Change Leader

margamada
margamada Posts: 2 Arc User
edited May 2012 in General Discussion
Why so difficult to change a leader missing??b:surrender
Post edited by margamada on
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Comments

  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited May 2012
    I think you have left out some key thoughts in your question
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  • margamada
    margamada Posts: 2 Arc User
    edited May 2012
    If the leader quits / disappears from the game and do not pass the lead, why is it so hard to regain that leadership? Why is this fact has to die just because a fact is no longer viable ...

    From what I know only the Leader can pass leadership ... What makes the situation ridiculous.
  • ponyduck
    ponyduck Posts: 0 Arc User
    edited May 2012
    margamada wrote: »
    If the leader quits / disappears from the game and do not pass the lead, why is it so hard to regain that leadership? Why is this fact has to die just because a fact is no longer viable ...

    From what I know only the Leader can pass leadership ... What makes the situation ridiculous.

    . . . . . . (I'm sorry . . . . but . . . .)

    b:chuckle
  • Asukari - Raging Tide
    Asukari - Raging Tide Posts: 11 Arc User
    edited May 2012
    Control yourself Asu, you can do it. Just....control yourself..


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  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited May 2012
    Quite.
    A good leader would have appointed someone to fill in for them and passed before going inactive for a long period of time. Otherwise...maybe someone in the faction should have had a way to contact them outside of PW...:shurgs:
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited May 2012
    Should there be ways to forcefully change the leader of a faction via outside mechanics (eg. requesting through a ticket) I think members would abuse said system.

    Although, to be honest, I don't know if there is a way to change leader in case the actual one leaves/quits/disappears and it was never of my concern so I might be unaware of things on that matter.

    There are ways to overcome problems like these though. There's always the Director and the Marshals that ought to take care of the faction and the extreme option of setting up a whole new faction and having the members join the newly-made one.
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  • Pickerel - Heavens Tear
    Pickerel - Heavens Tear Posts: 23 Arc User
    edited May 2012
    It is actually really unfortunate that there is not a way to deal with this. I have see several good factions die because of a leader that was absent. Surely, if tickets were sent, PW officials could somehow ascertain whether or not said person was inactive on that account over a period of time, and send them emails asking that they log in or warning them of removal from faction? I'm not sure exactly how it would work, but it seems like there must be something that could be done.

    Or give the Director power to assume Leadership. If the Leader appoints a bad Director that would abuse this, that is really their own fault.
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited May 2012
    Or give the Director power to assume Leadership. If the Leader appoints a bad Director that would abuse this, that is really their own fault.

    I quite like this idea. Perhaps this assume leadership system could be activated if Leader was not online for a month or so.
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  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited May 2012
    Ok now I understand the question and here's your solution, don't squad with morons

    Seriously imagine if anyone could change the leader of a squad, all the people buying heads when they got into squad would steal lead and kick the person selling and try to sell themselves.

    If you have problems with people getting lead and going afk it's your fault for squading with someone that has more important things to do then play. I understand sometimes afk is unavoidable, but a nice/intelligent person that has a rl issue and must go afk is usually nice/intelligent enough to pass lead to someone before going.
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    Ok now I understand the question and here's your solution, don't squad with morons

    Seriously imagine if anyone could change the leader of a squad, all the people buying heads when they got into squad would steal lead and kick the person selling and try to sell themselves.

    If you have problems with people getting lead and going afk it's your fault for squading with someone that has more important things to do then play. I understand sometimes afk is unavoidable, but a nice/intelligent person that has a rl issue and must go afk is usually nice/intelligent enough to pass lead to someone before going.

    iSmell sarcasm or did you not see he was refering to factions? >_>
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  • Jesusisback - Raging Tide
    Jesusisback - Raging Tide Posts: 480 Arc User
    edited May 2012
    Zorac raises a good question....

    Is he talking about squads or factions? xD

    PRETTY sure it's factions.
  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited May 2012
    margamada wrote: »
    If the leader quits / disappears from the game and do not pass the lead, why is it so hard to regain that leadership? Why is this fact has to die just because a fact is no longer viable ...

    From what I know only the Leader can pass leadership ... What makes the situation ridiculous.

    I suppose from that he probably is talking about factions, but it's still not all that clear, but that makes his post even more ridiculous. The only reason to not leave a faction with a dead leadership would be if it has a base, which I must say I know a few factions on my server that got a base and then fell apart, but they usually had a rift. I don't think the faction he's in has a base so heck go make a new faction it really doesn't cost that much.
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  • Redmenace - Heavens Tear
    Redmenace - Heavens Tear Posts: 908 Arc User
    edited May 2012
    Ok now I understand the question and here's your solution, don't squad with morons

    Seriously imagine if anyone could change the leader of a squad, all the people buying heads when they got into squad would steal lead and kick the person selling and try to sell themselves.

