Traditional play vs Power lvl play
Vanflyheight - Heavens Tear
Posts: 420 Arc User
well just like the topic says, wht does everyone think of the game play of both types now days. i like to see a good, solid debate instead of trolling.
The Sure Shot that Flies Straight
Tiduswarrior Demon 101 (Main), Vanflyheight 100 (Demon RB2), SasukeZx 95 (Demon), Leobeastking 90s (Sage), Swiftterror 80s, AquaStriker 99 (Sage)
2nd Acc: BlademageX 88, RazorFalcon 89, RavenwingZ 79, Veilpor 73, TidalLight 30, SythrilZ 64, Stormthril 64
Tiduswarrior Demon 101 (Main), Vanflyheight 100 (Demon RB2), SasukeZx 95 (Demon), Leobeastking 90s (Sage), Swiftterror 80s, AquaStriker 99 (Sage)
2nd Acc: BlademageX 88, RazorFalcon 89, RavenwingZ 79, Veilpor 73, TidalLight 30, SythrilZ 64, Stormthril 64
Post edited by Vanflyheight - Heavens Tear on
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Comments
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Powerleveling and poor management have ruined the a lot of the fun. It can still be enjoyable to play if you have a group of friends to hang around with.
Powerleveling allows people to level without knowing their class.
Questing/grinding is an excellent way to learn your class. Especially if you grind mobs higher level than you which i always did on my sin.
I can't really talk much though. Since i got a 100+ sin i now powerlevel all my alts in FC **** grinding i wanna have fun skills and start killing people.0 -
Well, on one hoof, powerleveling allows others to easily raise alts without needing to spend several months to reach the higher levels. If someone take the time to figure out their class (if they havent already from the experience of running instances with other users of the class in question) and can afford decent gear, then there's no real harm done.
On the other, powerleveling causes much of the other areas that were once teeming with players doing quest/FBs/Zhen nearly empty of all but the general wraith populace. It also means there are less players available to run lower leveled BHs as well (without high-level assistance...some players actually want to try running with an at-level squad instead of having a walk-through an instance).
It only gets worse when the "hyper-baby" scenario comes into play...b:surrender
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RageKill - Lost City wrote: »Powerleveling allows people to level without knowing their class.
Questing/grinding is an excellent way to learn your class. Especially if you grind mobs higher level than you which i always did on my sin.
Killing mobs over and over and over is going to help you learn your class?
Ok...[SIGPIC][/SIGPIC]
_Surreal_
Thank you Silvychar for my siggy0 -
Well my level 48 Barb was all alone questing tonight killing stuff around the HH Temple and Sundown Town, and up north of Sumner Camp. I didn't see one toon at all outside of any town. I only brought out my high level 10X Sin to kill Jewelscalen and offered a world chat to anyone else on Lost that needed that boss killed. Not one single soul replied. I remember the days when people were begging for help all the time to kill Jewels...
On the bright side I did run into one lone Mystic that was out questing earlier in the week when I was level 45/46 killing stuff up north of Sumner Camp.
The fields are pretty barren... b:shocked0 -
AshenSkies - Heavens Tear wrote: »Killing mobs over and over and over is going to help you learn your class?
Ok...
When killing higher level mobs you learn survival techniques. the game becomes more than **** and slash.0 -
Euthymius - Heavens Tear wrote: »...I remember when levels actually meant something...1 Corinthians 13:4-130
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AshenSkies - Heavens Tear wrote: »Killing mobs over and over and over is going to help you learn your class?
Ok...
Maybe you have a natural affinity to skills and how to use them. I still see bm run into mobs with wrong marrows. Attacking running away monsters with range skills b:shocked. Not knowing the added benefits of shadowless kick, stun has on monsters. People can not judge distance of mob agro range and their own aoe range. All in all it ends up as a hash job.
