Traditional play vs Power lvl play

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Comments

  • Demon_troll - Harshlands
    Demon_troll - Harshlands Posts: 622 Arc User
    edited May 2012
    only no life nerds dun power level... come on who the **** would want to level the slow way for like even 500k experience, that is way too long and boring. what u want do is get to level 90 with sin or archer at least fast through fc heads, then go pk, that take skill. u got to kill anyone that u can kill if it is lower level or pk with some more toons and u win pk cause. people like me have school, we have life. we can't just play 24/7 like nerds do, we have life. i want to go give some nerds a wedgie for sit at computer, i rather go throw apples at little children all day than play video games all day.
  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited May 2012
    only no life nerds dun power level... come on who the **** would want to level the slow way for like even 500k experience, that is way too long and boring. what u want do is get to level 90 with sin or archer at least fast through fc heads, then go pk, that take skill. u got to kill anyone that u can kill if it is lower level or pk with some more toons and u win pk cause. people like me have school, we have life. we can't just play 24/7 like nerds do, we have life. i want to go give some nerds a wedgie for sit at computer, i rather go throw apples at little children all day than play video games all day.

    to not end up like you for one, and powerlvling leads to people who dont know how to play their class and mess **** up
  • Lorthos - Raging Tide
    Lorthos - Raging Tide Posts: 41 Arc User
    edited May 2012
    well, On One Hoof,

    lol'ed
  • Demon_troll - Harshlands
    Demon_troll - Harshlands Posts: 622 Arc User
    edited May 2012
    to not end up like you for one, and powerlvling leads to people who dont know how to play their class and mess **** up

    that no true, there are pros, u learn nothin in pve u learn in pk, and to be high lvl, if u not demon level 89 then u suck no matter what class or how u play. and u must be nerd... nerd
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited May 2012
    that no true, there are pros, u learn nothin in pve u learn in pk, and to be high lvl, if u not demon level 89 then u suck no matter what class or how u play. and u must be nerd... nerd

    Go away, cherry boy.
  • Demon_troll - Harshlands
    Demon_troll - Harshlands Posts: 622 Arc User
    edited May 2012
    truekossy wrote: »
    Go away, cherry boy.

    stop callin me cherry boy ffs, and i go to bed -.-
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited May 2012
    stop callin me cherry boy ffs, and i go to bed -.-

    Not my fault you ARE a cherry boy. Make sure mommy and daddy tuck you in and keep your nightlight on s the boogeyman doesn't get you. b:chuckle
  • Gloomyhope - Harshlands
    Gloomyhope - Harshlands Posts: 7 Arc User
    edited May 2012
    that no true, there are pros, u learn nothin in pve u learn in pk, and to be high lvl, if u not demon level 89 then u suck no matter what class or how u play. and u must be nerd... nerd

    its funny because you suck no matter what, and not all classes have to go demon

    -spazz out
    SpazzMcAps
  • oxytorch
    oxytorch Posts: 0 Arc User
    edited May 2012
    its funny because you suck no matter what, and not all classes have to go demon

    -spazz out


    LOL did you get bannned for the quote spam lol ?
    b:angry b:angry b:angry b:angry b:angry We love this game STOP RUINING IT !! b:angry b:angry b:angry b:angry b:angry b:angry

    "Sometimes the strongest are the ones that walk away . Enough is Enough ".
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited May 2012
    Killing mobs over and over and over is going to help you learn your class?

    Ok...
    well yeah it helps. cause not all situations end up same or have the same factors involved. Thus making your response to them, possibly different from the last.

    problem is, the game is kinda unbalanced so, there is some truth when pple say that you dont need much, to learn. I kinda break it down to some categories. Usually they are:

    The smart/gifted - These are the guys that, when they get their hands on a high lvl character, they learn to mop the floor with everyone/everything. Its not their character thats impressive but their keen adaptation of all character skills coupled with apoth and high usage of multiple genie skills. There are maybe 1 in 50 of these pple walkin around. You know them not for their gear, but for their extensive knowledge of the class/genie skills. So yeah they dont really NEED to learn the old way.

    The ignorants - Born of the aps age. Where indeed, there really is nothing to learn about spark and auto attack. They will insist there is not much to be learned. For these guys, you cant learn, what you never knew existed. Their skill is mediocre and do not reach up to the smart/gifted category. These are the guys that need the traditional practice.