    If you have problems with people getting lead and going afk it's your fault for squading with someone that has more important things to do then play. I understand sometimes afk is unavoidable, but a nice/intelligent person that has a rl issue and must go afk is usually nice/intelligent enough to pass lead to someone before going.

    (puts arm around shoulder)

    "Son, you're an Idiot."

    "Spend a second or two, and read the %^#$@ing thread. It wasn't about squads, you tool."

    (gently leads to door, and boots his @ss outside)

    "Now go get me a beer, that's a good boy."
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  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited May 2012
    (puts arm around shoulder)

    "Son, you're an Idiot."

    "Spend a second or two, and read the %^#$@ing thread. It wasn't about squads, you tool."

    (gently leads to door, and boots his @ss outside)

    "Now go get me a beer, that's a good boy."

    hey um read
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  • Redmenace - Heavens Tear
    Redmenace - Heavens Tear Posts: 908 Arc User
    edited May 2012
    hey um read

    "That's what I like about you, Son. You stick to your guns, even when they're full of cows%$#. Dumb as a post, but dedicated."
    A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
    Robert A. Heinlein
  • John_Smith - Harshlands
    John_Smith - Harshlands Posts: 865 Arc User
    edited May 2012
    Remove the word fact from all sentences and it's still clearly factions, not squads. o_O

    Master troll, or moron.
    I've quit excluding TW for my faction. But I still hang around to help out those who still enjoy the game under PWEs horrific handling and to have fun in the forums. b:cute
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  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited May 2012
    I think if a person hasn't been active in two-three months, then there should be an email sent to their account automatically if they are leader. I mean, they know who is a leader and who isn't via their core connect. They should simply have it send an email automatically if anyone hasn't signed in a months that they are about to lose their faction if they don't sign in. After two months, give them a final warning and kick them. Two months should be more than enough time to get whatever RL issue the person is having resolved, and signed in. If they don't have it resolved and won't be playing for a long time, then it should be passed to the next highest person in their faction automatically. (Director, if none of those than the Marshall, than if none of those the most senior executor and so on and so forth.)

    @Zora

    You totally had it wrong bro, might as well admit you misread it. b:surrender
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  • KawaiiJen - Heavens Tear
    KawaiiJen - Heavens Tear Posts: 2,461 Arc User
    edited May 2012
    Oddly enough his answer works for both squads and factions, just switch the words out.

    Though I'm pretty sure hes trolling.
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  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited May 2012
    @Zora

    You totally had it wrong bro, might as well admit you misread it. b:surrender

    I realized that, in fact I posted that BEFORE he tried to flame me for being wrong so maybe you should read the thread too since neither of you seem to have.
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  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited May 2012
    I realized that, in fact I posted that BEFORE he tried to flame me for being wrong so maybe you should read the thread too since neither of you seem to have.
    I suppose from that he probably is talking about factions, but it's still not all that clear

    ^^That's like a politician admission. b:chuckle Doesn't really admit you were wrong, and easy to flip flop on.
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  • Jesusisback - Raging Tide
    Jesusisback - Raging Tide Posts: 480 Arc User
    edited May 2012
    Can't tell if trolling or stupid? xD
  • Jacerai - Dreamweaver
    Jacerai - Dreamweaver Posts: 943 Arc User
    edited May 2012
    Can't tell if trolling or stupid? xD

    Exactly.

    Now to be on-topic like a good little troll...I mean woman....

    The faction I'm in had a problem like that. After countless times contacting the leader, he gave his friend his log-in and did the jump around, giving Director Lead.
    Then we never saw him again. He's on other games now, but he's happy, so it's good for him.
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  • Squeakytoy - Dreamweaver
    Squeakytoy - Dreamweaver Posts: 660 Arc User
    edited May 2012
    In another game I've played, if a faction leader fails to log in for 2 months, (2 weeks? not sure) one of the officers is automatically appointed leader via an automated system. The non-active leader is then demoted to an officer position.
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited May 2012
    I think if a person hasn't been active in two-three months, then there should be an email sent to their account automatically if they are leader. I mean, they know who is a leader and who isn't via their core connect. They should simply have it send an email automatically if anyone hasn't signed in a months that they are about to lose their faction if they don't sign in. After two months, give them a final warning and kick them. Two months should be more than enough time to get whatever RL issue the person is having resolved, and signed in. If they don't have it resolved and won't be playing for a long time, then it should be passed to the next highest person in their faction automatically. (Director, if none of those than the Marshall, than if none of those the most senior executor and so on and so forth.)

