+5 Tienkang/Tisha Refining
_Bloody_Fox_ - Sanctuary
Posts: 993 Arc User
I remember reading somewhere or hearing from someone that is it easy and cheap to refine to +5 with tienkang or tisha stones.
Is this true? Is there a guide for this?
Is this true? Is there a guide for this?
Facebook.com/foxi187
[SIGPIC][/SIGPIC]
[SIGPIC][/SIGPIC]
Post edited by _Bloody_Fox_ - Sanctuary on
0
Comments
-
Yes[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
Refer to this sheet for all of your refining needs.
And indeed, general rule of thumb would be that refining +4-6 is cheapest with Tienkangs and +7-8 with Tishas.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
Olbaze - Sanctuary wrote: »And indeed, general rule of thumb would be that, averaged out for 5+ pieces of gear, refining +4-6 is cheapest with Tienkangs and +7-8 with Tishas.
Fixed it for you.
If you don't tisha most of your gear to the same level of refinement, you'll more likely to spend just as much, if not more. Your real savings is when you get lucky and get one or two pieces to +5 or +6 really easily. Then there's always that one or two pieces that would have been far cheaper to orb.I love puppies.... and sharp objects. b:pleased0 -
how unlucky must i be to fail +1 ten times in row...b:cryi am waiting for you my little flagcarriers b:kiss0
-
10 times is nothing. I failed +2 20 times in a row on my sin's L56 legendary daggers (21st attempt worked).
I'm pretty sure the refine probabilities have been nerfed, or lower level equipment is on a different (harder to refine) table. The "accepted" probabilities are 30% to get +2 or +3 using just mirages. That would put the odds of me failing +2 20 times in a row at 0.08%. That makes it highly unlikely that 30% is the correct rate. A 20% success rate makes 20 sequential failures a 1.2% probability. And a 15% success rate makes 20 sequential failures a 3.9% probability. So both of those are far more likely to be correct than 30%.
Also, the success rate I've been seeing at +3 has been 1 success per 5-8 attempts, not 1 per 3 attempts (30%). So there too, 15%-20% is more likely to be the correct probability.0 -
Solandri - Heavens Tear wrote: »10 times is nothing. I failed +2 20 times in a row on my sin's L56 legendary daggers (21st attempt worked).
I'm pretty sure the refine probabilities have been nerfed, or lower level equipment is on a different (harder to refine) table. The "accepted" probabilities are 30% to get +2 or +3 using just mirages. That would put the odds of me failing +2 20 times in a row at 0.08%. That makes it highly unlikely that 30% is the correct rate. A 20% success rate makes 20 sequential failures a 1.2% probability. And a 15% success rate makes 20 sequential failures a 3.9% probability. So both of those are far more likely to be correct than 30%.
Also, the success rate I've been seeing at +3 has been 1 success per 5-8 attempts, not 1 per 3 attempts (30%). So there too, 15%-20% is more likely to be the correct probability.
it's not nerfed. It's just the the PWI probability generator isn't random. If you figure it out, you can work it to your advantage.0 -
MiniST - Sanctuary wrote: »it's not nerfed. It's just the the PWI probability generator isn't random. If you figure it out, you can work it to your advantage.
I was stubborn. I could tell the game was glitching a little whenever I'd hit it at +2 I got a small lag. I was going to stop at 30 but it finally took. Other days I got straight to +4 right away.
My style is to go to +4 mir only then use the best aid for +5, orbs after that. Sometimes on weapons I use an aid from +3 - +4 too. Depends if I feel lucky. b:cute0 -
i ve heard somewhere each officer of a land has increased chances to successfully refine a particular type of gear.. can anyone confirm this?0
-
_Ultima_ - Lothranis wrote: »i ve heard somewhere each officer of a land has increased chances to successfully refine a particular type of gear.. can anyone confirm this?
Only if want to believe Duke Blackie. b:shutup0 -
On Lost, nobody does a better job than the elder at 1K going to +5.
The Lost elder has has some luck for me taking something to 3 or 4 for an alt.
Most other are pretty bad but have never tried the one in Tellus or most of the out of the way small towns or heaven or hell.
I wonder if you can refine somewhere in Morai? b:question0 -
MagicEmpress - Lost City wrote: »On Lost, nobody does a better job than the elder at 1K going to +5.
agree b:pleased, i got most of my gear refined successfully at 1k elder w/o orb. also +8 my wep there b:victory too scared to try more b:surrender0 -
idk in my experience 1k elder fails (never even got +3 @ it), i usually refine @ dwp elder0
-
I lost all refines on nv legs +5 once then +6 on them with like 20 mirages. My 1st +6 and everytime I refine is at Etherblade's Elder b:bye0
-
The Sanctuary elder seems to like me o_o;[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
All these anecdotes and no solid data. b:shutup0
-
The amount of variety in this topic alone is proof enough that different NPC's don't matter or affect the outcome, nevermind the testing some have done with it.