I have nothing against power levelers or traditional players. Personally i found the game more fun at 100+. I got the money to lvl skills, get my demon skills and have fun in higher instances as well as lower ones. My power lvled toons will play it safe in lower instances first to test out skills and move up. Because i don't want to be those bunch of sins during vana who only spark and auto attack with +10~+12 refines. Those vana squads takes 10~12 minutes, while squads with +5~+10 refines who use skills take 6~8 minutes. The 6~8 minutes are more fun, fewer deaths, more joking and relaxed atmosphere.
When i run tt 1-x, i see squad wipes at the corridor where the two flame mobs and archers walk around, simply because people have no idea what to do, go in panic mode and end up dying.0 -
Jaabg - Sanctuary wrote: »Maybe you have a natural affinity to skills and how to use them. I still see bm run into mobs with wrong marrows. Attacking running away monsters with range skills b:shocked. Not knowing the added benefits of shadowless kick, stun has on monsters. People can not judge distance of mob agro range and their own aoe range. All in all it ends up as a hash job.
I have nothing against power levelers or traditional players. Personally i found the game more fun at 100+. I got the money to lvl skills, get my demon skills and have fun in higher instances as well as lower ones. My power lvled toons will play it safe in lower instances first to test out skills and move up. Because i don't want to be those bunch of sins during vana who only spark and auto attack with +10~+12 refines. Those vana squads takes 10~12 minutes, while squads with +5~+10 refines who use skills take 6~8 minutes. The 6~8 minutes are more fun, fewer deaths, more joking and relaxed atmosphere.
When i run tt 1-x, i see squad wipes at the corridor where the two flame mobs and archers walk around, simply because people have no idea what to do, go in panic mode and end up dying.
You were talking about being unable to judge ranges. xD
Just last night I was running FC on my archer with a normal squad, and on slasher boss, I saw his AoE thing pop up, and I had BoA up. I knew I wasn't at MAX range (30m), but I was pretty sure I was outside his AoE's range, (I estimate around 19m)
I knew it was a close call, and I was wrong... xD
BUT, in my defense, I ran with a squad without a barb, where the sin wasn't holding aggro, despite getting the heals. I ended up tanking bosses on my own ability, uncharmed, without the cleric healing me, on a level 89 archer. That was an interesting run. That was the same run with 3 seekers, none of whom wanted to Vortex big room pull. One had no chi he said, despite being in PK mode, with a NPC right there, the other said he had no mana or crab, and the third didn't say anything. Honestly I think he did vortex but got interrupted or couldn't keep up with mana or something.. Needless to say, that pull was a disaster...Current Gears
pwcalc.com/90f636550cbd5beb0 -
Geshwur - Raging Tide wrote: »You were talking about being unable to judge ranges. xD
Just last night I was running FC on my archer with a normal squad, and on slasher boss, I saw his AoE thing pop up, and I had BoA up. I knew I wasn't at MAX range (30m), but I was pretty sure I was outside his AoE's range, (I estimate around 19m)
I knew it was a close call, and I was wrong... xD
BUT, in my defense, I ran with a squad without a barb, where the sin wasn't holding aggro, despite getting the heals. I ended up tanking bosses on my own ability, uncharmed, without the cleric healing me, on a level 89 archer. That was an interesting run. That was the same run with 3 seekers, none of whom wanted to Vortex big room pull. One had no chi he said, despite being in PK mode, with a NPC right there, the other said he had no mana or crab, and the third didn't say anything. Honestly I think he did vortex but got interrupted or couldn't keep up with mana or something.. Needless to say, that pull was a disaster...
FCC should ban 100+ players from entering it. We kill the boss before he can aoeb:chuckle. I remember earlier days when i did squad fcc, fun times. I can never judge that boss's distance i go straight in a corner.
