of protection. aps classes break the shields down within 1 second , they should get a reducement of the mana thats used for the shield , less mana from getting hit.

    i hope that the archer atleast get a heal ability , stealth abilties & reducement of chi using for skills >.<

    I can't believe what im reading here, such a troll. I still think EA's are mad powerful. Why in the world would you want more power? GTFO. b:bye
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  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited August 2012
    This thread is bad and you should feel bad.

    You've got potions/genies/apoth for healing and protection, so a self heal isnt needed. You should be happy that your class even HAS stealth.
    For Chi, use Cloud Eruption, Awaken (Celestial skill), or Apoth (and Master Li if you're Sage)

    As for Absorbing Array, Empower Vigor w/ Crabmeat and Bubble will reduce its hold on you, and the more time a cleric spends trying to stack it on you, the less they're healing themselves/damaging you.
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  • AshenSkies - Heavens Tear
    AshenSkies - Heavens Tear Posts: 949 Arc User
    edited August 2012
    No.

    Just no.
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  • MasterPerian - Lost City
    MasterPerian - Lost City Posts: 275 Arc User
    edited August 2012
    raynian wrote: »
    Archer :
    1. (healing) :archers need a heal skill something named like ( Thunder Sight ) effect: calls the thunder of heaven upon you healin 4k instant+ hp + 1000 hp over 15 sec of your base phys att over 15 sec , cuz all classes have 1 except the archer class.

    2. (stealth abilities ) archers need to be able to walk in stealth like a sin ,and should be able to use the spark burst 1 , and spark burst 2 like a assasin without getting kicked out stealth. also you should reduce the man cost from 50 to a decenta amount like 10-20.

    3.( stun/immobelize skills ): archers cost of their immobelize skills and morai skills like aimlow and whisper shot should be reduce to ammount like 20 , then a archer will be more decent to play , cuz the freeze is only 8 seconds & the whisper shot only 3 seconds.

    4[.(Chi Gain) if point 3 is not that decent to have then archers should get chi skills like assasins does , cuz all archer skills require so many sparks and the stuns fails very often.

    5. ( shield/winged shell) :archer need a reduce of using chi for the winged shell skill, it takes alot of chi each time nd it doesnt last long, 1 hit and its gone

    Psychics :

    1. (Heal) Psychics need a faster heal to heal themselves , cuz for some its hard cuz they cant heal cuz of the absorbing array debuff of clerics.

    Clerics :

    1. (100 skills & morai) : Clerics use way too much mana by casting those skills , which means it drops very quick . they can use a reducement of mana using for those skills.

    2. ( Shields ); Clerics need an improvement to their plumeshell / wings of protection. aps classes break the shields down within 1 second , they should get a reducement of the mana thats used for the shield , less mana from getting hit.

    i hope that the archer atleast get a heal ability , stealth abilties & reducement of chi using for skills >.<

    You must be really bad since your asking for god like power. b:laugh
    What can you expect from filthy little heathens? Their whole disgusting race is like a curse. Their skin's a hellish red they're only good when dead they're vermin, as I said and worse. They're Savages! Savages! Barely even human. Savages! Savages! Drive them from our shore! They're not like you and me
    which means they must be evil we must sound the drums of war! They're Savages! Savages! Dirty redskin devils! Now we sound the drums of war!
  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited August 2012
    This thread is bad and you should feel bad.

    You've got potions/genies/apoth for healing and protection, so a self heal isnt needed. You should be happy that your class even HAS stealth.
    For Chi, use Cloud Eruption, Awaken (Celestial skill), or Apoth (and Master Li if you're Sage)

    As for Absorbing Array, Empower Vigor w/ Crabmeat and Bubble will reduce its hold on you, and the more time a cleric spends trying to stack it on you, the less they're healing themselves/damaging you.

