Even Seeker is better with APS?

Instanced - Lothranis
Instanced - Lothranis Posts: 16 Arc User
edited November 2012 in General Discussion
Figured I'd repost here to expose my maths to more people (and thus hopefully prove me wrong).
i have done some calc a year ago that resulted to vortex>aps>skill spamming; cannot remember what gear i used but i should probably try again with full r9 for vortex/skill

________________________________

Avg weapon damage with R9 build like this is 12 837.5. So with level 11 vortex over 15 seconds...
(15/1.5)*(12 837.5+8300)*(2.28 - Att level)*(1.27*2 - crit rate)=1224114.9
Total damage = 1224114.9

________________________________

Now with this APS build (unsparked):
(15*2.22*13086)*(1.59)*(1.2*2)=1662874.611
Total damage = 1662874.611


Even between these two APS is the clear winner.

________________________________

But when we spark the APS build...
(15*2.86*27668.5)*(1.59)*(1.2*2)=4529510.528
Total damage = 4529510.528

As you can see, even with an usparked APS build, its DoT is superior. However we mustn't forget that over longer time periods, the APS build will have to respark (and possible build up chi, I'm not sure if 42.9 attacks during the spark period will get him 3 sparks again), all of which takes time, but this probably won't make his damage lower than vortex's.

NB: R9 recast adds only about 100000 to the damage of vortex R9 regular


If anybody can see a flaw in maths with APS, please tell me, because I'm horrified by what I found.
b:cryb:shocked
[SIGPIC][/SIGPIC] ☆Emerald Soulsphere. Because that's how I roll.
Post edited by Instanced - Lothranis on

Comments

  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited April 2012
    Can APS or - channeling bonus change channeling time of Vortex ?
    Yataghan Vortex Level 1
    Range Melee
    Mana 289.1
    Channel 1.4 seconds
    Cooldown 30.0 seconds
    Weapon Blade or Sword

    Requisite Cultivation Transcendent

    Drains 289.1 Mana every 1.5 seconds. Deals constant Physical damage
    to targets within a 8.4 meter radius. The damage is equal
    to base damage plus 55% of weapon damage plus 4491.2.
    Spell will channel until you either run out of Chi(Edited: Mana points) or cancel
    the spell.

    Costs 2 Sparks

    As I know it "Deals constant Physical damage" after every 1.5 seconds.

    Same is for Dragon's Breath for Wizards 3 seconds' interval between hits can't be reduced.
  • SylenThunder - Twilight Temple
    edited April 2012
    Personally going APS on a toon that is designed primarily with magic attacks is pretty stupid.
    The Seeker is a BattleMage, not a BladeMaster.
    The Seekers high points are the massive amounts of damage that are added by the skills and the debuffs that the Seeker is able to provide. Going APS negates that and you just become another vanilla **** and slash APS toon. Might as well make an APS wizard.

    Also no, -chan will not change the damage rate of Vortex, just the time it takes to channel the skill.
    [SIGPIC][/SIGPIC]
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited April 2012
    Figured I'd repost here to expose my maths to more people (and thus hopefully prove me wrong).



    ________________________________

    Avg weapon damage with R9 build like this is 12 837.5. So with level 11 vortex over 15 seconds...
    (15/1.5)*(12 837.5+8300)*(2.28 - Att level)*(1.27*2 - crit rate)=1224114.9
    
    Total damage = 1224114.9

    ________________________________

    Now with this APS build (unsparked):
    (15*2.22*13086)*(1.59)*(1.2*2)=1662874.611
    
    Total damage = 1662874.611


    Even between these two APS is the clear winner.

    ________________________________

    But when we spark the APS build...
    (15*2.86*27668.5)*(1.59)*(1.2*2)=4529510.528
    
    Total damage = 4529510.528

    As you can see, even with an usparked APS build, its DoT is superior. However we mustn't forget that over longer time periods, the APS build will have to respark (and possible build up chi, I'm not sure if 42.9 attacks during the spark period will get him 3 sparks again), all of which takes time, but this probably won't make his damage lower than vortex's.

    NB: R9 recast adds only about 100000 to the damage of vortex R9 regular


    If anybody can see a flaw in maths with APS, please tell me, because I'm horrified by what I found.
    b:cryb:shocked

    That's assuming single target for both. Get in a target rich environment and vortex wins out.
    Can APS or - channeling bonus change channeling time of Vortex ?