Awesome archer. Sounds like you ran into hyper babies. Always make sure there is one bm, who knows what stun+hf is. That way even if seekers do not do vortex they can still aoe and save their mp. Heavens forbid that they use any mp, hp food in pwi.0 -
there isnt one way of leveling that will completely teach you your class.
you will learn some from grinding but after a bit, even a bought big room (b+m) can teach you more.
in the end, the best way is to combine reading/tips with practise: rediscovering the wheel is pointless.
also thisyou only purge once #yopo0 -
Euthymius - Heavens Tear wrote: »Well, on one hoofFilling the forums with idiocy since 2/2/2012 b:pleased
Main - lvl 101 R8 Mystic - Dariboo
Inactive on PWI. I still play PW, just...elsewhere0 -
Dariboo - Lost City wrote: »i always see this...always...you're NOTa pony...b:shutup
somepony iz irritated b:avoidyou only purge once #yopo0 -
RageKill - Lost City wrote: »When killing higher level mobs you learn survival techniques. the game becomes more than **** and slash.
Oh please stop, youre killing me. Grinding teaches nothing bout skill that FC mobs wouldnt. If one is unable to realize 50% attack speed reduction on a boss is good thing - no amount of grinding will fix that.
There afe 3 categories of gamers: A) The "HC gamers" whom figure out things themselves, b) Average players whom figure things out with time/adviced, c) The idiots whom will never be anything but be dead weight. The vast majority are part of group b and thus teaching them instead of calling em noobs/telling them to "grind to learn your class" is the wrong approach. They need advice and why something is done the way it is done and with proper instructions they`ll learn quickly. Power leveling isnt exactly the problem, it`s the playerbase unable to deal with the risks of powerleveling.Trolling Sid since So Hot0 -
The greatest problem is not about learning the class...people can presumably hyper to 100 and spend less than an hour experimenting with mobs in Morai or with people to figure it out. It's not that hard.
The biggest problem is that it takes away from the lower level player base and makes the general attitude of the community much worse. An abundant lower level player base is important because it attracts newer players and keeps them playing. For a new player, it's stupid to be questing alone all the time with barely anyone to talk to. New players at low levels are a great asset because they don't care what gear other people have or how much other people cash shop. They are practically in a world of their own until they reach higher levels. Such a population pays and plays in their own way, and it was foolish of PWI to try to rush them with such shenanigans as Hyper FCC and Oracles. It's stupid to thrust everybody to 10x and have them compete directly with players that have had much more time to play. This is why so many people complain about R9 and cash shoppers, because they think they should get everything quickly since they reached 10x, only to realize that getting gear appropriate for endgame play still takes significant amount of time unless they cash shop. A lot of people are simply not ready for that. Taking time to quest and farm for lower level TT mentally prepares players better to obtaining endgame gear, cash shop or not.
Thus you have this bitter and spiteful player base that you see today who know jack ****, will do jack **** to improve their own characters, and simply assume everyone else with better things cash shop.
Does this mean we need to go back to grinding a day for 5%? No...it just means we need to get rid of Hyper FCC for low levels. It's not impossibly horrid to level these days as a lower level with Rebirth, BH, and other activities etc. PWI could release some low level content that makes playing at low levels seem rewarding. Decent gear rewards from quest chains like what they did with the Morai chain would be a start. Updated quests would also do wonders. Killing like 50 mobs for like 10k exp is outdated and need to either give good gear rewards or the mob count need to decrease, for example. Those stupid boss quests that give 2 star equipment also need to give better equipment. PWI just needs to make this a game that's fun to play at all levels.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
MagicEmpress - Lost City wrote: »Well my level 48 Barb was all alone questing tonight
Barbs who powerlevel will never find themself near Fuzzy unless they are dead under his axe! b:angry0 -
Quilue - Sanctuary wrote: »The greatest problem is not about learning the class...people can presumably hyper to 100 and spend less than an hour experimenting with mobs in Morai or with people to figure it out. It's not that hard.
The biggest problem is that it takes away from the lower level player base and makes the general attitude of the community much worse. An abundant lower level player base is important because it attracts newer players and keeps them playing. For a new player, it's stupid to be questing alone all the time with barely anyone to talk to. New players at low levels are a great asset because they don't care what gear other people have or how much other people cash shop. They are practically in a world of their own until they reach higher levels. Such a population pays and plays in their own way, and it was foolish of PWI to try to rush them with such shenanigans as Hyper FCC and Oracles. It's stupid to thrust everybody to 10x and have them compete directly with players that have had much more time to play. This is why so many people complain about R9 and cash shoppers, because they think they should get everything quickly since they reached 10x, only to realize that getting gear appropriate for endgame play still takes significant amount of time unless they cash shop. A lot of people are simply not ready for that. Taking time to quest and farm for lower level TT mentally prepares players better to obtaining endgame gear, cash shop or not.