    The repeaters - Already leveled up the same class, in another time and/or server. They know the basics. Their just rusty. This includes pple making demon/sage characters. The rust can be remembered again even through FC methods. Most pple prefer power play but they generally know wtf to do.

    The MMO nub - The nub in every way. New to the game or new to the MMO scene. These are the guys that actually cause the party harm if their power leveld. Time wise or physically, with their lack of experience. He is the guy with the stuffy nose that farts in the elevator.
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  • SarraLost - Sanctuary
    SarraLost - Sanctuary Posts: 54 Arc User
    edited May 2012
    Killing mobs over and over and over is going to help you learn your class?

    Ok...

    Yes, it will. You're forced to actually use skills, instead of watching someone else kill everything for you.

    My Veno, rolled in 2008, died many, many times by level 30. I knew which skills did what, and other than pulling, knew pet mechanics pretty damn well. I also got into squads with other people, playing other classes, and got a rudimentary idea on how they worked as well.

    Before super OP rank gear became as easily obtained as Legendary gear used to be, this was actually important. Nobody could solo Jewelscalen except for a few highly skilled players. The only useful things in the Boutique were flying mounts, land mounts, and Bronze/Silver charms.

    Once packs came, rep went on perma-sale, and stupid OP endgame stuff got stuffed into packs, this all went out the window. I'm sorry to say I jumped on the bandwagon, but it was either that or quit.

    Powerleveling is perfectly fine, assuming you have already played several classes and have a really good grasp on how to play a little of everything already. My Archer, for example, went from level 22 to level 66 in 4 days, without using hypers, without entering frost, and without even doing BH's, except one BH59 because... I wanted to actually join a squad.

    My Barb never died until culti required it, and then never died doing quests after that until level 72 or so.

    Now I've got 4 characters level 97+, and way less time than I did several years ago, so I don't want to spend so much time leveling my Seeker or Mystic, or Psy. I don't even play them, but when I do, it's either to do BH, or to solo FCC for myself (open with a factionmate, solo to heads, have facmate come into entrance, switch to seeker, factionmate starts heads and leaves, I get them to myself).

    I don't really see the value of getting to level 100. It's ****ing boring. Nothing to look forward to, no new gear, it's all R8 or Nirvana. I wish this game suddenly got a level cap of 150, so there was something to actually do.
    When the 11 and 12 star orbs were removed due to
    "Client Instability"...
    Was PWE referring to the Game Client?
    Or the players?
  • SarraLost - Sanctuary
    SarraLost - Sanctuary Posts: 54 Arc User
    edited May 2012
    He is the guy with the stuffy nose that farts in the elevator.

    LOLOLOLOL omg you made my day ROFL b:laugh b:chuckle b:laugh
    When the 11 and 12 star orbs were removed due to
    "Client Instability"...
    Was PWE referring to the Game Client?
    Or the players?
  • didi
    didi Posts: 49 Arc User
    edited May 2012
    The type of player who enjoys leveling slowly and exploring the game world is unlikely to be interested in spending thousands of dollars on top end gear when they do reach "endgame".

    It's pretty clear who the game is being marketed to these days.

    The original idea behind f2p MMOs was to sell items of convenience and vanity that would give players an incentive to use the cash shop. Somewhere along the way they discovered that a certain percentage of players will pay basically any price to feel that they have "the best". One person who is willing to spend $1,000 per month is worth a hundred casual gamers spending $10 each (or more because some of those casual players will stay around anyway, and the big spenders won't require more content to keep them interested, just the occasional addition of even more powerful gear, which is simply a matter of adding numbers to the database instead of creating new fun things).


    I believe and agree with the part on how pw underestimated how much money they could make at the start so you could say that changes were inevitable but changes could have been alot better then this. Also, I don't agree with the part that says "One person who is willing to spend $1,000 per month is worth a hundred casual gamers spending $10 each", as that sounds like the $10 p/m players are undervalued. P2p caters well for gamers but f2p I expect are going to greet us with extraodinary experience in the future when they include all walks of life.

    Imo, a free player or low c/s such as the $10 p/m spenders are worth more then just nothing or just $10 p/m to pw. Atmittedly, I don't have the skills or understanding to estimate their values accurately but surely most of us can point out a number of situations how they can be important part of each server.