Anyway, there's a very nice stickied topic about all this : http://pwi-forum.perfectworld.com/showthread.php?t=5417510 -
refined 6 pcs of gear from +5/6 to +7 with about 20 mirages b:thanks
been writing down some data for some time while refining and found interesting coincidences...maybe there is some sort of relationship between refined slot and ingame time...or I was very lucky when I used that theory... like 300 mirages of waste compared to 30-40 when doing things according to that theory...
b:victory
truth or myth?[SIGPIC][/SIGPIC]
lil archer of Radiance with big heart and maybe hint of humor...0 -
Lupko - Heavens Tear wrote: »refined 6 pcs of gear from +5/6 to +7 with about 20 mirages b:thanks
been writing down some data for some time while refining and found interesting coincidences...maybe there is some sort of relationship between refined slot and ingame time...or I was very lucky when I used that theory... like 300 mirages of waste compared to 30-40 when doing things according to that theory...
b:victory
truth or myth?
Myth. Time is not in the statistics equation for refining chance neither is what npc you refine at.[SIGPIC]http://i48.tinypic.com/2r61kw3.jpg[/SIGPIC]
Ty Fon for the Siggy
The rare and exotic Sage Archer of HT. b:cute0 -
...just wanted to say that combination of exact slot at exact ingame time (different from server/RL time) might add ya some percentage for refinement...when refinement aid is implemented, why there cant be something extra hidden...when ya put inuf effort you get the reward...
just my experience from many refinement sessions...as I said, I might had been lucky...
got from 0 to +6 for one slot with like 15 mirages, when changed to another slot, I wasnt able to pass to +4 with 100 mirages, when swithcing back to previous slot I managed +6 again with 15-20 mirages...might be coincidence, might be luck, but might be smth else as well...but that happened couple of times.
not saying it must be like that, but why not? I havent seen source codes/scripts for that, have you?...it might be just pure random number generator adding some number to constant defined with refinement level...
but things like that are implemented in various MMORPG around...not presented open wide for public...just trying might get you clue if thing like that is implemented in PWI too...
imma not that rich that I can do deeper research within this area...[SIGPIC][/SIGPIC]
lil archer of Radiance with big heart and maybe hint of humor...0 -
Anecdotal testimonies found in the forums are useless for determining refinement rates.
People only tend to post in these topics if they have had very bad luck (to QQ) or very good luck (to brag). It's a classic self selection bias.
On the other hand, I have refined dozens of gears achieving a wide variety of refines from +5~8 and some +11s and have had results consistent with the known rates. Given my considerable experience it would take a detailed and thorough test to prove the existence of any factor other than luck.[SIGPIC][/SIGPIC]
Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html0 -
Lupko - Heavens Tear wrote: »...just wanted to say that combination of exact slot at exact ingame time (different from server/RL time) might add ya some percentage for refinement...when refinement aid is implemented, why there cant be something extra hidden...when ya put inuf effort you get the reward...
just my experience from many refinement sessions...as I said, I might had been lucky...
got from 0 to +6 for one slot with like 15 mirages, when changed to another slot, I wasnt able to pass to +4 with 100 mirages, when swithcing back to previous slot I managed +6 again with 15-20 mirages...might be coincidence, might be luck, but might be smth else as well...but that happened couple of times.
not saying it must be like that, but why not? I havent seen source codes/scripts for that, have you?...it might be just pure random number generator adding some number to constant defined with refinement level...
but things like that are implemented in various MMORPG around...not presented open wide for public...just trying might get you clue if thing like that is implemented in PWI too...
imma not that rich that I can do deeper research within this area...
This. Or I have very good luck like 20mirages to +5/+6 or 200 and cant get past +4 b:shutup0 -
MiniST - Sanctuary wrote: »it's not nerfed. It's just the the PWI probability generator isn't random. If you figure it out, you can work it to your advantage.
Most things you hear about refining are myths, but this one is very likely true. PWI's "random" generator seems to like to stick at certain results, giving you things like strings of fails, or failing multiple times at a certain refine (like 10 times in a row at +2 or +3).
Best thing is, if you fail too many times in a row, cancel the refine window, log off, log in, try again and count 3 seconds between each refine. If you start succeeding a lot, spam your refines. Not sure how much of that makes the difference, but I've always had very consistent results with it. Either way, it can't hurt.0 -
_DarkSeph_ - Sanctuary wrote: »Most things you hear about refining are myths, but this one is very likely true. PWI's "random" generator seems to like to stick at certain results, giving you things like strings of fails, or failing multiple times at a certain refine (like 10 times in a row at +2 or +3).