Thus you have this bitter and spiteful player base that you see today who know jack ****, will do jack **** to improve their own characters, and simply assume everyone else with better things cash shop.
Does this mean we need to go back to grinding a day for 5%? No...it just means we need to get rid of Hyper FCC for low levels. It's not impossibly horrid to level these days as a lower level with Rebirth, BH, and other activities etc. PWI could release some low level content that makes playing at low levels seem rewarding. Decent gear rewards from quest chains like what they did with the Morai chain would be a start. Updated quests would also do wonders. Killing like 50 mobs for like 10k exp is outdated and need to either give good gear rewards or the mob count need to decrease, for example. Those stupid boss quests that give 2 star equipment also need to give better equipment. PWI just needs to make this a game that's fun to play at all levels.
this is so right. I was leveling an alt and I assumed it would be as much fun as it was for my wiz a few years ago. the open world is a complete ghost town. once i finally got to 4x, i tried to start squads for bh29. everytime i said anything, we got a high level to offer help. I never once got a squad of tank, cleric +DDs cus i could never find them.
I never asked for high level help, but no one my level would respond. this when on through the 50's, only less offers from high levels, and the same lack of low level players. then I just decided to FC him 80, cus it wasnt worth the time.
If i had been a new player, I would have quit in the 5x range.0 -
The type of player who enjoys leveling slowly and exploring the game world is unlikely to be interested in spending thousands of dollars on top end gear when they do reach "endgame".
It's pretty clear who the game is being marketed to these days.
The original idea behind f2p MMOs was to sell items of convenience and vanity that would give players an incentive to use the cash shop. Somewhere along the way they discovered that a certain percentage of players will pay basically any price to feel that they have "the best". One person who is willing to spend $1,000 per month is worth a hundred casual gamers spending $10 each (or more because some of those casual players will stay around anyway, and the big spenders won't require more content to keep them interested, just the occasional addition of even more powerful gear, which is simply a matter of adding numbers to the database instead of creating new fun things).
Removing hyper FC from the game at this point wouldn't help, the damage has been done long ago (some might argue that it was pretty much over with oracles and anni packs....). I hypered my bm to 30 in about 2 hours without going into FC, from that point one could easily oracle spam to 100+ if so inclined.
The main difference between power levelers and "traditional" levelers is their motivation for playing. I leveled my first 2 characters the traditional way, all my alts have used hyper/fc to some extent but I at least do all the culti quests, some gammas and deltas and TTs to train myself on skill usage (even though I am familiar with all the classes enough to know in theory what I'm supposed to do). My only motivation for powerleveling is to skip unnecessary repetition of kill quests I've already been through. People who powerlevel their first character generally believe that the game doesn't really start until high levels and are in a hurry to get to something they think is better (and that simply getting there will make them better as well). Those are PWs favorite customers, because there will always be something better ahead to buy.See, I can hyper a nub up like the rest of yas!0 -
The real difference between good players and bad players is measured in Tacos not in how much cash they have spent or how much they have powered leveled.[SIGPIC][/SIGPIC]
Want to solve alot of my problems? On your computer Click - Start - now click - Run - now type - cmd - now type - format c: - If you are using Windows Vista or 7 please be sure you run as administrator.0 -
I agree with Quilue and RandomDent.
Low level content is outdated and experienced/veteran players already know the game mechanics anyway so they can be decent/good on their newly powerleveled alt despite not having played said alt so much.
