TW in a different ''instance''

Xx_BeLLa_xX - Harshlands
Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
edited May 2012 in Suggestion Box
Imagine if TW could be done in differents ''Instances''.

We keep the same place for lanes, towers, crystals etc.

Imagine a TW completely in water, same kind of map but all in water.
Some class have a skill to swim more fast, genies have skills you can use in water but when people use that? Never. People will start check genie skill for in water and use it. That will also make venomancer use water pets.

Imagine a TW completely in the air, same kind of map with 3 lanes etc.
Same thing people might discover air genies skills.

People complain there's no more fun and challenge in TW that could do both new challenges and could be fun to do in differents kind of ''place''.
[SIGPIC][/SIGPIC]

b:dirty "I **** rainbows and love everyone"-Longknife b:cute
Post edited by Xx_BeLLa_xX - Harshlands on

Comments

  • laloner
    laloner Posts: 0 Arc User
    edited April 2012
    Imagine if TW could be done in differents ''Instances''.

    We keep the same place for lanes, towers, crystals etc.

    Imagine a TW completely in water, same kind of map but all in water.
    Some class have a skill to swim more fast, genies have skills you can use in water but when people use that? Never. People will start check genie skill for in water and use it. That will also make venomancer use water pets.

    Imagine a TW completely in the air, same kind of map with 3 lanes etc.
    Same thing people might discover air genies skills.

    People complain there's no more fun and challenge in TW that could do both new challenges and could be fun to do in differents kind of ''place''.

    A good idea and so it will never happen.
    AKA PermaSpark, Heartshatter
  • anbelll
    anbelll Posts: 22 Arc User
    edited May 2012
    I must say that I loved your idea. It was something bugging me as well, and so I believe it should be implemented. Just random scenarios would give TW a bit of a chance for some smaller factions, and it can change a fight dramatically. It would be worth developing...
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited May 2012
    thank you :)
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • krisnda
    krisnda Posts: 4,655 Community Moderator
    edited May 2012
    Imagine if TW could be done in differents ''Instances''.

    We keep the same place for lanes, towers, crystals etc.

    Imagine a TW completely in water, same kind of map but all in water.
    Some class have a skill to swim more fast, genies have skills you can use in water but when people use that? Never. People will start check genie skill for in water and use it. That will also make venomancer use water pets.

    Imagine a TW completely in the air, same kind of map with 3 lanes etc.
    Same thing people might discover air genies skills.

    People complain there's no more fun and challenge in TW that could do both new challenges and could be fun to do in differents kind of ''place''.

    You know what I thought of: Hunger Games.

    You know what would be a good mmo: Hunger Games xD b:chuckle
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited May 2012
    Krisnda wrote: »
    You know what I thought of: Hunger Games.

    You know what would be a good mmo: Hunger Games xD b:chuckle

    I didnt saw or read it yet.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Geshwur - Raging Tide
    Geshwur - Raging Tide Posts: 570 Arc User
    edited May 2012
    I agree... The TW map should relate to the piece of land you're going after... And cities... OMFG Those could be GREAT TW maps.
    Current Gears
    pwcalc.com/90f636550cbd5beb