BM Build

Ulfhednar - Harshlands
Ulfhednar - Harshlands Posts: 7 Arc User
edited May 2012 in Blademaster
Hi guys!
Do you think a 5 STR 5 DEX build is going to work? I was thinking about a fist HA BM, with high APS and high crit rate...
It's going to be pretty squishy right? Will evasion be high enough to compensate the lack of HP?
Thanks for your help!
Post edited by Ulfhednar - Harshlands on

Comments

  • Maelael - Heavens Tear
    Maelael - Heavens Tear Posts: 1,497 Arc User
    edited May 2012
    Fist/Axe is a 6 Str 4 Dex Build.

    Essentially, level 80:

    242 / 163 vs 203 / 203

    You'd have 2 extra crit. But hit for less. And not be able to use the higher level axes. Im told by the math gurus that STR beats out DEX in terms of damage (20 Str > 1 crit). But we'll let one of them post the numbers if they have the time.

    Overall, you're selling yourself short on damage.
    pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f5
  • Ulfhednar - Harshlands
    Ulfhednar - Harshlands Posts: 7 Arc User
    edited May 2012
    Fist/Axe is a 6 Str 4 Dex Build.

    Essentially, level 80:

    242 / 163 vs 203 / 203

    You'd have 4 extra crit. But hit for less. And not be able to use the higher level axes. Im told by the math gurus that STR beats out DEX in terms of damage (20 Str > 1 crit). But we'll let one of them post the numbers if they have the time.

    Overall, you're selling yourself short on damage.

    Yeah someone told me that, but dex = accuracy = more successful hits = more damage.
    I'm asking because accuracy wasn't calculated in that formula...
  • Maelael - Heavens Tear
    Maelael - Heavens Tear Posts: 1,497 Arc User
    edited May 2012
    Yeah someone told me that, but dex = accuracy = more successful hits = more damage.
    I'm asking because accuracy wasn't calculated in that formula...

    Well heres the thing, in PvE - 160ish dex puts you above or at the ceiling for all mobs (if I remember correctly). Mobs have a really low evasion value and even at 60 dex you rarely miss. Add in +50% accuracy rings and it is never an issue. At 200 dex I have yet to find a mob that the to hit % goes below max.

    PvP wise, you're losing out on 20% accuracy due to the nerf at 4+ aps. Im not an expert in PvP (especially with fists) so someone else would have to field any opinions on that.
    pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f5
  • Ulfhednar - Harshlands
    Ulfhednar - Harshlands Posts: 7 Arc User
    edited May 2012
    Well heres the thing, in PvE - 160ish dex puts you above or at the ceiling for all mobs (if I remember correctly). Mobs have a really low evasion value and even at 60 dex you rarely miss. Add in +50% accuracy rings and it is never an issue. At 200 dex I have yet to find a mob that the to hit % goes below max.

    PvP wise, you're losing out on 20% accuracy due to the nerf at 4+ aps. Im not an expert in PvP (especially with fists) so someone else would have to field any opinions on that.

    Well I didn't know that, thanks for the info!
  • Maelael - Heavens Tear
    Maelael - Heavens Tear Posts: 1,497 Arc User
    edited May 2012
    Well I didn't know that, thanks for the info!

    No worries! Enjoy. Ideally run 3/2 till you hit your dex+gear needed for whatever fists/claws you're planning to use at end game - and dump the rest at strength. TBH 6khp from gear is dealable, 8k-10k is good, and 10k+ works for any current instance in terms of solo/group.

    I was pulling full RBs just fine (prior to my R9) with my APS gear and +10GXs. Below 10khp is a bit rough if you mistime a skill/pot. Just requires more skill & attention to detail/lack of laziness.
    pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f5
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited May 2012
    Fist/Axe is a 6 Str 4 Dex Build.

    Essentially, level 80:

    242 / 163 vs 203 / 203

    You'd have 4 extra crit.

    2 extra crit, not 4. (40 points difference, 20 dex per crit point). :D

    A while ago we had some pure LA BMs using their archers gear that wanted to argue it was better because of the higher crit rate. Someone pointed out that strength hardly makes a difference when spark spamming but crit makes a big difference when we are talking about doubling 500% weapon damage.

    Fair Enough. But I did the math and if you are only talking about sparked damage dex becomes better than strength around 660-700 dex (depending on weapon and other gear) which is still not possible in game. We also are not always sparked and apsing.

    I wouldn't say your build is fail, either. If skill spamming, then str doesn't play a huge role in damage also. I'd just say that you're damage will be inconstistant, sometimes higher than a 3/2, but usually lower. You'd gamble on dodging for survivability more than .just relying on having higher physical defenses that strength boosts. Your accuracy really won't have changed since with +50% accuracy rings you are at 98-99% anyways (accuracy is kind of... broken in PWI).

    The most important thing is you need 3 str per level for current level axes, and you'll want axes. The more endgame you are the easier it becomes to round up 12 mobs and 1-3 hit them, rather than "aps, change target, aps, change target, aps, change target, aps, change target, aps, change target, aps".
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Maelael - Heavens Tear
    Maelael - Heavens Tear Posts: 1,497 Arc User
    edited May 2012
    2 extra crit, not 4. (40 points difference, 20 dex per crit point). :D

    I totally saw 40 and thought 4 instead of 2 even tho I was thinking 20 = 1%. Damn it!

    But thank you on the confirmation of the math with the Str vs Dex, I knew someone had done it.
    pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f5