Is there any changes or adjustment that any class needs in your opinion?

uncleblademaster
uncleblademaster Posts: 0 Arc User
edited August 2012 in General Discussion
If so..explain which class. What the changes are and why. Lol
Post edited by uncleblademaster on

Comments

  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited August 2012
    Clerics
    -Could use an Anti-Stun (even if its short - perhaps Guardian Light?) and the Violet Dance skill Pious Blessing needs a longer duration.

    BMs
    -Swords/Pole trees need to be re-worked so they're at least considerable for more than a laughable kill or the occasional MS/GS

    Assassins
    -...Actually, they'd need a lot of rebalancing....where does one even begin...

    -If not that, how about deleting the class and make them into Archers with equal gear and a makeover scroll. b:laugh

    Psychics -
    -Cap Soul of Silence rate at 20% or so. Its silence rate on those with 50k+ Soulfource is pretty annoying to others.

    Venomancers
    -New. Animations.
    -Gear for pets because they're pretty much ignorable in PvP and many dont use them often in PvE outside of pulls or occasional debuffs.
    [SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|
  • SylenThunder - Twilight Temple
    edited August 2012
    Clerics need to be able to run faster. Why the primary support class is the slowest in the game is beyond me.
    Might also be nice if Clerics got a slightly better return from gear def boots.

    Limit fists to BM's

    Limit claws to BM's and barbs, allowing barb skills to work with them. (It only makes sense that a beast would have claws as a weapon possibility.)

    Make a magic-based claw for venomancers, and yeah, their pets need a reboot. Add the ability for a fifth skill, and gear for pets similar to the genie gear system. Might also be nice to be able to dye the herc so it isn't snot yellow.
    [SIGPIC][/SIGPIC]
  • TenshiHakase - Dreamweaver
    TenshiHakase - Dreamweaver Posts: 101 Arc User
    edited August 2012
    Archers:
    -Selfheal.
    -Insta stun (20% change of stunning, cd 15-30 seconds)
    -A new chi skill(to gain chi..)
    -Fix sage wingspan,,,

    Assassins:
    -Less chi gaining skills...(really they have way too many)
    -A more useful selfheal...

    Clerics;
    -Make them faster.................
    no.
  • Pytharia - Lost City
    Pytharia - Lost City Posts: 757 Arc User
    edited August 2012
    Should bring CC'ing back. Also 2 sparks for DBB is a bit too much, would be nice to have that lowered.
  • blacks
    blacks Posts: 50 Arc User
    edited August 2012
    I think all classes except seeker should have a skill revamp..its been years and the skill animations look the same and boreing. and the class that deserves it the most is probably venos. their morai skill isnt very good either. especialy since it only works for pvp..also the animation for the spinning dragons in bms heavens flame should be a little bit longer.
  • Leroy_Marvin - Dreamweaver
    Leroy_Marvin - Dreamweaver Posts: 6 Arc User
    edited August 2012
    I'd like to see the tideborn and earthguard get class specific genie skills. Other than that, the problems with balance in this game won't be solved by anything short of a server wipe and cash shop rollback to pre-rank sale days.
  • AssVioIator - Harshlands
    AssVioIator - Harshlands Posts: 36 Arc User
    edited August 2012
    For barbs, an aggro skill that can hold even against 5 aps :P
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited August 2012
    For barbs, an aggro skill that can hold even against 5 aps :P

    Against everything actually. Now some AA does so much damage that they can get aggro from barb.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Avicenia - Sanctuary
    Avicenia - Sanctuary Posts: 10 Arc User
    edited August 2012
    Archers:
    -Selfheal.


    ^ This, please
    [SIGPIC][/SIGPIC]
    きれいな月の光はただ静かに始まりへ朽ちて行くよ
    とざされた憧れはまだ遠くへ闇の中
    君と生きた日々のすべて優しい歌
  • BloodTyrant - Raging Tide
    BloodTyrant - Raging Tide Posts: 581 Arc User
    edited August 2012
    demon roar effect that returns 100% of all melee dmg to dealer, it should be able to affect in normal world, since currently it only works at instances, oht and morai
  • bearyflair
    bearyflair Posts: 0 Arc User
    edited August 2012
    Barbs need a boost to their aggro skills. Make the skills Flesh Ream, Roar and Devour generate like 10 times more aggro than they currently do. Also the skill Berserker's Wrath needs to do more damage and it's effect to work in PvE as well.

    Venos need a 5th skill slot for their pets. The various Bewitch skills needs to have separate cooldowns.