    Without taking the difficult path of trying to calculate their worth, try looking at it this way. This isn't really a trading company of goods but a service company that sells pixels for experience. A good mmorpg can offer c/s more then just end game gears but also extraordinary experience that comes along with them. Extraordinary experience requires both people that are similar to us as well as people that are different from us including free players. Things can remain kinda dull if they are too similar but with enough difference, things can get pretty interesting.

    For example, in a mmo I played before this one, war broke out. I witness with my own eyes the weakness of created rules set up by guilds to maintain fairness destroyed by greeds leading to the rise and dominance of evil. With a rough guess of only 15-20% of the population, they practically took control of the server by force and everyone practically had to play the game their way. On the other hand, I also witness how good triumph over evil in the end and fairness was once restored. At one point, something like 100 people or so turned out and stood against them leading to the begining of their fall. Though I don't say with confidence, I'm not so sure that this would have resulted in a p2p game/server.
  • _LifeStyle_ - Harshlands
    _LifeStyle_ - Harshlands Posts: 1 Arc User
    edited May 2012
    Killing mobs over and over and over is going to help you learn your class?

    Ok...

    Completely agree with you. Back there with HC lvl up mode there were many more noobs than now. Depends on attitude if you want to learn that class or no. Why you guys keep QQing about power level up?
  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited May 2012
    Killing mobs over and over and over is going to help you learn your class?

    Ok...

    Sorry, but what you do in PvE ?

    You just kill mobs and bosses.

    It is level independent.

    If you can't play in PvE, you are not able to play.


    When high levels know just nirvana and can't find bosses in bh51 it is at least strange.
  • wrathloki
    wrathloki Posts: 0 Arc User
    edited May 2012
    LOLOLOLOL omg you made my day ROFL b:laugh b:chuckle b:laugh

    ya... this one made me almost ****. lol
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited May 2012
    well yeah it helps. cause not all situations end up same or have the same factors involved. Thus making your response to them, possibly different from the last.

    problem is, the game is kinda unbalanced so, there is some truth when pple say that you dont need much, to learn. I kinda break it down to some categories. Usually they are:

    The smart/gifted - These are the guys that, when they get their hands on a high lvl character, they learn to mop the floor with everyone/everything. Its not their character thats impressive but their keen adaptation of all character skills coupled with apoth and high usage of multiple genie skills. There are maybe 1 in 50 of these pple walkin around. You know them not for their gear, but for their extensive knowledge of the class/genie skills. So yeah they dont really NEED to learn the old way.

    The ignorants - Born of the aps age. Where indeed, there really is nothing to learn about spark and auto attack. They will insist there is not much to be learned. For these guys, you cant learn, what you never knew existed. Their skill is mediocre and do not reach up to the smart/gifted category. These are the guys that need the traditional practice.

    The repeaters - Already leveled up the same class, in another time and/or server. They know the basics. Their just rusty. This includes pple making demon/sage characters. The rust can be remembered again even through FC methods. Most pple prefer power play but they generally know wtf to do.

    The MMO nub - The nub in every way. New to the game or new to the MMO scene. These are the guys that actually cause the party harm if their power leveld. Time wise or physically, with their lack of experience. He is the guy with the stuffy nose that farts in the elevator.

    Quoted for truth.

    More often than not, a person who is excellent at their class will probably be good with any other class because they know a lot about the game mechanics, genie skills and other things. Knowledge of the game includes having a general idea and being aware of each classe's role, most important skills etc.
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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  • TPachecoPT - Heavens Tear
    TPachecoPT - Heavens Tear Posts: 4 Arc User
    edited May 2012
    As a newcomer, i kinda like playing it slow and learn as much as i can from the game... so i can fix objectives and try to reach them :)
  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited May 2012
    guess this thread is complete now less anyone else has somethin to say.
    The Sure Shot that Flies Straight

    Tiduswarrior Demon 101 (Main), Vanflyheight 100 (Demon RB2), SasukeZx 95 (Demon), Leobeastking 90s (Sage), Swiftterror 80s, AquaStriker 99 (Sage)

    2nd Acc: BlademageX 88, RazorFalcon 89, RavenwingZ 79, Veilpor 73, TidalLight 30, SythrilZ 64, Stormthril 64
  • tweakz
    tweakz Posts: 0 Arc User
    edited May 2012
    People still QQ'ing over power levelers?