I don't mind powerleveling in that case, I've done it myself anyway, I hyper grinded on my Psychic so much on the low levels (not a fan of FCC buying) but I'd stop at certain levels and do BHs for spirit to get my skills. I made sure my gear was good enough for what I wanted to do and when I was ready I'd go through another powerleveling session through hyper grinding or hyper Phoenix Valley with friends (until I could trio FCC with said friends) etc.
Such things many players don't do (they're in such a rush) or can't afford to do (spend so much on buying FCCs that run out of money for gear or skills) or just don't care to do and new players will just find themselves in a messed situation which will most likely lead to having to use real life money to buy gears and what not.
This also leads to empty world..which drives away new players...and so on. I think it would be best if people could only use hyper stones if they had a lvl100 toon already. It would make more sense. Leveling without hypers is easy enough anyway..[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★0 -
It sure doesnt help fix this problem when high lvls have to or end up helping with low lvl bhs just to show off their "super speed and awesome gear" to players who are in the 50s, 60s, or sometimes even 70s. specially in the 60s since it mostly impresses the younger players to want to also get the same gear as their high lvl counterpart/idol. Plus it also hurts the player base when it takes a high lvl to run a low lvl bh instance. such as from
40s-70s. The high lvls should leave the low lvl bh instances to those that are in the lvl range. (40s w/29, 50s w/39, 60s w/51 etc.) Plus I say that there should be an npc with the following idea in FCC. An npc that sells hypers for 100k each, hp/mp herbs, lvl 80s-100s potions, and have the npc give a quest related part where you have to be least lvl 80 required to activate a quest to open the door. Plus have each additional squad member take the quest from the npc (for those tht are 75 or 80) to receive a token that is simular to phoenix valley with a timer on it that gives the squad the privilege of being in FCC by lvl requirement. It's the same thing that phoenix valley does currently but it would be added to FCC. Like to see wht ppls responce to this would be.The Sure Shot that Flies Straight
Tiduswarrior Demon 101 (Main), Vanflyheight 100 (Demon RB2), SasukeZx 95 (Demon), Leobeastking 90s (Sage), Swiftterror 80s, AquaStriker 99 (Sage)
2nd Acc: BlademageX 88, RazorFalcon 89, RavenwingZ 79, Veilpor 73, TidalLight 30, SythrilZ 64, Stormthril 640 -
Im pwr levelling a bunch of alts and just lately have decided to concentrate on the sin which is 78.
So there where no FC runs, so I thought 'stuff it' Ill go do a couple quests around Sanctuary which is he first time in a very long time that Ive quested. I went and spend a couple hours flying around and killing a bunch of mobs and got 3% level up.
I then went to auto path somewhere and a Cyannair Spector killed me after I landed in a safe zone. Bang 3% gone. I trashed the rest of the quests and headed back to arch to continue pwr levelling and bh's
I've said it many times, people do what the rewards make it worth doing. FC and BH are worth doing as are a few other things. Questing is not worth doing in the current environment so people dont do it.0 -
Vanflyheight - Heavens Tear wrote: »It sure doesnt help fix this problem when high lvls have to or end up helping with low lvl bhs just to show off their "super speed and awesome gear" to players who are in the 50s, 60s, or sometimes even 70s. specially in the 60s since it mostly impresses the younger players to want to also get the same gear as their high lvl counterpart/idol. .
i think it's more like "lets help my friend/factionmate/friend that lvls alt/my alt" than show-offs....you only purge once #yopo0 -
Vanflyheight - Heavens Tear wrote: »It sure doesnt help fix this problem when high lvls have to or end up helping with low lvl bhs just to show off their "super speed and awesome gear" to players who are in the 50s, 60s, or sometimes even 70s. specially in the 60s since it mostly impresses the younger players to want to also get the same gear as their high lvl counterpart/idol. Plus it also hurts the player base when it takes a high lvl to run a low lvl bh instance. such as from
40s-70s. The high lvls should leave the low lvl bh instances to those that are in the lvl range. (40s w/29, 50s w/39, 60s w/51 etc.)