    APS only affects normal attacks, not skills, so no, and -chan would only affect time to set up vortex, not the damage over time.
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  • Deant - Raging Tide
    Deant - Raging Tide Posts: 143 Arc User
    edited April 2012
    How much is 128% of 12,8k ?
  • Instanced - Lothranis
    Instanced - Lothranis Posts: 16 Arc User
    edited April 2012
    The Seeker is a BattleMage, not a BladeMaster.
    The Seekers high points are the massive amounts of damage that are added by the skills and the debuffs that the Seeker is able to provide. Going APS negates that and you just become another vanilla **** and slash APS toon.
    That's assuming single target for both. Get in a target rich environment and vortex wins out.
    I understand that (not to mention that an APS build Seeker could never match AoE DoT of the vortex), but in terms taking on a single opponent, could a Seeker's debuffs really increase her damage by a factor of 3.7 to compete with the APS build guy?

    If not, would it not then be sensible to forgo R9, make your Seeker APS, and then just use vortex for AoE when necessary (obviously the damage will not be as high as the R9's, but might it be worth it for bosses?)?

    Also no, -chan will not change the damage rate of Vortex, just the time it takes to channel the skill.
    As I thought, so above formulas are useless for Seekers.
    How does that make them useless?


    How much is 128% of 12,8k ?
    You mean for the Attack Level bonus on the R9 kit? You have to calculate it as 228% of 12.8k, as Attack Level adds that % to your attack (I believe). So in essence it is 12800+(12800*1.28), which is the same as 12800*2.28. The added damage (your question of 128% of 12.8k) is 16384.
    [SIGPIC][/SIGPIC] ☆Emerald Soulsphere. Because that's how I roll.
  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited April 2012

    ...
    How does that make them useless?
    ...

    I removed my post.

    When I wrote it I thought, that you compare same skill for both(APS/non-APS) build.

    Votex is APS independent.
  • Instanced - Lothranis
    Instanced - Lothranis Posts: 16 Arc User
    edited April 2012
    I removed my post.

    When I wrote it I thought, that you compare same skill for both(APS/non-APS) build.

    Votex is APS independent.

    Fair enough. b:pleasedb:chuckle
    [SIGPIC][/SIGPIC] ☆Emerald Soulsphere. Because that's how I roll.
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited April 2012
    You didn't factor the damage amp of heart shatter into vortex (won't affect auto attack damage, so it does make a difference.)

    If I'm reading Ecatomb's skill descriptions right (and they're accurate, not a given for PWI skill descriptions), sage heart shatter gives a 150% amp to physical and metal skills, demon a 135% amp with a 15% increase to crit rate for physical and metal skills.

    And no, 2.22 APS isn't enough to maintain triple permaspark.
    [SIGPIC][/SIGPIC]
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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited April 2012
    thnx for the numbers :) it's true that for the skills/vortex you should factor in the related debuff. for vortex it's not possible to maintain the -20 def lvls debuff (unless there's one more seeker or boss dies very fast). for aps it should be considered permanent imho.

    now with 2.22-2.86 aps you will get 171 chi per spark. lets assume that you start with 4 sparks and have CE ready:

    4*
    spark -> 1*
    3 sec wait
    12 sec sparked -> 2.71
    CE -> 3.71
    spark -> 0.71
    3 sec wait
    12 sec sparked -> 2.42
    6 sec unsparked -> 3
    spark -> 0
    3 sec wait
    12 sec -> 1.71
    12 sec unsparked -> 3 sparks, you should be able to use CE -> 4 sparks

    so, it's a round of 63 sec; 9 innactive, 36 sparked and 18 unsparked
    18 unsparked: 199k
    36 sparked: 1087k
    total: 1268k in 63sec


    Personally going APS on a toon that is designed primarily with magic attacks is pretty stupid.
    The Seeker is a BattleMage, not a BladeMaster.
    The Seekers high points are the massive amounts of damage that are added by the skills and the debuffs that the Seeker is able to provide. Going APS negates that and you just become another vanilla **** and slash APS toon. Might as well make an APS wizard.