    Years have gone by and the same venos that didn't amp before don't amp now. The same clerics that chroma-spammed before chroma-spam now. The same barbs that wait til they lose aggro to invoke still do. The same wiz's wearing channeling ornaments to RB still do. Your problem is with stupid/ lazy players; not power levelers. Who would think it takes years of repetitive grinding to learn your class?
    Be kind: Help the GMs to depopulate the servers.
  • Vanflyheight - Heavens Tear
    Vanflyheight - Heavens Tear Posts: 420 Arc User
    edited May 2012
    so wht is the playerbase like now since the imperial fury update. plus im reopening this thread for some good solid replys.
    The Sure Shot that Flies Straight

    Tiduswarrior Demon 101 (Main), Vanflyheight 100 (Demon RB2), SasukeZx 95 (Demon), Leobeastking 90s (Sage), Swiftterror 80s, AquaStriker 99 (Sage)

    2nd Acc: BlademageX 88, RazorFalcon 89, RavenwingZ 79, Veilpor 73, TidalLight 30, SythrilZ 64, Stormthril 64
  • Cody_tylor - Sanctuary
    Cody_tylor - Sanctuary Posts: 248 Arc User
    edited May 2012
    tweakz wrote: »
    People still QQ'ing over power levelers?

    Years have gone by and the same venos that didn't amp before don't amp now. The same clerics that chroma-spammed before chroma-spam now. The same barbs that wait til they lose aggro to invoke still do. The same wiz's wearing channeling ornaments to RB still do. Your problem is with stupid/ lazy players; not power levelers. Who would think it takes years of repetitive grinding to learn your class?

    You play a veno with a herc, it is easy for veno and lol power leveled venoes. Since when lazy players even bother grinding on their own other than have someone else do the grindng for them to begin with? You are not an intelligent person, power leveling existed since Beta, and before FC was an exp instance. Yes, low levels can get power leveled in high level grinding areas. Come back to the forum when you know what you are talking about.
    WTB PWI 2008 where people were thinking more about doing good rather than pretending to be.
  • tweakz
    tweakz Posts: 0 Arc User
    edited May 2012
    You play a veno with a herc, it is easy for veno and lol power leveled venoes. Since when lazy players even bother grinding on their own other than have someone else do the grindng for them to begin with? You are not an intelligent person, power leveling existed since Beta, and before FC was an exp instance. Yes, low levels can get power leveled in high level grinding areas. Come back to the forum when you know what you are talking about.

    Lol; banned what 5-6-7 times now? Make another account with stupid personal attacks that make no sense.
    Be kind: Help the GMs to depopulate the servers.
  • Cody_tylor - Sanctuary
    Cody_tylor - Sanctuary Posts: 248 Arc User
    edited May 2012
    tweakz wrote: »
    Lol; banned what 5-6-7 times now? Make another account with stupid personal attacks that make no sense.


    Kid, I have only been banned once. Sure it is a personal attack that makes no sense to someone who does not know what they are talking about. Go read the papers before posting kid.
    WTB PWI 2008 where people were thinking more about doing good rather than pretending to be.
  • Annonrae - Sanctuary
    Annonrae - Sanctuary Posts: 108 Arc User
    edited May 2012
    If you take the time to learn your skills ( as in, what they do, when to use them, what role you have in a squad ), I don't see why you shouldn't powerlevel. If you have the coins/cash you need to outfit/gear your powerlevelled toon so he/she doesn't arrive in BH100, or for that matter, 85+ FCC, with outdated gear, go for it. If you arrive at lvl 100 and then start badgering people with questions about this or that, go for it - at least you're making an effort.

    If you get to 100 and think you're the newest thing since sliced bread, and then cause havoc in a squad/BH/instance because you don't have a frigging clue about what the hell you're doing, go die in a fire.

    That said...

    My biggest beef with powerlevelling is that generally speaking, everyone is doing it. The quest areas are deserted. Places that used to be crowded are now scarily empty. Lower-level BHs are almost impossible to complete unless you spend an unholy amount on teles or have high-level help, or have a LOT of time to sit in Arch waiting for that one elusive BH29,39,51,59 etc. When my Archer had to kill Kimsa the Claw King, I think I spent 3 solid days asking around for a squad of people who needed that boss, before I ran out of options and accepted one of the numerous offers of help.

    Doing quests used to be a nice way of meeting people and making new friends. If you took the time to actually read the NPC stories, you'd find out that the story behind Perfect World is really interesting (...is to me, at least ).