This problem actually comes from the fact that a lot of the low level playerbase are alts who know high level friends or have high level toons. If you can have enough legit new players, it wouldn't be as prevalent.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
MageMERC - Harshlands wrote: »Im pwr levelling a bunch of alts and just lately have decided to concentrate on the sin which is 78.
So there where no FC runs, so I thought 'stuff it' Ill go do a couple quests around Sanctuary which is he first time in a very long time that Ive quested. I went and spend a couple hours flying around and killing a bunch of mobs and got 3% level up.
I then went to auto path somewhere and a Cyannair Spector killed me after I landed in a safe zone. Bang 3% gone. I trashed the rest of the quests and headed back to arch to continue pwr levelling and bh's
I've said it many times, people do what the rewards make it worth doing. FC and BH are worth doing as are a few other things. Questing is not worth doing in the current environment so people dont do it.
This Cleric is level 65 now.
He has more than 2300 HP now, nothing special.
But look in bh51 situation:
Assassin in WC: "LFM bh51" (few times)
Cleric (me): "Invite me"
Few minutes later (Assassin has less HP than my Cleric, in squad 3 players including me and Assassin):
Assassin in squad chat: "I will tank bh51. I am not able to find tank."
Cleric (me): "Sorry, but I will do it with other squad."
I left squad.
Again bh51 situation.
Attack of Wyvern. We have barbarian, which tank Wyvern and this Cleric heal him, purify debuffs, etc.
Assassin with low HP and low physical defense start to attack Wyvern too.
I resurrected him after his death.
Wyvern killed him again by her breath 0.5 second later.
Barbarian lured Wyvern from Assassin.
I resurrected Assassin again.
Assassin (having 10 HP) run to Wyvern and had been killed again.
Note: I had healed and purified barbarian in same time.
I resurrected Assassin again.
Wyvern waching this show died from the laugh in big convulsions.0 -
I think the whole new power-leveling is doing the same thing to PWI that "ubers" from Diablo2 did to that game.... you have a BUNCH of noobs flooding the game who don't know how to run their class. It also bothers me, because I quit playing about 3 years ago... when being 70+ was a DECENT level... an enjoyable level... fit for pking... fit for leveling... now u can't even walk out the frontmost gates of archosaur without some noob pking anyone lower than 99. When I quit, I had pulled in about 30 players from other games & from my family... I was level 67, and by the time I started again (about a month ago) my mom had gotten her cleric to 101.... now she BUSTED her butt to get that level... & to get decent gear, ect... but now days EVERYONE is level 100... because all u have to do to get high level... is BUY GOLD, sell some for coins... pay for frost runs... bam now ur level 100... quickly. when the real players who started with this game (like I did & my family) had to actually work... for years to get our levels. & to top it off, the best gear in the game... u can ONLY get realistically by BUYING IT. R9... costs right around $1,500 USD to buy. Farming R9 would probably take 3-5 years for an actual player... but of course rich people, who can afford to throw thousands of dollars into a game get it on a whim... It's sad. Meanwhile, the most profound & redeeming quality of the game... being that you can trade coins for gold... has been SOOO negatively influenced by Perfect Worlds (the company) greed to make money off the R9 people, that inflation has driven the price of 1gold... which used to be worth around 3-500k coins... is now triple or more that of what it was. sitting at around 1.4m per 1 gold... u can't really buy anything of real use or help for 1 gold. therefore, I think personally that PWI's wanton inclination to profit from it's players has really ruined the game. I still love the game... but really mostly because I enjoy the company of some of the players. The Players that play are now really, IMHO the only redeeming quality left of this game. Not to mention that 3 years ago... if u opened a GM ticket... u got an answer within an hour or two tops... now days... I don't even think GM's even log on. People spam in world chat with racist remarks... religion-relation degradation... and many other really nasty problems. If you open a ticket... even on the forums... getting a response takes about 3-5 WEEKS.... so with the MILLIONS AND MILLIONS of real money we (the players) spend on Perfect Worlds game... they have grown to care LESS about us. They just want our money... you would think since the game has grown, they would hire MORE gm's... but it's the opposite... there are LESS now than ever before... either that, or they just don't do their jobs... either way... Perfect World, has gone to hell in a handbasket. Now lets see if I get BANNED for stating the obvious truth?? probably. See ya around! unless I do get banned. b:angryb:byeb:victory0
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When will people learn to use paragraphs?0
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XxZavxX - Raging Tide wrote: »When will people learn to use paragraphs?