    Agreed
    You must be really bad since your asking for god like power. b:laugh

    Agreed x2
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  • TenshiHakase - Dreamweaver
    TenshiHakase - Dreamweaver Posts: 101 Arc User
    edited August 2012
    meh... i would love to see a self heal on archers..
    like when an archer is using a bow.. the archer recovers 2-5% hp each time they critical hit the enemy(bow only)
    it should be a buff that has a 5 min cooldown and lasts only for 20-30 seconds.
    no.
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited August 2012
    While we're at it, can sins have the cooldown of Blood Frenzy go down to 10 seconds, and extend the duration of it to 30 minutes?

    b:avoid
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  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited August 2012
    Can clerics get an auto IH that acts as buff. Heals the equivalent of 7 IH stacks without having to press the button. Also would like to see plume shell have a 10 minute duration and only cost one mana per second. OFC only have a 5 second cooldown. And while we're at it let's get rid of it going down just because it absorbs damage instead its just one giant shield that can take infinite damage with no costs at all.

    Clerics clearly also need a new ulti. How about a new version of plume shot that does every type of damage at 600% base damage +100000
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  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2012
    While we're at it, can sins have the cooldown of Blood Frenzy go down to 10 seconds, and extend the duration of it to 30 minutes?

    b:avoid

    b:chuckle Hello immortality.
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited August 2012
    What I'd like to see is a mini-purge for clerics. Removes 1 random buff with a moderate cooldown of, say, 2 minutes.

    But hey, it's not like this thread is going places b:chuckle
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  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited August 2012
    raynian wrote: »
    Archer :
    1. (healing) :archers need a heal skill something named like ( Thunder Sight ) effect: calls the thunder of heaven upon you healin 4k instant+ hp + 1000 hp over 15 sec of your base phys att over 15 sec , cuz all classes have 1 except the archer class.

    Archers dont have a healing skill for a reason. When you can dmg people from a 30m range with metal and physical dmg , they got to nerf you somehow. Want heal ? learn demon Serrated Arrow and buy crab meats like everyone else. How many sins do you know that use healing trance in the mid of battle ?

    2. (stealth abilities ) archers need to be able to walk in stealth like a sin ,and should be able to use the spark burst 1 , and spark burst 2 like a assasin without getting kicked out stealth. also you should reduce the man cost from 50 to a decenta amount like 10-20.

    Archers are archers and sins are sins. You should be happy that you have a stealth. You dont need to walk , you have leaps. Archer stealth is used as escape mechanic not as a faceroll-kill one. Stop complaining and accept ypour class.


    3.( stun/immobelize skills ): archers cost of their immobelize skills and morai skills like aimlow and whisper shot should be reduce to ammount like 20 , then a archer will be more decent to play , cuz the freeze is only 8 seconds & the whisper shot only 3 seconds.

    you got a lvl 3 stun which has a range of 30m. Whisper shot works as an action interrupt. also if you cant kill your opponent in 8 seconds if a stun-lock combo , either run ot accept your death

    4[.(Chi Gain) if point 3 is not that decent to have then archers should get chi skills like assasins does , cuz all archer skills require so many sparks and the stuns fails very often.

    95% doesnt fail , it faisl when you dont lvl it. Go sage and get chi skill. Get cloud Eruption , use apothecary. PVP isnt primary school , you arent given everything readymade.

    5. ( shield/winged shell) :archer need a reduce of using chi for the winged shell skill, it takes alot of chi each time nd it doesnt last long, 1 hit and its gone

    this skill isnt needed. There are much more useful genie skills , apothecary charms and pots. You have wings of Grace for a reason.

    Psychics :

    1. (Heal) Psychics need a faster heal to heal themselves , cuz for some its hard cuz they cant heal cuz of the absorbing array debuff of clerics.

    so give the ma skill cause a class got a skill that needed a lot ? troll harder

    Clerics :

    1. (100 skills & morai) : Clerics use way too much mana by casting those skills , which means it drops very quick . they can use a reducement of mana using for those skills.

    Herb Yuanxiao , charms . Troll harder

    2. ( Shields ); Clerics need an improvement to their plumeshell / wings of protection. aps classes break the shields down within 1 second , they should get a reducement of the mana thats used for the shield , less mana from getting hit.