    Now you meet lvl 100's who haven't even opened the teleporters in some of the key places because they've never been there.

    Somehow, people are under the misconception that once you get to lvl 100, the 'real life' of PWI starts, and I think that's wrong. If you didn't roll an APSer who spends all day farming Nirvana, what do you do? BH, Morai, Base Quest, all of which can be done in under 2 hours... and then you log a catshop. PK some, maybe. Do a TW every once in a while. Level an alt. Help a lowbie if you're of a mind to do that. Run a few FCCs on that endless grind toward 102, 103, etc.

    Or just log out, because there's nothing else to do.

    ( Which incidentally brings me around to the latest expansion. QQ about it aside, it did give the lvl 100+ crowd a few more things to do, and I for one am happy about that. )
  • Cody_tylor - Sanctuary
    Cody_tylor - Sanctuary Posts: 248 Arc User
    edited May 2012
    If you take the time to learn your skills ( as in, what they do, when to use them, what role you have in a squad ), I don't see why you shouldn't powerlevel. If you have the coins/cash you need to outfit/gear your powerlevelled toon so he/she doesn't arrive in BH100, or for that matter, 85+ FCC, with outdated gear, go for it. If you arrive at lvl 100 and then start badgering people with questions about this or that, go for it - at least you're making an effort.

    It barely takes time to learn your skills, and yes, some of the skills do mislead. It takes like 10 minutes or less to figure out a skill if you have sense. It does not take long how to learn what they do. Yes, I have skills maxed available, even the "useless" skills, that does not mean I took like weeks (or days) to learn how to use a skill properly. That part is false.

    Another thing is that how wrong that can be, regardless if you have a char that finances the other char (always a venomancer or someone from a big, active faction) or a heavy CSer is the reason why the other new players get screwed in the first place (even more important level -75 toons going in an instance meant for 75+ where you invite lower levels AFTER you open FC should be against the TOS because that's not how FC supposed to work. They whine and QQ about how the game is unfair and so on, just to get to 100 to be disappointed. By level 40 you should learn how to actually learn how to play your class, not 100.


    If you get to 100 and think you're the newest thing since sliced bread, and then cause havoc in a squad/BH/instance because you don't have a frigging clue about what the hell you're doing, go die in a fire.

    And what makes them new want to get to 100 as quick as possible... No... Not 100, 101 so fast? They see heavy CSers and "farmers" with their videoes or see them when the bored people with OP gear solo a BH for them, they figure that if they buy FCs from OP geared people, they would do exactly the same. This is encouragement here...

    That said...

    My biggest beef with powerlevelling is that generally speaking, everyone is doing it. The quest areas are deserted. Places that used to be crowded are now scarily empty. Lower-level BHs are almost impossible to complete unless you spend an unholy amount on teles or have high-level help, or have a LOT of time to sit in Arch waiting for that one elusive BH29,39,51,59 etc. When my Archer had to kill Kimsa the Claw King, I think I spent 3 solid days asking around for a squad of people who needed that boss, before I ran out of options and accepted one of the numerous offers of help.

    You can't say you have a problem with power leveling and say you have no problem with it, do you think power leveling is a problem or not? Not everyone is doing it either (I'm one of those people who refuse to even do normal FCs)

    Lower level BHs are a joke, if people want to do BH, they should multi client, that's not even close to hard at all and venomancers can solo their own BHs (and I don't mean with hercs either) You have to be either playing your toon wrong or refuse to multi client. I soloed 29, 39 and 51 on my werefox for spirit, I don't see how you can actually have a hard time with those BHs.

    On top of that, you have trouble finding a squad for Kisma, I can understand that, no one cares to team up these days, just to have it easy. (Which is why power leveling existed to kill this in the first place)


    Doing quests used to be a nice way of meeting people and making new friends. If you took the time to actually read the NPC stories, you'd find out that the story behind Perfect World is really interesting (...is to me, at least ).

    I can agree with you but... You can't meet people if they are all in FC buying frost heads... Those days are over because of power leveling. Either solo, power level like everyone else or just quit the game.

    Now you meet lvl 100's who haven't even opened the teleporters in some of the key places because they've never been there.