    Also no, -chan will not change the damage rate of Vortex, just the time it takes to channel the skill.

    first, seeker has a ton of physical attacks

    second, a lot of debuffs SCREAM go aps; to apply them you first have to put a status effect to the target; you have a chance to put it every time you attack. now, what's better to maintain the debuff attacking 2.22-2.86 times per sec or 0.5?

    third, your comparison with aps wiz is, at best, naive.

    last but not least, we are not talking about what a seeker is supposed to do, how pan gu designed them, how they should rescue, with the power of nature, the pwi from the ultimate destruction; we are talking how to maximize single target dps.
    you only purge once #yopo
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited April 2012
    Figured I'd repost here to expose my maths to more people (and thus hopefully prove me wrong).



    ________________________________

    Avg weapon damage with R9 build like this is 12 837.5. So with level 11 vortex over 15 seconds...
    (15/1.5)*(12 837.5+8300)*(2.28 - Att level)*(1.27*2 - crit rate)=1224114.9
    
    Total damage = 1224114.9

    Pretty sure you're doing something wrong there, most likely multiple things.

    The DPS of Vortex with the build that you linked would be:
    (Base + 100% Weapon Damage + 8300)/1.5

    Your Base Damage would be 12,837.5, your weapon damage would be 2,603.5, so you get 23,741/1.5 = 15,827.

    Multiply that with your crit% and your Attack levels and you get 45,828.

    The DPS using normal attacks would be 43,863.

    So no, Vortex is superior there.

    The DPS of your "aps build" would be 55,429.

    Your math is weird but the point is valid.

    But an APS seeker is one of the dumbest things one could do, considering that the best thing about Seekers is Yataghan Vortex.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited April 2012
    If you are going to factor in the 20 defense level debuff from northern sky waltz/staggering strike, you also have to factor in the channel/cast time of staggering strike, and how that affects DPS and chi gain.

    For the vortex side, the 10 def level (12 def level for demon) 3 minute debuff from soulsever minuet/gemini slash should be factored in.
    [SIGPIC][/SIGPIC]
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  • Morghast - Dreamweaver
    Morghast - Dreamweaver Posts: 32 Arc User
    edited April 2012
    the best thing about Seekers is Yataghan Vortex.

    I can't tell if you're trolling, stupid, or simply misguided.
  • OIdpop - Heavens Tear
    OIdpop - Heavens Tear Posts: 1,052 Arc User
    edited April 2012
    no but all this math brings in a new troll,i call it shizzle my dizzle.
    This game is like washing hair with shampoo... Rinse and repeat if desired.
    Proud owner of many mains.101 bm,101 seeker,101 demon sin,100 sage sin,101 archer,101 barb,100 cleric,100 wiz( first toon since sept 08 finally made it in 2013)newly added mystic 100 HA,72 psy.
  • mm2000
    mm2000 Posts: 218 Arc User
    edited April 2012
    Personally going APS on a toon that is designed primarily with magic attacks is pretty stupid.
    The Seeker is a BattleMage, not a BladeMaster.
    The Seekers high points are the massive amounts of damage that are added by the skills and the debuffs that the Seeker is able to provide. Going APS negates that and you just become another vanilla **** and slash APS toon. Might as well make an APS wizard.

    Also no, -chan will not change the damage rate of Vortex, just the time it takes to channel the skill.

    You do realize there are some skills that are benefited by APS or are you too blind to see the skill effects? (I do not mean vortex) I won't even tell you how so because that is because you easily admit that APS on a seeker is just an auto attacking APS toon... No need to go full interval, but still...
  • laloner
    laloner Posts: 0 Arc User
    edited April 2012
    Whats the source for the claim that vortex hits every 1.5 seconds?
    AKA PermaSpark, Heartshatter
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited April 2012
    laloner wrote: »
    Whats the source for the claim that vortex hits every 1.5 seconds?

    Skill description says it drains mana every 1.5 seconds.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • Asthariel - Dreamweaver
    Asthariel - Dreamweaver Posts: 498 Arc User
    edited April 2012
    Skill description says it drains mana every 1.5 seconds.

    Yes, but actually having a seeker, I can tell you that if you focus on the damage pop ups, you'll see that vortex actually hits twice at the same time every 3 seconds.
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited April 2012
    Yes, but actually having a seeker, I can tell you that if you focus on the damage pop ups, you'll see that vortex actually hits twice at the same time every 3 seconds.

    Twice at the same time every 3 seconds still averages to 1 hit every 1.5 seconds.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • CatManDoo - Dreamweaver
    CatManDoo - Dreamweaver Posts: 214 Arc User
    edited April 2012
    seeker hits 3 times at once so its kinda 1 hit per sec
  • Instanced - Lothranis
    Instanced - Lothranis Posts: 16 Arc User
    edited April 2012
    Yes, but actually having a seeker, I can tell you that if you focus on the damage pop ups, you'll see that vortex actually hits twice at the same time every 3 seconds.
    Twice at the same time every 3 seconds still averages to 1 hit every 1.5 seconds.