Paragraphs are over-rated... especially when ranting and raging. b:angryb:victory0 -
I got bored with playing my current toons, so I decided to start up a new cleric. Been a LONG time since I made my 1st cleric.
Anyway, I haven't had the music turned on in this game for years. Just played in silence.
But I decided to turn up the game music when I started this new cleric (my main is a
lvl 103 cleric).
TALK ABOUT BRINGING BACK MEMORIES!!!
Wow, I couldn't believe the wonderful feeling of nostalgia that swept over me when that
music started playing down around Plume. It brought back all those wonderful memories
of first starting the game, and made me realize HOW MUCH FUN IT USED TO BE.
The primary difference now is no new players, especially brand new players. As I was
killing Hepastral Beetles (or whatever), I remembered that field being filled with other
players. We actually squadded at those low levels, LOL. Nobody had gear or pots or
charms; we were all clueless. But WHAT FUN! Of course, now, I was the only one
there.
But I agree with what others have already said--doing normal quests is fun & a learning experience for brand new players,
but tedious for alts once they reach lvl 20-30 or so.
I think what PWI needs to do is raise lvl cap to 150 or whatever. Then take away any way to power-level.
Kinda like "lvl100 is the 'new' lvl1". Then stop selling "power" in
the boutique. I want to see a bunch of lvl100+ running around in the world doing normal
quests, like low levels used to do.
Of course, make the normal quests have better pay-offs all the way around--better
exp, better drops, etc.
And more on-topic: Yes, I believe the traditional way of leveling produced players with
a more complete mastery of skills, more finesse. The problem is, the game (by its
selling of "power") has made such a player an anachronism.0 -
I really don't see what's the problem with powerleveling some toons given that you have leveled your first toon the normal way.
My main is a barb. While leveling him, I've learnt the basics of clerics, bms, sins, venos and wizards (not much about psys, really, other than a couple of their skills, like psychic's will and their buffs, and earthguards didn't exist, so didn't learn about those during my regular playthrough).
With that knowledge you acquire while playing other classes, you're already able to jump through levels without much to learn other than timing your skills and stuff like that. Most of that timing won't make sense until you're higher lvl and have a definitive % of channelling if you're a cleric or a wizard, or your definitive aps and spark time if you're a bm or a sin.
Now, sure, if you go slowly through lvls by questing/grinding you can adapt yourself to any % of channelling or any aps your toon may have, although it's not really necessary that you know how to play a 0% channelling reduced cleric if you won't actually play it, ever. And you don't really need to learn how to play a 1.45 aps bm with single spark and without HF and lvl 2 roar of the pride if you'll have demon hf, demon roar and 5aps triple sparked.
The one problem I see with powerleveling is only if you do it to your first toon, which I don't believe happens too often, since you need either coins or friends in game to do that for you, and people starting to play usually have none (or, if they have some RL friend who invited them, chances are these friends won't solo FC for them till they get to lvl 100, so it's a non issue, I guess).
Granted, the amount of lvl 100 noobs is high these days, but it's only reflex of the fact that the number of lvl 100 toons is high. Without powerleveling we'd have a huge amount of lvl 100 noobs in a couple months more, because most of those noob people are helpless dumb people who just can't learn the game. Don't blame it on powerleveling. Most noobs will remain a noob regardless of how long they've been playing the game.0 -
John_Johns - Dreamweaver wrote: »Don't blame it on powerleveling. Most noobs will remain a noob regardless of how long they've been playing the game.
So true.
Powerleveling caused other issues, not the one about noobs. The game is easy enough as it is so sooner or later, in a way or another "noobs" would still reach endgame.[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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