    Somehow, people are under the misconception that once you get to lvl 100, the 'real life' of PWI starts, and I think that's wrong. If you didn't roll an APSer who spends all day farming Nirvana, what do you do? BH, Morai, Base Quest, all of which can be done in under 2 hours... and then you log a catshop. PK some, maybe. Do a TW every once in a while. Level an alt. Help a lowbie if you're of a mind to do that. Run a few FCCs on that endless grind toward 102, 103, etc.

    Or just log out, because there's nothing else to do.

    This is true. The power leveled people always figured their life in PWI would be golden at endgame because it had preached far too much. There is no point of being over 100 or rushing to 100, 100 is an endgame level where everything becomes more than just easy mode. I don't even think they care about playing the game at all, old players or not. That's just real time waste there, could have spent time doing something else other than "play" this game then quitting right after and regret spending money on this game.

    ( Which incidentally brings me around to the latest expansion. QQ about it aside, it did give the lvl 100+ crowd a few more things to do, and I for one am happy about that. )

    It will die after a month or two then they will wine about nothing to do in the game again, we have too much content already (I am pretty sure people, myself included are more interested in bug fixes, skill balancing and more events than just new content)
    WTB PWI 2008 where people were thinking more about doing good rather than pretending to be.
  • Annonrae - Sanctuary
    Annonrae - Sanctuary Posts: 108 Arc User
    edited May 2012
    It barely takes time to learn your skills, and yes, some of the skills do mislead. It takes like 10 minutes or less to figure out a skill if you have sense. It does not take long how to learn what they do. Yes, I have skills maxed available, even the "useless" skills, that does not mean I took like weeks (or days) to learn how to use a skill properly. That part is false.

    Is it? I see 100+ Seekers not use their debuffs if they're not vortexing, I see 100+ Sins not using Ribstrike even at levels when that would be more beneficial than sparking right away, I see Venos not Amping or Purging, BMs stupidly whacking away at a boss with fists, unsparked, when HF would be more beneficial to the entire squad if they just used it ONCE during a fight, etc etc. My point was more along the lines that if you're going to powerlevel a toon to 100, at least do take the time to learn the skills. I'm not saying the skills are hard to learn or that it takes an age to learn them.
    You can't say you have a problem with power leveling and say you have no problem with it, do you think power leveling is a problem or not? Not everyone is doing it either (I'm one of those people who refuse to even do normal FCs)

    The OP's question was "wht does everyone think of the game play of both types now days".

    I'm actually on the fence about it. On the one hand, do I want to level all of my alts the normal way? Not really, at least not in the true "traditional" way. It's a long and tedious progress, and I honestly wouldn't enjoy repeating it multiple times. I got my Cleric to 93 the normal way, and that was before FCC was even an EXP instance and Hypers existed. Was that enjoyable? Yes. But sometimes it was also hellishly boring, grinding on hundreds of mobs because there were no more regular quests for me to do, so I did One Man Armies and Justice quests.

    I do enjoy the fact that FCC allows you to gain extra spirit and experience. That's all.

    However, I still do the quests on all my toons, next to taking them to FCC once in a while. I know most of the quest areas on Sanctuary are kind of dead because I've BEEN THERE with toons doing these quests, recently. If it's not a culti spot, you hardly meet anyone on the main map anymore.

    In my opinion, the problem isn't really that people are powerlevelling. The problem I think is that they aren't doing anything else. That is why you don't see many people on the map anymore, that is why newbies end up in ghost towns, that is why they feel pressured to powerlevel as well, so they can catch up to where everyone else is: sitting around bored at lvl 100.
    Lower level BHs are a joke, if people want to do BH, they should multi client, that's not even close to hard at all and venomancers can solo their own BHs (and I don't mean with hercs either) You have to be either playing your toon wrong or refuse to multi client. I soloed 29, 39 and 51 on my werefox for spirit, I don't see how you can actually have a hard time with those BHs.

    Maybe I wasn't clear enough, but I wasn't talking about these BHs being hard at all. I was talking about the fact that you can hardly get a squad together IF you decide to do them the normal way, that is, by getting together a group of people in the level range the BHs were designed for.
    It will die after a month or two then they will wine about nothing to do in the game again, we have too much content already (I am pretty sure people, myself included are more interested in bug fixes, skill balancing and more events than just new content)

    New content is always good, it keeps the player base interested once they've explored the already existing content - and by new content, I don't mean even more ridiculously overpowered armor. I do agree, however, that along with that new content, they should fix existing bugs. No question there.