    @Zora

    You totally had it wrong bro, might as well admit you misread it. b:surrender

    Just lawl, they already are unable put the good lvl of people on forum, do you think they will be able to check something like that?

    If someone pay to create a faction and pay to lvl it lvl 2-3 why should the person be kick?

    If people are enough smart they can just create a other faction left the actual and all go in the new one... its so much more simple.
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  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited May 2012
    Just lawl, they already are unable put the good lvl of people on forum, do you think they will be able to check something like that?

    If someone pay to create a faction and pay to lvl it lvl 2-3 why should the person be kick?

    If people are enough smart they can just create a other faction left the actual and all go in the new one... its so much more simple.

    It's in other games, and with factions who have bases or factions that help with gear, there are likely members who donated just as much if not more coin into the faction. You could make a new one, but those people would lose their coin and have to start from scratch.

    And it was just a suggestion, something that they could do if they cared. I never said that it was likely to happen at all. Just that the ability to track who is logging in when and who is a leader, are both already in the system. Oh and btw, forum and core connect are two separate things. Core usually has your level, join date, and faction leader status right even if it can't do much else right.
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    2) Proceeding from or indicating a cowardly spirit
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited May 2012
    It's in other games

    Why want to make PWI like the other games? Its PWI not a other game.
    If a faction is enough active and rich to afford a base its normally cause the faction have a good lead and officers so i doubt the person will stop play a day without notice no one without give lead and just never log on again.
    A leader represent a faction, if ur leader dont seem serious or w/e you are free to leave the faction.
    The only thing that only the lead can do is bids for TW and open some trials, i never saw a big TW Trials faction have a lead no show for many months with keeping lead.
    As i didnt saw any faction obligated their members to pay for faction base.
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  • ItsAWolf - Archosaur
    ItsAWolf - Archosaur Posts: 464 Arc User
    edited May 2012
    Why want to make PWI like the other games? Its PWI not a other game.
    If a faction is enough active and rich to afford a base its normally cause the faction have a good lead and officers so i doubt the person will stop play a day without notice no one without give lead and just never log on again.
    A leader represent a faction, if ur leader dont seem serious or w/e you are free to leave the faction.
    The only thing that only the lead can do is bids for TW and open some trials, i never saw a big TW Trials faction have a lead no show for many months with keeping lead.
    As i didnt saw any faction obligated their members to pay for faction base.

    You don't have to have a big faction to get a faction base. In my previous guild I was gonna pay for faction base alone, but only if I was leader for precisely the reason that the current leader might just disappear. You can never know in advance if a leader will not just disappear: they can lose all interest in the game, things happening irl that cause them to not even think/care about the game, their computer could break down, they could get into an accident/die. Plenty of possibilities b:chuckle
  • Redmenace - Heavens Tear
    Redmenace - Heavens Tear Posts: 908 Arc User
    edited May 2012
    I realized that, in fact I posted that BEFORE he tried to flame me for being wrong so maybe you should read the thread too since neither of you seem to have.

    OKAY, I WAS A BIT WRONG BUT I WAS RIGHT RIGHT AWAY AND INSTEAD OF EDITING MY FIRST POST I POSTED AGAIN AND YOU SHOULD HAVE IGNORED MY FIRST POST CAUSE MY SECOND POST WAS MAKING ANOTHER SLIGHTLY RELATED POINT AND YOU'RE MEAN

    (laughs heartily)
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    Robert A. Heinlein
  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited May 2012
    I am mean for defending myself when attacked?

    No sorry don't think so.

    Did I post insulting things, no. Did I post things that looked like edited out curses, no.

    I read the op, didn't understand it, posted that. Then the op ummm, clarified his post, which as anyone who has a remote understanding of english would still have a hard time understanding I responded back, but was incorrect of my reading of it. Several other people politely pointed this out and I corrected myself in a following post. Then you come in and add nothing to the topic at hand and try to flame me for being wrong.

    I'm sorry, but no action I have taken has been mean. You on the other hand might want to consider your own actions.
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  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited May 2012
    In another game I've played, if a faction leader fails to log in for 2 months, (2 weeks? not sure) one of the officers is automatically appointed leader via an automated system. The non-active leader is then demoted to an officer position.

    This sounds like a great way to deal with the situation. That way the others have the choice of kicking them or giving them more time, but can progress with a leader that is playing. It also would give people like myself relief to know that if something happened to me, the faction wouldn't die. I would never just disappear from the game by choice but I can't predict if severe injury/illness or even death might occur, and I hate to think of the faction disbanding if something were to happen to me. At this point I have just made sure that someone I completely trust has my account info and the guild bank info to hold on to in case something should happen to me... but I really think the game should have a system like the one mentioned above.
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