BBing question

darksynn
darksynn Posts: 26 Arc User
edited June 2012 in Cleric
Hi I was wondering if 2 of more Clerics BB does the healing effect stack like IH or is it pointless? I'm thinking about making another cleric for fun so I could Red Bubble while the other BBs when I play with my friends.
Post edited by Unknown User on

Comments

  • Evil_Lynn - Raging Tide
    Evil_Lynn - Raging Tide Posts: 11 Arc User
    edited June 2012
    No BB doesnt stack.
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  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited June 2012
    Ironheart gives you a *buff* that rapidly regenrates your health , can be stacked up to 5 time i think.

    BB is a one way heal , like Wellspring surge for example. Actually it isnt that strong compared to let's say SoR , but what makes the difference is the reduce dmg by 50% effect. This overwrites Invoke (barb skill) , sage spark buff , Windshield etc.

    The reduce dmg bufff doesnt stack either , so no real reason for 2 BB in same squad except than widening the healing and buffing range in various endgame instaces with 10 man squads ( but this is rare)
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  • Saving_Grace - Raging Tide
    Saving_Grace - Raging Tide Posts: 30 Arc User
    edited June 2012
    Uhmm... b:lipcurl Actually, I've been told two BBs would cancel each others damage reduction out. Has this been changed? Never nothered to test it.
    But now I'n thinkin b:worried .. ... If two cancel each other, what would happen if third came up? b:laugh
    Also, how come heals don't stack. I can understand the idea behind canceling the dmg.reduction buff, but heals... ..

    When it comes to IH...
    Ironheart gives you a *buff* that rapidly regenrates your health , can be stacked up to 5 time i think.
    Please correct me if I'm wrong: "There is no real limit to IH stack - Only the fact that 1st you've landed will run out until last one is channeled. So you can stack as many as your chann. time alows."
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited June 2012
    Please correct me if I'm wrong: "There is no real limit to IH stack - Only the fact that 1st you've landed will run out until last one is channeled. So you can stack as many as your chann. time alows."

    That's true, but the assumption of it stacking 5 times comes from the idea that one rotation of IH with 0% channeling takes 3 seconds (1 sec channeling + 1 sec + 1 sec cooldown) which would allow you to stack it 5 times over the 15 second duration of IH.

    Since cooldowns actually trigger right after channeling, a rotation actually takes 2 seconds. A cleric with 0% channeling would then be alternating between 7 and 8 stacks at an average of 7.5 if they are constantly spamming IH.

    With -50% channeling you would come out at a maximum of 10 stacks, but this is all assuming there is no such thing as lag and other delays of course.
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  • Saving_Grace - Raging Tide
    Saving_Grace - Raging Tide Posts: 30 Arc User
    edited June 2012
    That's true.. ...

    b:thanks Thank you for reply. That's what I had believed to be true all this time. b:cute
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited June 2012
    Uhmm... b:lipcurl Actually, I've been told two BBs would cancel each others damage reduction out. Has this been changed? Never nothered to test it.
    But now I'n thinkin b:worried .. ... If two cancel each other, what would happen if third came up? b:laugh
    Also, how come heals don't stack. I can understand the idea behind canceling the dmg.reduction buff, but heals... ..

    BB doesn't "cancel" out because the bless buff is overwritten by an identical one; not superior or inferior.
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  • Aiwana - Harshlands
    Aiwana - Harshlands Posts: 33 Arc User
    edited June 2012
    The healing from BB's don't stack, that is true, but they sorta... tick'(as in a single, simple heal) every 5 seconds. So they heal every 5 seconds, so having two BB's put up at the same time, with a bit of delay, gives double the amount of ticks. It's not a very good practice, having 2 BB's up, but that's the theory behind it.

    But your question was related to red bubble. As much as BB's don't stack, and as much as the damage reduction is always the same, the heal is affected, as all other skills, by the cleric's magic attack. Now given the fact that RB increases your weapon damage and implicitly your magic attack, having an RB coupled with a BB would make the BB "ticks" stronger, to heal more.

    As to why they don't stack, that's easy. BB heals a certain amount of HP every 5 seconds, and that's it, unlike IH who is healing over time (over 15 seconds). So that's a continuous healing, whereas BB is healing in ticks.

    Also, correct me if I'm wrong, but I know BB overwrites everything with the same icon as it's reduction buff, except Invoke the Spirit is an exception. When a barb invokes then comes in BB, both icons show up still. Well actually same icon twice.
  • Jacerai - Dreamweaver
    Jacerai - Dreamweaver Posts: 943 Arc User
    edited June 2012
    The healing from BB's don't stack, that is true, but they sorta... tick'(as in a single, simple heal) every 5 seconds. So they heal every 5 seconds, so having two BB's not put up at the same time gives double the amount of ticks. It's not a very good practice, having 2 BB's up, but that's the theory behind it.

    But your question was related to red bubble. As much as BB's don't stack, and as much as the damage reduction is always the same, the heal is affected, as all other skills, by the cleric's magic attack. Now given the fact that RB increases your weapon damage and implicitly your magic attack, having an RB coupled with a BB would make the BB "ticks" stronger, to heal more.

    As to why they don't stack, that's easy. BB heals a certain amount of HP every 5 seconds, and that's it, unlike IH who is healing over time (over 15 seconds). So that's a continuous healing, whereas BB is healing in ticks.

    Also, correct me if I'm wrong, but I know BB overwrites everything with the same icon as it's reduction buff, except Invoke the Spirit is an exception. When a barb invokes then comes in BB, both icons show up still. Well actually same icon twice.

    Actually, this is true.

    A few friends of mine and I were dicking around Warsong. One of those friends happens to be a cleric. (This was before the Fury update). I placed BB a second after my friend did and watched the blue spirals that signal healing. It almost looked continuous xD

    So while the Turtle doesn't stack, the healing sort of does (sort of, meaning, I have no idea how to explain the healing bit and make it have a lick of sense). Though why do that when you can have one cleric IH/purify/DD while the other is in BB?
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  • Elanxu - Dreamweaver
    Elanxu - Dreamweaver Posts: 521 Arc User
    edited June 2012
    yes the healing stacks cuz the heal is not a buff and there is nothing to overwirte. however, the blessed (take 50% less damage) does not amplify into 75%
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  • _vaiya_ - Lost City
    _vaiya_ - Lost City Posts: 40 Arc User
    edited June 2012
    i think if you have 2 bbs up and say the second one started 2 seconds after the first, then the dmg reduction is still only by 50% (not 100%), and instead of healing every 5 seconds you'll have it every 2-3 seconds instead.

    but idk if its possible for heals to stack, unless two clerics start bb at the exact same time and their -chan time was exactly the same, so the dmg reduction still stays at 50% but every 5 seconds the heal is cleric1's heal + cleric2's heal.