    How could he not arrive at this conclusion himself... b:chuckleb:shutup
    [SIGPIC][/SIGPIC] ☆Emerald Soulsphere. Because that's how I roll.
  • laloner
    laloner Posts: 0 Arc User
    edited April 2012
    seeker hits 3 times at once so its kinda 1 hit per sec

    Thats how it seems to me.
    AKA PermaSpark, Heartshatter
  • Medaka - Lothranis
    Medaka - Lothranis Posts: 24 Arc User
    edited April 2012
    Twice at the same time every 3 seconds still averages to 1 hit every 1.5 seconds.

    Actually it's about one hit per second. Every 3 seconds or so it'll show the damage done in those 3 seconds and there's always three numbers popping up.

    And also, sage heart shatter's description states that it increases the metal/physical damage by an additional 15% (since level 11 HS makes it 35%, adding sage to that would get you a 50%, nowhere near your 150% b:surrender). Not to mention that would make seekers too OP xD.
  • _Ultima_ - Lothranis
    _Ultima_ - Lothranis Posts: 90 Arc User
    edited April 2012
    Meda b:dirty b:dirty b:kiss
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited April 2012
    50% increased damage is 150% of normal damage, that's where I got 150%. 100% + 50% = 150%, simple math.
    [SIGPIC][/SIGPIC]
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  • Medaka - Lothranis
    Medaka - Lothranis Posts: 24 Arc User
    edited April 2012
    Mmhm, saying that the description stated so makes things confusing :p.

    I'd go with a sage seeker to maximize damage since sage B/S mastery increases the damage by 90% compared to level 10 one one which only increases by 60% (whoops, confused skills :< it's 60% not 75%), while demon gives a 1% increase in critical rate and a 75% increase xD.
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited April 2012
    are you seriously making assumptions about vortex' interval between hits by observing the way numbers pop up? if you go to the big room i did a few min ago would probably still see numbers popping. not to mention how accurate your perception of 1sec is....

    vortex hits every 1.5sec, no matter how you see numbers popping lol... what's next, saying that vortex hits 5/s cause you got a bit laggy? i tested it a few days after the EG expansion and i tested it again jsut now: went to ancient dragon, vortexed with a lvl1 sword

    weapon dmg: 5-6 (avg 5.5)
    p.attack: 406-410 (avg 408)
    crit: 8%

    vortex lvl 5 so dmg per hit: 6292.925
    actual dmg per hit: 5066

    including crits: 5471

    vortexed for 2min, dealt 456,124 dmg

    456,124/5471 = 83 hits

    120 sec/83 = 1.45 sec

    /issue
    you only purge once #yopo
  • jukatar
    jukatar Posts: 3 Arc User
    edited November 2012
    my dmg with r9+10 is 9000-11000k

    normal attacks on the dmg tester deal 20k with zerk 40 with zerk crit 80k normal math

    lets take a possible 2.22 seeker build where you got lesser dmg (missing attack level) lets say 70k critzerk 35k crit and 17k normal so we get ~35-140k each second (unsparked)

    a vortex deal 60k normal 120 with crit and 240 with zerkcrit every 1,5 sec

    after 3 sec we have here max dmg with aps 420k with vortex we can have a max dmg 720k

    so SHUT THE **** UP aps is nonsense
  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited November 2012
    jukatar wrote: »
    my dmg with r9+10 is 9000-11000k

    normal attacks on the dmg tester deal 20k with zerk 40 with zerk crit 80k normal math

    lets take a possible 2.22 seeker build where you got lesser dmg (missing attack level) lets say 70k critzerk 35k crit and 17k normal so we get ~35-140k each second (unsparked)

    a vortex deal 60k normal 120 with crit and 240 with zerkcrit every 1,5 sec

    after 3 sec we have here max dmg with aps 420k with vortex we can have a max dmg 720k

    so SHUT THE **** UP aps is nonsense

    Reviving an old thread when it's likely to get locked because of your post is also nonsense.
    b:pleased
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  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2012
    Please do not post in threads whose last reply is a month or more ago. This is called a necro and is against forum rules. Thanks. b:thanks

    -closed for necro-

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