hey guys Please Help

Siilenze_ - Dreamweaver
Siilenze_ - Dreamweaver Posts: 23 Arc User
edited April 2012 in Blademaster
Well hello, so i want to make a new character. i wanted to make a BM and main Axes/Hammers...those would be my main weapon but i would use fists as well but not main the wep.. so can u guys please tell me a good build for Axes and a lil bit of fist.... I really dont care that much bout end game i want to know build for likr 1-60.. is 3 str 1 dex 1 vit fine until i reach about 20-25 vit then 3 str 2 dex? Thank You :)
Post edited by Siilenze_ - Dreamweaver on

Comments

  • XylolyX - Heavens Tear
    XylolyX - Heavens Tear Posts: 1,097 Arc User
    edited April 2012
    Good subject for BM forums.
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  • fuzzywuzz
    fuzzywuzz Posts: 0 Arc User
    edited April 2012
    Fuzzy agrees....



    -moved-
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  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited April 2012
    its not like there are any guides on the subject. what the guy above me linked was somehting totally diffrent
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited April 2012
    It depends on your gear really. 3 Str 2 dex per level is a nice standard to go from to be able to use both fists and axes. The occasional vit can be added as long in early game as long as you meet the str reqs of your axe and dex reqs of fists. In later game stages you'll want to reset vit back into str later and use refines on gear to be what determines survivability.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

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  • Savini - Lost City
    Savini - Lost City Posts: 90 Arc User
    edited April 2012
    I checked out the pwdatabase, and I don't know if it can be done. When you get to higher levels, some of the fists/claws seem to average out at 3 dex per level, and some of the duel axes seem to average at 3 strength. That's 6 out of 5 points. The only thing I could suggest, is that you try splitting it 5/5 every 10 points, and hope for the best. Ofcourse then your vit will suffer, but you should be able to use heavy armor to help balance it out. That plus the dex/str balance might make for an ok build. Good luck. :)
  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited April 2012
    your gear gives stat points. a 3 str 2 dex build
    http://pwcalc.com/5e0bb0099d237e3b
    works fine.
  • Jaabg - Sanctuary
    Jaabg - Sanctuary Posts: 2,256 Arc User
    edited April 2012
    I checked out the pwdatabase, and I don't know if it can be done. When you get to higher levels, some of the fists/claws seem to average out at 3 dex per level, and some of the duel axes seem to average at 3 strength. That's 6 out of 5 points. The only thing I could suggest, is that you try splitting it 5/5 every 10 points, and hope for the best. Ofcourse then your vit will suffer, but you should be able to use heavy armor to help balance it out. That plus the dex/str balance might make for an ok build. Good luck. :)

    :scratches head: lvl 101>> 100 lvl x 5 attribute points = 500 attribute points. You need about 170~190 dex points to hit 200 dex. I doubt going 5/5 would help, because dmg will be hard hit. 3 str 2 dex is a guideline, easiest thing to follow for most people, i just see gear requirements and add points accordingly. I will be restating my bm once i get all my endgear eqipment to go max str and 200 dex green.

    Claws, range from 193~203 dex usually. I don't know about fists, but probably similar or less.
  • Savini - Lost City
    Savini - Lost City Posts: 90 Arc User
    edited April 2012
    :scratches head: lvl 101>> 100 lvl x 5 attribute points = 500 attribute points. You need about 170~190 dex points to hit 200 dex. I doubt going 5/5 would help, because dmg will be hard hit. 3 str 2 dex is a guideline, easiest thing to follow for most people, i just see gear requirements and add points accordingly. I will be restating my bm once i get all my endgear eqipment to go max str and 200 dex green.

    Claws, range from 193~203 dex usually. I don't know about fists, but probably similar or less.
    I was looking at the fist/claws increase level to level, and some went from, for example, 67dex to 79dex in 5 levels. At 2 dex per level, that would make only 10 dex added, and you'd be 2dex short. There are many with requirement jumps like that, the same with strength requirements on hand axes. That's why I suggested the 5str/5dex out of 10 build every 2 levels, to use both axes and fists/claws for every level, not factoring in any weapon or armor additions, ofcourse. The 3str/2dex out of 5 build might add up at higher levels, but at low-mid levels (1-80), I'm not sure that the dex would be enough to use some of the weapons as soon as you meet the level requirements, and I KNOW from noob experience that a 2str/3dex build won't give enough strength for handaxes. Made that mistake early on, and had to adjust as I leveled.lol b:lipcurl
  • Siilenze_ - Dreamweaver
    Siilenze_ - Dreamweaver Posts: 23 Arc User
    edited April 2012
    thank you guys for your replies... i will do 3 str 2 dex.. but i have 1 more question what axes should i use at like about lvl 25
  • Maelael - Heavens Tear
    Maelael - Heavens Tear Posts: 1,497 Arc User
    edited April 2012
    thank you guys for your replies... i will do 3 str 2 dex.. but i have 1 more question what axes should i use at like about lvl 25

    Any. Your quest reward gear carries you well until 60.

    Really your 20-59 experience it kinda sorta doesn't matter, just keep trucking away with what you can gear wise. 60+ the TT world opens up and then you can get specific on gear.
    pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f5