    Learn how the skill works , then right sh...t . Troll harder

    i hope that the archer atleast get a heal ability , stealth abilties & reducement of chi using for skills >.<

    can we lock this now ?
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  • DreamDrops - Dreamweaver
    DreamDrops - Dreamweaver Posts: 95 Arc User
    edited August 2012
    lol if wishes are diamonds we all would be rich.

    Can I wish for a Cleric speed skill like Veno's pretty please.
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  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited August 2012
    can we lock this now ?

    diddo
    The Sure Shot that Flies Straight

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    2nd Acc: BlademageX 88, RazorFalcon 89, RavenwingZ 79, Veilpor 73, TidalLight 30, SythrilZ 64, Stormthril 64
  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited August 2012
    Can clerics get an auto IH that acts as buff. Heals the equivalent of 7 IH stacks without having to press the button. Also would like to see plume shell have a 10 minute duration and only cost one mana per second. OFC only have a 5 second cooldown. And while we're at it let's get rid of it going down just because it absorbs damage instead its just one giant shield that can take infinite damage with no costs at all.

    If clerics got an IH type of buff then they wouldnt need Ih to begin with right? plume shell with a 10min duration? forget it. make the plume shell last either 30secs or 1min it doesnt have to last very long just to save a clerics hide from phys dmg. what the cleric needs is an anti stun skill along with an anti aps skill like the wizard got with arcane defense. not to mention the clerics morai skills such as violet dance, absorbing array, and aurora array need to be completely redone stead of having em for pk, tw, and duels. how bout make violet dance and all morai skills pve/pvp useable stead of just a selective few.

    Clerics clearly also need a new ulti. How about a new version of plume shot that does every type of damage at 600% base damage +100000

    Id like to somewhat agree with this that the cleric needs another 1-2 ult skills but they would need to make the cleric a bit more powerful to handle the 5aps players.
    If the cleric were to have least 1 more ult skill id like to see the cleric do an aoe metal skill that makes thunder bolts go on the ground as it makes a big shock to their targets. so far thts all i can come up with at this time.
    What I'd like to see is a mini-purge for clerics. Removes 1 random buff with a moderate cooldown of, say, 2 minutes.

    But hey, it's not like this thread is going places b:chuckle

    purge removes self buffs, what your wanting is to remove 1 random debuff like what the seeker does except it transfers debuffs. plus clerics can already remove debuffs with sage/demon spark or apoth remedies.
    The Sure Shot that Flies Straight

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  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited August 2012
    purge removes self buffs, what your wanting is to remove 1 random debuff like what the seeker does except it transfers debuffs. plus clerics can already remove debuffs with sage/demon spark or apoth remedies.

    What I'm wanting? Can you read my mind b:puzzled

    I did mean purge. Removing one random positive effect from your opponent. Pretty much what the genie starter skill Eruption Fist does.

    Also, clerics have this nifty little skill called Purify already, so I don't see why you would think I'd want another one...
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  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited August 2012
    What I'm wanting? Can you read my mind b:puzzled

    I did mean purge. Removing one random positive effect from your opponent. Pretty much what the genie starter skill Eruption Fist does.

    Also, clerics have this nifty little skill called Purify already, so I don't see why you would think I'd want another one...

    thx for the explanation
    The Sure Shot that Flies Straight

    Tiduswarrior Demon 101 (Main), Vanflyheight 100 (Demon RB2), SasukeZx 95 (Demon), Leobeastking 90s (Sage), Swiftterror 80s, AquaStriker 99 (Sage)

    2nd Acc: BlademageX 88, RazorFalcon 89, RavenwingZ 79, Veilpor 73, TidalLight 30, SythrilZ 64, Stormthril 64
  • Barson - Raging Tide
    Barson - Raging Tide Posts: 60 Arc User
    edited August 2012
    While we're at it, can sins have the cooldown of Blood Frenzy go down to 10 seconds, and extend the duration of it to 30 minutes?

    b:avoid

    only if invoke an sunder or any other tiger form skills take chi ........... oh an invoke cd cut from 60 sec to 30 :D