Sage Archer problem

Sarrafeline - Sanctuary
Sarrafeline - Sanctuary Posts: 4,661 Arc User
edited May 2012 in General Discussion
I've run into a small problem with my Sage Archer, and the Galvanic Charge skill.

When in Morai, if I attack the **** scorpion things for Precise Parts daily, if I use Galvanic Charge, I can hit these stupid mobs and they won't aggro me. I have to be at the edge of my range, or they will aggro. If I'm using a +2m bow/crossbow/sling and Galvanic, I can attack almost any mob and not get aggro. >_>

QQ Fix it.
101 Sage Sin*/Archer
100 Demon BM*/Barb
96 Demon Cleric/Sage Seeker
95 Demon Wiz/
94 Sage Veno
85 Psy/80 Mystic
And a handful of other alts, all 79 and under.
*Pre RB level
Post edited by Sarrafeline - Sanctuary on

Comments

  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited May 2012
    Archers are broken now too? :O
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  • Geshwur - Raging Tide
    Geshwur - Raging Tide Posts: 570 Arc User
    edited May 2012
    Archers are broken now too? :O

    I think the game as a whole is broken xD

    Last boss in Trial 4 can wipe 3/4 of a good faction with AoEs?

    Sins can solo literally ANYTHING in game?

    Venos can kill any world mob by flying over it and doing illegal things?

    People can level to 105 using glitches and not get punnished? (Still going on BTW, just not to the extent of goons)

    Packs? (What more needs to be said there?)

    "Sales" that aren't really sales? (50 gold for Ocean orbs? Come on...)

    And people QQing about things that aren't really QQworthy... Yes. I said it.
    Some nab was QQing to remove spark from the game entirely. xD
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited May 2012
    I've run into a small problem with my Sage Archer, and the Galvanic Charge skill.

    When in Morai, if I attack the **** scorpion things for Precise Parts daily, if I use Galvanic Charge, I can hit these stupid mobs and they won't aggro me. I have to be at the edge of my range, or they will aggro. If I'm using a +2m bow/crossbow/sling and Galvanic, I can attack almost any mob and not get aggro. >_>

    QQ Fix it.

    That's an interesting effect

    http://www.pwdatabase.com/pwi/mob/33290 mob has a 40m aggro range
    Sage winged blessing + 2m xbow + galvanic = 34 + 2 + 6 = 42m

    I agree though it's stupid for a mob to behave like that and not even try to chase you.

    As an alternative you can lock down that mob pretty easily with stun + knockback + aim low with practice.
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  • truekossy
    truekossy Posts: 7,021 Arc User
    edited May 2012
    Sounds like someone's never done this quest before.

    Try shooting them from max range and.... you'll get 0 results at that level because they'll just reset without you being able to aggro them and your weapon won't be powerful enough to bypass the reset HP regeneration.

    You'd assume they'd have not done this again but our devs are kinda stupid, unfortunately.
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited May 2012
    What`s more annoying is when they tend to reset and that is with all mobs which are not bound to the ground.
  • Nymphali - Dreamweaver
    Nymphali - Dreamweaver Posts: 449 Arc User
    edited May 2012
    I've run into a small problem with my Sage Archer, and the Galvanic Charge skill.

    When in Morai, if I attack the **** scorpion things for Precise Parts daily, if I use Galvanic Charge, I can hit these stupid mobs and they won't aggro me. I have to be at the edge of my range, or they will aggro. If I'm using a +2m bow/crossbow/sling and Galvanic, I can attack almost any mob and not get aggro. >_>

    QQ Fix it.

    This is not a BUG, this is a developer miscalculation. It happens like this:

    Mob takes agro on you. You enter into a mob's personal list called Agro List. If you go too far from that mob, you're automatically removed from that list. Now, If you hit a mob from too far, you will enter his list and quit quickly causing him to reset. This always happens when you max range knockback a mob.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited May 2012
    This is not a BUG, this is a developer miscalculation. It happens like this:

    Mob takes agro on you. You enter into a mob's personal list called Agro List. If you go too far from that mob, you're automatically removed from that list. Now, If you hit a mob from too far, you will enter his list and quit quickly causing him to reset. This always happens when you max range knockback a mob.

    b:laugh
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited May 2012
    That's an interesting effect

    http://www.pwdatabase.com/pwi/mob/33290 mob has a 40m aggro range
    Sage winged blessing + 2m xbow + galvanic = 34 + 2 + 6 = 42m

    I agree though it's stupid for a mob to behave like that and not even try to chase you.

    As an alternative you can lock down that mob pretty easily with stun + knockback + aim low with practice.

    Yes, except Aim Low actually freezes maybe once every 10 tries I use it. Then it runs into BloodSuck range and heals itself off your HP... **** mob is ****. >_>
    I think the game as a whole is broken xD

    Last boss in Trial 4 can wipe 3/4 of a good faction with AoEs?

    Sins can solo literally ANYTHING in game?

    Venos can kill any world mob by flying over it and doing illegal things?

    People can level to 105 using glitches and not get punnished? (Still going on BTW, just not to the extent of goons)

    Packs? (What more needs to be said there?)

    "Sales" that aren't really sales? (50 gold for Ocean orbs? Come on...)

    And people QQing about things that aren't really QQworthy... Yes. I said it.
    Some nab was QQing to remove spark from the game entirely. xD

    Actually, I see mystics doing that stupid glitch way more than venos. They actually try to get the glitch to happen, instead of stopping when it happens.
    This is not a BUG, this is a developer miscalculation. It happens like this:

    Mob takes agro on you. You enter into a mob's personal list called Agro List. If you go too far from that mob, you're automatically removed from that list. Now, If you hit a mob from too far, you will enter his list and quit quickly causing him to reset. This always happens when you max range knockback a mob.

    Did I call it a bug? I called it a problem.

    I've also never had a problem using Knockback from max range on most mobs. But, I normally don't do so.

    Oh well.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Man - Raging Tide
    Man - Raging Tide Posts: 1,410 Arc User
    edited May 2012
    So the mob gets attacked, it can't see where its getting attacked from so thinks an archer is using their hax on him, so he ironguards and puts on charm and runs away. Makes perfect sense to me, for mob to attack you he has to see you.

    Buy that mob glasses or one shot him imo.
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  • I_Love_Pets - Heavens Tear
    I_Love_Pets - Heavens Tear Posts: 246 Arc User
    edited May 2012
    actually to the post about you are out of its aggrorange that isnt entirely true because if there are mobs behind it or around it they will aggro on you but the mob you hit itself wont I know this from finding this bug out long b4 the morai update with sage archers an the winged blessing you get on pq number2 and one there are certain mobs you can hit via that kind of method without galvanic charge and they wont reset because if you have enough dd their hp just lowers but if you have to little then it will reset over time again its rather a unique bug because if you deal consistant ranged dmg and enough of it the hp doesnt regen but thats kinda wack I admit. as for this bug I was told that they would fix the pq2 and 1 mobs so appearantly there are always others out there that just need fixed to. its kinda similar to the fact that the dev's increased sin stealth lvl to 151 for 5 seconds allowing them to escape from lvl150 ? named bosses etc which probably needs to be fixed to.
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    Even beauty can kill.

    also wish they would fix the dam prob with my "join date" its way off>_>