Weekly Real Time Full Map War Idea

Icon - Harshlands
Icon - Harshlands Posts: 255 Arc User
edited April 2012 in Suggestion Box
tired of one faction on one facton tws? why not wage a war in the land you level up on with every faction. its just a game and take it to a new level.

REAL TIME MAP WAR
This will take territory wars to a Heavens tear altitude high and a sunken ship low altitude, and everyone level 1 unknown factionless to level 120 faction leader. A one week event in addition to normal one faction v one faction tw. To keep one on one faction tw popular multiple terrains one on one maps get added.

FEATURES
-Real time full map coverage
-No items dropped, or angels/dolls lost.
-Monsters still spawn for optional participation and fun pvp. Maybe they can optionally not spawn in some locations for field wars.
- Basic concept trains people to team up, and work together on single power full map owning factions.
-Faction land counter on top right noting top 5-10 land holders, not too much clutter.
- Themed statues towers to the races locations est
-New in game calendar for seven days with event it can Wednesday.
-New alliance system for no ally to ally friendly fire.
-New real time war varied items by land, barricade buildable and purchasable for lands without castles that act like a shield to stop air spn, new towers stronger to combat higher levels and tank things, war ballista, battering ram, purchasable creatures at some less defendable locations, other.
-Only during real time war tank like combinations purchasable at land such as Dual team chopper weapon at heaven tear and human location, whale rider option in lower oceans weapon, mountable tree walker with weapon, raming bear.
-Winning by one faction controlling all land wins trophyicons est.. maybe the ability to spawn a strong beast with lucetative drops, maybe guild hall, guild iconed capes that upgrade.

Comments

  • Icon - Harshlands
    Icon - Harshlands Posts: 255 Arc User
    edited April 2012
    WITHOUT FACTION
    - Randomly disperse on startup and respawning.

    FACTIONS THAT DON’T HOLD LAND
    - Alliance ability or allegiance status to land owners
    - Randomly disperse on startup
    - Can purchase some monster ambushes to aid the call, optional might lag


    FACTION THAT HOLD LAND
    -Defends statues at towns which represent the towns culture
    -Limited alliance ability
    -Can teleport between lands at intervals
    -Can divide between lands on startup
    -Can purchase catapult, anti player aoe ballista.
    -Lower level land with less defense options may have creature purchasing power which can be used to attack. Some lower level land has purchasable barracdes to put up shields against even air.
    -Higher level land can have gates stronger towers est.
    - Level one lands have to be battering rammed and they are only sellable at level 2.
    -Most land can purchase towers including more types of towers like strong anti monster, other


    THIS WOULD INCREASE SPENDING ON THE GAME 20%+ EVEN MORE WITH A NEW SERVER RELEASE SHOULD HAPPEN AFTER THE BOOTEM LEFT BLANK UNVEILS