Best thing is, if you fail too many times in a row, cancel the refine window, log off, log in, try again and count 3 seconds between each refine. If you start succeeding a lot, spam your refines. Not sure how much of that makes the difference, but I've always had very consistent results with it. Either way, it can't hurt.
The random generator is definitely not "random". You can test this easy and get a 20/20 LP genie almost every time doing the following;
1) Infuse genie to level 9.
2) unequip genie
3) equip genie and quickly open the infuse screen.
4) Just as the genie's energy ticks to 10, level it. (You will need to account for lag if you have a high ping)
You will almost always get 10/10 lucky points for both level 10 and level 20 doing that. Doesn't work for levels after though, at least not in my experience. Whilst it's not overly useful, its a good start on a decent genie and does show that their random numbers are not necessarily all that random.0 -
so many conspiracy theories...
i'm pretty sure it's luck-based. b:chuckle[SIGPIC][/SIGPIC]
"Ewa Sonnet has the best pair of jugs ever. Nothing else compares." - Eoria.
HE'S OVERALL KNOWLEDGE OF THE CLASS IS LEGIT.0 -
So much stupidity in a single thread... seems award-worthy b:surrender0
-
Indeed.[SIGPIC]http://i48.tinypic.com/2r61kw3.jpg[/SIGPIC]
Ty Fon for the Siggy
The rare and exotic Sage Archer of HT. b:cute0 -
Denaini - Sanctuary wrote: »So much stupidity in a single thread... seems award-worthy b:surrender
If you're talking about the random generator theories, you have to remember you're dealing with "random" results generated artificially by computer (and probably badly knowing it's PWI).
While I admit a good amount of myths might be untrue, assuming it's absolutely perfect and completely random at all times is stupidity.0 -
Did you guys actually try the genie thing? Call it a conspiracy theory all you want, but it works EVERY SINGLE TIME I do it, provided I get the timing correct. I am not talking about 2 in a row once 5 months ago, I am talking about every time I decide to make a genie, or my friends make genies, or my faction make genies. We all start with a 20/20 LP genie and then take our chances from there.
If you still don't think it's possible, look at how computers generate random numbers. They need a seed to create one because computers CANNOT make true random numbers. Generally, the current time and date is used as the seed to make it as close to random as possible (however, still predictable if you can reverse the formula). In that case, does it seem so very odd that some sort of formula is used with the energy level as the seed? Or perhaps the % of how full it's energy is? <- These are theories, but the fact remains I can get a genie to 20/20 every time.0 -
Kalish - Lost City wrote: »Did you guys actually try the genie thing? Call it a conspiracy theory all you want, but it works EVERY SINGLE TIME I do it, provided I get the timing correct. I am not talking about 2 in a row once 5 months ago, I am talking about every time I decide to make a genie, or my friends make genies, or my faction make genies. We all start with a 20/20 LP genie and then take our chances from there.
If you still don't think it's possible, look at how computers generate random numbers. They need a seed to create one because computers CANNOT make true random numbers. Generally, the current time and date is used as the seed to make it as close to random as possible (however, still predictable if you can reverse the formula). In that case, does it seem so very odd that some sort of formula is used with the energy level as the seed? Or perhaps the % of how full it's energy is? <- These are theories, but the fact remains I can get a genie to 20/20 every time.
b:laugh i tried the genie trick out and it works, thank for sharing b:victory
I remember myself refining for the first time an unicorn bow a few years ago and i got it to +7 somehow and i got greedy and failed.
After that session i was very interested in refining without refining orbs.
On chinese servers forums those refining threads are very popular, i was always wondering why there are no refining tips threads on pwi forum.
I think a lot of refining freaks do their refining sessions with some systematical gambling and maybe some are dumping tisha/tienkang from DQ rewards.
I am using some weird system lately, most of the times i have a main item and some other lame ones to refine, will get main item to +8 and like 4-5 items to +5, average mirages 2k ish i think, tienkang/tisha 10-20. And the lame items i will sell b:chuckle0 -
All of my gears were refined to +7 on mirages and aids (mirages up to +5 and tienkang or tienkang until +7) and none of them ever turned out more expensive than using orbs. My trick is simply clicking refine until I get +7 at Arch elder (even when I fail +1 20~30 times). No fancy tricks, no changing locations, no specific timing. My theory is that the "random" generator "resets" its probabilities everytime you close the window. Kind of like a MP3 player with a crappy track randomizer, it just seems to "prefer" to play certain tracks more than others until you change the list of tracks.0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk